MS hampering Graphics Development on 360

  • 67 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for EG101
EG101

2091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 EG101
Member since 2007 • 2091 Posts

MS forces devs to follow strict adherence to MS's API not allowing devs to program directly to hardware allowing devs to push the hardware to the limit. Sony on the other hand allows devs to push the PS3 hardware as devs see fit. Basically No dev is pushing the 360's limits. Here is a quote from Lucas Arts Andreev that I got from D4 Danger at Neogaf forums:

"The challenge from here is queuing up the code to display the new image at the right time – no problem at all on either console if your game is locked at 30FPS. According to Andreev, if the game drops below 30FPS the PS3 is still able to carry out the "flip" at the right point between the two frames. However, on Xbox 360, Microsoft's TCRs - the technical rules which dictate what you can and can't do with its hardware - insist that all calls to the graphics hardware go through their own APIs, and there isn't an equivalent system in place on DirectX".

Andreev's solution for presenting the interpolated image in a sub-30FPS scenario involves talking directly to the hardware and bypassing the API, violating Microsoft's sinister-sounding "TCR #12" - in place to make sure that all games will work on all revisions of Xbox 360 past, present and future. There's nothing to stop Microsoft adding it to future revisions of its development tools, but it is an interesting reminder - if not a direct example - of how strict adherence to the 360's console-optimised DirectX layer may be holding more adventurous 360 developers back, something Digital Foundry has discussed in the past.

Here is the link from Gaf: http://www.neogaf.com/forum/showthread.php?t=405549&page=2

Avatar image for slipknot0129
slipknot0129

5832

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 slipknot0129
Member since 2008 • 5832 Posts

So I guess 360 is more powerful afterall.

Avatar image for racing1750
racing1750

14567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#3 racing1750
Member since 2010 • 14567 Posts
So, does this mean theres a lot more we've haven't seen from the 360?
Avatar image for Snagal123
Snagal123

3524

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 Snagal123
Member since 2006 • 3524 Posts

A console being controlled by its maker?

NEVER!

These rules are set in place for a reason, and they should never have lifted the 720p limit imo.

Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#5 SaltyMeatballs
Member since 2009 • 25165 Posts
You have to link.
Avatar image for convicted_94
convicted_94

290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 convicted_94
Member since 2009 • 290 Posts

there's alot more we wont see from the 360. anyway the 360 has never been about graphics

Avatar image for deactivated-5e836a855beb2
deactivated-5e836a855beb2

95573

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 deactivated-5e836a855beb2
Member since 2005 • 95573 Posts
Why does anyone care about slight graphical differences? As long as it's not as bad as Xbox vs. PS2 graphics, who cares?
Avatar image for KingsMessenger
KingsMessenger

2574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 KingsMessenger
Member since 2009 • 2574 Posts

It isn't that MS are really holding back the technology as they are restricting clever rendering tricks like what LucasArts is trying to do. If LucasArts or another developer comes forward and shows how opening up the software can improve their game, MS will change their guidelines.

Avatar image for Eltormo
Eltormo

990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9 Eltormo
Member since 2010 • 990 Posts

Is like a new excuse every day,even that several developer had already claim the PS3 just had more raw power,i don't think guide lines are stopping developer,after all live also had guide lines,and EA easily broke them,if a developer want they will do it,or MS can face the same problem they face when EA threaten them with pulling support for online games.

Avatar image for darthogre
darthogre

5082

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 darthogre
Member since 2006 • 5082 Posts
lol, now the excuse from Lems is MS WANTS the games to be inferior graphics wise? sure, I believe that lol.
Avatar image for gamer-adam1
gamer-adam1

4188

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 gamer-adam1
Member since 2008 • 4188 Posts

lol, now the excuse from Lems is MS WANTS the games to be inferior graphics wise? sure, I believe that lol.darthogre

not a Lem, but Im gonna stick with MS was games that are FUN...graphics don't make a game fun

Avatar image for EG101
EG101

2091

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 EG101
Member since 2007 • 2091 Posts

lol, now the excuse from Lems is MS WANTS the games to be inferior graphics wise? sure, I believe that lol.darthogre

No they don't want their games to be inferior but MS won't allow devs to program down to the core of the 360 something Sony has No problem letting devs do. Until MS changes their policy on this we may never see what the 360 can really do. Also you can take your fanboy goggles off and actually read the quote to understand what the topic is about. Sony is alot more linear with allowing devs do what they want with the hardware.

