Motion control is cool now?

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xxgunslingerxx

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#1 xxgunslingerxx
Member since 2005 • 4275 Posts

so wii mote is for kiddies

but now that there is an eye toy rip off for the 360

360 users think motion control is cool

BTW copying images into a game is not new either

http://www.youtube.com/watch?v=iNRfyQeFWSs

eyetoy game where u can draw ur own tank and have it battle other tanks

I THINK I SHOULD MAKE MY POINT MORE CLEAR NETAL = EYETOY RIP OFF STOP HYPING A STOLEN IDEA

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farnham

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#2 farnham
Member since 2003 • 21147 Posts

yup

motion control is totally hip now cuz MS is in da houz

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MURS-

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#3 MURS-
Member since 2009 • 180 Posts
i hope not i dont want motion controls...didnt like it in Wii still wont in 360
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gensigns

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#4 gensigns
Member since 2007 • 1495 Posts

Dunno how cool it is, but the demo was pretty friggin' amazing.

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G-O-M-J

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#5 G-O-M-J
Member since 2009 • 1520 Posts
why are you trying to downplay it? did microsoft hurt you or something? is the camera having a negative effect on your life in any way shape or form? i would expect better from a level 33
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papi_lekker

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#6 papi_lekker
Member since 2008 • 360 Posts

you dont get it, this camera is a start of a whole new kind of experience for gaming. the demo looked freaking amazing, especially the games showed in the video. if you disagreeing this technology is impressive, then you should get some help

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screechmario

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#7 screechmario
Member since 2009 • 449 Posts

Ms fans are embarassing themselves by hyping this travesty

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DealRogers

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#8 DealRogers
Member since 2005 • 4589 Posts

you dont get it, this camera is a start of a whole new kind of experience for gaming. the demo looked freaking amazing, especially the games showed in the video. if you disagreeing this technology is impressive, then you should get some help

papi_lekker
A whole NEW experience for gaming?
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papi_lekker

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#9 papi_lekker
Member since 2008 • 360 Posts

yes because the first few motion cams are simple with arcady ways of interacting with a game. now, this opens up the door for physical interaction with the games. the wii is a very simple piece of device, its motion sensing is far from the realism this camera has. It will change the way we play, and if it does the trick, expect it to be used in amazing ways.

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chaoz-king

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#10 chaoz-king
Member since 2005 • 5956 Posts

I love how MS brings a new product to the table and every cow thinks all Xbox usuers must think its cool because MS made it.

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swamplord666

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#11 swamplord666
Member since 2007 • 1873 Posts

yes because the first few motion cams are simple with arcady ways of interacting with a game. now, this opens up the door for physical interaction with the games. the wii is a very simple piece of device, its motion sensing is far from the realism this camera has. It will change the way we play, and if it does the trick, expect it to be used in amazing ways.

papi_lekker

where have i heard such statements... *cough* wiimote *cough*

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OreoMilkshake

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#12 OreoMilkshake
Member since 2009 • 12833 Posts

you dont get it, this camera is a start of a whole new kind of experience for gaming. the demo looked freaking amazing, especially the games showed in the video. if you disagreeing this technology is impressive, then you should get some help

papi_lekker
Maybe for mini-games. That's it.
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jdt532

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#13 jdt532
Member since 2003 • 4236 Posts
No, motion control is NOT cool and never will be for me. Flailing my arms and legs like a mental patient definitely doesn't appeal to me.
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xxgunslingerxx

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#14 xxgunslingerxx
Member since 2005 • 4275 Posts

No, motion control is NOT cool and never will be for me. Flailing my arms and legs like a mental patient definitely doesn't appeal to me.jdt532

i agree thats why i sold my wii

and lemmings agreed until they got the eye toy rip off

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bleehum

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#15 bleehum
Member since 2004 • 5321 Posts
No.
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goblaa

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#16 goblaa
Member since 2006 • 19304 Posts

Well, I like it and I only onw a Wii. This is the z-cam from last E3. It IS better than the wiimote. And, you can play with a controller in your hand if you want...though they might need to make a one-handed controller.

