New Bioschock Screenshots *56K*

  • 110 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for TrueReligion_
TrueReligion_

11037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#101 TrueReligion_
Member since 2006 • 11037 Posts
[QUOTE="TrueReligion_"]

[QUOTE="Einhanderkiller"]Damn. The graphics in this game just keep getting less and less impressive.Einhanderkiller

It doesn't look all that great in screenshots--but when in motion, it looks incredible. You out of all people should know this.

Yeah, I know. The videos do look quite good, especially the recent video demonstrating the water technology. It's just that the screenshots have lost their "flair." I used to think the first screenshots of the game were CGI, but now they seem on par with most other games. I'm sure that Bioshock will be a great game, though, so the graphics will just be icing on the cake.

Actually, for this game, graphics is one of the most important feature. This game is all about successfully making an eerie atmosphere. Without excellent graphics, this game would not live up to its genre or description. The screenshots may have lost their flair because of other games you have seen. Games like Call of Duty 4, Crysis, and other extraordinary looking games may make you think of Bioshock (and other games) a little less than you normally do.  

Avatar image for leegar88
leegar88

5307

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#102 leegar88
Member since 2006 • 5307 Posts
Wii graphics look better *throws up flameshield* just kidding.
Avatar image for Nintendo_Ownes7
Nintendo_Ownes7

30973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#103 Nintendo_Ownes7
Member since 2005 • 30973 Posts
For people wondering what Engine Irrational is using for this game it is Unreal Engine 3, they were going to use Unreal Engine 2.5 like what they did with the tribes games but they decided on Unreal Engine 3.
Avatar image for the1stmoonfly
the1stmoonfly

3293

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#104 the1stmoonfly
Member since 2006 • 3293 Posts

This shows how little you have looked into this game, below Ive added a response in italics:

no man, I don't hate everything.

well here are the things I have against Bioshock:

1- The enviorment is not modern (40s-50s time period) and I got really tired of such time period because of all the WWII games and its uninteresting weapons design.

The 40s-50s styling is a refreshing new idea, its nothing like the war torn cities of the CoD series. You obviously only like sci-fi type games, thats fine, but it doesnt make this  type any less fantastic, its a breath of fresh air if you ask me. Also this game uses bioweapons, you can inject yourself and it causes changes within your body that can then be used as powers for use as weapons, the last thing this game does is restrict weaponry to ww2 weapons, watch the 'hunting the big daddy' trailer on xbl.

2- The enviorment is creepy, but not in a good way (good way like in Riddick), it just shows you ugly deformed looking children and people. I guess the developer didn't know how to make a good scary enviorment so they decided to go with disgusting. (which scares only young gamers that the game rating doesn't even cater for).

The idea is its meant to be an abandoned city underwater where experiments went on, if you ask me thats perfect for creating a creepy ****of environment, this game is heavily story driven to create an atmosphere and the disgusting element you refer to is part of a human genetic experimentation storyline. This is innovative and different to what anyone else is doing right now.

3- The weapons (not that I care at this point after point 1 and 2) are underpowered. This means the game has condemned written all over it when it comes to managing ammo and resources.

The idea is that you use your bio weapons in a more intelligent way, rather than just shooting your way through corridors, again the XBL trailer shows this and its going to be nothing at all like condemed, if couldnt be further from using a thompson or springfield to fight germans. Do you research before bashing something you obviously have looked at very little.

The only way this game would have been interesting to me, is if it was designed with these elements:

a) futuristic enviorment (like doom3 but with no stupid demons and no respawning enemies)

You have a very closed mind, this is like a 50's comic ****with that focuses on genetic experimentation.

b) had a beautiful escape plot (like Riddick).

Getting out of rapture and discovering whats happen down there is a cracking plot, what are you thinking.

c) interaction with other friendly humans (non freaks) like in Metal Gear.

I havent seen anything along this line yet apart from the odd scientist, but they were aggresive, I know what you mean with this one but theres nothing to say this type of thing wont be included, keep watching for this I'd say

am I alone here and crazy wrong about this?

