Mine? Not being able to see your own feet in an fps; Really, if someone here understands coding and performance talk and can explain why your feet seem to be almost always absent from an fps, then please say it and I'll happily shut up about this problem. Just add them, I hate feeling like an orb.
Another would be about crapping all over the single player gaming market. Dont short on a great single player for some last second hand me down(aka l4d, dont jump on that people, please heh heh)
Graphics being trading for fun and game factors. Thats all I have to say. If you can do both, be my guest but dont make the game a powerhouse if Im never going to want to play it again.
This 2 weapon system. Get the hell out of here with that trendy rubbish. Be unique, Resistance 1 went old school and it couldn't have been better. Cant say the same for R2 (ok game btw). Hell get three weapons like the first killzone, I dont care just stop biting off of mediocre ideas that only fit certain types of games.
Another would be a.i. Im tired of these half assed a.i enemies in games. Get it right or stop the game right now. Fear 1, for petes sake...still better than half the ai out today. Half life, of course, stalker, Halo, killzone2; I was literally shocked too at how good Kz2 ai is for being a ps3 powerhouse title) I know the main ones like mgs4 and uncharted were givens to have good ai when CONSIDERING their type of genre and feel/Creator's creativity but kz2 duck taped my mouth from spewing more doubt. Not that I really doubted it that much to begin with. Bad ai, and even though I love the game to death, I still have to point out motorstorm 1. When the ai near the end of the game is fully concentrated on teaming up (literally) and happily sacrificing themselves (literally), instead of winning the race, you have a problem. Red steel, wii game or not... I have to point that out too, yuck. When it comes down to it, I dont have to explain what makes good/bad ai. Its obvious and it does make or break a game.
I used to be picky about alot more things. I notice alot more than the average joe when not going all techwiz since I'll fall flat on my face there :lol:....but as time keeps moving and I keep getting older, Im starting to pay more attention to the good details, and artistic value in creativity, look, feel, and vibe that games and movies give away. Its easy to see games for what they are now and give them the respect they deserve.
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