New Xbox Scorpio Console Will Deliver "Really True 4K," Exec Says

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BassMan

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#51  Edited By BassMan
Member since 2002 • 18755 Posts

These consoles will all be terrible at 4K. A Titan X Pascal can't even do 4K/60fps on the more demanding games without turning down settings. That is the best consumer grade GPU you can buy today. It is $1200 USD (crazy) and has twice the rendering power of the Scorpio.

All this 4K hype is premature and misleading. You are not going to get quality 4K with these consoles. Don't believe the hype as you are setting yourself up for disappointment. Don't settle for garbage. Just imagine how beastly PC GPUs will be when Scorpio launches. PC will be the only way to get the proper 4K experience.

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ronvalencia

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#52  Edited By ronvalencia
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@BassMan said:

These consoles will all be terrible at 4K. A Titan X Pascal can't even do 4K/60fps on the more demanding games without turning down settings. That is the best consumer grade GPU you can buy today. It is $1200 USD (crazy) and has twice the rendering power of the Scorpio.

All this 4K hype is premature and misleading. You are not going to get quality 4K with these consoles. Don't believe the hype as you are setting yourself up for disappointment. Don't settle for garbage. Just imagine how beastly PC GPUs will be when Scorpio launches. PC will be the only way to get the proper 4K experience.

Why PC's max details are required for good looking PC game? Didn't you know max details has diminished visual quality gains with disproportionate large compute resource consumption?

Again, Scorpio games would not have NVIDIA's Gameworks and Postworks.

A random comment on Eurogamer topic

Turns out that the default anti-aliasing the game uses (TXAA) even on Low detail presets is THE ULTIMATE PERFORMANCE HOG, and possibly just broken in general. Turn it down to FXAA High and you'll have a nice smooth game even with everything else up high.

My GTX 1060 runs Doom 4 at Ultra, 1080p, 60fps unbroken. Same with Titanfall 2. Dishonored was hitting 15-20fps in places until I turned off TXAA. Still not solid 60 in busier scenes, but definitely most indoors areas now.

Funny thing is that the TXAA performance drops were almost completely independent of any other setting. Drop it down to Low at 1600 x 900, and it still crawled so long as TXAA is on. So yeah, change that ONE SETTING and you'll be good. Hopefully they'll either fix it or patch in a better alternative somewhere between FXAA and TXAA.

TXAA is part of NVIDIA's Postworks. https://developer.nvidia.com/postworks

http://www.neogaf.com/forum/showpost.php?p=223933446&postcount=473

The issue actually seems to be due to task manager setting Dishonored2.exe to "Low priority", if I manually set it to High Priority, I get a big boost in FPS.

Unfortunately, it periodically resets back to low every couple of mins/load screens.

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True_Gamer_

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#53 True_Gamer_
Member since 2006 • 6750 Posts

@ronvalencia said:
@BassMan said:

These consoles will all be terrible at 4K. A Titan X Pascal can't even do 4K/60fps on the more demanding games without turning down settings. That is the best consumer grade GPU you can buy today. It is $1200 USD (crazy) and has twice the rendering power of the Scorpio.

All this 4K hype is premature and misleading. You are not going to get quality 4K with these consoles. Don't believe the hype as you are setting yourself up for disappointment. Don't settle for garbage. Just imagine how beastly PC GPUs will be when Scorpio launches. PC will be the only way to get the proper 4K experience.

Why PC's max details are required for good looking PC game? Didn't you know max details has diminished visual quality gains with disproportionate large compute resource consumption?

Again, Scorpio games would not have NVIDIA's Gameworks.

Thus at same settings PC will do fully anti aliased game without the vomit inducing jaggies that plague eg FIFA 17 Jaggied-4-k on PS4Pro

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GeryGo

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#54 GeryGo  Moderator
Member since 2006 • 12810 Posts

PC - playing 4K before it was cool XD

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StrongBlackVine

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#55  Edited By StrongBlackVine
Member since 2012 • 13262 Posts

There is no way I can take anything regarding resolution on this forum seriously. Xbox fanboys have spent the last 3 years say sub-native resolutions were OK while Sony fans have claimed native was crucial. There no is way both sides switch their opinions without this place becoming more of a farce than it already it is. Same goes for the Microsoft executives who suddenly care about resolution now. In the end I don't think the gap in visuals is going t be big enough to cause any hardcore Xbox or Sony fans to switch sides. I was all PS3 when PlayStation was truly getting some inferior ports of games so I'm obviously not going to be swayed by visuals.

