*NEW Killzone footage (Shadow Marshall Tutorial)*

  • 104 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 I_can_haz
Member since 2013 • 6511 Posts

0____O It's beautiful!!!

Avatar image for SonofK
SonofK

1088

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2  Edited By SonofK
Member since 2013 • 1088 Posts

Gun design is awful

Avatar image for Dreams-Visions
Dreams-Visions

26578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Dreams-Visions
Member since 2006 • 26578 Posts

Looks very nice. Touchpad usage makes good sense. I'm very tired of seeing that forest map, however.

Very tired.

Avatar image for XxR3m1xInHDn3D
XxR3m1xInHDn3D

2365

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4  Edited By XxR3m1xInHDn3D
Member since 2013 • 2365 Posts

@SonofK said:

Gun design is awful

That's an understatement. The sun blinding you at every move looks good though.

Avatar image for Douevenlift_bro
Douevenlift_bro

6804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5  Edited By Douevenlift_bro
Member since 2013 • 6804 Posts

@SonofK said:

Gun design is awful

LMAOOOOOOO. Out of all things, the gunplay and gun design is KZ is literally the best out there.

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6  Edited By deactivated-59b71619573a1
Member since 2007 • 38222 Posts

As I said in the thread on GAF about it, I'm a little worried that all these new features and combat mechanics will make the player a bit over powered. Especially cos the AI doesn't seem to that special.

I mean you have the OWL whith its many tools, you can see through walls and stuff, you can slow down time and you can also be saved from death.

I hope some later fight scenarios get a bit more hectic and require all these things more

Avatar image for SonofK
SonofK

1088

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 SonofK
Member since 2013 • 1088 Posts

@Douevenlift_bro said:

@SonofK said:

Gun design is awful

LMAOOOOOOO. Out of all things, the gunplay and gun design is KZ is literally the best out there.

And that..is why cows aren't taken seriously on this site. Thanks

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

@Douevenlift_bro said:

@SonofK said:

Gun design is awful

LMAOOOOOOO. Out of all things, the gunplay and gun design is KZ is literally the best out there.

No to both

Avatar image for SonofK
SonofK

1088

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#9  Edited By SonofK
Member since 2013 • 1088 Posts

@XxR3m1xInHDn3D said:

@SonofK said:

Gun design is awful

That's an understatement. The sun blinding you at every move looks good though.

I think the intensive lighting was used to hide the bland textures in the game.

Thing is cows are generally too stupid too see through these visual tricks and illusions.

Avatar image for Dreams-Visions
Dreams-Visions

26578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10  Edited By Dreams-Visions
Member since 2006 • 26578 Posts

@XxR3m1xInHDn3D said:

@SonofK said:

Gun design is awful

That's an understatement. The sun blinding you at every move looks good though.

You guys are trying really hard. Why? Some sort of nerd defense mechanism?

Avatar image for mems_1224
mems_1224

56919

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 mems_1224
Member since 2004 • 56919 Posts

meh

Avatar image for XxR3m1xInHDn3D
XxR3m1xInHDn3D

2365

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 XxR3m1xInHDn3D
Member since 2013 • 2365 Posts

@Dreams-Visions said:

@XxR3m1xInHDn3D said:

@SonofK said:

Gun design is awful

That's an understatement. The sun blinding you at every move looks good though.

You guys are trying really hard. Why? Some sort of nerd defense mechanism?

Why are you so mad?

Avatar image for Dreams-Visions
Dreams-Visions

26578

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 Dreams-Visions
Member since 2006 • 26578 Posts

@Desmonic said:

Seriously hope the AI is much better than what is presented in the videos. In KZ2 they were pretty fun in higher difficulties (IMO at least), don't see any logical reason to have them dumbed down...unless they are doing all demos on easy? I have heard that somewhere but without substantial evidence is just BS for all I care.

Though graphically, this is one of the top contenders for best looking next-gen launch game!