Avatar image for hexashadow13
hexashadow13

5157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 hexashadow13
Member since 2010 • 5157 Posts

So I guess 360 is more powerful afterall.

slipknot0129
Even if it is, it'll never show according to OP.
Avatar image for 93soccer
93soccer

4602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#14 93soccer
Member since 2009 • 4602 Posts
So....360 has power we haven't seen yet?
Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Maybe this is related to RROD. It would make sense.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#16 delta3074
Member since 2007 • 20003 Posts

Is like a new excuse every day,even that several developer had already claim the PS3 just had more raw power,i don't think guide lines are stopping developer,after all live also had guide lines,and EA easily broke them,if a developer want they will do it,or MS can face the same problem they face when EA threaten them with pulling support for online games.

Eltormo
you cannot break the guidlines using the 360 dev kit, that's the point, and sorry, but i will trust what the developers and neogaf over a biased fanboy,and could you please provide links to these so called developers who have claimed the PS3 has more Raw power, non first party devs please
Avatar image for hexashadow13
hexashadow13

5157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 hexashadow13
Member since 2010 • 5157 Posts
So....360 has power we haven't seen yet?93soccer
And never will see according to the post.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#18 delta3074
Member since 2007 • 20003 Posts

Maybe this is related to RROD. It would make sense.

Heirren
that's a good point, maybe they put the guidlines in place to prevent the xenos from pushing itself and overheating too much.
Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#19 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="Eltormo"]

Is like a new excuse every day,even that several developer had already claim the PS3 just had more raw power,i don't think guide lines are stopping developer,after all live also had guide lines,and EA easily broke them,if a developer want they will do it,or MS can face the same problem they face when EA threaten them with pulling support for online games.

delta3074
you cannot break the guidlines using the 360 dev kit, that's the point, and sorry, but i will trust what the developers and neogaf over a biased fanboy,lol

*EA pulls online* *no ones buys the game* Yeah, I doubt EA cares enough to hamper sales.
Avatar image for monson21502
monson21502

8230

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 monson21502
Member since 2009 • 8230 Posts

sony will be hampering ps3 game graphics with 3D. their was already a news story about it:P

Avatar image for savagetwinkie
savagetwinkie

7981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 savagetwinkie
Member since 2008 • 7981 Posts

A console being controlled by its maker?

NEVER!

These rules are set in place for a reason, and they should never have lifted the 720p limit imo.

Snagal123
not likely, but doing this means all 360 games will likely be compatible with newer systems
Avatar image for ironcreed
ironcreed

14195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

#22 ironcreed
Member since 2005 • 14195 Posts

"BuH, BuH, bUt oF CoUrSe tEh 360 iZ tEh mORe PoWeRfuLz, wE jUsT haVe NoT sEeN iT yEtz!" In other words... just wait.:P Sorry, I could not resist.

Avatar image for Gamtrix
Gamtrix

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 Gamtrix
Member since 2010 • 804 Posts
  • Lol Woot? MS doesn't want good looking games?
  • It may be related to RROD, even without pushing the console good looking games have been known to cause RROD and other hardware failures.
  • In essence it's a bad design job by MS, we'll never see the 360 pull off Graphics Kings.

If they make a new console next generation I really hope they take their time designing it and not rush it with all these problems. Because even if the latest models have fixed the original problems, they're still limited because of the millions of already sold models. Prones to RROD, with no Hard Drive etc.