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Juub1990

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#56  Edited By Juub1990
Member since 2013 • 12622 Posts

@BassMan said:

These consoles will all be terrible at 4K. A Titan X Pascal can't even do 4K/60fps on the more demanding games without turning down settings. That is the best consumer grade GPU you can buy today. It is $1200 USD (crazy) and has twice the rendering power of the Scorpio.

All this 4K hype is premature and misleading. You are not going to get quality 4K with these consoles. Don't believe the hype as you are setting yourself up for disappointment. Don't settle for garbage. Just imagine how beastly PC GPUs will be when Scorpio launches. PC will be the only way to get the proper 4K experience.

Nobody's shooting for 4K/60fps at max settings.

Scorpio will be shooting for 4K/30fps at Medium/High settings. That requires less than 50% of whatever the Titan X can do. In most games on PC, cutting back on a setting or two can yield huge increases in performance for a very small trade-off in graphical fidelity.

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nygamespotter

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#57 nygamespotter
Member since 2016 • 523 Posts

@clyde46: On these boards, if you're not running every single game at a minimum framerate of 60fps throughout the 10-30 hour playthrough of the game, then it simply can't run the game.

In actuality, I agree. It is pretty competent at it and I can't wait to see what Nvidia does with 1080 Ti.

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BassMan

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#58  Edited By BassMan
Member since 2002 • 18755 Posts

@Juub1990 said:
@BassMan said:

These consoles will all be terrible at 4K. A Titan X Pascal can't even do 4K/60fps on the more demanding games without turning down settings. That is the best consumer grade GPU you can buy today. It is $1200 USD (crazy) and has twice the rendering power of the Scorpio.

All this 4K hype is premature and misleading. You are not going to get quality 4K with these consoles. Don't believe the hype as you are setting yourself up for disappointment. Don't settle for garbage. Just imagine how beastly PC GPUs will be when Scorpio launches. PC will be the only way to get the proper 4K experience.

Nobody's shooting for 4K/60fps at max settings.

Scorpio will be shooting for 4K/30fps at Medium/High settings. That requires less than 50% of whatever the Titan X can do. In most games on PC, cutting back on a setting or two can yield huge increases in performance for a very small trade-off in graphical fidelity.

I am shooting for 4K/60fps max settings. That is why I do not have 4K yet and I am gaming at 1440p/60fps+ at max settings. Scorpio shooting for 4K/30fps at medium/high settings is garbage like I said. 30fps is unacceptable at any resolution. I just hope that the system is competent enough to at least deliver 1080p/60fps which should have already been the standard for this current generation. PS4 Pro already fails to do this.

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Juub1990

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#59  Edited By Juub1990
Member since 2013 • 12622 Posts
@BassMan said:

I am shooting for 4K/60fps max settings. That is why I do not have 4K yet and I am gaming at 1440p/60fps+ at max settings. Scorpio shooting for 4K/30fps at medium/high settings is garbage like I said. 30fps is unacceptable at any resolution. I just hope that the system is competent enough to at least offer 1080p/60fps which should have already been the standard for this current generation. PS4 Pro already fails to do this.

That's the standard on consoles and for a reasonable price I certainly wouldn't call it garbage. 99% of people cannot do 4K at 60fps. Even with my setup I struggle to. I used to do 1440p at 60fps with my 980's and beat 95-98% of PC's in benchmarks. Consoles shouldn't even talked about. You must look at the context. You can't compare a 400-500$ box to a 1000$+ PC and call it garbage. For what it gives it is pretty decent. Of course compared to a suped up PC it's not up to par.

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lamprey263

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#60 lamprey263
Member since 2006 • 45496 Posts

And it goes without saying it's cooling unit won't sound like a blow dryer you need to wear headphones to ignore.

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ronvalencia

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#61  Edited By ronvalencia
Member since 2008 • 29612 Posts

@True_Gamer_ said:
@ronvalencia said:
@BassMan said:

These consoles will all be terrible at 4K. A Titan X Pascal can't even do 4K/60fps on the more demanding games without turning down settings. That is the best consumer grade GPU you can buy today. It is $1200 USD (crazy) and has twice the rendering power of the Scorpio.

All this 4K hype is premature and misleading. You are not going to get quality 4K with these consoles. Don't believe the hype as you are setting yourself up for disappointment. Don't settle for garbage. Just imagine how beastly PC GPUs will be when Scorpio launches. PC will be the only way to get the proper 4K experience.

