Naughty Dog: Uncharted is "only using 30% of the power of the Playstation 3

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silentobi

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#51 silentobi
Member since 2006 • 1495 Posts
[QUOTE="silentobi"] I'm going to need a link to that statement. I thought it was 30% of the 360 power. And I agree with that last sentence also. ;)Warrior_Poet
only link you will find is Cliffy B said we have only scratched the surface of the 360's power...

That's good enough as long if it's not 80% :(
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grayfox_2k

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#52 grayfox_2k
Member since 2005 • 1901 Posts

[QUOTE="SpigleyMcCheese"]I don't understand what they're trying to say with that. Are they saying their game is really poor? That no one could ever harness the power of the cell (RAAR!)? That the PS3 could do more? If it's supposed to be some sort of marketing ploy, it's not that great...Snugenz

Damn right, lets start a petition, demanding that they reduce the price of the game by 70% seeing as its only a 30% game.

When devs start using 100% of the powah i'll pay 100% of the rrp :P

LOL that's sooooo funny and true!!

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GastaS

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#53 GastaS
Member since 2004 • 245 Posts

I stop belive Sony workers or devs, how can you guys still belive all that crap b***s*** that is been said about the cell?!

Last gen we all knew that xbox was more powerfull than PS2 and it proved to be more on every multiplatform game.

Sony showed graphs on E3-05 saying that the Cell is twice powerfull x360 processor but we all know that this is not what is happening on multiplatform games.

the only true thing that sony said about the PS3 is that the blue-ray hold more space than DVD.

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fuzzysquash

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#54 fuzzysquash
Member since 2004 • 17374 Posts

Mr Squash, you post like Lance Armstrong rides a bike but I'm totally sick of hearing developers chant junk like this. They'll never be held accountable for it and there's no way, ever, to verify or falsify it. As far as I'm concerned, no matter who he is, when a developer says something like this he's just playing barker for the hardware he's currently coding for, The End.WeeWeeJumbo

haha, thanks.

I agree that no one can ever falsify a statement like this, and there may indeed be bias underlying the comment. Nevertheless it's interesting to consider--but maybe someone like Teuf could offer some educated insight into this, as I have no tech knowledge whatsoever.

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Warrior_Poet

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#55 Warrior_Poet
Member since 2007 • 49 Posts

I stop belive Sony workers or devs, how can you guys still belive all that crap b***s*** that is been said about the cell?!

Last gen we all knew that xbox was more powerfull than PS2 and it proved to be more on every multiplatform game.

Sony showed graphs on E3-05 saying that the Cell is twice powerfull x360 processor but we all know that this is not what is happening on multiplatform games.

the only true thing that sony said about the PS3 is that the blue-ray hold more space than DVD.

GastaS

well for one most of the multiplats were coded for the 360 then ported...

but if one of the best PS3 dev's are only managing to get 30% of the power out of the Cell...even though it is technically twice as powerful if you can only harness 30% of it there is you answer right there

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squallff8_fan

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#56 squallff8_fan
Member since 2006 • 2949 Posts
[QUOTE="Snugenz"]

[QUOTE="PikaPichu"]How are developers guaging how much of a console's power is being used? Is there some sort of CPU/GPU meter (like in Windows) that shows how much processing power is being used as the game is running?marklarmer

Thats exactly what i was thinking, how on earth would they work that out ?

And if it is like PikaPichu says, then wouldnt they just keep pushing the game til the CPU/GPU were near fully utilized ?

This is what confuses me about the ps3; yeah the cells so powerful, only using 30% of its power and all that, but what about the rest of the hardware? so are they only using 30% of the disk read speed or system bandwidth aswell? cos if everythings maxed out except the cell how do they expect to get better performance out of it?

Well its obviously a challenge for any dev to work with the ps3, so of course there not gonna be able to just make there first game on a system that is built differently to a pc and xbox 360 which makes xbox 360 games so easy to make because devs are familiar to pc's and makes games easy to port over to pc. The ps3 is only using 30% for uncharted and the game looks better then halo 3, even the new single player shot got nuttin on uncharted. This is how good a dev team naughty dog is. Cant wait for this game, it totally has a chance for game of the year canidate.