Avatar image for waltefmoney
waltefmoney

18030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 waltefmoney
Member since 2010 • 18030 Posts

  • Lol Woot? MS doesn't want good looking games?
  • It may be related to RROD, even without pushing the console good looking games have been known to cause RROD and other hardware failures.
  • In essence it's a bad design job by MS, we'll never see the 360 pull off Graphics Kings.

If they make a new console next generation I really hope they take their time designing it and not rush it with all these problems. Because even if the latest models have fixed the original problems, they're still limited because of the millions of already sold models. Prones to RROD, with no Hard Drive etc.

Gamtrix

Name one good looking game that's known to cause RROD.

Avatar image for Eltormo
Eltormo

990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Eltormo
Member since 2010 • 990 Posts

[QUOTE="darthogre"]lol, now the excuse from Lems is MS WANTS the games to be inferior graphics wise? sure, I believe that lol.EG101

No they don't want their games to be inferior but MS won't allow devs to program down to the core of the 360 something Sony has No problem letting devs do. Until MS changes their policy on this we may never see what the 360 can really do. Also you can take your fanboy goggles off and actually read the quote to understand what the topic is about. Sony is alot more linear with allowing devs do what they want with the hardware.

I think the only way i could even begin to believe that is, that if the hardware is push in sertain way that allow for better graphics it would kill the unit,remember the xbox 360 has a heating problem,the more you push the unit the hotter it gets,the first time i got an RROD was while playing Gears of war,and Gears did kill many 360 out there,so in that regard i could believe it could hold some thruth,but because of MS guide lines na i don't think so,MS in special who since 2005 has say the xbox 360 is more powerful,if they had a way to prove it i don't think they will hold it because of some crappy guideline.

Avatar image for Gamtrix
Gamtrix

804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 Gamtrix
Member since 2010 • 804 Posts

[QUOTE="Gamtrix"]

  • Lol Woot? MS doesn't want good looking games?
  • It may be related to RROD, even without pushing the console good looking games have been known to cause RROD and other hardware failures.
  • In essence it's a bad design job by MS, we'll never see the 360 pull off Graphics Kings.

If they make a new console next generation I really hope they take their time designing it and not rush it with all these problems. Because even if the latest models have fixed the original problems, they're still limited because of the millions of already sold models. Prones to RROD, with no Hard Drive etc.

waltefmoney

Name one good looking game that's known to cause RROD.

I'm not refering to a glitch related to a specific game. Better graphics more heat, more heat, more likely to RROD. Basic hardware knowledge, I burnt my laptop graphics card for playing pushing the limits playing games with good graphics.
Avatar image for Overlord93
Overlord93

12602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 Overlord93
Member since 2007 • 12602 Posts

Well, I'd rather my xbox not explode, and MS is a big company, they most likely made their decision for good reason

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#28 delta3074
Member since 2007 • 20003 Posts
  • Lol Woot? MS doesn't want good looking games?
  • It may be related to RROD, even without pushing the console good looking games have been known to cause RROD and other hardware failures.
  • In essence it's a bad design job by MS, we'll never see the 360 pull off Graphics Kings.

If they make a new console next generation I really hope they take their time designing it and not rush it with all these problems. Because even if the latest models have fixed the original problems, they're still limited because of the millions of already sold models. Prones to RROD, with no Hard Drive etc.

Gamtrix
if it was because of RROD then you have a point, although the slim model produces far less heat and if far more reliable, MS has to take in to account existing 360 owners, i have noticed that games these days seem to run cooler than they used too, gears used to run so hot you would crack the disk if you put it straight back in the box after taking it out of the 360.
Avatar image for Overlord93
Overlord93

12602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 Overlord93
Member since 2007 • 12602 Posts
[QUOTE="waltefmoney"]

[QUOTE="Gamtrix"]

  • Lol Woot? MS doesn't want good looking games?
  • It may be related to RROD, even without pushing the console good looking games have been known to cause RROD and other hardware failures.
  • In essence it's a bad design job by MS, we'll never see the 360 pull off Graphics Kings.

