[QUOTE="KingsMessenger"]
[QUOTE="Chutebox"] No they aren't, haha. You are putting Crysis 2 (consoles) on a pedestal it doesn't belong on.
WhenCicadasCry
From a purely technical perspective, they absolutely are. The lighting ALONE puts it on a whole other tier. Throw in the scale, particle effects, and textures(most textures look great. some look rough. that isn't the point) and it is clearly on another level TECHNICALLY.
Artistically, it is arguable. At the very least, you have to put Crysis 2 on the same level as KZ3.
I think lighting yes. Lighting looks phenomenal in Crysis 2, and scale we can't comment on yet, but when it comes to Killzone 3, animations are still far beyond any other game (excluding Metro 2033). Textures I'd have to give to Crysis 2 because they look alot more sharper, and geometry Crysis 2 looks more realistic, while Killzone 3 goes for the wierd, everything looks overly large effect.
I won't deny that the animations in KZ3 absolutely steamroll Crysis 2. But Crysis 2 does well enough that I think it is acceptable. But technically, the Crysis 2 tech is doing a lot more.
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