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supertank310

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#57 supertank310
Member since 2004 • 35 Posts

I don't seem to be thinking about this the way quite a lot of you are. You're all saying things like "It must be rubbish if it's only a %30 game" (don't forget that they did say it would be %50 by the time it's finished).

But when I saw that video I was thinking "If that's only %30, %100 is going to be like having multiple chain orgasms!". Holy **** that game looks awesome.

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2FacedJanus

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#58 2FacedJanus
Member since 2004 • 8236 Posts
Oh god, it -is- teh hidden powerzzzzz all over again....
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supertank310

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#59 supertank310
Member since 2004 • 35 Posts
[QUOTE="GastaS"]

I stop belive Sony workers or devs, how can you guys still belive all that crap b***s*** that is been said about the cell?!

Last gen we all knew that xbox was more powerfull than PS2 and it proved to be more on every multiplatform game.

Sony showed graphs on E3-05 saying that the Cell is twice powerfull x360 processor but we all know that this is not what is happening on multiplatform games.

the only true thing that sony said about the PS3 is that the blue-ray hold more space than DVD.

Warrior_Poet

well for one most of the multiplats were coded for the 360 then ported...

but if one of the best PS3 dev's are only managing to get 30% of the power out of the Cell...even though it is technically twice as powerful if you can only harness 30% of it there is you answer right there

Your answer is confusing to me. Are you saying that it is, or it is NOT twice as powerful as X360?

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-wii60-

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#60 -wii60-
Member since 2007 • 3287 Posts
Well, gears uses 30% of the xbox360 power.
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-wii60-

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#61 -wii60-
Member since 2007 • 3287 Posts
[QUOTE="Bullets4Brains"][QUOTE="Gismo25"]

That's good to know. Imagine what will come next.

a_ratchet_fan

I would have thought cows would want games that use more than 30% of the PS3, I guess they're just happy to get any game at this point. Devs not using the full potential of a console need to stop making games.



In that case, GoW should never have been made as it's not using the "full potential". And if it is, that's pretty damn sad. maxed out in less than a year...



lol at this post :lol:, from where u got that from? Epic is using 30% or 40% of the xbox360 power, the only thing that they maxed out was the ram on the xbox360 they used 100% of the memory.
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fuzzysquash

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#62 fuzzysquash
Member since 2004 • 17374 Posts



lol at this post :lol:, from where u got that from? Epic is using 30% or 40% of the xbox360 power, the only thing that they maxed out was the ram on the xbox360 they used 100% of the memory.
-wii60-

do you have sources for this info?

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Warrior_Poet

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#63 Warrior_Poet
Member since 2007 • 49 Posts

Your answer is confusing to me. Are you saying that it is, or it is NOT twice as powerful as X360?supertank310

in float point calculations it is...in general processing I give the edge slightly to the 360 because it has 3 VMX128 unit's (as opposed to the Cell's 1) the 360 also has semetrical mutli threading...which is much easier to program for then the asymetric Cell

with out getting too far into the technical jargon which is hard to do because thats really how to explain the differences...

I am sayingis the Cell is a powerful processor but is not nessicarily powerful for gaming applications...plus there are very few tools for it...I don't know if its twice as powerful but its deffinately powerful but its all for not if you can only tap half of what it is theoretically capable of...when I see a game that is far and away better than a 360 game then we can say for sure it is...its hard to say because the RSX is not anymore powerful than the Xeno (less IMO) so the Cell will have to shine in other things likeAI, physics, destructable enviroments...thing where it can show its muscle as a CPU

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Dreams-Visions

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#64 Dreams-Visions
Member since 2006 • 26578 Posts
more mystical power claims? well...we'll see.
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Dreams-Visions

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#65 Dreams-Visions
Member since 2006 • 26578 Posts

[QUOTE="-wii60-"]

lol at this post :lol:, from where u got that from? Epic is using 30% or 40% of the xbox360 power, the only thing that they maxed out was the ram on the xbox360 they used 100% of the memory.
fuzzysquash

do you have sources for this info?

they did mention that. last February or March as I recall.

