NieR Automata not exclusive after all?

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deactivated-57d8401f17c55

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#51  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@mjorh said:
@Chozofication said:

I don't game primarily on PC for good reasons, I smack down that PC master race bull. And I have a Pc that can play games at least far better than the 7th gen consoles. Physical games, no drm, ease of use, no fragmentation, 100% controller support etc etc. But sure, if it came to PC in the future it wouldn't hinder the PS4 release and more people would play the game.

I don't know why we're talking about the PC though when it's a Ps4 exclusive. The chances are higher it would come out on the Xbox one, and as I said I don't think that'll happen.

There's chance for PC, but not for Xbox One.

This is all speculation, but i'm basing that off of where the audience is for these type of games.

@foxhound_fox said:

And really, if you did want the best for Nier 2, you'd want it on PC first, then consoles. That's just a fact.

It's also a hypothetical, and doesn't take into account where the game is best suited sales wise and that games need funding, which sony could be helping with that.

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#52 lamprey263
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@Eikichi-Onizuka said:

This was thought to be exclusive? Last one was on Xbox.

Funny thing, I remember last one being a multiplat but didn't stop some people on here from mistakenly referring to it as a PS3 exclusive from time to time.

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#53 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

I just remembered how poorly the Xbox one sold in Japan, so actually there might be a better chance of it coming to PC than the Xbone. Which, that's the biggest reason it won't come to Xbox one, the console is just dead in Japan and this is a japanese focused game.

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#54 Spitfire-Six
Member since 2014 • 1378 Posts

I didnt play the last version, but didnt they release it with a different character than the PS version to "appeal" to western fans? In regards to the game coming to Xbox he said this

"Please play on PlayStation 4," he said in response to a question about what Xbox players can expect."

http://www.gamespot.com/articles/new-nier-will-stay-weird-but-this-time-with-platin/1100-6428262/

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#55  Edited By KratosYOLOSwag
Member since 2013 • 1827 Posts

Square hasn't announced a JRPG for the Xbone since 2014 when it wasn't clear yet how much the PS4 would dominate. NieR: Automata, Final Fantasy 7 remake, Dragon Quest XI, Star Ocean 5, Project Setsuna are all skipping the Xbone. Time to stop begging and just buy a PS4.

It wasn't listed as exclusive because the deal Sony has with Square is only for a year, after that Square can bring it to any system they want. Prime candidates being PC and NX. The deal in place is similar to Tomb Raider, Sony is handling part of the marketing costs since it's a risky project, but unlike Tomb Raider, they have no reason to waste money on an Xbone port for it to sell 5 copies. Only a PS4 version is being worked on now.

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#56 Spitfire-Six
Member since 2014 • 1378 Posts

@kratosyoloswag: you have a source for all of this or is this just guess work

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#57 KratosYOLOSwag
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@spitfire-six said:

@kratosyoloswag: you have a source for all of this or is this just guess work

A mix of guess work and info from mods on neogaf who were right about Tomb Raider. There is definitely a deal in place with Sony since it's confirmed to only be coming to PS4 in 2016.

If you're talking about the part of it only being developed for PS4, that's from Saito from Platinum Games.

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#58 Heil68
Member since 2004 • 60831 Posts

I expect it to be multi plat, but I'm still getting on PS4.

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#59 KratosYOLOSwag
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@mjorh said:

Because it's a linear game with much less assets than an open-world game? And the difference is not THAT huge between the two consoles.

While it's not The Witcher 3 size, the game is open world.

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#60 Flyincloud1116
Member since 2014 • 6418 Posts

The game is for the players and the best place to play.

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#61 StrongBlackVine
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@remiks00: PC maybe. No Xbutt port.

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#62  Edited By StrongBlackVine
Member since 2012 • 13262 Posts

@lamprey263: Why? The Xbutt version would be guaranteed inferior? Plus it isn't coming to Xbutt. PC might get a port. Japanese devs have realized Xbutt sucks.

Any way they have reserved the right to port it later if they choose to, but it is not guaranteed. Sony isn't paying them. They just realized JRPG sell like shit on Xbutt.

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#63 deactivated-57d8401f17c55
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@kratosyoloswag said:
@mjorh said:

Because it's a linear game with much less assets than an open-world game? And the difference is not THAT huge between the two consoles.