If they make a new console next generation I really hope they take their time designing it and not rush it with all these problems. Because even if the latest models have fixed the original problems, they're still limited because of the millions of already sold models. Prones to RROD, with no Hard Drive etc.

Gamtrix

Name one good looking game that's known to cause RROD.

I'm not refering to a glitch related to a specific game. Better graphics more heat, more heat, more likely to RROD. Basic hardware knowledge, I burnt my laptop graphics card for playing pushing the limits playing games with good graphics.

your avatar fits my expression perfectly
Avatar image for savagetwinkie
savagetwinkie

7981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="EG101"]

[QUOTE="darthogre"]lol, now the excuse from Lems is MS WANTS the games to be inferior graphics wise? sure, I believe that lol.Eltormo

No they don't want their games to be inferior but MS won't allow devs to program down to the core of the 360 something Sony has No problem letting devs do. Until MS changes their policy on this we may never see what the 360 can really do. Also you can take your fanboy goggles off and actually read the quote to understand what the topic is about. Sony is alot more linear with allowing devs do what they want with the hardware.

I think the only way i could even begin to believe that is, that if the hardware is push in sertain way that allow for better graphics it would kill the unit,remember the xbox 360 has a heating problem,the more you push the unit the hotter it gets,the first time i got an RROD was while playing Gears of war,and Gears did kill many 360 out there,so in that regard i could believe it could hold some thruth,but because of MS guide lines na i don't think so,MS in special who since 2005 has say the xbox 360 is more powerful,if they had a way to prove it i don't think they will hold it because of some crappy guideline.

its more to do with backwards compatibility, you make games use api's and certain standards then moving onto the next gen you won't have to keep the same hardware like sony sticking in the ps2 parts into the ps3, and you won't have to try and emulate it like 360 does with xbox games. next gen is going to be a very smooth transition for use xbox owners and I'll take that over a marginal difference in graphics.
Avatar image for ironcreed
ironcreed

14195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

#31 ironcreed
Member since 2005 • 14195 Posts

In all seriousness, I am fine with the visuals on the 360. All I am concerned about are the games. Hopefully, we will be hearing about more exclusives soon.

Avatar image for AznKSor
AznKSor

1400

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#32 AznKSor
Member since 2010 • 1400 Posts

I did not understand this post at all. Can someone tell me in english? :lol: . I heard Graphics,MS, Lucasart,and restrict. But i dun understand.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#33 delta3074
Member since 2007 • 20003 Posts

[QUOTE="Gamtrix"]

  • Lol Woot? MS doesn't want good looking games?
  • It may be related to RROD, even without pushing the console good looking games have been known to cause RROD and other hardware failures.
  • In essence it's a bad design job by MS, we'll never see the 360 pull off Graphics Kings.

If they make a new console next generation I really hope they take their time designing it and not rush it with all these problems. Because even if the latest models have fixed the original problems, they're still limited because of the millions of already sold models. Prones to RROD, with no Hard Drive etc.

waltefmoney

Name one good looking game that's known to cause RROD.

pushing the xenos harder= more heat, it doesn't take a genius to figure that out,lol
Avatar image for Snagal123
Snagal123

3524

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 Snagal123
Member since 2006 • 3524 Posts

[QUOTE="Snagal123"]

A console being controlled by its maker?

NEVER!

These rules are set in place for a reason, and they should never have lifted the 720p limit imo.

savagetwinkie

not likely, but doing this means all 360 games will likely be compatible with newer systems

That sounds like a pretty good reason to me.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#35 delta3074
Member since 2007 • 20003 Posts
[QUOTE="Eltormo"]

[QUOTE="EG101"]

No they don't want their games to be inferior but MS won't allow devs to program down to the core of the 360 something Sony has No problem letting devs do. Until MS changes their policy on this we may never see what the 360 can really do. Also you can take your fanboy goggles off and actually read the quote to understand what the topic is about. Sony is alot more linear with allowing devs do what they want with the hardware.

