New Skyrim screens and info (PC will use DX11) 56k

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musalala

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#51 musalala
Member since 2008 • 3131 Posts

looks...not as expected.

the textures look absolutely awful.

TheKing012

Really? I actually think it looks amazing considering its a modded version of the Oblivion engine

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ChubbyGuy40

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#52 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="TheKing012"]

looks...not as expected.

the textures look absolutely awful.

musalala

Really? I actually think it looks amazing considering its a modded version of the Oblivion engine

Oblivion was capable of decent graphics. The difference here is that Bethesda majorly overhauled it and had more time for game dev than engine dev. Plus they aren't SpeedTreeing the whole thing and copy/pasting areas and dungeons. FFS they got beat visually by a mod of their own game (Nehrim.)

He was just saying the textures look awful, not the whole game. Thats what happens when you show the console version running low-resolution textures though.

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-CheeseEater-

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#53 -CheeseEater-
Member since 2007 • 5258 Posts
New engine my ass Bethesda.
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sillaris

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#54 sillaris
Member since 2008 • 1083 Posts

"Will the PC version support DirectX 11?


Todd Howard: Yes, but I guess the real question here is do we take advantage of DX11's big new features and the answer is 'not specifically'. Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC."

DreamCryotank

aka Consoles holding back PC... AGAIN

Lets try to make the graphics the same on all the platforms... DERP

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deadesa

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#55 deadesa
Member since 2005 • 1706 Posts
Looking good! Can definitely see the improvements over oblivion. Especially in the last picture, the fog rolling over the mountains gives it a nice feel. I like!
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HaloinventedFPS

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#56 HaloinventedFPS
Member since 2010 • 4738 Posts

day one modding tools will fix the graphics (and gameplay and bugs)

hopefully DX11 support increases performance like some other DX11 games

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deadesa

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#57 deadesa
Member since 2005 • 1706 Posts

[QUOTE="DreamCryotank"]

Nah my HD5850 can play that map at around 20 - 30fps at those settings. :P

agpickle

What map is it?

Looks like the first level to me
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Infinite_Access

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#58 Infinite_Access
Member since 2007 • 2483 Posts

As if elder scrolls has alwasy been about "teh graphix!!"

You guys amaze me.

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DreamCryotank

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#59 DreamCryotank
Member since 2011 • 1829 Posts

[QUOTE="DreamCryotank"]

Nah my HD5850 can play that map at around 20 - 30fps at those settings. :P

agpickle

What map is it?

I think it's simply called "Jungle". Can't remember though, was a couple of months ago.

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hypoty

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#60 hypoty
Member since 2009 • 2825 Posts

As if elder scrolls has alwasy been about "teh graphix!!"

You guys amaze me.

Infinite_Access

I remember back in 2006 people where in a frenzy over TESIVs visuals (well, at least 360 owners). It's not a bad thing to complain about a games visuals, especially true for PC gamers who have to deal with console restrictions.

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mirgamer

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#61 mirgamer
Member since 2003 • 2489 Posts

As if elder scrolls has alwasy been about "teh graphix!!"

You guys amaze me.

Infinite_Access
The last 2 were. Morrowind was quite the looker during its days (everyone was paricularly crazy about its water), so was Oblivion. I'm not worried though, the modders will fix this game up as usual.
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killzoneded

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#62 killzoneded
Member since 2011 • 486 Posts

"Will the PC version support DirectX 11?

Todd Howard: Yes, but I guess the real question here is do we take advantage of DX11's big new features and the answer is 'not specifically'. Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC."

That means PC will support DX11 but not really use it

Also

"Our graphics work centers around doing things that will look the same regardless of platform"

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agpickle

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#63 agpickle
Member since 2006 • 3293 Posts

[QUOTE="agpickle"]

[QUOTE="DreamCryotank"]

Nah my HD5850 can play that map at around 20 - 30fps at those settings. :P

DreamCryotank

What map is it?

I think it's simply called "Jungle". Can't remember though, was a couple of months ago.

Yep, thats it. Thanks!