Why PC's max details are required for good looking PC game? Didn't you know max details has diminished visual quality gains with disproportionate large compute resource consumption?

Again, Scorpio games would not have NVIDIA's Gameworks.

Thus at same settings PC will do fully anti aliased game without the vomit inducing jaggies that plague eg FIFA 17 Jaggied-4-k on PS4Pro

Scorpio is not PS4 Pro.

Scorpio has more than 320 GB/s memory bandwidth and when combined with Polaris memory compression, the effective memory bandwidth rivals R9-390X and beats RX-480. MSAA impacts ROPS and memory bandwidth.

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#62  Edited By BassMan
Member since 2002 • 18755 Posts

@Juub1990 said:
@BassMan said:

I am shooting for 4K/60fps max settings. That is why I do not have 4K yet and I am gaming at 1440p/60fps+ at max settings. Scorpio shooting for 4K/30fps at medium/high settings is garbage like I said. 30fps is unacceptable at any resolution. I just hope that the system is competent enough to at least offer 1080p/60fps which should have already been the standard for this current generation. PS4 Pro already fails to do this.

That's the standard on consoles and for a reasonable price I certainly wouldn't call it garbage. 99% of people cannot do 4K at 60fps. Even with my setup I struggle to. I used to do 1440p at 60fps with my 980's and beat 99% of PC's in benchmarks. Consoles shouldn't even talked about. You must look at the context. You can't compare a 400-500$ box to a 1000$+ PC and call it garbage. For what it gives it is pretty decent. Of course compared to a suped up PC it's not up to par.

My biggest issue is that they focus on resolution over game performance. Frame rate is much more important than resolution and graphics detail. I don't like to compromise either and that is why I game on PC. However, I would definitely lower resolution and details to maintain 60fps. That is why I hope that the new Scorpio will not be bottlenecked by the CPU or some other bullshit when trying to deliver a proper 1080p/60fps. I am not going to buy the console regardless, but the suffering needs to end for those who game on console. Don't force 30fps on people! It is inhumane. LOL

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ronvalencia

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#63  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Juub1990 said:
@BassMan said:

These consoles will all be terrible at 4K. A Titan X Pascal can't even do 4K/60fps on the more demanding games without turning down settings. That is the best consumer grade GPU you can buy today. It is $1200 USD (crazy) and has twice the rendering power of the Scorpio.

All this 4K hype is premature and misleading. You are not going to get quality 4K with these consoles. Don't believe the hype as you are setting yourself up for disappointment. Don't settle for garbage. Just imagine how beastly PC GPUs will be when Scorpio launches. PC will be the only way to get the proper 4K experience.

Nobody's shooting for 4K/60fps at max settings.

Scorpio will be shooting for 4K/30fps at Medium/High settings. That requires less than 50% of whatever the Titan X can do. In most games on PC, cutting back on a setting or two can yield huge increases in performance for a very small trade-off in graphical fidelity.

Scorpio will be shooting for R9-390X like results i.e. no medium settings.

AMD haven't offered Polaris 10 SKU with R9-390X's memory bandwidth with Polaris memory compression.

@BassMan said:
@Juub1990 said:
@BassMan said:

These consoles will all be terrible at 4K. A Titan X Pascal can't even do 4K/60fps on the more demanding games without turning down settings. That is the best consumer grade GPU you can buy today. It is $1200 USD (crazy) and has twice the rendering power of the Scorpio.

All this 4K hype is premature and misleading. You are not going to get quality 4K with these consoles. Don't believe the hype as you are setting yourself up for disappointment. Don't settle for garbage. Just imagine how beastly PC GPUs will be when Scorpio launches. PC will be the only way to get the proper 4K experience.

Nobody's shooting for 4K/60fps at max settings.

Scorpio will be shooting for 4K/30fps at Medium/High settings. That requires less than 50% of whatever the Titan X can do. In most games on PC, cutting back on a setting or two can yield huge increases in performance for a very small trade-off in graphical fidelity.

I am shooting for 4K/60fps max settings. That is why I do not have 4K yet and I am gaming at 1440p/60fps+ at max settings. Scorpio shooting for 4K/30fps at medium/high settings is garbage like I said. 30fps is unacceptable at any resolution. I just hope that the system is competent enough to at least deliver 1080p/60fps which should have already been the standard for this current generation. PS4 Pro already fails to do this.

Your gaming PC is a minority.