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Warrior_Poet

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#66 Warrior_Poet
Member since 2007 • 49 Posts

[QUOTE="-wii60-"]

lol at this post :lol:, from where u got that from? Epic is using 30% or 40% of the xbox360 power, the only thing that they maxed out was the ram on the xbox360 they used 100% of the memory.
fuzzysquash

do you have sources for this info?

again this was the only thing ever said

Having worked on Xbox 360, from a technology standpoint, how much more do you think the system can be pushed with future games?

I think there's plenty of room to push and experiment when it comes to physics and AI and real-time lighting. I think we've only scratched the surface of what we can do with gameplay as well as the 360. There's far more potential down the road to do more stuff. As amazing as I think Gears is, and my gut tells me I still love playing it, I think we have a really incredible experience; I think we'll definitely push it further if we get around to dong a new version in the future. - Cliffy B

http://www.gamepro.com/news.cfm?article_id=85688

they wrote the UN3 engine to run on PC's mostly they can port it to consoles "relatively easily" they can do alot of optimization to get it to run better on 360...there is always room to do more you can work years on optimizing an engine to run on a particular system...

here what the publisher says: we gave you X amount of dollars to make this game is it done enough to put on store shelves and be good enough to sell copies so we can make money back on our investment

some devs have more leeway then others the its done when its done crowd - but a game is never done there is always things that are improved thats why there are patches

does the game have bugs (major enough to f stuff up)? does it run at avg > 30fps (or 60 depending)? ...ship it

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-wii60-

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#67 -wii60-
Member since 2007 • 3287 Posts

[QUOTE="-wii60-"]

lol at this post :lol:, from where u got that from? Epic is using 30% or 40% of the xbox360 power, the only thing that they maxed out was the ram on the xbox360 they used 100% of the memory.
fuzzysquash

do you have sources for this info?



''Since Epic is working with the PS3 hardware and the Xbox 360 hardware could Gears of War ever work on the Playstation 3?256 MB of RAM makes a huge difference. There is no way we could ever do Gears of War on 256, we had trouble fitting everything on 512MB. We pushed the 360 to the limits.''

for what i understand they were talking about the memory, epic pushed the memory to the limit.

http://www.siliconera.com/2006/10/26/from-the-gears-of-war-hollywood-launch-party/

the people saying that xbox360 is maxed out are crazy, COD 4 already looks better than gears,most of the gameplay videos showed are all running on the xbox360.
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-CheeseEater-

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#68 -CheeseEater-
Member since 2007 • 5258 Posts
Yup so if I was to cut my freinds PS3 up into two parts. And took 70% percent of the console away...wow it'd still run. And by the way, right after the "we're using 30%," comes a "I think". Very intellegent people. Complete bs.
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Holden1985

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#69 Holden1985
Member since 2007 • 530 Posts

They fail then why not use 100%. I forgot how many % it isbut does the human brain only use 5% or am i just talking crap.

I say i just talk crap:D

Pointless post really.

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the-very-best

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#70 the-very-best
Member since 2006 • 14486 Posts

Nice. The more and more I hear about this game, the more I like it.

The only disappointing aspect is that it'll probably release like a few weeks after GTAIV, so I probably won't get it on release. But anyway, should be great!

ok.... why not use it 100% then? :?nintendo-4life

Since when do games so early on in a console's life use 100% of the console's power?

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SiLkYsHoT33

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#71 SiLkYsHoT33
Member since 2007 • 135 Posts
[QUOTE="Gismo25"]

That's good to know. Imagine what will come next.

Bullets4Brains

I would have thought cows would want games that use more than 30% of the PS3, I guess they're just happy to get any game at this point. Devs not using the full potential of a console need to stop making games.

In other words, there should be no more games.

Good one.

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3picuri3

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#72 3picuri3
Member since 2006 • 9618 Posts

it better only be using that much. it hardly looks better than tomb raider, the animations are good -- but the gameplay is very linear, lots of closed environments.

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DSgamer64

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#73 DSgamer64
Member since 2007 • 4449 Posts

[QUOTE="PikaPichu"]How are developers guaging how much of a console's power is being used? Is there some sort of CPU/GPU meter (like in Windows) that shows how much processing power is being used as the game is running?Snugenz

Thats exactly what i was thinking, how on earth would they work that out ?

And if it is like PikaPichu says, then wouldnt they just keep pushing the game til the CPU/GPU were near fully utilized ?

