So Nanco thinks that Tekken6 looks better than Gears2, Mass Effect, Far Cry 2, Assassins Creed, etc? :lol:
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Namco shouldn't have said that. Look at this thread, all the 360 guys just jumped on the hate-namco bandwagon. Really shouldn't have that, even though it may be true.
PSdual_wielder
I don't hate them, but they're not being honest. I'll buy every Katamari/Noby Noby Boy they release.
oh and btw listen to the music on the first video it's from the soundtrack it is really beautiful , TEKKEN is just so awesome on every level.tekken own all , ya tekken own all-see in hd
Tekkenloving
[QUOTE="Tekkenloving"]
tekken own all , ya tekken own all-see in hd
Tekkenloving
Looks about on par with Soul Calibur. Yeah, not impressed.
[QUOTE="o0_L0st_B0y_0o"][QUOTE="Tekkenloving"]no offence buddy but how you can show off a game from a steaming website such as youtube, where the quality is near terrible. Cant you post vids from ign or even gamespot? the first one isn't youtube and I ask everyone to see it before making a comment the game looks beautiful in motion and it's also 60fps and rumors say 1080p and once again TEKKEN 6=/= TEKKEN 6:BR Dude... Seriously? It looks good, but if that's the game they think is maxing out the 360, they're seriously misusing it. There are notably better looking 360 games out now.tekken own all , ya tekken own all-see in hd
Tekkenloving
really it is the frames that the game will "get" it will run at 60FPS, gears runs at 30 or something like that. i doubt that this game will limit what the 360 has. i don't think that game will because they are just getting the frames rate up there. interesting, i dont' think it is the limit.So Nanco thinks that Tekken6 looks better than Gears2, Mass Effect, Far Cry 2, Assassins Creed, etc? :lol:
PAL360
you know the funny part is that I never said tekken 6 is the best looking game out there I said that if one of the versions end up being inferior this will not be due to lazy development/bad port but the inferior hardware of said hardware but tekken 6(BR) is by far the best looking fighter and I don't see how anyone can claim otherwise.TekkenlovingBut... If it's not the best looking game out there, then how can it nearly max out the 360 when there are better looking games out there that aren't doing so? Is this post a show of your lack of faith in Namco's statement?
My question is this: why doe they need high data transfer throughput for a fighting game? IIRC, most fighters since the CD era load characters and scenes into memory and let it go from there until the next scene. Even SF4 uses this system. Also, how can a fighter max out a console's graphics hardware when it's just the two fighters and the scene? Do they intend to make the models and scenes that complex?
[QUOTE="Tekkenloving"]you know the funny part is that I never said tekken 6 is the best looking game out there I said that if one of the versions end up being inferior this will not be due to lazy development/bad port but the inferior hardware of said hardware but tekken 6(BR) is by far the best looking fighter and I don't see how anyone can claim otherwise.ShafftehrBut... If it's not the best looking game out there, then how can it nearly max out the 360 when there are better looking games out there that aren't doing so? Is this post a show of your lack of faith in Namco's statement?just because it's maxout the system doesn't mean it's the best looking, BR is basically an update of tekken 6 they couldn't make an all new game and it uses the resources available for the visual update, if they would to make a all new character models for exempla im sure they will look much better on both systems this is besides the point.
Im a Sony Fanboy tbh, and I have to say that IF a company will "Max Out" a systems graphics. It will come from one of their premier series. For example, a game to Max out the 360's graphics will probably be like a Gears 3 maybe, or for the PS3, probably gowIII, or Uncharted 2/3....a company like namco will NOT be the company to max out a consoles graphicstmacscores91lol see tekken:dr and tekken 5
I can max out any GPU by writing algorithms it can't handle. In the mean timemy rival devs push the envelope further by emphasizing its strength. Whose loss? The same logic applies to the PS3 you know.
[QUOTE="Shafftehr"][QUOTE="Tekkenloving"]you know the funny part is that I never said tekken 6 is the best looking game out there I said that if one of the versions end up being inferior this will not be due to lazy development/bad port but the inferior hardware of said hardware but tekken 6(BR) is by far the best looking fighter and I don't see how anyone can claim otherwise.TekkenlovingBut... If it's not the best looking game out there, then how can it nearly max out the 360 when there are better looking games out there that aren't doing so? Is this post a show of your lack of faith in Namco's statement?just because it's maxout the system doesn't mean it's the best looking, BR is basically an update of tekken 6 they couldn't make an all new game and it uses the resources available for the visual update, if they would to make a all new character models for exempla im sure they will look much better on both systems this is besides the point. Maxing out the system but not being the best looking... So you're saying there is a good chance these guys are sloppy programmers using resources badly?
if by sloppy you mean not willing to build an all new game from scratch and delaying the release for that purpose then sure.TekkenlovingI mean sloppy as in, intentionally releasing a product that is sub-par, because they're either unwilling or unable to do better.