While it's not The Witcher 3 size, the game is open world.

That's true, it's an RPG not a beat 'em up. It'll likely be bigger than the first game.

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#64  Edited By lamprey263
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@StrongBlackVine said:

@lamprey263: Why? The Xbutt version would be guaranteed inferior? Plus it isn't coming to Xbutt. PC might get a port. Japanese devs have realized Xbutt sucks.

Any way they have reserved the right to port it later if they choose to, but it is not guaranteed. Sony isn't paying them. They just realized JRPG sell like shit on Xbutt.

PS3 was full of inferior ports last gen but did that stop anybody from playing those inferior ports on a PS3? No. People have preferences, mine is playing games on the Xbox One. I have a PS4 for games I must play on it, but if I have a choice I choose not to. Why is that so hard to understand?

The game would sell on Xbox One just not as much as on PS4, the game has a chance to expand its list of potential players which goes to support the franchise's future a great deal more, and there's the compound effect of releasing on multiple systems at once and not just for sales but helping in increasing positive word of mouth. Only good reason not to is to appease insecure PlayStation fanboys such as yourself that need exclusives to feel good. If you cared more about the game purely for the sake of the game and not the game because it's another notch to have on ones belt you'd probably realize that... but who are you kidding?

Plus, with Platinum Games on board co-developing it, porting it if they choose to would be a piece of cake. These systems are already easier than ever to port games between, throw a more than capable developer on board (both creatively and technically) and it's not really that big of a deal to port it.

Maybe the best argument against making it a multiplat would be to admit that cows have a knack for hyping the shit out of exclusives and that by not making it exclusives the game would need to thrive on its merits alone, and the game might be quite good but like a lot of great games that's never enough to guarantee one success, not like the guaranteed benefits of all that free promotion that only a mob of the most rabid foaming at the mouth gaming fanboys that the gaming world has to offer could ever deliver. Seriously, if you're going to make an argument against porting it, that's the best genuine argument you could ever hope to deliver so if you're going to argue anything, argue that.

Also, "Xbutt"; what are you, an 8 year old?

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#65 KratosYOLOSwag
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@lamprey263 said:

PS3 was full of inferior ports last gen but did that stop anybody from playing those inferior ports on a PS3? No. People have preferences, mine is playing games on the Xbox One. I have a PS4 for games I must play on it, but if I have a choice I choose not to. Why is that so hard to understand?

The game would sell on Xbox One just not as much as on PS4, the game has a chance to expand its list of potential players which goes to support the franchise's future a great deal more, and there's the compound effect of releasing on multiple systems at once and not just for sales but helping in increasing positive word of mouth. Only good reason not to is to appease insecure PlayStation fanboys such as yourself that need exclusives to feel good. If you cared more about the game purely for the sake of the game and not the game because it's another notch to have on ones belt you'd probably realize that... but who are you kidding?

Plus, with Platinum Games on board co-developing it, porting it if they choose to would be a piece of cake. These systems are already easier than ever to port games between, throw a more than capable developer on board (both creatively and technically) and it's not really that big of a deal to port it.

Maybe the best argument against making it a multiplat would be to admit that cows have a knack for hyping the shit out of exclusives and that by not making it exclusives the game would need to thrive on its merits alone, and the game might be quite good but like a lot of great games that's never enough to guarantee one success, not like the guaranteed benefits of all that free promotion that only a mob of the most rabid foaming at the mouth gaming fanboys that the gaming world has to offer could ever deliver. Seriously, if you're going to make an argument against porting it, that's the best genuine argument you could ever hope to deliver so if you're going to argue anything, argue that.

Also, "Xbutt"; what are you, an 8 year old?

Sorry but it's highly unlikely to come to Xbone. The last Nier sold less than 100,000 on the 360, which was much more popular in Japan than the Xbone. Microsoft requires that at least 100,000 discs be printed for a game to be on their system, Nier didn't even make that so you really shouldn't be expecting it. None of Square's recent JRPGs are coming either, what was the last game they announced for Xbone?

Platinum is not co-developing it either. They are the sole developers for NieR Automata with only the director, artist, and composer of the original that are not from Platinum games. Taro Yoko even moved cities so he can work with Platinum.