Looks like a low difficulty setting to me, yea. AI doesn't even react when you're 15' away.

Avatar image for Douevenlift_bro
Douevenlift_bro

6804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 Douevenlift_bro
Member since 2013 • 6804 Posts

Mother of draw distance!!!!

Avatar image for Douevenlift_bro
Douevenlift_bro

6804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 Douevenlift_bro
Member since 2013 • 6804 Posts
@Dreams-Visions said:

@XxR3m1xInHDn3D said:

@SonofK said:

Gun design is awful

That's an understatement. The sun blinding you at every move looks good though.

You guys are trying really hard. Why? Some sort of nerd defense mechanism?

You know how fanboys get when they're scared lol.

Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17  Edited By I_can_haz
Member since 2013 • 6511 Posts

:O Sweet Jaysis!!! GRAPHICS KING!!!

Avatar image for silversix_
silversix_

26347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18  Edited By silversix_
Member since 2010 • 26347 Posts

looked awesome and this is the first KZ im very excited about. Hopefully the campaign is tough on the hardest difficulties and takes 15+ hours to complete.

Avatar image for Heil68
Heil68

60833

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#19 Heil68
Member since 2004 • 60833 Posts

Beyond stunning. a TRUE next gen game with next gen lighting. Day 1.

Avatar image for danabo
danabo

2438

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 danabo
Member since 2003 • 2438 Posts

Avatar image for Douevenlift_bro
Douevenlift_bro

6804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 Douevenlift_bro
Member since 2013 • 6804 Posts
@I_can_haz said:

:O Sweet Jaysis!!! GRAPHICS KING!!!

and thus, TLHBO. Those blabbering buffoons talk about Ryse at 900P/30FPS and the draw distance of a small padded room. hahaha

Avatar image for DanteSuikoden
DanteSuikoden

3427

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 DanteSuikoden
Member since 2008 • 3427 Posts

I've been trying to avoid watching any videos of the game to keep myself pleasantly surprised and I have to say that with all the stuff they've added it's like it's a different game. I guess GG got tired of lems on SW calling their franchise generic.

Avatar image for blackace
blackace

23576

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#23  Edited By blackace
Member since 2002 • 23576 Posts

Game still looks good. Just hoping it plays as good as it looks. We'll see if it can surpass KZ2 gameplay and AI.

Avatar image for XxR3m1xInHDn3D
XxR3m1xInHDn3D

2365

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24  Edited By XxR3m1xInHDn3D
Member since 2013 • 2365 Posts

@Douevenlift_bro said:
@Dreams-Visions said:

@XxR3m1xInHDn3D said:

@SonofK said:

Gun design is awful

That's an understatement. The sun blinding you at every move looks good though.

You guys are trying really hard. Why? Some sort of nerd defense mechanism?

You know how fanboys get when they're scared lol.

Yeah we have been seeing how scared and jelly cows are over Ryse ever since E3

Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 I_can_haz
Member since 2013 • 6511 Posts

:O Dat animation and hit reaction....

Avatar image for Crypt_mx
Crypt_mx

4739

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#26  Edited By Crypt_mx
Member since 2007 • 4739 Posts
@Douevenlift_bro said:

Mother of draw distance!!!!

Really unimpressive. 80% of what is on screen are low quality or google maps styled buildings that are not play area. The only detailed areas are the top two floors of the building. There is nothing special happening here.

Avatar image for Crypt_mx
Crypt_mx

4739

Forum Posts

0

Wiki Points

0

Followers

Reviews: 14

User Lists: 0

#27  Edited By Crypt_mx
Member since 2007 • 4739 Posts

@I_can_haz said:

:O Dat animation and hit reaction....

Seems like stiff, jerky ragdoll to me. Euphoria engine pulls off way better hit reactions in Max Payne 3

Avatar image for silversix_
silversix_

26347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 silversix_
Member since 2010 • 26347 Posts

@blackace said:

Game still looks good. Just hoping it plays as good as it looks. We'll see if it can surpass KZ2 gameplay and AI.