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TheAcountantMan

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#64 TheAcountantMan
Member since 2011 • 1281 Posts
First person.........shooter.
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trollop_scat

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#65 trollop_scat
Member since 2006 • 2656 Posts

The most important thing Todd said was that they're not even slightly worried about hitting their release dat on time, IMO...

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tenaka2

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#66 tenaka2
Member since 2004 • 17958 Posts

"Will the PC version support DirectX 11?

Todd Howard: Yes, but I guess the real question here is do we take advantage of DX11's big new features and the answer is 'not specifically'. Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC."

That means PC will support DX11 but not really use it

Also

"Our graphics work centers around doing things that will look the same regardless of platform"

killzoneded

Why do you care whether or not the pc version uses dx11 features?

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killzoneded

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#67 killzoneded
Member since 2011 • 486 Posts

[QUOTE="killzoneded"]

"Will the PC version support DirectX 11?

Todd Howard: Yes, but I guess the real question here is do we take advantage of DX11's big new features and the answer is 'not specifically'. Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC."

That means PC will support DX11 but not really use it

Also

"Our graphics work centers around doing things that will look the same regardless of platform"

tenaka2

Why do you care whether or not the pc version uses dx11 features?

Why does the TC care ?

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DreamCryotank

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#68 DreamCryotank
Member since 2011 • 1829 Posts

[QUOTE="tenaka2"]

[QUOTE="killzoneded"]

"Will the PC version support DirectX 11?

Todd Howard: Yes, but I guess the real question here is do we take advantage of DX11's big new features and the answer is 'not specifically'. Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC."

That means PC will support DX11 but not really use it

Also

"Our graphics work centers around doing things that will look the same regardless of platform"

killzoneded

Why do you care whether or not the pc version uses dx11 features?

Why does the TC care ?

What? When did I say I cared?

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Cherokee_Jack

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#69 Cherokee_Jack
Member since 2008 • 32198 Posts

- Alongside the Fast-travel system from Oblivion will be a Carriage-system that takes you to other cities for a certain fee. This includes cities you haven't visited yet.

DreamCryotank

That's great, but what's the point if you can still do free fast travel?

They don't seem to understand what the value of paid fast travel was in the first place.

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tenaka2

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#70 tenaka2
Member since 2004 • 17958 Posts

[QUOTE="tenaka2"]

[QUOTE="killzoneded"]

"Will the PC version support DirectX 11?

Todd Howard: Yes, but I guess the real question here is do we take advantage of DX11's big new features and the answer is 'not specifically'. Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC."

That means PC will support DX11 but not really use it

Also

"Our graphics work centers around doing things that will look the same regardless of platform"

killzoneded

Why do you care whether or not the pc version uses dx11 features?

Why does the TC care ?

The TC is just reporting game news and were you never told thats its rude to answer a question with a question?

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Maroxad

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#71 Maroxad  Online
Member since 2007 • 25405 Posts

I just hope the overworld wont be all forests and towns like we (or I) have seen so far. I am really concerned about the state of this game.

- There will be areas that are too hard for low-level characters.

Sounds very good, but since they already said level scaling is in, I will believe it when I see it. I remember on Fallout 3 at level 2 I could easily go anywhere on the map without too many problems.

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RawDeal_basic

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#72 RawDeal_basic
Member since 2002 • 1959 Posts

I can't wait to play this on my pc. I'm going to finish Morrowind and Oblivion again to get ready. :)

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PAL360

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#73 PAL360
Member since 2007 • 30574 Posts

Not news to me! Cant wait for this game.

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DreamCryotank

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#74 DreamCryotank
Member since 2011 • 1829 Posts

I remember on Fallout 3 at level 2 I could easily go anywhere on the map without too many problems.

Maroxad

I'd love to see you go to Death Claw territory at level 2. :P

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soulitane

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#75 soulitane
Member since 2010 • 15091 Posts

[QUOTE="DreamCryotank"]

- Alongside the Fast-travel system from Oblivion will be a Carriage-system that takes you to other cities for a certain fee. This includes cities you haven't visited yet.

Cherokee_Jack

That's great, but what's the point if you can still do free fast travel?

They don't seem to understand what the value of paid fast travel was in the first place.