Basic structure

Vega 10 SKU = PC 4K/60 fps

Vega 11 SKU = PC 4K/30 fps. Scorpio's 6 TFLOPS is half of Vega 10's 12 TFLOPS.

For future games with Shader Model 6.0 may use 16 bit FP feature i.e. it's double rate on Vega.

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Juub1990

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#64 Juub1990
Member since 2013 • 12622 Posts

@ronvalencia said:

Scorpio will be shooting for R9-390X like results i.e. no medium settings.

AMD haven't offered Polaris 10 SKU with R9-390X's memory bandwidth with Polaris memory compression.

Your gaming PC is a minority.

How much do you wanna bet mediums settings will be fairly common on Scorpio titles?

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ronvalencia

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#65  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Juub1990 said:
@ronvalencia said:

Scorpio will be shooting for R9-390X like results i.e. no medium settings.

AMD haven't offered Polaris 10 SKU with R9-390X's memory bandwidth with Polaris memory compression.

Your gaming PC is a minority.

How much do you wanna bet mediums settings will be fairly common on Scorpio titles?

In reference to R9-390X's results, the only reason for lesser quality details on console with R9-390X class GPU is mostly due to poor support.

At 4K resolution, it's mostly GPU bound not CPU bound i.e. 2.0 Ghz Haswell class CPU would be fine. Scorpio is being spec'ed for PC's Fallout 4 Oculus VR which needs around Intel Core i5-4590 .

Intel i5-4590 has a base clock of 3.3 Ghz quad core/4 threads level CPU.

Scorpio's DX11/12 will be PC DX11/12 like i.e. it's not PS4/PS4 Pro.

On PS4 Pro, a separate code path with higher details is created. It's API is not in common with PCs.

On Scorpio, it's high details setting code path is common with PC's DX11/12 high details settings version.

The concept for Scorpio.... 8 core ZEN laptop clock speeds + R9-390X or Vega 11 class GPU.

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sukraj

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#66 sukraj
Member since 2008 • 27859 Posts

nATIVE 4k Yeah right I'd like to see it to believe it

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#67 Grey_Eyed_Elf
Member since 2011 • 7971 Posts

Sorry but the RX 480 is just not going to cut it for native 4k.

This console will be doing the same crap the PSPro is doing but with a better framerate. Dynamic resolution 100% for the majority of games.

Why console gamers keep listening to the "power" and "capability" promises developers make about cheap consoles is beyond me.

That being said if RDR2 isn't coming to PC I will be getting the scorpio just for that.

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#68 SecretPolice
Member since 2007 • 45724 Posts

@ronvalencia said:
@Juub1990 said:
@ronvalencia said:

Scorpio will be shooting for R9-390X like results i.e. no medium settings.

AMD haven't offered Polaris 10 SKU with R9-390X's memory bandwidth with Polaris memory compression.

Your gaming PC is a minority.

How much do you wanna bet mediums settings will be fairly common on Scorpio titles?

In reference to R9-390X's results, the only reason for lesser quality details on console with R9-390X class GPU is mostly due to poor support.

At 4K resolution, it's mostly GPU bound not CPU bound i.e. 2.0 Ghz Haswell class CPU would be fine. Scorpio is being spec'ed for PC's Fallout 4 Oculus VR which needs around Intel Core i5-4590 .

Intel i5-4590 has a base clock of 3.3 Ghz quad core/4 threads level CPU.

Scorpio's DX11/12 will be PC DX11/12 like i.e. it's not PS4/PS4 Pro.

On PS4 Pro, a separate code path with higher details is created. It's API is not in common with PCs.

On Scorpio, it's high details setting code path is common with PC's DX11/12 high details settings version.

The concept for Scorpio.... 8 core ZEN laptop clock speeds + R9-390X or Vega 11 class GPU.

That's almost word for word what I would have said. :o No, no really ask anyone. . Can't really expect these other low info techies to understand tho.... lololololool :P

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l34052

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#69 l34052
Member since 2005 • 3906 Posts

I'd rather have 1080/60 with full settings and all the bells and whistles than I would 4k/30 with low-medium settings and not much happening on screen.

I'm happy with my release PS4 anyways so this pro/scorpio talk doesn't interest me, wake me when PS5 has risen.

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Juub1990

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#70 Juub1990
Member since 2013 • 12622 Posts
@ronvalencia said:

In reference to R9-390X's results, the only reason for lesser quality details on console with R9-390X class GPU is mostly due to poor support.

