*Newest Too Human screenshots* 56k

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ithilgore2006

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#101 ithilgore2006
Member since 2006 • 10494 Posts
Looks like a poor man's Mass Effect.
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TheCrazed420

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#102 TheCrazed420
Member since 2003 • 7661 Posts
[QUOTE="TheCrazed420"]

Man, everyone is so spoiled nowadays. If the gameplay is solid , those graphics are GREAT.

I think anyone who complains about these graphics should be sentenced to 6 months on an Atari 2600 or Colecovision. Then come complain about these "horrible" ground textures.

Zeliard9

You're right, I can't complain about these graphics because they manage to be superior to those of the Atari 2600 and Colecovision. What kind of logic is that? You can say that exact same thing about Vampire Rain or any other piece of garbage from this generation. Of course there are significantly higher standards today.

That was a beautiful piece of pre-release damage control though, telling us that if we think Too Human looks terrible, we should go play Atari and compare. Can't even properly defend the game without insulting it.

I think anyone who praises these graphics should be sentenced to 6 months, too, but somewhere else. The only thing that looks remotely decent, which I pointed out earlier (along with the horrible ground textures you find so attractive), are the character models.

Nice rant. I'm tired of you graphic whores. The gameplay features in this game haven't changed. It's the gameplay that I'm intrigued about, not the resolutions of the freaking textures.

My point is back then, us gamers loved playing those Atari games. We didn't complain about bloody graphics, we just wanted to have fun.

Something I think a lot of us here don't seem to understand anymore.

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Doomlike_Mitc

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#103 Doomlike_Mitc
Member since 2006 • 4912 Posts
:o Amazing ! ...
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GarchomPro

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#104 GarchomPro
Member since 2007 • 2914 Posts
Dropping the unreal engine wasnt the best idea
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luigigreen

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#105 luigigreen
Member since 2005 • 4888 Posts

I'm beginning to think that Nintendo is in on this. This and Lair. Apparently some of the development staff at Factor4.9 and Silicon Knights aren't happy with leaving Nintendo and how they actually demanded quality products from them. This game has easily gone from AAA to -AA now....looks aweful

Nedemis
:lol: Factor4.9.
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Brooklyn2700

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#106 Brooklyn2700
Member since 2006 • 245 Posts

the game looks horrible, and the trailer on marketplace lacks creativity in all it sensesOldParr

I agree 100%. After watching that trailer I lost all faith in the game. It just looks more horrible every time I see it.

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Zeliard9

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#107 Zeliard9
Member since 2007 • 6030 Posts
[QUOTE="Zeliard9"][QUOTE="TheCrazed420"]

Man, everyone is so spoiled nowadays. If the gameplay is solid , those graphics are GREAT.

I think anyone who complains about these graphics should be sentenced to 6 months on an Atari 2600 or Colecovision. Then come complain about these "horrible" ground textures.

TheCrazed420

You're right, I can't complain about these graphics because they manage to be superior to those of the Atari 2600 and Colecovision. What kind of logic is that? You can say that exact same thing about Vampire Rain or any other piece of garbage from this generation. Of course there are significantly higher standards today.

That was a beautiful piece of pre-release damage control though, telling us that if we think Too Human looks terrible, we should go play Atari and compare. Can't even properly defend the game without insulting it.

I think anyone who praises these graphics should be sentenced to 6 months, too, but somewhere else. The only thing that looks remotely decent, which I pointed out earlier (along with the horrible ground textures you find so attractive), are the character models.

Nice rant. I'm tired of you graphic whores. The gameplay features in this game haven't changed. It's the gameplay that I'm intrigued about, not the resolutions of the freaking textures.

My point is back then, us gamers loved playing those Atari games. We didn't complain about bloody graphics, we just wanted to have fun.

Something I think a lot of us here don't seem to understand anymore.

You're going to have to explain why me thinking Too Human looks like crap at all makes me a graphics whore. What, is it better to just go around blindly praising everything in an attempt at neutrality?

Of course you didn't complain about graphics with Atari. You had no point of comparison. I had an NES, nobody complained about its graphics. Same with SNES. But as technology grows and graphics improve, they become more noticeable and a bigger part of the game, and games come out that set minimum benchmarks in the area. And if these benchmarks don't even come close to being met, it's noticeable, and I don't think pointing it out makes one a graphics whore.

There are certain levels of expectations this generation in the technological department, and Too Human is failing to meet those expectations. It's not a Wii game.