Why? Uncharted looks extremely good and is proof that the PS3 is just as good as the 360, however I think the 360 was close to fully utilized with Gears of War whereas by the time Uncharted is done, there would still be room to do more advanced features. I would rather developers not fully utilizea consoles power early in its life, because then it seems like the bar cannot be set any higher, as has been seen with Gears on the 360, no game has looked as good). I think it is better though to wait because then it shows the potential of a console, I doubt many games are going to look better then Uncharted, Crysis, Mass Effect and some of those really high end games. Of course the Wii still has yet to realise its full potential, Nintendo is starting to prove what it can do with Metroid and Smash Bros, however developer Crossbeam Studios claims that their new games which are exclusively for the Wii (Orb and Thorn, working titles I think) are going to look twice as good as Zelda does and even then, I highly doubt the Wii will have been using its full power, but we shall wait and see.

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-wii60-

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#74 -wii60-
Member since 2007 • 3287 Posts
[QUOTE="Snugenz"]

[QUOTE="PikaPichu"]How are developers guaging how much of a console's power is being used? Is there some sort of CPU/GPU meter (like in Windows) that shows how much processing power is being used as the game is running?DSgamer64

Thats exactly what i was thinking, how on earth would they work that out ?

And if it is like PikaPichu says, then wouldnt they just keep pushing the game til the CPU/GPU were near fully utilized ?

Why? Uncharted looks extremely good and is proof that the PS3 is just as good as the 360, however I think the 360 was close to fully utilized with Gears of War whereas by the time Uncharted is done, there would still be room to do more advanced features. I would rather developers not fully utilizea consoles power early in its life, because then it seems like the bar cannot be set any higher, as has been seen with Gears on the 360, no game has looked as good). I think it is better though to wait because then it shows the potential of a console, I doubt many games are going to look better then Uncharted, Crysis, Mass Effect and some of those really high end games. Of course the Wii still has yet to realise its full potential, Nintendo is starting to prove what it can do with Metroid and Smash Bros, however developer Crossbeam Studios claims that their new games which are exclusively for the Wii (Orb and Thorn, working titles I think) are going to look twice as good as Zelda does and even then, I highly doubt the Wii will have been using its full power, but we shall wait and see.



:roll:

Having worked on Xbox 360, from a technology standpoint, how much more do you think the system can be pushed with future games?

I think there's plenty of room to push and experiment when it comes to physics and AI and real-time lighting. I think we've only scratched the surface of what we can do with gameplay as well as the 360. There's far more potential down the road to do more stuff. As amazing as I think Gears is, and my gut tells me I still love playing it, I think we have a really incredible experience; I think we'll definitely push it further if we get around to dong a new version in the future. - Cliffy B

http://www.gamepro.com/news.cfm?article_id=85688


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Ninja-Vox

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#75 Ninja-Vox
Member since 2006 • 16314 Posts
Why dont they use the other 70% then? :|
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#76 FlamingFlamingo
Member since 2005 • 1287 Posts
[QUOTE="DSgamer64"][QUOTE="Snugenz"]

[QUOTE="PikaPichu"]How are developers guaging how much of a console's power is being used? Is there some sort of CPU/GPU meter (like in Windows) that shows how much processing power is being used as the game is running?-wii60-

Thats exactly what i was thinking, how on earth would they work that out ?

And if it is like PikaPichu says, then wouldnt they just keep pushing the game til the CPU/GPU were near fully utilized ?

Why? Uncharted looks extremely good and is proof that the PS3 is just as good as the 360, however I think the 360 was close to fully utilized with Gears of War whereas by the time Uncharted is done, there would still be room to do more advanced features. I would rather developers not fully utilizea consoles power early in its life, because then it seems like the bar cannot be set any higher, as has been seen with Gears on the 360, no game has looked as good). I think it is better though to wait because then it shows the potential of a console, I doubt many games are going to look better then Uncharted, Crysis, Mass Effect and some of those really high end games. Of course the Wii still has yet to realise its full potential, Nintendo is starting to prove what it can do with Metroid and Smash Bros, however developer Crossbeam Studios claims that their new games which are exclusively for the Wii (Orb and Thorn, working titles I think) are going to look twice as good as Zelda does and even then, I highly doubt the Wii will have been using its full power, but we shall wait and see.