I'm guessing it's just to give the people who don't want to use the fast travel a method like in morrowind to travel other than walking everywhere.
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RawDeal_basic

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#76 RawDeal_basic
Member since 2002 • 1959 Posts

[QUOTE="Infinite_Access"]

As if elder scrolls has alwasy been about "teh graphix!!"

You guys amaze me.

mirgamer

The last 2 were. Morrowind was quite the looker during its days (everyone was paricularly crazy about its water), so was Oblivion. I'm not worried though, the modders will fix this game up as usual.

I have to agree with this. Despite the atrocious character animations, Morrowind was an amazing looking game for its time. Also, Oblivion was the best looking game out when it was released imo.

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Kickinurass

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#77 Kickinurass
Member since 2005 • 3357 Posts

[QUOTE="DreamCryotank"]

- Alongside the Fast-travel system from Oblivion will be a Carriage-system that takes you to other cities for a certain fee. This includes cities you haven't visited yet.

Cherokee_Jack

That's great, but what's the point if you can still do free fast travel?

They don't seem to understand what the value of paid fast travel was in the first place.

Why take it out? You don't have to use it, and sometimes I want to just insta-teleport somewhere rather than having to go to the local travel lodge and paying. The latter only draws out the process - in the end they are essentially the same thing, with the minor difference being you probably get hit with an inconsequential 10 gold fee or something.

I respect the latter when I'm in the mood for serious roleplay, but still enjoy the latter when I'm tired and just wanna own mobs as fast a possible.

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Shewgenja

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#78 Shewgenja
Member since 2009 • 21456 Posts

I just want to hunt wolfs with a bow in this forest.

edidili

Tropical wolves?

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lusitanogamer

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#79 lusitanogamer
Member since 2006 • 9338 Posts
Looks great. Can't wait to play this game.
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Gamingcucumber

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#80 Gamingcucumber
Member since 2004 • 5612 Posts
The character models is one of the many reasons I couldn't stand Oblivion and they look much better in Skyrim. It all boils down for sidequests for me though.
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foxhound_fox

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#81 foxhound_fox
Member since 2005 • 98532 Posts

looks...not as expected.

the textures look absolutely awful.

TheKing012


Never played a texture-modded Oblivion I guess. I don't doubt these are images that could be rendered on the consoles as well.

And I can't f***ing wait. This is going to be a huge day one for me. I just need a PC that can run it... which is going to suck if I can't afford one by then.

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musicalmac

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#82 musicalmac
Member since 2006 • 25101 Posts
"- There will be areas that are too hard for low-level characters." Best news I've heard about Skyrim yet. Barring any major flaws, this alone makes it almost an insta-buy.
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SecretPolice

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#83 SecretPolice
Member since 2007 • 45724 Posts

Other then some ummmm, annoyance's and a few bigger problems, I really loved Oblivion up until about 75% through the game though still completed it and have been holding off getting too excited but that's it, I can'ts lol hardly stand it anymore and just gotta say WOW, my hype can not be contained anymore - some truly promising to be phenom RPG's scheduled to launch this year and this one is ranking near the top. :D

Here's hoping it doesn't disappoint. :P

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jbisco25

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#84 jbisco25  Online
Member since 2004 • 976 Posts

I think it looks great, hopeful the gameplay will be just as good.

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Kokuro_Kun

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#85 Kokuro_Kun
Member since 2009 • 2339 Posts

looks...not as expected.

the textures look absolutely awful.

TheKing012
I agree, you can thank the lagging hardware in the PS3 and 360.
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Mozelleple112

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#86 Mozelleple112
Member since 2011 • 11293 Posts

It looks good :P.

Much better than the last gen looking F3 XD.

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N30F3N1X

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#87 N30F3N1X
Member since 2009 • 8923 Posts

The nif file extension is used for models, not for mods, which use the .esp and .esm extension.

I'm still skeptical about a few things. If the modding community is anything near Oblivion's, this will be flippin' huge.

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Heil68

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#88 Heil68
Member since 2004 • 60833 Posts
Doesn't look that good.
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Medic_B

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#89 Medic_B
Member since 2005 • 3375 Posts

Looks okay so far nothing that screams must buy yet.