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ziggy87

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#108 ziggy87
Member since 2006 • 873 Posts
I would expect better artistry from Silicon Knights, this looks like generic sci-fi shooter #52436.Caviglia
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TheCrazed420

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#109 TheCrazed420
Member since 2003 • 7661 Posts
[QUOTE="TheCrazed420"][QUOTE="Zeliard9"][QUOTE="TheCrazed420"]

Man, everyone is so spoiled nowadays. If the gameplay is solid , those graphics are GREAT.

I think anyone who complains about these graphics should be sentenced to 6 months on an Atari 2600 or Colecovision. Then come complain about these "horrible" ground textures.

Zeliard9

You're right, I can't complain about these graphics because they manage to be superior to those of the Atari 2600 and Colecovision. What kind of logic is that? You can say that exact same thing about Vampire Rain or any other piece of garbage from this generation. Of course there are significantly higher standards today.

That was a beautiful piece of pre-release damage control though, telling us that if we think Too Human looks terrible, we should go play Atari and compare. Can't even properly defend the game without insulting it.

I think anyone who praises these graphics should be sentenced to 6 months, too, but somewhere else. The only thing that looks remotely decent, which I pointed out earlier (along with the horrible ground textures you find so attractive), are the character models.

Nice rant. I'm tired of you graphic whores. The gameplay features in this game haven't changed. It's the gameplay that I'm intrigued about, not the resolutions of the freaking textures.

My point is back then, us gamers loved playing those Atari games. We didn't complain about bloody graphics, we just wanted to have fun.

Something I think a lot of us here don't seem to understand anymore.

You're going to have to explain why me thinking Too Human looks like crap at all makes me a graphics whore. What, is it better to just go around blindly praising everything in an attempt at neutrality?

Of course you didn't complain about graphics with Atari. You had no point of comparison. I had an NES, nobody complained about its graphics. Same with SNES. But as technology grows and graphics improve, they become more noticeable and a bigger part of the game, and games come out that set minimum benchmarks in the area. And if these benchmarks don't even come close to being met, it's noticeable, and I don't think pointing it out makes one a graphics whore.

There are certain levels of expectations this generation in the technological department, and Too Human is failing to meet those expectations. It's not a Wii game.

Whose expectations? Certainly not mine.

The game still offers 4 player co-op, still offers Diablo-style loot, still offersan epic storyline based around Norse Mythology.

I guess what offends me is the extremism of the comments. This may not look cutting-edge, but it certainly doesn't look like "crap". I enjoy a game with great graphics, don't get me wrong, but I certainly won't judge a game based on a few screens. This whole point isn't really directed at you, its at the majority of SW posters here. I think I might need a break from this board. :P

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PBSnipes

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#110 PBSnipes
Member since 2007 • 14621 Posts
Do you guys honestly think Silicon Knights is going to release Too Human if it looks like that? The games already been in development for 10 years and has at least another 6 months of development time, I don't think another delay is going to hurt the game too much. They just switched to a brand new in house engine, its going to take a while to pretty up the game. They should have all the story, characters and gameplay finalized, they just need to implement it. I would expect Too Human to look like its old self by early 2008 due to the fact that SK has nothing to work on but coding and programming by now.
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Dreams-Visions

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#111 Dreams-Visions
Member since 2006 • 26578 Posts

Depends on the gameplay i suppose. I cant say i'm particularly hyped for Too Human. Too many other games out between now and it's release worth playing.Ninja-Vox

someone at SK better be working hella hard on a superior gameplay experience, because if this game is going to need its visual prowess to make up for defencies, this game is in real trouble.

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Dreams-Visions

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#112 Dreams-Visions
Member since 2006 • 26578 Posts
Do you guys honestly think Silicon Knights is going to release Too Human if it looks like that? PBSnipes
they will have to eventually. MS already paid for it and 2 sequels. they won't get more $ from Microsoft, so they need to start pumping this stuff out.
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cakeorrdeath

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#113 cakeorrdeath
Member since 2006 • 19079 Posts
My interest in this game crashed and burned after that E3 trailer.
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furtherfan

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#114 furtherfan
Member since 2007 • 3699 Posts

My interest in this game crashed and burned after that E3 trailer. cakeorrdeath

that trailer was SO bad... and to think some people thought the trailer was great......

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-Spock-

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#115 -Spock-
Member since 2006 • 7072 Posts

A $100 million budget, and this is what they produce... ? ..

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PBSnipes

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#116 PBSnipes
Member since 2007 • 14621 Posts
[QUOTE="PBSnipes"]Do you guys honestly think Silicon Knights is going to release Too Human if it looks like that? Dreams-Visions
they will have to eventually. MS already paid for it and 2 sequels. they won't get more $ from Microsoft, so they need to start pumping this stuff out.

