N64 (real) best FPS possibly coming to PC, and lesser platform

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uninspiredcup

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#1  Edited By uninspiredcup
Member since 2013 • 63094 Posts

Good gollys.

Doom 64 pops up in an age-rating listing for PC and PS4

And now everyone's remembering why it was so special.

Ah, Doom 64. In the absence of a PC, my console-fuelled video game childhood was left with Doom 64. But, improbably, Doom 64 was great.

This 1997 Nintendo 64-exclusive Doom game was not a port of the original Doom, or any of the other Doom games. Nor was it meant to be the 64th Doom game (although by this point will it be?). Rather, it was a sequel developed by Midway that took place after Doom 2.

I remember Doom 64 looking fantastic to my teenage eyes, and the music was properly atmospheric. You spent a lot of time shooting demons, of course, but there was a real horror feel to the game. It felt like Doom 64 was as good as Doom could get on Nintendo's console and, as someone who hadn't played Doom before, it also felt fresh.

As Digital Foundry's John Linneman put it in a recent DF Retro, Doom 64 is "one of the finest technological achievements for Nintendo 64"... "it takes full advantage of the N64 hardware, enabling effects and techniques never seen before in the Doom engine. It runs at 320x240 and, unlike other versions, operates at a rock solid, locked 30 frames per second".

Why am I - and others online - talking about Doom 64 all of a sudden? Because it's popped up in a PEGI rating for PC and PlayStation 4.

As Gematsu noted in a tweet that includes an image of the now-deleted listing, when Doom 1 and 2 were spotted on PEGI, only PC and PS4 were mentioned. As we now know, Doom 1 and 2 have launched on Xbox One and Nintendo Switch as well as PC and PS4, so if Doom 64 is heading our way, expect it to come out on everything.

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deactivated-5ea0704839e9e

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#2 deactivated-5ea0704839e9e
Member since 2017 • 2335 Posts

Didnt it run at 60fps?

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zacbear

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#3 zacbear
Member since 2005 • 94 Posts

GZDoom running both ps1 versions and n64 version of doom,download in link,have fun.

https://www.doomworld.com/forum/topic/94139-update-v2-psxdoom-psxfinaldoom-doom64-on-gzdoom-gec-master-edition-dec-17-2018/

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Juub1990

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#4 Juub1990
Member since 2013 • 12622 Posts

The real best fps for the N64 is Turok: Dinosaur Hunter.

@ghosts4ever would agree with me.

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uninspiredcup

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#5  Edited By uninspiredcup
Member since 2013 • 63094 Posts
@Juub1990 said:

The real best fps for the N64 is Turok: Dinosaur Hunter.

@ghosts4ever would agree with me.

Na that hasn't aged well.

Doom 64 used an already winning formula.

Doom and Quake are pretty much timeless.

Hell, argue practically every N64 shooter barring Quake, Duke64 and Doom 64 have aged badly.

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#6 nintendoboy16
Member since 2007 • 42250 Posts

Can't wait to log in to the BNet account and see conspiracy theories on how this is all Nintendo's fault, nevermind missing the Switch...

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BaelNergal

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#7 BaelNergal
Member since 2019 • 570 Posts

Hmm...

I'm going to wait and see if this is real or not. Something about this feels suspicious.

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#8 nintendoboy16
Member since 2007 • 42250 Posts
@uninspiredcup said:

Doom 64 pops up in an age-rating listing for PC and PS4

And now everyone's remembering why it was so special.

Ah, Doom 64. In the absence of a PC, my console-fuelled video game childhood was left with Doom 64. But, improbably, Doom 64 was great.

This 1997 Nintendo 64-exclusive Doom game was not a port of the original Doom, or any of the other Doom games. Nor was it meant to be the 64th Doom game (although by this point will it be?). Rather, it was a sequel developed by Midway that took place after Doom 2.

I remember Doom 64 looking fantastic to my teenage eyes, and the music was properly atmospheric. You spent a lot of time shooting demons, of course, but there was a real horror feel to the game. It felt like Doom 64 was as good as Doom could get on Nintendo's console and, as someone who hadn't played Doom before, it also felt fresh.

As Digital Foundry's John Linneman put it in a recent DF Retro, Doom 64 is "one of the finest technological achievements for Nintendo 64"... "it takes full advantage of the N64 hardware, enabling effects and techniques never seen before in the Doom engine. It runs at 320x240 and, unlike other versions, operates at a rock solid, locked 30 frames per second".

Why am I - and others online - talking about Doom 64 all of a sudden? Because it's popped up in a PEGI rating for PC and PlayStation 4.

As Gematsu noted in a tweet that includes an image of the now-deleted listing, when Doom 1 and 2 were spotted on PEGI, only PC and PS4 were mentioned. As we now know, Doom 1 and 2 have launched on Xbox One and Nintendo Switch as well as PC and PS4, so if Doom 64 is heading our way, expect it to come out on everything.

Anyone else laughed really hard at the bolded statement?

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#9 DaVillain  Moderator
Member since 2014 • 58795 Posts

@Juub1990 said:

The real best fps for the N64 is Turok: Dinosaur Hunter.

@ghosts4ever would agree with me.

007: Goldeneye.

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uninspiredcup

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#10  Edited By uninspiredcup
Member since 2013 • 63094 Posts
@nintendoboy16 said:
@uninspiredcup said:

Doom 64 pops up in an age-rating listing for PC and PS4

And now everyone's remembering why it was so special.