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xscott1018

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#17 xscott1018
Member since 2008 • 1266 Posts
i hope not, i this will lead to shovelware on the ps3 and 360. i hope some of the games support controllers because i'm sticking to controller.
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dylanmcc

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#18 dylanmcc
Member since 2008 • 2512 Posts

Another attempt at damage control.

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AnnoyedDragon

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#19 AnnoyedDragon
Member since 2006 • 9948 Posts

Motion control is still silly as far as I'm concerned.

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TheOldOlder

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#20 TheOldOlder
Member since 2009 • 1212 Posts

Another attempt at damage control.

dylanmcc
what damage is there to control here?
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flazzle

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#21 flazzle
Member since 2007 • 6507 Posts

Ms fans are embarassing themselves by hyping this travesty

screechmario

I know! It's a freak'n riot! And they don't even realizing they are doing it. 3 years of hearing how sheep look foolish 'flailing around', MS delivers flailing x 10.

Nintendo was dissed for it, Sony was dissed for it, but now that MS does it, it's COOL! 'Did you see how gwate it was?!? Wow!! MS rulez!!!'

Have fun illuminating your room with full lighting every time you want to play.

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kimbokasteniv

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#22 kimbokasteniv
Member since 2004 • 3892 Posts
Whether motion control is cool or not depends on the implementation. If the 360's motion control is as unsatisfying as the original wiimote, then the technology for motion control is still not there, and it will still be considered dumb by the hard core market. Right now, it seems a lot of people are assuming that the 360's motion control will work the way it was demoed in their little trailer. The original Wiimote didn't live up to it's trailers, and if the Natal does not either, then it will be burned likewise. So we'll have to see.
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metalisticpain

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#23 metalisticpain
Member since 2005 • 3536 Posts

Dunno how cool it is, but the demo was pretty friggin' amazing.

gensigns
Really? U were inpressed? The motion camera is almost more of a gimmick then the WIi controllers. At least the wii controller has buttons. There is no way your going to get any deep games with the motion controllers. No RPG's FPS, RTS, Racers nothing. All the 360 is now going to attract is shovelware like the wii
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clubsammich91

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#24 clubsammich91
Member since 2009 • 2229 Posts
Yes. Haven't you heard? If it's on the 360 it's "edgy" and "hip":|
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Vaasman

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#25 Vaasman
Member since 2008 • 15877 Posts

No, I play games to be lazy tyvm, I don't need this "moving" crap.

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flazzle

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#26 flazzle
Member since 2007 • 6507 Posts

Yes. Haven't you heard? If it's on the 360 it's "edgy" and "hip":|clubsammich91

yep. When MS does it, it's not 'Me too!' it's 'Wowooooo!'

And when 'MS Fit' comes out, it's going to be 'amazing' as well and not gimmicky in the slightest.

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DeadEndPanda

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#27 DeadEndPanda
Member since 2008 • 2358 Posts

you dont get it, this camera is a start of a whole new kind of experience for gaming. the demo looked freaking amazing, especially the games showed in the video. if you disagreeing this technology is impressive, then you should get some help

papi_lekker

its called eyetoy , yes very NEW, and REVOULUTIONARY fanboysim woohooo

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goblaa

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#28 goblaa
Member since 2006 • 19304 Posts

[QUOTE="gensigns"]

Dunno how cool it is, but the demo was pretty friggin' amazing.

metalisticpain

Really? U were inpressed? The motion camera is almost more of a gimmick then the WIi controllers. At least the wii controller has buttons. There is no way your going to get any deep games with the motion controllers. No RPG's FPS, RTS, Racers nothing. All the 360 is now going to attract is shovelware like the wii

there's nothing stopping you from using the camera AND a controller at the same time.

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jakehouston88

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#29 jakehouston88
Member since 2009 • 2848 Posts

[QUOTE="jdt532"]No, motion control is NOT cool and never will be for me. Flailing my arms and legs like a mental patient definitely doesn't appeal to me.xxgunslingerxx

i agree thats why i sold my wii.

and lemmings agreed until they got the eye toy rip off.

I know, Conformists!