At 4K resolution, it's mostly GPU bound not CPU bound i.e. 2.0 Ghz Haswell class CPU would be fine. Scorpio is being spec'ed for PC's Fallout 4 Oculus VR which needs around Intel Core i5-4590 .

Intel i5-4590 has a base clock of 3.3 Ghz quad core/4 threads level CPU.

Scorpio's DX11/12 will be PC DX11/12 like i.e. it's not PS4/PS4 Pro.

On PS4 Pro, a separate code path with higher details is created. It's API is not in common with PCs.

On Scorpio, it's high details setting code path is common with PC's DX11/12 high details settings version.

The concept for Scorpio.... 8 core ZEN laptop clock speeds + R9-390X or Vega 11 class GPU.

As always you type the most irrelevant drivel. Did you read my post before replying?

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Pedro

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#71  Edited By Pedro
Member since 2002 • 74021 Posts

@Juub1990 said:

As always you type the most irrelevant drivel. Did you read my post before replying?

I have mentally blocked most of his posts for the exact reason.

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#72  Edited By emgesp
Member since 2004 • 7849 Posts

Why is both Sony and Microsoft pushing 4K so hard? Its not like console gamers were complaining that the XB1 and PS4 maxed out at 1080P. If anything the PS4 Pro and Scorpio should be pushing for better performance and graphical effects over resolution. 1080P for most viewing distance is definitely good enough. 4K is an improvement, but its not SD to HD levels of improvement and anyone who thinks the difference is drastic must be sitting 1 ft away from the screen.

1080P max settings with rock solid frame rate is more important to me than native 4K with noticeable frame rate dips.

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Juub1990

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#73 Juub1990
Member since 2013 • 12622 Posts
@emgesp said:

Why is both Sony and Microsoft pushing 4K so hard? Its not like console gamers were complaining that the XB1 and PS4 maxed out at 1080P. If anything the PS4 Pro and Scorpio should be pushing for better performance and graphical effects over resolution. 1080P for most viewing distance is definitely good enough. 4K is an improvement, but its not SD to HD levels of improvement and anyone who thinks the difference is drastic must be sitting 1 ft away from the screen.

1080P max settings with rock solid frame rate is more important to me than native 4K with noticeable frame rate dips.

You don't even own a 4K TV running native 4K games. In short you have no idea what the hell you're talking about.

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ronvalencia

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#74  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Juub1990 said:
@ronvalencia said:

In reference to R9-390X's results, the only reason for lesser quality details on console with R9-390X class GPU is mostly due to poor support.

At 4K resolution, it's mostly GPU bound not CPU bound i.e. 2.0 Ghz Haswell class CPU would be fine. Scorpio is being spec'ed for PC's Fallout 4 Oculus VR which needs around Intel Core i5-4590 .

Intel i5-4590 has a base clock of 3.3 Ghz quad core/4 threads level CPU.

Scorpio's DX11/12 will be PC DX11/12 like i.e. it's not PS4/PS4 Pro.

On PS4 Pro, a separate code path with higher details is created. It's API is not in common with PCs.

On Scorpio, it's high details setting code path is common with PC's DX11/12 high details settings version.

The concept for Scorpio.... 8 core ZEN laptop clock speeds + R9-390X or Vega 11 class GPU.

As always you type the most irrelevant drivel. Did you read my post before replying?

You haven't got the basics correct you stupid clown.

Scorpio is a fucking garden wall PC with DirectX11/12 APIs and AMD GCN intrinsic support.

Phil Spenser already stated the development work for Scorpio's higher graphics settings will be common between Windows 10 and Scorpio. The difference is Scorpio will not have Nvidia's Gimpworks/PosWorks.

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aroxx_ab

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#75 aroxx_ab
Member since 2005 • 13236 Posts

I be glad if it can handle all games at 1080p/60fps

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SecretPolice

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#76 SecretPolice
Member since 2007 • 45724 Posts

@aroxx_ab:

If we're talking current games than that's a walk in the park for this beast. Now, I know MS said no Scorpio exclusives but if a 3rd party did and added tons of bells whistles assets than perhaps it'll be a run in the park for the beast and make it sweat a little. :P

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#77  Edited By Dakur
Member since 2014 • 3275 Posts

To really enjoy 4K you need games and the xbone doesn't have any for all practical purposes so TLHBO as usual.