:roll:

Having worked on Xbox 360, from a technology standpoint, how much more do you think the system can be pushed with future games?

I think there's plenty of room to push and experiment when it comes to physics and AI and real-time lighting. I think we've only scratched the surface of what we can do with gameplay as well as the 360. There's far more potential down the road to do more stuff. As amazing as I think Gears is, and my gut tells me I still love playing it, I think we have a really incredible experience; I think we'll definitely push it further if we get around to dong a new version in the future. - Cliffy B

http://www.gamepro.com/news.cfm?article_id=85688


:lol:

Owned.

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Meu2k7

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#77 Meu2k7
Member since 2007 • 11809 Posts
Who actually believes this dribble?
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#78 MADVLAD123
Member since 2005 • 6053 Posts
Oh sure that's cool. But you're forgetting that it doesn't necesseraly mean that 30% of PS3's graphical power is being used.
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Episode_Eve

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#79 Episode_Eve
Member since 2004 • 16986 Posts

Who actually believes this dribble?Meu2k7

It's not too far-fetched to believe that Uncharted will only utilize 50% of the PS3's full power.

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#80 FlamingFlamingo
Member since 2005 • 1287 Posts

[QUOTE="Meu2k7"]Who actually believes this dribble?Episode_Eve

It's not too far-fetched to believe that Uncharted will only utilize 50% of the PS3's full power.

It's just strange why they didn't, even though they had the oppurtunity to.

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Vandalvideo

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#81 Vandalvideo
Member since 2003 • 39655 Posts
So uhm, how on earth are they measuring unproven technology?
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#82 -Spock-
Member since 2006 • 7072 Posts

Why dont they use the other 70% then? :|Ninja-Vox

Despite Uncharted looking as fantastic as it does, I think Naughty Dog have just confirmed that PS3 games require a steep development curve. I believe in two years we'll start seeing games which use ~90% of the PS3's power. Developers are in a learning process right now, so things will definitely improve with experience. No developer will be able to fully crack any hardware in under a year.

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gas_snake101

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#83 gas_snake101
Member since 2006 • 160 Posts
Sounds like BS. lots of the gameplay vids how slowdown.
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#84 ironcreed
Member since 2005 • 14195 Posts

I saw this interview on Game Head last night. Very exciting to say the least, and the actual gameplay footage they showed was fantasitic. The platforming and action in this game is going to be crazy fun. The physics of the enviroment and characters is without question some of the best I have seen so far this gen.

I also find it quite hilarious how people are trying to take this and spin into something negative like it is just a bunch of hot air, yet this fantastic looking game is a testament to their claims, lol. Critics everywhere are saying that Uncharted is one of the best overall looking games that they have seen so far this gen FOR A REASON. And yet it so far is only utilizing 30% of what the cell is capable of.

Remember that the PS3 is not even a year old yet, hence, the comment that the games on the PS3 are only going to get even more phenomenal. It is just too bad that most around here refuse to ever lend any credence to anything even remotely positive in regards to the PS3. I swear, the mindset is almost as if it is completely impossible for the PS3 to actualy have any positive attributes, so any and all good news pertaining to the PS3 is automatically discredited and shot down in flames out of nothing but pure bitter bias.

However, if this game was on the 360, and the devs claimed that it was only 30% of what was capable on the 360, it would be nothing but priase and glorification from the same people who refuse to accept that it is the PS3 that is proving to be the powerhouse here with it's upcoming releases, of which Uncharted is but one of many. Granted the 360 has a great line up this year as well, but the year younger PS3 has a line-up that is easily comparable and arguably even better as far as some games go.

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MronoC

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#85 MronoC
Member since 2005 • 4113 Posts
Wasn't there a similar quote about GeoW only using some pecentage of the 360's power? Does anyone else remember this, or am I just imagining things?
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0starter0

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#86 0starter0
Member since 2007 • 741 Posts
I'm confused...so why isn't it running at 200 FPS 1080p? I mean 30% come on.
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#87 Disturbed_One98
Member since 2006 • 1171 Posts
[QUOTE="Bullets4Brains"][QUOTE="Gismo25"]

That's good to know. Imagine what will come next.