I dont know if you alone or not, but I'd deffinatly say your wrong about it, not least because you seem to have overlooked alot of gameplay elemants and presumed a little to much.

Mystery_Writer

Given that this is the spiritual successor to the critically acclaimed system shock I can't see it being anythin short of fantastic and innovative. Its a shame that people like yourself will miss out on it.

Avatar image for Doomlike_Mitc
Doomlike_Mitc

4912

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#105 Doomlike_Mitc
Member since 2006 • 4912 Posts
I am so looking forwar in having allies in the game, I think it would really kick ass to have a few big daddy's ready to fight for you. Or other creatures, I am looking forward to this one, I think this game will redefine good AI. Also the graphics look great, and the whole feeling is just right you really feel like your in a city that breaks down. I say AAA, nay sayers go to hell.
Avatar image for rpg9000owner
rpg9000owner

1859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#106 rpg9000owner
Member since 2006 • 1859 Posts
[QUOTE="WhySoCry"]Is there still no MP?PannicAtack
I'm getting tired of explaining this over and over again. There is no multiplayer because the devs are focusing on making a strong single-player narrative. They're putting all their effort into the story, level design, etc. Besides, who would want multiplayer in this game? It's practically an RPG. What kind of multiplayer would work in this? Deathmatch? Hell no. >_>

Regardless, I'm certain there will be multiplayer mods.
Avatar image for rpg9000owner
rpg9000owner

1859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#107 rpg9000owner
Member since 2006 • 1859 Posts
The only thing that worries me is that it dosen't showcase the same depth System Shock 2 had (this judgement is based on the vids I have seen). It could go the way of Dues Ex 2: Invisible War (every Hermits nightmare situation).
Avatar image for tegovoltio
tegovoltio

9280

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108 tegovoltio
Member since 2004 • 9280 Posts
Really looking forward to this. Still undecided if get it for PC or 360.
Avatar image for rpg9000owner
rpg9000owner

1859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#109 rpg9000owner
Member since 2006 • 1859 Posts

Really looking forward to this. Still undecided if get it for PC or 360.tegovoltio
The PC boasts mods and better graphics (depends on your system, and mouse and keyboard controls is all down to preference, although you can use a gamepad with the PC).

If you have a HDTV, good surround sound and your preference is the gamepad. Then it's likely the 360 version is your safer option. 

Avatar image for Planeforger
Planeforger

20146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#110 Planeforger
Member since 2004 • 20146 Posts

Actually, for this game, graphics is one of the most important feature. This game is all about successfully making an eerie atmosphere. Without excellent graphics, this game would not live up to its genre or description. 

TrueReligion_

I'd disagree - System Shock 2 looked dated when it was released (especially the character models), and that didn't ruin the atmosphere much at all.

Avatar image for Mystery_Writer
Mystery_Writer

8351

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#111 Mystery_Writer
Member since 2004 • 8351 Posts

the1stmoonfly

Thanks for the detailed reply man. I've seen almost all the videos and interviews for this game. And I know a general idea (just like everyone) of what to expect.

Based on this general idea, the game seems to go in the wrong direction. I'll explain why by replying in blue. Maybe I can convince you why it's better to be the way I suggested.

 

This shows how little you have looked into this game, below Ive added a response in italics:

[QUOTE="Mystery_Writer"]

no man, I don't hate everything.

well here are the things I have against Bioshock:

1- The enviorment is not modern (40s-50s time period) and I got really tired of such time period because of all the WWII games and its uninteresting weapons design.

The 40s-50s styling is a refreshing new idea, its nothing like the war torn cities of the CoD series. You obviously only like sci-fi type games, thats fine, but it doesnt make this type any less fantastic, its a breath of fresh air if you ask me. Also this game uses bioweapons, you can inject yourself and it causes changes within your body that can then be used as powers for use as weapons, the last thing this game does is restrict weaponry to ww2 weapons, watch the 'hunting the big daddy' trailer on xbl.