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Juub1990

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#78  Edited By Juub1990
Member since 2013 • 12622 Posts
@ronvalencia said:

You haven't got the basics correct you stupid clown.

Scorpio is a fucking garden wall PC with DirectX11/12 APIs and AMD GCN intrinsic support.

Phil Spenser already stated the development work for Scorpio's higher graphics settings will be common between Windows 10 and Scorpio. The difference is Scorpio will not have Nvidia's Gimpworks/PosWorks.

I said how much you wanna bet Medium will be fairly common on Scorpio and you replied with irrelevant nonsense.

I'll be sure to bump this thread and laugh at you once I am right. You're a joke.

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ronvalencia

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#79 ronvalencia
Member since 2008 • 29612 Posts

@sukraj said:

nATIVE 4k Yeah right I'd like to see it to believe it

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Wasdie

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#80 Wasdie  Moderator
Member since 2003 • 53622 Posts

@n64dd said:
@Wasdie said:

No it won't.

I want to see it in action. They can literally say anything they want and post vague videos about specs.

I fully expect a few of the launch titles to be 4k30 without problems to be "proof of concept". Most of those games will be Xbox One games that already run very well on the Xbox One. They'll get a Scorpio Patch and run at 4k30 on the Scorpio with no increases in fidelity. The problem is when the fidelity of the games starts to increase, the 4k version is going to see more and more reductions in quality to meet that 30 fps.

That's a perpetual problem with fixed hardware.

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#81 speedfog
Member since 2009 • 4966 Posts

I suppose true 4K gaming is 4K 60fps atleast.

We all know that's impossible, but 4K 30fps will work for sure.

Cows are crying all over the place in this topic.

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emgesp

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#82  Edited By emgesp
Member since 2004 • 7849 Posts

@Juub1990 said:
@emgesp said:

Why is both Sony and Microsoft pushing 4K so hard? Its not like console gamers were complaining that the XB1 and PS4 maxed out at 1080P. If anything the PS4 Pro and Scorpio should be pushing for better performance and graphical effects over resolution. 1080P for most viewing distance is definitely good enough. 4K is an improvement, but its not SD to HD levels of improvement and anyone who thinks the difference is drastic must be sitting 1 ft away from the screen.

1080P max settings with rock solid frame rate is more important to me than native 4K with noticeable frame rate dips.

You don't even own a 4K TV running native 4K games. In short you have no idea what the hell you're talking about.

I've played both PC games running in 4K and watched 4K Blu-rays on 4K TVs. The difference is not as drastic like SD to HD.

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Juub1990

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#83  Edited By Juub1990
Member since 2013 • 12622 Posts
@emgesp said:

I've played both PC games running in 4K and watched 4K Blu-rays on 4K TVs. The difference is not as drastic like SD to HD.

Nobody said it was such a drastic jump. We're just claiming the difference is very obvious in terms of quality I also don't believe you when you say your games on PC run at 4K on a 4K TV. Prove it or get out.

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aroxx_ab

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#84 aroxx_ab
Member since 2005 • 13236 Posts

@SecretPolice said:

@aroxx_ab:

If we're talking current games than that's a walk in the park for this beast. Now, I know MS said no Scorpio exclusives but if a 3rd party did and added tons of bells whistles assets than perhaps it'll be a run in the park for the beast and make it sweat a little. :P

If they lock 1080p/60fps and then push up graphic to whatever it can handle i will be all over that box:P

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Zero_epyon

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#85 Zero_epyon
Member since 2004 • 20508 Posts

I'm sure "Really True 4K" is created with "The Highest Quality Pixels"

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Livecommander

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#86 Livecommander
Member since 2009 • 1388 Posts

Meanwhile 2k17 others will be native 4k for the pro , such a year late lol , maybe if it was 8k it wouldn't seem desperate to keep mentioning this little difference a year early.

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ronvalencia

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#87  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Wasdie said:
@n64dd said:
@Wasdie said:

No it won't.

I want to see it in action. They can literally say anything they want and post vague videos about specs.

I fully expect a few of the launch titles to be 4k30 without problems to be "proof of concept". Most of those games will be Xbox One games that already run very well on the Xbox One. They'll get a Scorpio Patch and run at 4k30 on the Scorpio with no increases in fidelity. The problem is when the fidelity of the games starts to increase, the 4k version is going to see more and more reductions in quality to meet that 30 fps.

That's a perpetual problem with fixed hardware.

My PC R9-390X benchmarks' graphics fidelity is higher than XBO version i.e. they are not in medium settings.