Not-A-Stalker

I would have thought cows would want games that use more than 30% of the PS3, I guess they're just happy to get any game at this point. Devs not using the full potential of a console need to stop making games.

You're looking at it the wrong way. If you knew anything about Uncharted: Drake's Fortune, you would know it is probably one of the most stunning (in more ways than one) games in development on consoles. Now, knowing how amazing Uncharted is at this point, him saying they only have to use 30% of the power they have at their disposal to achieve this game is another way of saying "The future is very bright."

What? A linear game with poor textures is amazing to you? This guy is laughable.

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ironcreed

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#88 ironcreed
Member since 2005 • 14195 Posts
[QUOTE="Not-A-Stalker"][QUOTE="Bullets4Brains"][QUOTE="Gismo25"]

That's good to know. Imagine what will come next.

Disturbed_One98

I would have thought cows would want games that use more than 30% of the PS3, I guess they're just happy to get any game at this point. Devs not using the full potential of a console need to stop making games.

You're looking at it the wrong way. If you knew anything about Uncharted: Drake's Fortune, you would know it is probably one of the most stunning (in more ways than one) games in development on consoles. Now, knowing how amazing Uncharted is at this point, him saying they only have to use 30% of the power they have at their disposal to achieve this game is another way of saying "The future is very bright."

What? A linear game with poor textures is amazing to you? This guy is laughable.

Yes, as we all know that linear games like GEARS OF WAR always get such horrible reviews and always just suck. As far as textures go, the game is not even done yet, friend. And it already looks amazing according to the majority of EXPERTS eyes who say that it is just one of the best, if not THE best looking games that they have seen so far this gen. So, just who are you to say otherwise?

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GastaS

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#89 GastaS
Member since 2004 • 245 Posts

And why should I belive on that Sony Dev?!

I can see from his eyes that he is talking crap like Kutaragi, thats all they say... cell is... cell does... cell power...

I have been a gamer for too long to know that Naughty Dog: Uncharted is just one more game with nothing special.

the lack of AAAtitles from sonymakes sony fans think thatany exclusive game for the PS3 istheirmessiah(their spiritual savior), keep waiting.

Sony should come to ppl and apologise for laying about the ps3 power just like M$ did with the red-lights s***.

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Articuno76

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#90 Articuno76
Member since 2004 • 19799 Posts
"Only 30%" or "A whole 30%"? Because TBH it never seemed like the game was pushing anywhere near close to the limits of these machines.
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PikaPichu

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#91 PikaPichu
Member since 2003 • 17813 Posts

I'm confused...so why isn't it running at 200 FPS 1080p? I mean 30% come on.0starter0

I was thinking the same thing. If they're only using 30% now, couldn't they just have the rest of the 70% work towards the game running at 60fps or something at 1080p? (If it does that already then I stand corrected)

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Zeliard9

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#92 Zeliard9
Member since 2007 • 6030 Posts

Now, knowing how amazing Uncharted is at this point, him saying they only have to use 30% of the power they have at their disposal to achieve this game is another way of saying "The future is very bright." Not-A-Stalker

No, it's another way of saying "Sony's testicles are draped upon our chin."

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usmcjdk6

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#93 usmcjdk6
Member since 2007 • 1240 Posts

Basically, what everyone is saying is this - The power of the Cell is just simple to great to imagine.

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Disturbed_One98

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#94 Disturbed_One98
Member since 2006 • 1171 Posts
[QUOTE="Disturbed_One98"][QUOTE="Not-A-Stalker"][QUOTE="Bullets4Brains"][QUOTE="Gismo25"]

That's good to know. Imagine what will come next.

ironcreed

I would have thought cows would want games that use more than 30% of the PS3, I guess they're just happy to get any game at this point. Devs not using the full potential of a console need to stop making games.

You're looking at it the wrong way. If you knew anything about Uncharted: Drake's Fortune, you would know it is probably one of the most stunning (in more ways than one) games in development on consoles. Now, knowing how amazing Uncharted is at this point, him saying they only have to use 30% of the power they have at their disposal to achieve this game is another way of saying "The future is very bright."

What? A linear game with poor textures is amazing to you? This guy is laughable.