savagetwinkie

I think the only way i could even begin to believe that is, that if the hardware is push in sertain way that allow for better graphics it would kill the unit,remember the xbox 360 has a heating problem,the more you push the unit the hotter it gets,the first time i got an RROD was while playing Gears of war,and Gears did kill many 360 out there,so in that regard i could believe it could hold some thruth,but because of MS guide lines na i don't think so,MS in special who since 2005 has say the xbox 360 is more powerful,if they had a way to prove it i don't think they will hold it because of some crappy guideline.

its more to do with backwards compatibility, you make games use api's and certain standards then moving onto the next gen you won't have to keep the same hardware like sony sticking in the ps2 parts into the ps3, and you won't have to try and emulate it like 360 does with xbox games. next gen is going to be a very smooth transition for use xbox owners and I'll take that over a marginal difference in graphics.

the main reason they had to emulate backwards compatibility is because the xbox used an Nvidia GPU which lacked USA, the 360 an ATI GPU, MS will not have that problem next gen as they have already chosen ATI to make the next GPU
Avatar image for Eltormo
Eltormo

990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 Eltormo
Member since 2010 • 990 Posts

Name one good looking game that's known to cause RROD.

waltefmoney

Gears.?

Avatar image for waltefmoney
waltefmoney

18030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="waltefmoney"]

Name one good looking game that's known to cause RROD.

Eltormo

Gears.?

Weird, I've put countless hours into Gears 1 and 2, replayed them several times, played tons of multiplayer, but I have yet to have a 360 RROD. Maybe because I install every game on the hard drive, dunno.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#38 delta3074
Member since 2007 • 20003 Posts

[QUOTE="waltefmoney"]

Name one good looking game that's known to cause RROD.

Eltormo

Gears.?

the game itself didn't cause RROD, it just pushed already old sytems 'over the edge', RROD has nothing to do with the console overheating, it's cyclic heat damage, the temperature changes too rapidly, pushing the GPU harder just speeds up the proccess.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#39 delta3074
Member since 2007 • 20003 Posts

[QUOTE="Eltormo"]

[QUOTE="waltefmoney"]

Name one good looking game that's known to cause RROD.

waltefmoney

Gears.?

Weird, I've put countless hours into Gears 1 and 2, replayed them several times, played tons of multiplayer, but I have yet to have a 360 RROD. Maybe because I install every game on the hard drive, dunno.

i install my games as well, and since then i have not had a single RROD, it significantly decreases power consumption because the DVD ROM drive is inactive, less power=less heat.
Avatar image for savagetwinkie
savagetwinkie

7981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="Eltormo"]

I think the only way i could even begin to believe that is, that if the hardware is push in sertain way that allow for better graphics it would kill the unit,remember the xbox 360 has a heating problem,the more you push the unit the hotter it gets,the first time i got an RROD was while playing Gears of war,and Gears did kill many 360 out there,so in that regard i could believe it could hold some thruth,but because of MS guide lines na i don't think so,MS in special who since 2005 has say the xbox 360 is more powerful,if they had a way to prove it i don't think they will hold it because of some crappy guideline.

delta3074

its more to do with backwards compatibility, you make games use api's and certain standards then moving onto the next gen you won't have to keep the same hardware like sony sticking in the ps2 parts into the ps3, and you won't have to try and emulate it like 360 does with xbox games. next gen is going to be a very smooth transition for use xbox owners and I'll take that over a marginal difference in graphics.

the main reason they had to emulate backwards compatibility is because the xbox used an Nvidia GPU which lacked USA, the 360 an ATI GPU, MS will not have that problem next gen as they have already chosen ATI to make the next GPU

ok, be more useless because you didn't ad to my argument or counter it...

it doesn't matter what they use as a vid card since all the games use directx in this case, meaning w/e they use next just needs directx api and thats it

Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="savagetwinkie"][QUOTE="Eltormo"]