Scorpio is effectively next year's mainstream gaming PC hardware with Vega 11 based GPU.

PS4 Pro has this year's RX-470D (4.5 TFLOPS, 218 GB/s memory bandwidth) level solution + double rate 16 bit FP + other minor improvements beyond Polaris 10 e.g. checkerboard rendering management (reduces the CPU workload).

Double rate 16 bit FP feature will be important when future multiplatform games uses Shader Model 6.0.

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True_Gamer_

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#88 True_Gamer_
Member since 2006 • 6750 Posts

@Wasdie said:
@n64dd said:
@Wasdie said:

No it won't.

I want to see it in action. They can literally say anything they want and post vague videos about specs.

I fully expect a few of the launch titles to be 4k30 without problems to be "proof of concept". Most of those games will be Xbox One games that already run very well on the Xbox One. They'll get a Scorpio Patch and run at 4k30 on the Scorpio with no increases in fidelity. The problem is when the fidelity of the games starts to increase, the 4k version is going to see more and more reductions in quality to meet that 30 fps.

That's a perpetual problem with fixed hardware.

Thats when you go from a customer friendly model of $800 machines sold at $400 to $250 machines sold at $400

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#89  Edited By mjebb
Member since 2016 • 86 Posts

Well it's simple ... Microsoft hyping it up for Scorpio to deliver 30 fps 4K performance and calling it revolutionary when it's not

What's new ? I think Peter Molyneux must've given them too many useful tips

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emgesp

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#90  Edited By emgesp
Member since 2004 • 7849 Posts

@Juub1990 said:
@emgesp said:

I've played both PC games running in 4K and watched 4K Blu-rays on 4K TVs. The difference is not as drastic like SD to HD.

Nobody said it was such a drastic jump. We're just claiming the difference is very obvious in terms of quality I also don't believe you when you say your games on PC run at 4K on a 4K TV. Prove it or get out.

I never said my PC. My Brother has a really high end PC with a Samsung 4K TV. It looked nice, but it didn't make my jaw drop or anything.

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casharmy

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#91 casharmy
Member since 2011 • 9388 Posts

@flyincloud1116 said:

LeMS are dumb.

Lems bought the original $500 kinect required xbone...so

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#92 SecretPolice
Member since 2007 • 45724 Posts

@casharmy said:
@flyincloud1116 said:

LeMS are dumb.

Lems bought the original $500 kinect required xbone...so

I know right, and talking about dumb....

Did you know that PS Bore Poo is priced higher than PS Bore? I may do a thread on this shocking info. I think people need to be aware of this surprising news. lol :P

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Flyincloud1116

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#93  Edited By Flyincloud1116
Member since 2014 • 6418 Posts

@casharmy said:
@flyincloud1116 said:

LeMS are dumb.

Lems bought the original $500 kinect required xbone...so

A lem and his money will soon be departed.

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Dakur

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#94 Dakur
Member since 2014 • 3275 Posts

@flyincloud1116 said:
@casharmy said:
@flyincloud1116 said:

LeMS are dumb.

Lems bought the original $500 kinect required xbone...so

A lem and his money will soon be departed.

I'm thinking about creating a paperweight company just for lems. The paperweights will look like xbones. They'll eat them up and not even notice.

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#96 X_CAPCOM_X
Member since 2004 • 9625 Posts

I wonder how many different phrases they will use to market this thing for the year plus that remains till release.

I'm not going to keep track though.

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ronvalencia

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#97  Edited By ronvalencia
Member since 2008 • 29612 Posts

@mjebb said:

Well it's simple ... Microsoft hyping it up for Scorpio to deliver 30 fps 4K performance and calling it revolutionary when it's not

What's new ? I think Peter Molyneux must've given them too many useful tips

Killer Instinct would be 4K/60 fps with PC's max details.

AMD Vega has double rate 16 bit FP hardware feature. https://www.extremetech.com/gaming/236011-new-rumors-claim-to-shed-light-on-amds-upcoming-vega-10-and-11-forecast-7nm-vega-20

Shader Model 6's upcoming hardware features.

Current NVIDIA/AMD PC GPUs doesn't have double rate 16 FP feature.

GTX 1060/1070/1080/Titan X Pascal are already obsolete on SM6's native 16 bit FP feature.

R9-285/R9-380X/Fury X/Fury Pro/RX-480/RX-470/RX-470D has single rate native 16 bit FP feature.