What is this supposed to mean? KZ2 and 3 gameplay was 'meh'. This for once looks much more interesting and beautiful art direction.

Avatar image for MGS2007
MGS2007

108

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29  Edited By MGS2007
Member since 2007 • 108 Posts

@I_can_haz said:

:O Sweet Jaysis!!! GRAPHICS KING!!!

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30  Edited By deactivated-59b71619573a1
Member since 2007 • 38222 Posts

@Douevenlift_bro said:

Mother of draw distance!!!!

Visually the game is one of the best around

The volumetric lighting and specular reflections are all really nice. The textures seem to be consistenly high too. Theyre's also some great AA implemented too

Avatar image for SonofK
SonofK

1088

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 SonofK
Member since 2013 • 1088 Posts

@Dreams-Visions said:

@XxR3m1xInHDn3D said:

@SonofK said:

Gun design is awful

That's an understatement. The sun blinding you at every move looks good though.

You guys are trying really hard. Why? Some sort of nerd defense mechanism?

Maybe if GG actually did textures right and fixed their gun models you wouldn't be hearing this?

Avatar image for Douevenlift_bro
Douevenlift_bro

6804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32  Edited By Douevenlift_bro
Member since 2013 • 6804 Posts

@seanmcloughlin said:

@Douevenlift_bro said:

Mother of draw distance!!!!

Visually the game is one of the best around

The volumetric lighting and specular reflections are all really nice. The textures seem to be consistenly high too. Theyre's also some great AA implemented too

Indeed broseph

Avatar image for Heil68
Heil68

60833

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33  Edited By Heil68
Member since 2004 • 60833 Posts

@seanmcloughlin said:

@Douevenlift_bro said:

Mother of draw distance!!!!

Visually the game is one of the best around

The volumetric lighting and specular reflections are all really nice. The textures seem to be consistenly high too. Theyre's also some great AA implemented too

Indeed. Cant wait to play it. Gonna be foot to floor, pedal to the mother fuckinG metal Sean. AWWWW YEAHHHHH

Avatar image for SonofK
SonofK

1088

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 SonofK
Member since 2013 • 1088 Posts

@Crypt_mx said:
@Douevenlift_bro said:

Mother of draw distance!!!!

Really unimpressive. 80% of what is on screen are low quality or google maps styled buildings that are not play area. The only detailed areas are the top two floors of the building. There is nothing special happening here.

LOL Draw distance in scripted events, god cows are really reaching the bottom of the barrel aren't they?

Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 I_can_haz
Member since 2013 • 6511 Posts

This just in, Killzone Shadow Fall is currently the top selling nextgen game on Amazon US Best Sellers.

It's outselling COD on Xbone and even COD on PS4 (which is already ahead of COD on Xbone)! Nice to see this game doing well. Putting KZSF as a launch title was the best move Sony could have made.

http://www.amazon.com/best-sellers-video-games/zgbs/videogames/ref=sv_vg_11#1

Avatar image for senses_fail_06
senses_fail_06

7033

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#36 senses_fail_06
Member since 2006 • 7033 Posts

@seanmcloughlin: Killzone 2 and 3 both had great AI. I don't see it being any different in SF.

Avatar image for Douevenlift_bro
Douevenlift_bro

6804

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37  Edited By Douevenlift_bro
Member since 2013 • 6804 Posts
@I_can_haz said:

This just in, Killzone Shadow Fall is currently the top selling nextgen game on Amazon US Best Sellers.

It's outselling COD on Xbone and even COD on PS4 (which is already ahead of COD on Xbone)! Nice to see this game doing well. Putting KZSF as a launch title was the best move Sony could have made.

http://www.amazon.com/best-sellers-video-games/zgbs/videogames/ref=sv_vg_11#1

GG is gonna eat so well from this game.