[QUOTE="Tekkenloving"]if by sloppy you mean not willing to build an all new game from scratch and delaying the release for that purpose then sure.ShafftehrI mean sloppy as in, intentionally releasing a product that is sub-par, because they're either unwilling or unable to do better.they will do the best that is possible using the hardware at there disposal with out resorting to making an all new game( btw I don't know if that statement was taken from the tekken development team or if is it just namco p.r bs nor do I know which version will be superior)
kinda says something if 360 is having a hard time running it port perfect at 60 frames. thats why there are soo many things wrong with bringing it multi plat since tekken is usually a graphical marvel. yes i don't think tekken looks as good as that one trailer....but i've seen blood rebellion and its starting to look a lot better. the muscles seem more defined, they need to do something with tkin textures...put some pores...something....sweat glands... good luck to those 360 owners who don't have fighting sticks...its going to be hella difficult playing on that crappy d-pad. it should have been ps3 exclusiveFrom what I have seen Tekken doesn't even look that great
spinecaton
[QUOTE="Shafftehr"][QUOTE="Tekkenloving"]if by sloppy you mean not willing to build an all new game from scratch and delaying the release for that purpose then sure.TekkenlovingI mean sloppy as in, intentionally releasing a product that is sub-par, because they're either unwilling or unable to do better.they will do the best that is possible using the hardware at there disposal with out resorting to making an all new game( btw I don't know if that statement was taken from the tekken development team or if is it just namco p.r bs nor do I know which version will be superior) So they will max the hardware, it won't be the best looking game out, but they'll do the best that is possible with the hardware? And just curious concerning the "whole new game" comment... Does that come from any official, semi-official source, or are you saying that on personal authority? In fact, why not just come clean and tell me what your source is for the statement you just made? I don't even care what they're saying - I'm just curious to see how many times you'll twist up your statements to try and make the designers come off smelling like a field of roses. This game won't max out the 360, it won't be the best looking game ever... It may not even be the best Tekken game yet, as there have been a few blips in the series.
[QUOTE="Shafftehr"][QUOTE="Tekkenloving"]if by sloppy you mean not willing to build an all new game from scratch and delaying the release for that purpose then sure.TekkenlovingI mean sloppy as in, intentionally releasing a product that is sub-par, because they're either unwilling or unable to do better.they will do the best that is possible using the hardware at there disposal with out resorting to making an all new game( btw I don't know if that statement was taken from the tekken development team or if is it just namco p.r bs nor do I know which version will be superior) i think its not sloppy programing. tekken has been known to push the limits of hardware. i have yet to see an ugly or underwhelming tekken game. if they fail, i think its because of creative thinking....like putting skin textures so they stop looking like plastic dolls. other than that....tekken has never been a sub-par series...
http://xbox-360.nowgamer.com/news/249/next-xbox-could-be-affected-by-tekken-6-tech
roadkill88
I love how you forgot to mention that they said they recently maxed out the PS3's SPU's as well. Everyone read the last paragraph in the article.. So Namco claimed SC4 used all the PS3's processing power allready. If your gonna post stuff man (the TC) at-least be honest about what you post and learn to read articles that you post. Here's the last paragraph from the article....
"Even here at NBGI, the Soul Calibur Team gave up on it for Soul Calibur IV. In order to accomplish this effect, we had to write a lot of code optimised to make full use of the PS3's SPU. Ultimately, we implement the same motion blur on the 360 so this will be a great challenge."
I find it hard to believe a 1 vs 1 beat em up pushes the 360 in the same way as say, Fallout.BazfragGood point. What's so demanding about Tekken 6?
[QUOTE="roadkill88"]
http://xbox-360.nowgamer.com/news/249/next-xbox-could-be-affected-by-tekken-6-tech
I love how you forgot to mention that they said they recently maxed out the PS3's SPU's as well. Everyone read the last paragraph in the article.. So Namco claimed SC4 used all the PS3's processing power allready. If your gonna post stuff man (the TC) at-least be honest about what you post and learn to read articles that you post. Here's the last paragraph from the article....
"Even here at NBGI, the Soul Calibur Team gave up on it for Soul Calibur IV. In order to accomplish this effect, we had to write a lot of code optimised to make full use of the PS3's SPU. Ultimately, we implement the same motion blur on the 360 so this will be a great challenge."
don't think i saw ps3 being maxed out....the quote i see could be due to the difficulty of the ps3....but whatever...tekken is being run on the cell in the arcades and br looked better than t6 first did....so all the difficulty is with the 360[QUOTE="Patriot298"][QUOTE="roadkill88"]
http://xbox-360.nowgamer.com/news/249/next-xbox-could-be-affected-by-tekken-6-tech
jsmoke03
I love how you forgot to mention that they said they recently maxed out the PS3's SPU's as well. Everyone read the last paragraph in the article.. So Namco claimed SC4 used all the PS3's processing power allready. If your gonna post stuff man (the TC) at-least be honest about what you post and learn to read articles that you post. Here's the last paragraph from the article....