I have a question here, please answer it honestly; wouldn't you rather have a modern (or futuristic) settings, if and only if you're assured that all the other game element (bio stuff, freaks, etc...) stayed intact?

weapons aside, don't you agree that old time period $tyle and fashion is really not that appealing?

I mean, do you really consider the antique junk furniture inside the houses in CoD a breath of fresh air compared to say Las Vegas Luxurious Hotels / Casinos (like in Rainbow Six: Vegas)?

This is what I mean of not modern, the enviorment instantly becomes less appealing. And my issue is; why settle for less, when you can keep the same game concept but with modern settings?

Was that really crazy wrong for me to complain about? or you agree on this point?

2- The enviorment is creepy, but not in a good way (good way like in Riddick), it just shows you ugly deformed looking children and people. I guess the developer didn't know how to make a good scary enviorment so they decided to go with disgusting. (which scares only young gamers that the game rating doesn't even cater for).

The idea is its meant to be an abandoned city underwater where experiments went on, if you ask me thats perfect for creating a creepy ****of environment, this game is heavily story driven to create an atmosphere and the disgusting element you refer to is part of a human genetic experimentation storyline. This is innovative and different to what anyone else is doing right now.

They could have kept the freaks insane, but not ugly to look at. I mean, what's wrong of having enemy that you fear but respect (like in Metal Gear) instead of getting disgusted from?

My question to you; would you rather have interesting smart enemy characters like say Olga in Metal Gear or some crazy deformed and dirty no-name zombie-like nurse?

Or would you rather have the cute little girl Emma (from Metal Gear 2) instead of the disturbed chucky the childs play looking girl in Bioshock?

What I'm saying is, I hate about this game is how it's wasting so many opportunities to be instantly appealing and better.

If you answer the questions above honestly, I'm sure you'll understand what's wrong in Bioshock's game design. And why what I sugguested was much better.

 

3- The weapons (not that I care at this point after point 1 and 2) are underpowered. This means the game has condemned written all over it when it comes to managing ammo and resources.

The idea is that you use your bio weapons in a more intelligent way, rather than just shooting your way through corridors, again the XBL trailer shows this and its going to be nothing at all like condemed, if couldnt be further from using a thompson or springfield to fight germans. Do you research before bashing something you obviously have looked at very little.

I could live with low or no ammo if the game was little more appealing like Riddick. But as I pointed out; the choices the designers made (especially in point 1 and 2) are really taking the game into the wrong direction (appeal wise)

So what's the hook for me to play it now; the enviorment is not appealing, the characters are mindless zombies (watch the big daddy video and you'll understand this point).

And now they are asking gamers to instead of using proper modern warfare weapons, they have to deform themselves into some silly looking freaks that could say spit acid or have a long arms /legs (or even fart toxic gases) to use instead of bullets?

 

The only way this game would have been interesting to me, is if it was designed with these elements:

a) futuristic enviorment (like doom3 but with no stupid demons and no respawning enemies)

You have a very closed mind, this is like a 50's comic ****with that focuses on genetic experimentation.

b) had a beautiful escape plot (like Riddick).

Getting out of rapture and discovering whats happen down there is a cracking plot, what are you thinking.

c) interaction with other friendly humans (non freaks) like in Metal Gear.

I havent seen anything along this line yet apart from the odd scientist, but they were aggresive, I know what you mean with this one but theres nothing to say this type of thing wont be included, keep watching for this I'd say

am I alone here and crazy wrong about this?

I dont know if you alone or not, but I'd deffinatly say your wrong about it, not least because you seem to have overlooked alot of gameplay elemants and presumed a little to much.

the1stmoonfly

Given that this is the spiritual successor to the critically acclaimed system shock I can't see it being anythin short of fantastic and innovative. Its a shame that people like yourself will miss out on it.

Avatar image for the1stmoonfly
the1stmoonfly

3293

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#112 the1stmoonfly
Member since 2006 • 3293 Posts

the1stmoonfly

Thanks for the detailed reply man. I've seen almost all the videos and interviews for this game. And I know a general idea (just like everyone) of what to expect.

