[QUOTE="madsnakehhh"]
[QUOTE="Dahaka-UK"] The whole idea is that your ment to explore and find out where to go, that was one of the finer points to a zelda game I would of thought. Not have your hand held. 88mphSlayer
You haven't watch a non gamer right? they will get frustarted in a couple of minutes and going back to Wii Sports, unless is someone who actually wants to get into the game, but non gamers wiil quite if they cannot even find the freaking sword, i say if they make the game more accessible to non gamers and at the same time make an awesome game like SMG2, then why not, even if the game is "easy".
Navi in Ocarina of Time and the boat in Wind Waker constantly remind players of what to do and where to go... so it's kind of a tired complaint about Zelda imo
Navi was little help most of the time. I'd talk to her and what she'd tell me to do didn't help at all. It was like being asked to guess what number someone was thinking of, from 1 to one thousand, and getting a hint that it was not 42. Not a huge help.
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