Here:
http://www.gameblog.fr/news_13854_alan-wake-5-minutes-de-gameplay-inedit
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Even with the crappy video quality it still looks great...Especially the atmosphere feels really intense
if only my dad didn't threw my xbox 360 away. I will have to wait awhile to get this game. hope its good.
Watching. Love the soundtrack. This game is going to kick ass!AAllxxjjnnAgreed. Can't wait to get the OST! Also, pffft to those who said the games been downgraded graphically.
I thought the talking light thing near the end was pretty cheesy.there is magic in this game now?
Zaibach
I thought the talking light thing near the end was pretty cheesy.[QUOTE="Zaibach"]
there is magic in this game now?
windsquid9000
haha, well, so was Twin Peaks.
Most games have cheesy parts.
Holy crap that's where I've heard that voice from.the strange light voice sounds like vergil from the first mass effect.
TheShadowLord07
Not bad though. I honestly didn't expect it to look good in motion but so far so good. the only thing I didn't like was that he got hit with the water tower top but he reacted as if he got punched in the face by his grandma? I hope that this isn't he reaction for everything you know? Will he ever fall over and hit the ground?
I don't like how those shadow people can talk.
They were far more chilling and sinister when they were silent.
I would have preferred at least a grunt or low pitch howl. But yeah talking enemies make them feel more human than supernatural.I don't like how those shadow people can talk.
They were far more chilling and sinister when they were silent.
SpinoRaptor24
Looks great i cant wait for this one. Lems can stop hyping the graphics now, they look good but not UC2 good. From that video it looks to me about the same level as ME2 graphics wise.djsifer01
I'll have to agree and disagree with you there. It's definitely not as good as Uncharted 2, but the same as ME2 ? Mass Effect 2 looks good, but not that good.
[QUOTE="Zaibach"]I was thinking the same thing with the talking light fixing the stairs.there is magic in this game now?
wooooode
I thought it was a gravity gun pew pew.
[QUOTE="Zaibach"]I was thinking the same thing with the talking light fixing the stairs. that light is a doctor or a psychologist trying to help Alan Wake up from his coma/nightmares. You heard it here first. I spoiled the ending :Pthere is magic in this game now?
wooooode
I was thinking the same thing with the talking light fixing the stairs.[QUOTE="wooooode"][QUOTE="Zaibach"]
there is magic in this game now?
tmntPunchout
I thought it was a gravity gun pew pew.
Or maybe its God
Aiming and firing is your standard left and right trigger setup, but unlike most everymen in videogames who turn into a crack shot the moment they pick up a weapon, Wake's not a natural gunman, and the gameplay has been tweaked to this effect. Switching from running to taking aim feels a little slow, and while a quick reload is available, a mistimed tap of the button can slow this down as well. Not every shot is on target, aiming skill only increases with familiarity, and sometimes the best option is to cut your losses and leg it.
That sounds dope.To compound this, Wake's enemies understand self-preservation. If you're staring down multiple opponents, the moment you draw a bead on one of them the others fan out. There's a dodge move, but the quickness of Wake's opponents and their ability to blend in with the darkened woodland is disorientating. Since it only takes around three or four well-placed hits to be killed, you're advised to put as much distance between yourself and attackers as possible.
I second the dopeness.Aiming and firing is your standard left and right trigger setup, but unlike most everymen in videogames who turn into a crack shot the moment they pick up a weapon, Wake's not a natural gunman, and the gameplay has been tweaked to this effect. Switching from running to taking aim feels a little slow, and while a quick reload is available, a mistimed tap of the button can slow this down as well. Not every shot is on target, aiming skill only increases with familiarity, and sometimes the best option is to cut your losses and leg it.Salt_The_Fries
That sounds dope.To compound this, Wake's enemies understand self-preservation. If you're staring down multiple opponents, the moment you draw a bead on one of them the others fan out. There's a dodge move, but the quickness of Wake's opponents and their ability to blend in with the darkened woodland is disorientating. Since it only takes around three or four well-placed hits to be killed, you're advised to put as much distance between yourself and attackers as possible.
That sounds dope. I second the dopeness. I third this. The dopeness is beyond mere words.To compound this, Wake's enemies understand self-preservation. If you're staring down multiple opponents, the moment you draw a bead on one of them the others fan out. There's a dodge move, but the quickness of Wake's opponents and their ability to blend in with the darkened woodland is disorientating. Since it only takes around three or four well-placed hits to be killed, you're advised to put as much distance between yourself and attackers as possible.
Having played ME2 to death, I am now just so ready for this game - damn that clip was awesome and very, very intriguing. :D
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