Based on this general idea, the game seems to go in the wrong direction. I'll explain why by replying in blue. Maybe I can convince you why it's better to be the way I suggested.

 

[QUOTE="the1stmoonfly"]

Again I have edited it and offered my response below for you:

[QUOTE="Mystery_Writer"]

I have a question here, please answer it honestly; wouldn't you rather have a modern (or futuristic) settings, if and only if you're assured that all the other game element (bio stuff, freaks, etc...) stayed intact?

Not sure TBH, I do prefer future stuff a la halo, but I really liked the way it looked in the trailers, I like the 'B' movie stiyul and I think it fits really well, I'm not sure that a star wars theme make over would make this a more enjoyable experience. Also we have been catered for quite well in that respect with Halo, and I'm not convinced competing with that would be the best idea. I also feel the whole human experiment thing works better in this kind of environment.

weapons aside, don't you agree that old time period $tyle and fashion is really not that appealing?

Usualy I would agree, and generally I do prefer future set games over old world stuff, but like I said above, I dont think it would make this particular games needs and I dont think it would make it better IMO.

I mean, do you really consider the antique junk furniture inside the houses in CoD a breath of fresh air compared to say Las Vegas Luxurious Hotels / Casinos (like in Rainbow Six: Vegas)?

Well, no I dont, but as I have commented before, this makes much better use of the time period that the CoD series does.

This is what I mean of not modern, the enviorment instantly becomes less appealing. And my issue is; why settle for less, when you can keep the same game concept but with modern settings?

Was that really crazy wrong for me to complain about? or you agree on this point?

I understand where your coming from, I really do and ordinarily I'd agree but done right as this title is, I think its going to work well.

They could have kept the freaks insane, but not ugly to look at. I mean, what's wrong of having enemy that you fear but respect (like in Metal Gear) instead of getting disgusted from?

My question to you; would you rather have interesting smart enemy characters like say Olga in Metal Gear or some crazy deformed and dirty no-name zombie-like nurse?

Or would you rather have the cute little girl Emma (from Metal Gear 2) instead of the disturbed chucky the childs play looking girl in Bioshock?

What I'm saying is, I hate about this game is how it's wasting so many opportunities to be instantly appealing and better.

If you answer the questions above honestly, I'm sure you'll understand what's wrong in Bioshock's game design. And why what I sugguested was much better.

Its purely down to the fact you want nothing to do with its 50's appearance, I think you should give the game a renbt when it comes out and see if you can look past all that as I am willing to do, you never know, it might supprise you.

I could live with low or no ammo if the game was little more appealing like Riddick. But as I pointed out; the choices the designers made (especially in point 1 and 2) are really taking the game into the wrong direction (appeal wise)

So what's the hook for me to play it now; the enviorment is not appealing, the characters are mindless zombies (watch the big daddy video and you'll understand this point).

And now they are asking gamers to instead of using proper modern warfare weapons, they have to deform themselves into some silly looking freaks that could say spit acid or have a long arms /legs (or even fart toxic gases) to use instead of bullets?

For me this is the hook, a change from the norm, i cant wait to try it.

.

Mystery_Writer

Given that this is the spiritual successor to the critically acclaimed system shock I can't see it being anythin short of fantastic and innovative. Its a shame that people like yourself will miss out on it.

 

This game has been purposely done in the way to give it a certain feel, and one the designers want to give out. Like I say I know where your coming from, I have a freind that hates future stuff and laser weapons, he wont touch anything thats not real like say BF2 or rainbow six. I love futuristic games and I play them alot but I will still check this out, I havent played a game with this stiyul ( you cant spell it right because it causes an error) for a long time and its something that makes a change for me.

It just personal taste in the end and if you dont want to play it I guess then we have to accept the differing oppinion on this one, but before you write it of, watch this developers walkthrough commentary and see if it makes any difference.

Commentary

Avatar image for NAPK1NS
NAPK1NS

14870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#113 NAPK1NS
Member since 2004 • 14870 Posts
BioShock looks so creative and intense. Come on August 21st!