Ah, Doom 64. In the absence of a PC, my console-fuelled video game childhood was left with Doom 64. But, improbably, Doom 64 was great.

This 1997 Nintendo 64-exclusive Doom game was not a port of the original Doom, or any of the other Doom games. Nor was it meant to be the 64th Doom game (although by this point will it be?). Rather, it was a sequel developed by Midway that took place after Doom 2.

I remember Doom 64 looking fantastic to my teenage eyes, and the music was properly atmospheric. You spent a lot of time shooting demons, of course, but there was a real horror feel to the game. It felt like Doom 64 was as good as Doom could get on Nintendo's console and, as someone who hadn't played Doom before, it also felt fresh.

As Digital Foundry's John Linneman put it in a recent DF Retro, Doom 64 is "one of the finest technological achievements for Nintendo 64"... "it takes full advantage of the N64 hardware, enabling effects and techniques never seen before in the Doom engine. It runs at 320x240 and, unlike other versions, operates at a rock solid, locked 30 frames per second".

Why am I - and others online - talking about Doom 64 all of a sudden? Because it's popped up in a PEGI rating for PC and PlayStation 4.

As Gematsu noted in a tweet that includes an image of the now-deleted listing, when Doom 1 and 2 were spotted on PEGI, only PC and PS4 were mentioned. As we now know, Doom 1 and 2 have launched on Xbox One and Nintendo Switch as well as PC and PS4, so if Doom 64 is heading our way, expect it to come out on everything.

Anyone else laughed really hard at the bolded statement?

I mean, it is objectively one of, if not the best looking FPS on the console.

Goldeneye, Perfect Dark and Turok may have used 3D models, but the texture work was terrible, they used huge amounts of fog, and were extremely pixelated barely broking 15-20fps.

N64 wasn't really a console that worked well with 3D shooters. The Dreamcast was probably the first console suitable for them.

Another thing worth taking into account is pretty much all Doom ports from PC prior sucked ass and had levels and features cut, including the PS version.

Here, the N64 had it's own (superior looking) spin-off.

Loading Video...

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#11 sakaiXx
Member since 2013 • 16623 Posts

PS4 gets everything

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Ant_17

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#12 Ant_17
Member since 2005 • 13634 Posts

Are we this late on this?

The trophies have been shown for days now.

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deactivated-6092a2d005fba

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#13 deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@sakaixx said:

PS4 gets everything

Except the best racing games, but the PS4 has the best YouTube app for watching those movies disguised as games :)

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#14 SOedipus
Member since 2006 • 15079 Posts

@davillain- said:
@Juub1990 said:

The real best fps for the N64 is Turok: Dinosaur Hunter.

@ghosts4ever would agree with me.

007: Goldeneye.

Finally, thank you.

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#15 mandzilla  Moderator
Member since 2017 • 4686 Posts

@davillain-: Don't forget Perfect Dark. ??

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uninspiredcup

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#16 uninspiredcup
Member since 2013 • 63094 Posts

Goldeneye doesn't stand up.

Turok doesn't stand up.

Perfect Dark doesn't stand up.

Doom 64 does.

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deactivated-5f4e2292197f1

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#17 deactivated-5f4e2292197f1
Member since 2015 • 1374 Posts

Doom 64 isn't a port of the original Doom? Weird.

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#18 VFighter
Member since 2016 • 11031 Posts

@i_p_daily: It has GT Sport, so its got the best racer thing covered.

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#19 deactivated-5ea0704839e9e
Member since 2017 • 2335 Posts

@uninspiredcup:

Goldeneye does

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#20 sakaiXx
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@i_p_daily said:
@sakaixx said:

PS4 gets everything

Except the best racing games, but the PS4 has the best YouTube app for watching those movies disguised as games :)

Ah so you do agree it has everything except for racing genre. Can't believe we on the same page. Great console :)

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#21 uninspiredcup
Member since 2013 • 63094 Posts
@saltslasher said:

Doom 64 isn't a port of the original Doom? Weird.

Calling it Doom 64 was pretty stupid, as it does make it sound like port than entirely new game.

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deactivated-6092a2d005fba

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#22  Edited By deactivated-6092a2d005fba
Member since 2015 • 22663 Posts

@sakaixx said:
@i_p_daily said:
@sakaixx said:

PS4 gets everything

Except the best racing games, but the PS4 has the best YouTube app for watching those movies disguised as games :)

Ah so you do agree it has everything except for racing genre. Can't believe we on the same page. Great console :)

Yeah you pay full price for movies that are free on YouTube that i agree with.

@vfighter said:

@i_p_daily: It has GT Sport, so its got the best racer thing covered.

Thanks for the laugh

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#23  Edited By ronvalencia
Member since 2008 • 29612 Posts

Doom 64 was released on March 31,1997

GL Quake was released on January 22, 1997

Doom 64 is silly when GL Quake already exist for PC.

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#24 Telekill
Member since 2003 • 12061 Posts

So... you guys started another juvenile bickering contest over the port of a 15-18 year old game?

Really? ?

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#25  Edited By pyro1245
Member since 2003 • 9525 Posts

This is cool.

There are also a few ways you can play the D64 levels remade for GZDoom. For example.

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#26 drummerdave9099
Member since 2010 • 4606 Posts

You had me all excited that Goldeneye was getting a remaster/re-release :(