"Even here at NBGI, the Soul Calibur Team gave up on it for Soul Calibur IV. In order to accomplish this effect, we had to write a lot of code optimised to make full use of the PS3's SPU. Ultimately, we implement the same motion blur on the 360 so this will be a great challenge."
don't think i saw ps3 being maxed out....the quote i see could be due to the difficulty of the ps3....but whatever...tekken is being run on the cell in the arcades and br looked better than t6 first did....so all the difficulty is with the 360Man it's right there in fron of you. The SPU is the PS3's Processor. They said they had to make FULL use of it. No denying it!
"we had to write a lot of code optimised to make full use of the PS3's SPU"
I never twisted what I said,what do you mean ?and one blip tekken 4 and that only because the limited time the game had in the arcades.Tekkenloving" And just curious concerning the "whole new game" comment... Does that come from any official, semi-official source, or are you saying that on personal authority? In fact, why not just come clean and tell me what your source is for the statement you just made?" Care to answer that? I noticed you didn't...
[QUOTE="Tekkenloving"][QUOTE="Shafftehr"] I mean sloppy as in, intentionally releasing a product that is sub-par, because they're either unwilling or unable to do better.jsmoke03they will do the best that is possible using the hardware at there disposal with out resorting to making an all new game( btw I don't know if that statement was taken from the tekken development team or if is it just namco p.r bs nor do I know which version will be superior) i think its not sloppy programing. tekken has been known to push the limits of hardware. i have yet to see an ugly or underwhelming tekken game. if they fail, i think its because of creative thinking....like putting skin textures so they stop looking like plastic dolls. other than that....tekken has never been a sub-par series...
- VF1 had no Tekken equivalent.
- Saturn VF2 blew PS1 Tekken away in gameplay and graphics.
- DC VF3 and DOA2 put PS1 Tekken2 and 3 in absolute shame.
- PS2 VF4 had deeper gameplay but was finally matched by PS2 Tekken4 and 5 in visual. Both lost to Xbox DOA3 graphically.
- PS3/360 VF5 also had deeper gameplay but was trumped by DOA4's graphics.
- I played Tekken6 in the arcade all summer last year. Itdidn't look much better than Tekken5.
The Tekken series never excels in graphics other than the cutscenes prerendered in Softimage.
[QUOTE="Tekkenloving"]I never twisted what I said,what do you mean ?and one blip tekken 4 and that only because the limited time the game had in the arcades.Shafftehr" And just curious concerning the "whole new game" comment... Does that come from any official, semi-official source, or are you saying that on personal authority? In fact, why not just come clean and tell me what your source is for the statement you just made?" Care to answer that? I noticed you didn't...answer what that a sequel will look better then an expansion pack ? or that BR uses a new graphic engine as stated in many interviews including the latest GS one?( I am guessing they are reusing tekken 6 character models background etc')and incase you misunderstood I claimed that tekken 6(br) is maxin out the 360( or ps3) the same way as gears 2 and kz2 are those games using all the resources to their disposal ?yes, but we are still going to see better on ps360
[QUOTE="Tekkenloving"]I never twisted what I said,what do you mean ?and one blip tekken 4 and that only because the limited time the game had in the arcades.Shafftehr" And just curious concerning the "whole new game" comment... Does that come from any official, semi-official source, or are you saying that on personal authority? In fact, why not just come clean and tell me what your source is for the statement you just made?" Care to answer that? I noticed you didn't... Tekkenloving, it says you're online now... And I'm waiting. You said "they will do the best that is possible using the hardware at there disposal with out resorting to making an all new game"... How do you know this? What is your source for this quite detailed knowledge about how Namco is running the production of a 360 Tekken 6? Or, as I asked, are you just saying this on your own authority? Would you kindly just admit it if you're just saying what you think, and in fact have no source at all for some of your claims obviously intended to make Namco look better than the evidence suggests they might be?