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#66 StrongBlackVine
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@lamprey263 said:
@StrongBlackVine said:

@lamprey263: Why? The Xbutt version would be guaranteed inferior? Plus it isn't coming to Xbutt. PC might get a port. Japanese devs have realized Xbutt sucks.

Any way they have reserved the right to port it later if they choose to, but it is not guaranteed. Sony isn't paying them. They just realized JRPG sell like shit on Xbutt.

PS3 was full of inferior ports last gen but did that stop anybody from playing those inferior ports on a PS3? No. People have preferences, mine is playing games on the Xbox One. I have a PS4 for games I must play on it, but if I have a choice I choose not to. Why is that so hard to understand?

The game would sell on Xbox One just not as much as on PS4, the game has a chance to expand its list of potential players which goes to support the franchise's future a great deal more, and there's the compound effect of releasing on multiple systems at once and not just for sales but helping in increasing positive word of mouth. Only good reason not to is to appease insecure PlayStation fanboys such as yourself that need exclusives to feel good. If you cared more about the game purely for the sake of the game and not the game because it's another notch to have on ones belt you'd probably realize that... but who are you kidding?

Plus, with Platinum Games on board co-developing it, porting it if they choose to would be a piece of cake. These systems are already easier than ever to port games between, throw a more than capable developer on board (both creatively and technically) and it's not really that big of a deal to port it.

Maybe the best argument against making it a multiplat would be to admit that cows have a knack for hyping the shit out of exclusives and that by not making it exclusives the game would need to thrive on its merits alone, and the game might be quite good but like a lot of great games that's never enough to guarantee one success, not like the guaranteed benefits of all that free promotion that only a mob of the most rabid foaming at the mouth gaming fanboys that the gaming world has to offer could ever deliver. Seriously, if you're going to make an argument against porting it, that's the best genuine argument you could ever hope to deliver so if you're going to argue anything, argue that.

Also, "Xbutt"; what are you, an 8 year old?

If it was coming to Xbox it would have been there day one. Sony didn't pay SE to make it first on PS4. Like the other guy said it would probably not sell enough copies on Xbox to justify a port because Microsoft requires a significant amount of copies to be produced. PC is easy money if they go that route. Japanese devs are abandoning Xbox for everything outside of the heavy hitters.

And it still doesn't explain why you would want to play the inferior version on Xbox when you own a PS4? Controller or some other bullshit?

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#67  Edited By lamprey263
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@kratosyoloswag said:

Sorry but it's highly unlikely to come to Xbone. The last Nier sold less than 100,000 on the 360, which was much more popular in Japan than the Xbone. Microsoft requires that at least 100,000 discs be printed for a game to be on their system, Nier didn't even make that so you really shouldn't be expecting it. None of Square's recent JRPGs are coming either, what was the last game they announced for Xbone?

Platinum is not co-developing it either. They are the sole developers for NieR Automata with only the director, artist, and composer of the original that are not from Platinum games. Taro Yoko even moved cities so he can work with Platinum.

I my other statement I was just saying that if it did come to Xbox One I'd get it, I'm not holding my breath but if so the better for me if I can play it on my console of choice. But, I take issue to the notion that the game isn't worth having on the Xbox One from a publishing perspective.

I don't think that whether the Xbox 360 sold better in Japan has any relevance on its viability outside Japan. Probably any serious consideration to release it on Xbox One would probably write-off the Japanese market for that port. I'm not even sure where you get your less than 100K copies thing, the game sold 280K on Xbox One worldwide according to "LOL VG Chartz!!", that's 1/2 what the PS3 port sold according to them as well. It's less but not totally worth ignoring, especially since a ton of JRPG shovelware could only hope to achieve such sales on a PlayStation device. Considering the game has developed somewhat of a following since it's original release I think that any sequel stands to do better, that and having Platinum's name on it. Also, did not know Platinum has more than just a development supporting role, thanks for clearing that up for me, makes me more excited to play it.

Also, this 100K copies issue has only come up recently over Shovel Knight coming to disc. I get the feeling you're saying that the game is not viable if it is a 100K per region limitation... well, if that were the case, that probably would give them cause for pause in porting it, but if that limit were imposed across multiple regions then that's less likely to be a barrier in its consideration. That was likely a big deal for Shovel Knight to make such a sacrifice on an initial printing of the game, but less so for a much more capable publisher like Square Enix for a game like this.