True, but like I said its slated for Q1 2008 release, and they should have everything finalized and just need to program and QA the game over the next 6 or so months. Plus the engine they're using is based off of UE3, so it really shouldn't be much more work. Of course I'm not a programmer so I can't say that for sure, but logically they should have all the hard stuff (writing the story, gameplay mechanics etc.) finished,and now all they have to do is put on a shiny new coat of paint.
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Krazy_duck

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#117 Krazy_duck
Member since 2006 • 2301 Posts

[QUOTE="SmokieX"]It looks............:(Korrigan777

like ass

well not Jessica biel's. More like rosie O donnells's

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Dreams-Visions

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#118 Dreams-Visions
Member since 2006 • 26578 Posts

[QUOTE="Dreams-Visions"][QUOTE="PBSnipes"]Do you guys honestly think Silicon Knights is going to release Too Human if it looks like that? PBSnipes
they will have to eventually. MS already paid for it and 2 sequels. they won't get more $ from Microsoft, so they need to start pumping this stuff out.

True, but like I said its slated for Q1 2008 release, and they should have everything finalized and just need to program and QA the game over the next 6 or so months. Plus the engine they're using is based off of UE3, so it really shouldn't be much more work. Of course I'm not a programmer so I can't say that for sure, but logically they should have all the hard stuff (writing the story, gameplay mechanics etc.) finished,and now all they have to do is put on a shiny new coat of paint.

Pray for SK. I'd assume this is the kind of thing that can break their company. $100 million is more money than 90% of dev houses can comprehend...and MS will want return on their investment.

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Krazy_duck

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#119 Krazy_duck
Member since 2006 • 2301 Posts

[QUOTE="PBSnipes"][QUOTE="Dreams-Visions"][QUOTE="PBSnipes"]Do you guys honestly think Silicon Knights is going to release Too Human if it looks like that? Dreams-Visions

they will have to eventually. MS already paid for it and 2 sequels. they won't get more $ from Microsoft, so they need to start pumping this stuff out.

True, but like I said its slated for Q1 2008 release, and they should have everything finalized and just need to program and QA the game over the next 6 or so months. Plus the engine they're using is based off of UE3, so it really shouldn't be much more work. Of course I'm not a programmer so I can't say that for sure, but logically they should have all the hard stuff (writing the story, gameplay mechanics etc.) finished,and now all they have to do is put on a shiny new coat of paint.

Pray for SK. I'd assume this is the kind of thing that can break their company. $100 million is more money than 90% of dev houses can comprehend...and MS will want return on their investment.

Hmm.. it sounds like SK is (was) well liked. Apologies for the ignorance, but what other games are they behind?

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PBSnipes

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#120 PBSnipes
Member since 2007 • 14621 Posts

[QUOTE="PBSnipes"][QUOTE="Dreams-Visions"][QUOTE="PBSnipes"]Do you guys honestly think Silicon Knights is going to release Too Human if it looks like that? Dreams-Visions

they will have to eventually. MS already paid for it and 2 sequels. they won't get more $ from Microsoft, so they need to start pumping this stuff out.

True, but like I said its slated for Q1 2008 release, and they should have everything finalized and just need to program and QA the game over the next 6 or so months. Plus the engine they're using is based off of UE3, so it really shouldn't be much more work. Of course I'm not a programmer so I can't say that for sure, but logically they should have all the hard stuff (writing the story, gameplay mechanics etc.) finished,and now all they have to do is put on a shiny new coat of paint.

Pray for SK. I'd assume this is the kind of thing that can break their company. $100 million is more money than 90% of dev houses can comprehend...and MS will want return on their investment.

But isn't that $100 million split between the 3 or more publishers? I'm not a legal expert but I know in the music industry (which logically should be pretty similar) its the labels that front the bills, not the bands. There is no way anyone in their right mind would drop $100 million on a single game before marketing, especially MS.
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-Spock-

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#121 -Spock-
Member since 2006 • 7072 Posts

Hmm.. it sounds like SK is (was) well liked. Apologies for the ignorance, but what other games are they behind?Krazy_duck

Blood Omen, Eternal Darkness and the GameCube remake of Metal Gear Solid.

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Krazy_duck

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#122 Krazy_duck
Member since 2006 • 2301 Posts

[QUOTE="Krazy_duck"]Hmm.. it sounds like SK is (was) well liked. Apologies for the ignorance, but what other games are they behind?-Spock-

Blood Omen, Eternal Darkness and the GameCube remake of Metal Gear Solid.

OOOOOHhhhh. Eternal darkness. That was delicious. Well then i hope they pull through this.

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Snowboarder99

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#123 Snowboarder99
Member since 2006 • 5460 Posts
Good thing I never hyped this.  It looks worse everytime I see it