Ninja Gaiden on the original Xbox.
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[QUOTE="Heirren"]
Equinox
archvile_78
Curse this game, you're never too sure how close to a ledge you should be to jump properly without missing and dying.
Not only that but the super saturated colors, and every room looking the same, did not help matters either. I want to say it is one of the most difficult games I've ever played.
Dark Souls stresses me out to the point where I can't even play it. I don't want to grind to be able to beat the bosses, and I truly believe that each time, this is the time I'm going to do it, and then I die, get riled as ****, but my inner pride takes over and I try again. The game is addicting when I'm playing it, but when I set it down I'm too scared to go back to it. Haven't touched it in months now. I'll beat it some day.
jamejame
I found the trick to not launching your pad at a wall is this.
Go into each fight expecting to die. That way, you are only confirming you are correct when you die, rather than feeling you suck ass at the game. When you eventually do kill that boss. You will be genuinely surprised :lol:
Any shooter where I am forced to aim with analog sticks.
Stalkerfieldsis
lmao, nice.
SSX 2012 (when you are trying to beat a buddies score and one little thing causes you to lose your epic run :P
Demons Souls (Kinda unfair at spots and overly punishing)
Prototype.
It was just so frustrating and cheap sometimes. I mean I understand getting knocked down but some of those enemies give you the inability to get back up.
Ninja Gaiden 2 on Master Ninja.
And dodging lightning in Final Fantasy X. Who the f*ck approved that?!
Aljosa23
This all the way. I love NGB on master ninja but NG2 was frustrating as hell on MN.
quake live i mean the dueling can become very frustrating, especially when they have half the accuracy of you are you still lose >.>
here is a ql duel with me in it, i have better aim than this now for shaft, rail is more or less the same
http://www.youtube.com/watch?v=j0S6-PpjX0Q
i remember vsing this one guy with 100 ping and I still lost, his rockets were really good and then again he plays game 9999999 hrs a day
Call of Duty: World at War.
F*ck the stupid unbalanced difficulty on hardened right in its face. I hear people complaining that now its too easy, though that can be a valid claim, I think spending 5 hours on one segment dying repeatedly to unfairly thrown grenade piles from never ending enemies on Veteran is as unfair as it gets.
Yeah, gotta agree with Dark Souls. The game frustrated me so much I only got about halfway through it. Okay I don't know if it was halfway, but it was like 15 hours in. It was at some part where you could be cursed almost instantly. I don't have the time to waste spending 3-4 hours farming up souls again to get the curse removed. I hate games where you're forced to farm, and a curse certainly does force you to farm. That actually has to be one of the most horribly designed game mechanics I've seen in a decade, props to From Software. Lethalhazard
I think you were in the sewers after killing the two gargoyles?
You were not even close to being halfway trough. And also, you would only get cursed if you approach them while the gas was sorrounding the enemies... I finish the game without ever getting cursed or having to farm souls to keep going!
Those enemies were easy, wait for them to release the gas, approach and attack. 2- 3 hits would kill them with no problems.
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