Yes, as we all know that linear games like GEARS OF WAR always get such horrible reviews and always just suck. As far as textures go, the game is not even done yet, friend. And it already looks amazing according to the majority of EXPERTS eyes who say that it is just one of the best, if not THE best looking games that they have seen so far this gen. So, just who are you to say otherwise?

Who's to say otherwise? ME! I don't give a damn what anybody else says unlike some of you fools who just follow the leader. I've been playing games long enough to know what I want in a next gen game and this game is not it. It hardly looks amazing, the game looks so plastically and fake looking and the gameplay looks like it's from 1999. If you think the textures are going to improve drastically, get your head out of your ass. Gears of War SP was weak as hell, you're completely right about that. MP rules though. It'll keep yea' coming back for more.

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ironcreed

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#95 ironcreed
Member since 2005 • 14195 Posts
[QUOTE="ironcreed"][QUOTE="Disturbed_One98"][QUOTE="Not-A-Stalker"][QUOTE="Bullets4Brains"][QUOTE="Gismo25"]

Disturbed_One98

Yes, as we all know that linear games like GEARS OF WAR always get such horrible reviews and always just suck. As far as textures go, the game is not even done yet, friend. And it already looks amazing according to the majority of EXPERTS eyes who say that it is just one of the best, if not THE best looking games that they have seen so far this gen. So, just who are you to say otherwise?

Who's to say otherwise? ME! I don't give a damn what anybody else says unlike some of you fools who just follow the leader. I've been playing games long enough to know what I want in a next gen game and this game is not it. It hardly looks amazing, the game looks so plastically and fake looking and the gameplay looks like it's from 1999. If you think the textures are going to improve drastically, get your head out of your ass. Gears of War SP was weak as hell, you're completely right about that. MP rules though. It'll keep yea' coming back for more.

Well, even though Gears is a short but sweet game, at least we agree that the single player was weak. But my point was that even though it was a very linear game, it's success is unquestioned. As far as your being unimpressed with Uncharted, well that is just your subjective opinion which you are entitled to, but it certainly does not mean that all of the positive press that it is recieving is wrong and you are right, lol.

By the way, just because I happen to personally be impressed with this game thus far, it does not mean that I am playing "follow the leader" or that my "head is up my a$$". It merely means that I have an opinion of my own. Maybe you should get off of your pedestal, take your head out of your own a$$, and stop acting as if your opinion is law that is written in stone harder than excalibur was driven, and anyone who disagrees is beneath you.

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-KinGz-

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#96 -KinGz-
Member since 2006 • 5232 Posts
Errr didn't epic said the same thing about gears of war?
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Silenthps

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#97 Silenthps
Member since 2006 • 7302 Posts
Didn't gears use 30% of the 360's power? i dont get whats so bad about this
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#98 furtherfan
Member since 2007 • 3699 Posts

Basically, what everyone is saying is this - The power of the Cell is just simple to great to imagine.

usmcjdk6

it's probably close to the power of god...... it's just a pc thingy guys. just like the 360.

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#99 Not-A-Stalker
Member since 2006 • 5165 Posts
[QUOTE="Not-A-Stalker"][QUOTE="Bullets4Brains"][QUOTE="Gismo25"]

That's good to know. Imagine what will come next.

Disturbed_One98

I would have thought cows would want games that use more than 30% of the PS3, I guess they're just happy to get any game at this point. Devs not using the full potential of a console need to stop making games.

You're looking at it the wrong way. If you knew anything about Uncharted: Drake's Fortune, you would know it is probably one of the most stunning (in more ways than one) games in development on consoles. Now, knowing how amazing Uncharted is at this point, him saying they only have to use 30% of the power they have at their disposal to achieve this game is another way of saying "The future is very bright."

What? A linear game with poor textures is amazing to you? This guy is laughable.

Are all your posts this well thought out and insightful?

Linear is fine. Some of the best games ever are linear. There is no problem with it. Infact I like Linear better than wide open. And I don't know what you're talking about with the textures. Are we looking at the same game? The textures look great. :|

Yet more proof for my theory that 2/3 of SW posters are graphics whores.

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#100 DoctorBunny
Member since 2005 • 2660 Posts

t is using 30% while the other 70% is taken up by the OS

/sarcasm