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clubsammich91

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#30 clubsammich91
Member since 2009 • 2229 Posts

[QUOTE="papi_lekker"]

you dont get it, this camera is a start of a whole new kind of experience for gaming. the demo looked freaking amazing, especially the games showed in the video. if you disagreeing this technology is impressive, then you should get some help

DeadEndPanda

its called eyetoy , yes very NEW, and REVOULUTIONARY fanboysim woohooo

That's what I was saying before the conference even started. Glorified Eye Toy IMO. Also where was this talk of revolutionary back when the Wii was first shown back at TGS 05? All I heard was "gimmick" this and"kids toy" that. This is just another foray into the casual gaming money factory for Microsoft.
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cutmaclass1

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#31 cutmaclass1
Member since 2004 • 1611 Posts
It's not that the Wii's motion control was "not cool", it's simply that (combined with lackluster internal specs) the Wii remote's "motion controls" facilitate lazy gameplay in which buttons are replaced with, ahem, "preset waggles" What the Natal offers is completely different than what the Wii offers in that the Natal captures motion in 3-D space. That, combined with strong internal hardware can make all the difference between a shallow, "waggle"-filled experience and something with true depth. Nintendo's "motion control" was today finally exposed as the shallow experience it is. "The Revolution" as it was once called was a half-hearted and premature endeavour into the potential of "motion controls" and if Nintendo had been truly "creative" then it would have explored something like the Natal, rather than settling for something half as good that was half the price.
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cainetao11

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#32 cainetao11
Member since 2006 • 38071 Posts
Still don't care for it in a gaming sense. But "Minority Reporting" my way through menus and playing vids by voice activation I'm into. That's all I want it for. I'll play games with my DS3 and 360 controller.
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psychobrew

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#33 psychobrew
Member since 2008 • 8888 Posts

so wii mote is for kiddies

but now that there is an eye toy rip off for the 360

360 users think motion control is cool

BTW copying images into a game is not new either

http://www.youtube.com/watch?v=iNRfyQeFWSs

eyetoy game where u can draw ur own tank and have it battle other tanks

xxgunslingerxx

Motion control has always been cool. Dual Analog is the one for kids.

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cainetao11

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#34 cainetao11
Member since 2006 • 38071 Posts
It's not that the Wii's motion control was "not cool", it's simply that (combined with lackluster internal specs) the Wii remote's "motion controls" facilitate lazy gameplay in which buttons are replaced with, ahem, "preset waggles" What the Natal offers is completely different than what the Wii offers in that the Natal captures motion in 3-D space. That, combined with strong internal hardware can make all the difference between a shallow, "waggle"-filled experience and something with true depth. Nintendo's "motion control" was today finally exposed as the shallow experience it is. "The Revolution" as it was once called was a half-hearted and premature endeavour into the potential of "motion controls" and if Nintendo had been truly "creative" then it would have explored something like the Natal, rather than settling for something half as good that was half the price.cutmaclass1
Please. That's like saying the if the Wright brothers were truly creative they would have researched the supersonic jet engine instead of flying for 3 seconds. It starts somewhere. And Nintendo deserves credit for it. I still don't care much for it, but I like the non gaming applications.
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goblaa

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#35 goblaa
Member since 2006 • 19304 Posts

It's not that the Wii's motion control was "not cool", it's simply that (combined with lackluster internal specs) the Wii remote's "motion controls" facilitate lazy gameplay in which buttons are replaced with, ahem, "preset waggles" What the Natal offers is completely different than what the Wii offers in that the Natal captures motion in 3-D space. That, combined with strong internal hardware can make all the difference between a shallow, "waggle"-filled experience and something with true depth. Nintendo's "motion control" was today finally exposed as the shallow experience it is. "The Revolution" as it was once called was a half-hearted and premature endeavour into the potential of "motion controls" and if Nintendo had been truly "creative" then it would have explored something like the Natal, rather than settling for something half as good that was half the price.cutmaclass1

Well, the wiimote does handle 3D space, heck trama center did it already, just not as well as it could.

But, M+ is fixing that. And M+ will be out next month cheaper...god knows when this camera is coming. They may still be "announcing" it next E3.