[QUOTE="Shafftehr"][QUOTE="Tekkenloving"]I never twisted what I said,what do you mean ?and one blip tekken 4 and that only because the limited time the game had in the arcades.Tekkenloving" And just curious concerning the "whole new game" comment... Does that come from any official, semi-official source, or are you saying that on personal authority? In fact, why not just come clean and tell me what your source is for the statement you just made?" Care to answer that? I noticed you didn't...answer what that a sequel will look better then an expansion pack ? or that BR uses a new graphic engine as stated in many interviews including the latest GS one?( I am guessing they are reusing tekken 6 character models background etc')and incase you misunderstood I claimed that tekken 6(br) is maxin out the 360( or ps3) the same way as gears 2 and kz2 are those games using all the resources to their disposal ?yes, but we are still going to see better on ps360 You claim... ""they will do the best that is possible using the hardware at there disposal with out resorting to making an all new game" Answer how you know that. What's your source? How do you know detailed information on how Namco is going about making Tekken 6? Particularly this information concerning their willingness/unwillingness to make a "whole new game"? I'm still not seeing any official sources, just you yammering.
again I don't understand what your asking but yes if they make a new tekken( not reuse things from tekken 6) it will look better then br on both platforms, and I don't believe the tekken development team will gimp other version if they have a choice, now stop trolling my postsTekkenloving""they will do the best that is possible using the hardware at there disposal with out resorting to making an all new game" Show your source proving this statement. Is that so hard to figure out? I wouldn't have to continue "trolling" your post if you'd just answer this simple bloody question.
VF1 was an unbalanced mess. You had characters like Jeffry who would do a huge amount of damage with a single move. In VF2 senbon punches dominated and if you weren't using them you weren't playing competitively. In VF3 it was the same thing except senbon punches were replaced by grapplers. It wasn't until VF4 that the series became really good.- VF1 had no Tekken equivalent.
- Saturn VF2 blew PS1 Tekken away in gameplay and graphics.
- DC VF3 and DOA2 put PS1 Tekken2 and 3 in absolute shame.
- PS2 VF4 had deeper gameplay but was finally matched by PS2 Tekken4 and 5 in visual. Both lost to Xbox DOA3 graphically.
- PS3/360 VF5 also had deeper gameplay but was trumped by DOA4's graphics.
- I played Tekken6 in the arcade all summer last year. Itdidn't look much better than Tekken5.
The Tekken series never excels in graphics other than the cutscenes prerendered in Softimage.
ralphikari
VF1 was an unbalanced mess. You had characters like Jeffry who would do a huge amount of damage with a single move. In VF2 senbon punches dominated and if you weren't using them you weren't playing competitively. In VF3 it was the same thing except senbon punches were replaced by grapplers. It wasn't until VF4 that the series became really good. Thank you. I don't know what the hell this guy is on. And your sig reminds me of Sarah Palin. :lol: It's uncanny.[QUOTE="ralphikari"]
- VF1 had no Tekken equivalent.
- Saturn VF2 blew PS1 Tekken away in gameplay and graphics.
- DC VF3 and DOA2 put PS1 Tekken2 and 3 in absolute shame.
- PS2 VF4 had deeper gameplay but was finally matched by PS2 Tekken4 and 5 in visual. Both lost to Xbox DOA3 graphically.
- PS3/360 VF5 also had deeper gameplay but was trumped by DOA4's graphics.
- I played Tekken6 in the arcade all summer last year. Itdidn't look much better than Tekken5.
The Tekken series never excels in graphics other than the cutscenes prerendered in Softimage.
kage_53
did I say it was a quote? you just misread what I wrote (sorry if my english contributed to that) I just think that it's true and in my previous post I explained why I think that.TekkenlovingI didn't say it was a quote from them. I'm quoting you, and what you're claiming. What I'm getting at is... This thread was started based on a quote by Namco that they are almost maxing the 360. You've admitted that Tekken 6 won't be the best looking game on the 360. Then you said this: "they will do the best that is possible using the hardware at there disposal with out resorting to making an all new game" If they were doing the best that was possible with the hardware, it'd be the best looking game - technically at least, if their art direction sucked. It isn't the best looking technically, and I'd say it's pretty so-so art wise. But you're claiming they're doing everything possible without resorting to a new game being made... How do you know this? Do you know they're just not the best technical programmers (which, at this point, seems pretty bloody likely). Or that they're just skimping out, making what is essentially a half-arsed port to save a buck - and that's why it's so hard on the system while looking pretty average? My concern is, you're acting like you know something about how/why Namco is doing what they're doing, when I think it's pretty clear you don't. Face it - these guys may make great fighting games, but technically, they might just be middle of the road programmers... And that's might well be why they're maxing out the machine with a game that doesn't look that great. And why I say you're twisting around is because you're trying very hard to speculate out a positive spin on their position... And that's fine - but consider the alternative, that they just ain't that great at programming.
Who cares what they say. As long as the game goes to 360 in all it's glory it don't matter. Fanboys from both sides are acting like Namco said it isn't possible on 360, when all they said is what several other developers have already stated. That 360 is nearing it's peak performance. Big deal, doesn't mean a thing, as developers learn new graphical trickery to make games look and run better later in a consoles lifecycle anyhow.
Buy the damn game on the system you prefer. I have both, but will only buy this on PS3, as with most multiplats, due to the controller and such.
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