I think the only way i could even begin to believe that is, that if the hardware is push in sertain way that allow for better graphics it would kill the unit,remember the xbox 360 has a heating problem,the more you push the unit the hotter it gets,the first time i got an RROD was while playing Gears of war,and Gears did kill many 360 out there,so in that regard i could believe it could hold some thruth,but because of MS guide lines na i don't think so,MS in special who since 2005 has say the xbox 360 is more powerful,if they had a way to prove it i don't think they will hold it because of some crappy guideline.

delta3074

its more to do with backwards compatibility, you make games use api's and certain standards then moving onto the next gen you won't have to keep the same hardware like sony sticking in the ps2 parts into the ps3, and you won't have to try and emulate it like 360 does with xbox games. next gen is going to be a very smooth transition for use xbox owners and I'll take that over a marginal difference in graphics.

the main reason they had to emulate backwards compatibility is because the xbox used an Nvidia GPU which lacked USA, the 360 an ATI GPU, MS will not have that problem next gen as they have already chosen ATI to make the next GPU

ATI could change the micro-architecture on next GPU.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#42 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="savagetwinkie"] its more to do with backwards compatibility, you make games use api's and certain standards then moving onto the next gen you won't have to keep the same hardware like sony sticking in the ps2 parts into the ps3, and you won't have to try and emulate it like 360 does with xbox games. next gen is going to be a very smooth transition for use xbox owners and I'll take that over a marginal difference in graphics.savagetwinkie

the main reason they had to emulate backwards compatibility is because the xbox used an Nvidia GPU which lacked USA, the 360 an ATI GPU, MS will not have that problem next gen as they have already chosen ATI to make the next GPU

ok, be more useless because you didn't ad to my argument or counter it...

it doesn't matter what they use as a vid card since all the games use directx in this case, meaning w/e they use next just needs directx api and thats it

no need to b offensive about it, i actually read somewhere that this was the problem, that and the fact a lot of xbox games utilised the HDD on the xbox, something that was missing on the arcade model 360, and what i stated actually went in line with what you where saying about API's anyway, there was no need to be rude was there?
Avatar image for chaplainDMK
chaplainDMK

7004

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 chaplainDMK
Member since 2008 • 7004 Posts
  • Lol Woot? MS doesn't want good looking games?
  • It may be related to RROD, even without pushing the console good looking games have been known to cause RROD and other hardware failures.
  • In essence it's a bad design job by MS, we'll never see the 360 pull off Graphics Kings.

If they make a new console next generation I really hope they take their time designing it and not rush it with all these problems. Because even if the latest models have fixed the original problems, they're still limited because of the millions of already sold models. Prones to RROD, with no Hard Drive etc.

Gamtrix
Gears of War 1
Avatar image for savagetwinkie
savagetwinkie

7981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="savagetwinkie"]

[QUOTE="delta3074"]the main reason they had to emulate backwards compatibility is because the xbox used an Nvidia GPU which lacked USA, the 360 an ATI GPU, MS will not have that problem next gen as they have already chosen ATI to make the next GPUdelta3074

ok, be more useless because you didn't ad to my argument or counter it...

it doesn't matter what they use as a vid card since all the games use directx in this case, meaning w/e they use next just needs directx api and thats it

no need to b offensive about it, i actually read somewhere that this was the problem, that and the fact a lot of xbox games utilised the HDD on the xbox, something that was missing on the arcade model 360, and what i stated actually went in line with what you where saying about API's anyway, there was no need to be rude was there?