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#98 SecretPolice
Member since 2007 • 45724 Posts

@ronvalencia said:
@mjebb said:

Well it's simple ... Microsoft hyping it up for Scorpio to deliver 30 fps 4K performance and calling it revolutionary when it's not

What's new ? I think Peter Molyneux must've given them too many useful tips

Killer Instinct would be 4K/60 fps with PC's max details.

AMD Vega has double rate 16 bit FP hardware feature. https://www.extremetech.com/gaming/236011-new-rumors-claim-to-shed-light-on-amds-upcoming-vega-10-and-11-forecast-7nm-vega-20

Shader Model 6's upcoming hardware features.

Current NVIDIA/AMD PC GPUs doesn't have double rate 16 FP feature.

GTX 1060/1070/1080/Titan X Pascal are already obsolete on SM6's native 16 bit FP feature.

R9-285/R9-380X/Fury X/Fury Pro/RX-480/RX-470/RX-470D has single rate native 16 bit FP feature.

When Captain Ron says it, I believe. Mighty Scorpio together with the new and improved StormCloud. :o

Freakin Crackdown 3 baby, gonna be nothing like it. Nothin!!! :P

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#99  Edited By ronvalencia
Member since 2008 • 29612 Posts

@SecretPolice said:
@ronvalencia said:
@mjebb said:

Well it's simple ... Microsoft hyping it up for Scorpio to deliver 30 fps 4K performance and calling it revolutionary when it's not

What's new ? I think Peter Molyneux must've given them too many useful tips

Killer Instinct would be 4K/60 fps with PC's max details.

AMD Vega has double rate 16 bit FP hardware feature. https://www.extremetech.com/gaming/236011-new-rumors-claim-to-shed-light-on-amds-upcoming-vega-10-and-11-forecast-7nm-vega-20

Shader Model 6's upcoming hardware features.

Current NVIDIA/AMD PC GPUs doesn't have double rate 16 FP feature.

GTX 1060/1070/1080/Titan X Pascal are already obsolete on SM6's native 16 bit FP feature.

R9-285/R9-380X/Fury X/Fury Pro/RX-480/RX-470/RX-470D has single rate native 16 bit FP feature.

When Captain Ron says it, I believe. Mighty Scorpio together with the new and improved StormCloud. :o

Freakin Crackdown 3 baby, gonna be nothing like it. Nothin!!! :P

https://devtalk.nvidia.com/default/topic/934562/cuda-programming-and-performance/nvidia-pascal-geforce-gtx-1080-amp-gtx-1070/post/4889687/

"There is no fast fp16 in GP104."

"I talked to nvidia about this at GTC. It seems sm_60 was designed first and these instructions didn't quite make it into the tape-out."

"hiding fp16 support from the GTX just means we buy AMD this generation."

SM_60 = Shader Model 6.0.

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SecretPolice

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#100  Edited By SecretPolice
Member since 2007 • 45724 Posts

@ronvalencia said:
@SecretPolice said:
@ronvalencia said:
@mjebb said:

Well it's simple ... Microsoft hyping it up for Scorpio to deliver 30 fps 4K performance and calling it revolutionary when it's not

What's new ? I think Peter Molyneux must've given them too many useful tips

Killer Instinct would be 4K/60 fps with PC's max details.

AMD Vega has double rate 16 bit FP hardware feature. https://www.extremetech.com/gaming/236011-new-rumors-claim-to-shed-light-on-amds-upcoming-vega-10-and-11-forecast-7nm-vega-20

Shader Model 6's upcoming hardware features.

Current NVIDIA/AMD PC GPUs doesn't have double rate 16 FP feature.

GTX 1060/1070/1080/Titan X Pascal are already obsolete on SM6's native 16 bit FP feature.

R9-285/R9-380X/Fury X/Fury Pro/RX-480/RX-470/RX-470D has single rate native 16 bit FP feature.

When Captain Ron says it, I believe. Mighty Scorpio together with the new and improved StormCloud. :o

Freakin Crackdown 3 baby, gonna be nothing like it. Nothin!!! :P

https://devtalk.nvidia.com/default/topic/934562/cuda-programming-and-performance/nvidia-pascal-geforce-gtx-1080-amp-gtx-1070/post/4889687/

"There is no fast fp16 in GP104."

Precisely as I thought. Great minds think alike. :o

I kid, I kid, lololol I'm fairly clueless to your high tech talk and I mean that in a good way. :) I just want a powerhouse console this time around.