IMO, the natal is better than the wiimote implication wise...but none of the shown examples are anything N should be worried about.

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amaneuvering

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#36 amaneuvering
Member since 2009 • 4815 Posts

Motion Control has always been cool in principle it's just that most Wii games have bad motion controls.

When it's done well it's cool.

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xxgunslingerxx

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#37 xxgunslingerxx
Member since 2005 • 4275 Posts

lol i think i should have made more point more clear
NETAL = EYETOY RIP OFF stop hyping a stolen and old idea

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clubsammich91

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#38 clubsammich91
Member since 2009 • 2229 Posts
[QUOTE="cutmaclass1"]It's not that the Wii's motion control was "not cool", it's simply that (combined with lackluster internal specs) the Wii remote's "motion controls" facilitate lazy gameplay in which buttons are replaced with, ahem, "preset waggles" What the Natal offers is completely different than what the Wii offers in that the Natal captures motion in 3-D space. That, combined with strong internal hardware can make all the difference between a shallow, "waggle"-filled experience and something with true depth. Nintendo's "motion control" was today finally exposed as the shallow experience it is. "The Revolution" as it was once called was a half-hearted and premature endeavour into the potential of "motion controls" and if Nintendo had been truly "creative" then it would have explored something like the Natal, rather than settling for something half as good that was half the price.

Your still flapping your arms around like an idiot:| No real difference if you ask me
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dream431ca

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#39 dream431ca
Member since 2003 • 10165 Posts

The motion control for the 360 looks ridiculous. Also, EyeToy rip off, but the EyeToy wasn't that great anyway.

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dream431ca

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#40 dream431ca
Member since 2003 • 10165 Posts

Motion Control has always been cool in principle it's just that most Wii games have bad motion controls.

When it's done well it's cool.

amaneuvering

And this motion control for the 360 is not well done at all.

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goblaa

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#41 goblaa
Member since 2006 • 19304 Posts

[QUOTE="cutmaclass1"]It's not that the Wii's motion control was "not cool", it's simply that (combined with lackluster internal specs) the Wii remote's "motion controls" facilitate lazy gameplay in which buttons are replaced with, ahem, "preset waggles" What the Natal offers is completely different than what the Wii offers in that the Natal captures motion in 3-D space. That, combined with strong internal hardware can make all the difference between a shallow, "waggle"-filled experience and something with true depth. Nintendo's "motion control" was today finally exposed as the shallow experience it is. "The Revolution" as it was once called was a half-hearted and premature endeavour into the potential of "motion controls" and if Nintendo had been truly "creative" then it would have explored something like the Natal, rather than settling for something half as good that was half the price.clubsammich91
Your still flapping your arms around like an idiot:| No real difference if you ask me

Again, just like the wii, that's down to software and nothing else. Don't play games that require flapping (assuming MS makes any). Saying that the wiimote or the natal require you to jump all over the place flailing is like saying to move in flower you have to run around the room making swooshing noises.

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Deihmos

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#42 Deihmos
Member since 2007 • 7819 Posts
I think the great thing about the MS motion thing is it will be used for specifc games but with the Wii you have to play every single game with it.
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intro94

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#43 intro94
Member since 2006 • 2623 Posts
[QUOTE="DeadEndPanda"]

[QUOTE="papi_lekker"]

its called eyetoy , yes very NEW, and REVOULUTIONARY fanboysim woohooo

clubsammich91
That's what I was saying before the conference even started. Glorified Eye Toy IMO. Also where was this talk of revolutionary back when the Wii was first shown back at TGS 05? All I heard was "gimmick" this and"kids toy" that. This is just another foray into the casual gaming money factory for Microsoft.