you don't need a HDD to run ANY game on the 360, the HDD won't make a difference with backwards compatibility. this is move is entirely about graphics development and being able to make games more in tune with the hardware doesn't mean it will heat up anymore then normal, eitherway during the game the chip is on so its going to create heat.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#45 delta3074
Member since 2007 • 20003 Posts
my mistake, it wasn't GPU incompatibility issues,it was CPU and GPU incompatibility issues regarding the xbox 360's problems with backwards compatibility "There's been a lot of confusion about how (or even whether) Microsoft's next-generation Xbox 360 video game console will support games designed for the original Xbox. The issue, of course, is that Xbox 360 is designed around a powerful PowerPC microprocessor, while the original Xbox utilized more pedestrian and PC-like parts. And Microsoft wavered on the compatibility issue when it began detailing Xbox 360 features in early 2005, adding to the confusion." http://www.winsupersite.com/showcase/xbox360_compatibility_list.asp "concern that the Xbox 360 may not be backward compatible with Xbox software due to a change in graphics processor chipset manufacturers from Nvidia to ATI. In a separate meeting with Microsoft management, we confirmed that the company has agreed to pay a small royalty to Nvidia to allow the Xbox 360's ATI chipset to emulate the performance of the Nvidia chipset in reading certain Xbox games. For games written in a single layer (management assumes that this is a large percentage of Xbox games), the hardware emulation should perform well." http://www.techsupportforum.com/gaming-forum/console-gaming-support/56494-xbox-360-backwards-compatible.html
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#46 delta3074
Member since 2007 • 20003 Posts
[QUOTE="delta3074"][QUOTE="savagetwinkie"] ok, be more useless because you didn't ad to my argument or counter it...it doesn't matter what they use as a vid card since all the games use directx in this case, meaning w/e they use next just needs directx api and thats itsavagetwinkie
no need to b offensive about it, i actually read somewhere that this was the problem, that and the fact a lot of xbox games utilised the HDD on the xbox, something that was missing on the arcade model 360, and what i stated actually went in line with what you where saying about API's anyway, there was no need to be rude was there?

you don't need a HDD to run ANY game on the 360, the HDD won't make a difference with backwards compatibility. this is move is entirely about graphics development and being able to make games more in tune with the hardware doesn't mean it will heat up anymore then normal, eitherway during the game the chip is on so its going to create heat.

so how come MS had to pay royalties to nividia to allow backwards compatibility? (read my above post)
Avatar image for Locutus_Picard
Locutus_Picard

4166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 Locutus_Picard
Member since 2004 • 4166 Posts

M$ really is the cancer to gaming as we all know it. :|
Total control even on what devs. are allowed to do, just wow. So the excuse now is ''We don't get games like Uncharted 2 because the limiter on 360 isn't removed yet!'' :lol:

Avatar image for lhughey
lhughey

4886

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 lhughey
Member since 2006 • 4886 Posts
its important to M$ (and me) that developers program according to the API. This is the only way that M$ can implement global changes and upgrades properly. Have you ever wondered why their are almost never any games affected by Xbox updates (while high profile games such as Uncharted 1 are sometimes broken by Sony updates)? Of course, programming to an API does mean that the efficiency updates have to be figured out and implemented by the API holder and it does slow down performance innovation.
Avatar image for savagetwinkie
savagetwinkie

7981

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="savagetwinkie"][QUOTE="delta3074"]no need to b offensive about it, i actually read somewhere that this was the problem, that and the fact a lot of xbox games utilised the HDD on the xbox, something that was missing on the arcade model 360, and what i stated actually went in line with what you where saying about API's anyway, there was no need to be rude was there?delta3074
you don't need a HDD to run ANY game on the 360, the HDD won't make a difference with backwards compatibility. this is move is entirely about graphics development and being able to make games more in tune with the hardware doesn't mean it will heat up anymore then normal, eitherway during the game the chip is on so its going to create heat.

so how come MS had to pay royalties to nividia to allow backwards compatibility? (read my above post)

well first off I'm not talking about the original xbox, secondly its because thats what happens when you allow dev's to optimize it for the hardware, they have to emulate it in the 360 we are talking about the 360 and why they are using directx only policy... and its for backwards compatibility in the FUTURE
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#50 delta3074
Member since 2007 • 20003 Posts
M$ really is the cancer to gaming as we all know it. Locutus_Picard
that has got to be the most absurd satement i have read today