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bleehum

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#90 bleehum
Member since 2004 • 5321 Posts
Day one on PC for me. Also, I bet people would buy this DLC if given the option, haha. [quote="IGN"] IGN: Finally, a few silly questions. Is there a unicorn in Skyrim? Todd Howard: That's DLC. For a hundred dollars. IGN: Can you ride dragons in Skyrim? Todd Howard: Not in the way you're asking. Can you levitate in Skyrim? Todd Howard: Another DLC. Three hundred dollars.

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TheMoreYouOwn

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#91 TheMoreYouOwn
Member since 2010 • 3927 Posts
Can't wait ti see how the stealth action is going to play out. I like me somes assassins. Looking beautiful, none the less.
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xXDrPainXx

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#92 xXDrPainXx
Member since 2008 • 4001 Posts
Some good bullet points like no monster scaling with the character, modding abilities and the carriage system. Looks pretty good as well and I'm sure texture mods that eventually come out will make it better.
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silversix_

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#93 silversix_
Member since 2010 • 26347 Posts
Look at that ugly hand in 2nd pic WTF????? If Skyrim fails in graphics it'll be a huuuuge disappoitment for me because i'm tired of playing ugly games from Bethesda and was hoping for this to look very good.
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lazerface216

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#94 lazerface216
Member since 2008 • 7564 Posts

Look at that ugly hand in 2nd pic WTF????? If Skyrim fails in graphics it'll be a huuuuge disappoitment for me because i'm tired of playing ugly games from Bethesda and was hoping for this to look very good.silversix_

it still looks 100x better than oblivion. how you can't see the obvious improvements they've made since then is beyone me...

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Inconsistancy

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#95 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="silversix_"]Look at that ugly hand in 2nd pic WTF????? If Skyrim fails in graphics it'll be a huuuuge disappoitment for me because i'm tired of playing ugly games from Bethesda and was hoping for this to look very good.lazerface216

it still looks 100x better than oblivion. how you can't see the obvious improvements they've made since then is beyone me...

I find the ugliness of the hand/arm to be unacceptable in the second shot, considering it's a part you'll see constantly throughout gameplay (assuming you play in first person).
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Frozzik

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#96 Frozzik
Member since 2006 • 3914 Posts
Why are so many people getting upset over the graphics? Console gamers, those screens look great for a console game. Do you really expect a big open world game like this to look better than that? Most games on console look awful. PC gamers, other than draw distance, screen resolution, AF and FPS there really wasn't much difference in Oblivion on 360 and PC when 1st released. Just wait for mods if you are not happy, look what they did to Oblivion textures etc.
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foxhound_fox

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#97 foxhound_fox
Member since 2005 • 98532 Posts

Look at that ugly hand in 2nd pic WTF????? If Skyrim fails in graphics it'll be a huuuuge disappoitment for me because i'm tired of playing ugly games from Bethesda and was hoping for this to look very good.silversix_

Asking Bethesda to make not-ugly games is like trying to ask a star-nosed mole from being ugly and creating ugly babies. It is an inherent part of their design. Just wait for mods if you have a problem.

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TheMistique

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#98 TheMistique
Member since 2008 • 1421 Posts

[QUOTE="TheKing012"]

looks...not as expected.

the textures look absolutely awful.

StealthMonkey4

Still a huge step up from Oblivion and Fallout 3, I'd love to see you make a game of this scale with amazing textures...

The S.T.A.L.K.E.R. series
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PurpleMan5000

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#99 PurpleMan5000
Member since 2011 • 10531 Posts

[QUOTE="DreamCryotank"]

PC DX 11 info-

"Will the PC version support DirectX 11?

Todd Howard: Yes, but I guess the real question here is do we take advantage of DX11's big new features and the answer is 'not specifically'. Our graphics work centers around doing things that will look the same regardless of platform, and sometimes that implementation will be different on the 360, PS3, and PC."

edidili

Well that's lovely isn't it?

Can somebody please tell me what the point of developers doing this is? This didn't happen last gen, even between console versions of games.

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ImaPirate0202

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#100 ImaPirate0202
Member since 2005 • 4473 Posts

I give this thread two thumbs up.