The DS and the Wii represent the same philosophy. Cheaper, less advanced hardware; simple, intuitive controls; and smaller games that are easy for anyone to pick up and play. Both are doing phenomenally worldwide.To axt113:
The Wii and DS differ because the DS is a portable device. I can take the DS with me where I go, and it's fast and easy to turn on and play. We live in a world where the iPod has taken over. Sexy portable devices that offer something to consumers are what is selling. DS fits in that category, and it's cheaper than the competition. You can give little Jennifer a DS with Nintendogs when she goes camping or goes to spend the night at a friend's house. The DS is popular for that legit reason. People feel like they need stuff like that right now.
The reason the Wii is doing so well right now is because it's hard to find, and people had fun with it for whatever amount of time they spent playing it over a friend's house (or at the store). It's a new and exciting experience, but eventually people will get used to the controls amd the shallow party games will get old. The Wii does have awesome games coming out for it, but it's not the kind of games that the people buying want to play. Mom doesn't want to invest the time it takes to play Metroid Prime 3, and she probably doesn't find it interesting.
Basically, when people get used to the new controller, the sales will suffer. I think the PS3 and 360 sales are going to have steady growth, while the Wii is going to experience extreme highs and lows. Only time will tell.
Sooshy
The PSP and PS3 represent the same philosophy. Expensive, very advanced hardware; large-scale and beautiful, epic games; and extended multi-media functions. Both are lagging behind.
At what point will we admit to ourselves that perhaps console and handheld gaming aren't as diametrically opposed as everyone assumes, and that maybe the DS and PSP were simply harbingers of the performance of next-gen consoles?
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