i agree even tho i like the wii.Wii was about to be duper because of the motion controls, but in the end it wasn that great, and i gained love for the system because of the games and not the controls.Eyetoy didnt do much for ps3 honestly, and this is not gonna do much for the 360.[QUOTE="cutmaclass1"]It's not that the Wii's motion control was "not cool", it's simply that (combined with lackluster internal specs) the Wii remote's "motion controls" facilitate lazy gameplay in which buttons are replaced with, ahem, "preset waggles" What the Natal offers is completely different than what the Wii offers in that the Natal captures motion in 3-D space. That, combined with strong internal hardware can make all the difference between a shallow, "waggle"-filled experience and something with true depth. Nintendo's "motion control" was today finally exposed as the shallow experience it is. "The Revolution" as it was once called was a half-hearted and premature endeavour into the potential of "motion controls" and if Nintendo had been truly "creative" then it would have explored something like the Natal, rather than settling for something half as good that was half the price.

natal wouldnt even exist if nintendo didnt bring the concept into the market properly and succesfully 3 years ago.And remember wiimote promised just as much in the beggining, only to finally get fixed next month.We have no idea of how this might work out or if its gonna be a "hit" like the eyetoy.
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goblaa

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#44 goblaa
Member since 2006 • 19304 Posts

I think the great thing about the MS motion thing is it will be used for specifc games but with the Wii you have to play every single game with it. Deihmos

Which is also false since the wii has CC and GC controls and the wiimote/nunchuck has enough input devices to handel every genre outside street fighter.

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intro94

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#45 intro94
Member since 2006 • 2623 Posts
I think the great thing about the MS motion thing is it will be used for specifc games but with the Wii you have to play every single game with it. Deihmos
false.It supports classic ,wiimote mode only and gamecube controls.You dont have to use motion and thats why its a flexible control system.
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clubsammich91

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#46 clubsammich91
Member since 2009 • 2229 Posts

[QUOTE="clubsammich91"][QUOTE="cutmaclass1"]It's not that the Wii's motion control was "not cool", it's simply that (combined with lackluster internal specs) the Wii remote's "motion controls" facilitate lazy gameplay in which buttons are replaced with, ahem, "preset waggles" What the Natal offers is completely different than what the Wii offers in that the Natal captures motion in 3-D space. That, combined with strong internal hardware can make all the difference between a shallow, "waggle"-filled experience and something with true depth. Nintendo's "motion control" was today finally exposed as the shallow experience it is. "The Revolution" as it was once called was a half-hearted and premature endeavour into the potential of "motion controls" and if Nintendo had been truly "creative" then it would have explored something like the Natal, rather than settling for something half as good that was half the price.goblaa

Your still flapping your arms around like an idiot:| No real difference if you ask me

Again, just like the wii, that's down to software and nothing else. Don't play games that require flapping (assuming MS makes any). Saying that the wiimote or the natal require you to jump all over the place flailing is like saying to move in flower you have to run around the room making swooshing noises.

The sad part is, most games probably will.

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SerpentX541

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#47 SerpentX541
Member since 2009 • 654 Posts
I think the great thing about the MS motion thing is it will be used for specifc games but with the Wii you have to play every single game with it. Deihmos
NO you dont...
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Z0MBIES

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#48 Z0MBIES
Member since 2005 • 2246 Posts
Firstly, the Wii motion control isn't really the same as what we've seen the MS motion control will be, and the motion control on the Wii isn't always bad, it's just that most of the time it's very poorly used (some games are just moving your hand up and down in a rapid motion), and this is a risk with the new MS motion control, they just need to be a bit more cautious about how they let devs use this, and not let games like that Rayman game with the rabbits or whatever that game is.
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goblaa

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#49 goblaa
Member since 2006 • 19304 Posts

[QUOTE="goblaa"]

[QUOTE="clubsammich91"] Your still flapping your arms around like an idiot:| No real difference if you ask meclubsammich91

Again, just like the wii, that's down to software and nothing else. Don't play games that require flapping (assuming MS makes any). Saying that the wiimote or the natal require you to jump all over the place flailing is like saying to move in flower you have to run around the room making swooshing noises.

The sad part is, most games probably will.

1. there's no way of knowing that.

2. most people like those kinds of games.

3. most doesn't mean all. It only takes one great hardcore game to use that camera to inspire others.

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Thunderdrone

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#50 Thunderdrone
Member since 2009 • 7154 Posts
I think the great thing about the MS motion thing is it will be used for specifc games but with the Wii you have to play every single game with it. Deihmos
Lol, really? really now?