Knack is outpacing Forza LMAO

Avatar image for R3FURBISHED
R3FURBISHED

12408

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#38 R3FURBISHED
Member since 2008 • 12408 Posts

I'm loving the new more open environments

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39  Edited By deactivated-59b71619573a1
Member since 2007 • 38222 Posts

@senses_fail_06 said:

@seanmcloughlin: Killzone 2 and 3 both had great AI. I don't see it being any different in SF.

Those games had the benefit of being much more enclosed and linear. Branching out into a more open world type of gameplay could break them or make them less impressive.

hope it's still the same as 2 and 3 though

Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#40  Edited By PAL360
Member since 2007 • 30574 Posts

Great vid!

Avatar image for senses_fail_06
senses_fail_06

7033

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 senses_fail_06
Member since 2006 • 7033 Posts

@seanmcloughlin said:

@senses_fail_06 said:

@seanmcloughlin: Killzone 2 and 3 both had great AI. I don't see it being any different in SF.

Those games had the benefit of being much more enclosed and linear. Branching out into a more open world type of gameplay could break them or make them less impressive.

hope it's still the same as 2 and 3 though

Good point.

Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#42 PAL360
Member since 2007 • 30574 Posts

@I_can_haz said:

:O Sweet Jaysis!!! GRAPHICS KING!!!

The graphics and art direction in this level are insane!!!

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#43 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Oh god, touchscreen is the new sixaxis.

Avatar image for freedomfreak
freedomfreak

52558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 freedomfreak
Member since 2004 • 52558 Posts

Really love the artstyle.

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#45  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts
@seanmcloughlin said:

Visually the game is one of the best around

The volumetric lighting and specular reflections are all really nice. The textures seem to be consistenly high too. Theyre's also some great AA implemented too

They said they wouldn't use FXAA in the final game. I hope FXAA is killed early on this gen..

Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46  Edited By I_can_haz
Member since 2013 • 6511 Posts

@Chozofication said:
@seanmcloughlin said:

Visually the game is one of the best around

The volumetric lighting and specular reflections are all really nice. The textures seem to be consistenly high too. Theyre's also some great AA implemented too

They said they wouldn't use FXAA in the final game. I hope FXAA is killed early on this gen..

It's using FXAA+TMAA

Avatar image for deactivated-57d8401f17c55
deactivated-57d8401f17c55

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#47 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts
@I_can_haz said:

@Chozofication said:
@seanmcloughlin said:

Visually the game is one of the best around

The volumetric lighting and specular reflections are all really nice. The textures seem to be consistenly high too. Theyre's also some great AA implemented too

They said they wouldn't use FXAA in the final game. I hope FXAA is killed early on this gen..

It's using FXAA+TMAA

Hmm they said they'd be making a new technique for the game, wonder if all sony studios will use it like MLAA.

Avatar image for I_can_haz
I_can_haz

6511

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48  Edited By I_can_haz
Member since 2013 • 6511 Posts

@Chozofication said:
@I_can_haz said:

@Chozofication said:
@seanmcloughlin said:

Visually the game is one of the best around

The volumetric lighting and specular reflections are all really nice. The textures seem to be consistenly high too. Theyre's also some great AA implemented too

They said they wouldn't use FXAA in the final game. I hope FXAA is killed early on this gen..

It's using FXAA+TMAA

Hmm they said they'd be making a new technique for the game, wonder if all sony studios will use it like MLAA.

I hope they do, it looks very clean in KZSF with very little jaggies. A lot better than we got on PS3/360 this gen.

Avatar image for bodde1972
bodde1972

117

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49  Edited By bodde1972
Member since 2013 • 117 Posts

Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#50 2mrw
Member since 2008 • 6206 Posts

Having more options is always good, but the formula should be tuned to make using all of them fun .. I hope the game feels fun using all these new stuff.