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#68 StrongBlackVine
Member since 2012 • 13262 Posts

@lamprey263 said:
@kratosyoloswag said:

Sorry but it's highly unlikely to come to Xbone. The last Nier sold less than 100,000 on the 360, which was much more popular in Japan than the Xbone. Microsoft requires that at least 100,000 discs be printed for a game to be on their system, Nier didn't even make that so you really shouldn't be expecting it. None of Square's recent JRPGs are coming either, what was the last game they announced for Xbone?

Platinum is not co-developing it either. They are the sole developers for NieR Automata with only the director, artist, and composer of the original that are not from Platinum games. Taro Yoko even moved cities so he can work with Platinum.

I my other statement I was just saying that if it did come to Xbox One I'd get it, I'm not holding my breath but if so the better for me if I can play it on my console of choice. But, I take issue to the notion that the game isn't worth having on the Xbox One from a publishing perspective.

I don't think that whether the Xbox 360 sold better in Japan has any relevance on its viability outside Japan. Probably any serious consideration to release it on Xbox One would probably write-off the Japanese market for that port. I'm not even sure where you get your less than 100K copies thing, the game sold 280K on Xbox One worldwide according to "LOL VG Chartz!!", that's 1/2 what the PS3 port sold according to them as well. It's less but not totally worth ignoring, especially since a ton of JRPG shovelware could only hope to achieve such sales on a PlayStation device. Considering the game has developed somewhat of a following since it's original release I think that any sequel stands to do better, that and having Platinum's name on it. Also, did not know Platinum has more than just a development supporting role, thanks for clearing that up for me, makes me more excited to play it.

Also, this 100K copies issue has only come up recently over Shovel Knight coming to disc. I get the feeling you're saying that the game is not viable if it is a 100K per region limitation... well, if that were the case, that probably would give them cause for pause in porting it, but if that limit were imposed across multiple regions then that's less likely to be a barrier in its consideration. That was likely a big deal for Shovel Knight to make such a sacrifice on an initial printing of the game, but less so for a much more capable publisher like Square Enix for a game like this.

Type-0 failed to sell the physical copies mandated on Xbox One....no such issues on PS4.

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#69 Paradocs
Member since 2015 • 264 Posts

Button mash simulator.

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#70 StrongBlackVine
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@paradocs said:

Button mash simulator.

Sorry you have no skills. Go play COD or Halo.

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#71 LJS9502_basic
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@mjorh said:
@foxhound_fox said:
@mjorh said:

You want your fav game to benefit from the best hardware, you want the best for your fav game , so why not play it on 4K 60fps or higher ?

Because that would involve getting a half decent PC.

All i'm saying is that if one truly cares about his fav game , he shouldn't feel bad for it to release on PC. On PC the options are much more ...it's good for the game itself.

Not really. Games aren't generally bought full retail on PCs.

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#72  Edited By Paradocs
Member since 2015 • 264 Posts

@StrongBlackVine: I play neither one of those games, but ok. lol

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#74  Edited By lundy86_4
Member since 2003 • 62037 Posts

@LJS9502_basic: That's disingenuous. Sales are popular (same with any system), but there isn't much data to support that games aren't "generally" bought at full retail.

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#75 lamprey263
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@StrongBlackVine said:

Type-0 failed to sell the physical copies mandated on Xbox One....no such issues on PS4.

Says who? I've not seen any figures saying anything to support that.

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#76 deactivated-66e3137ab3ad5
Member since 2006 • 16761 Posts

OMG CONFIRMED, this is concrete news, guys. THE VIDEO DID NOT HAVE THE PS4 LOGO D:

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#77  Edited By StrongBlackVine
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@lamprey263: Someone with a connection to SE. The requirement is around 250k. We know it sold no where near that on Xbox One Do you think it is coincidence that all the new JRPGs announced by SE are skipping Xbox One? Are they just passing up easy money?

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#78 foxhound_fox
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@LJS9502_basic said:

Not really. Games aren't generally bought full retail on PCs.

No, but their digital sales still surpass retail console sales because of the much increased userbase size.

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#79 lamprey263
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@StrongBlackVine said:

@lamprey263: Someone with a connection to SE. The requirement is around 250k. We know it sold no where near that on Xbox One Do you think it is coincidence that all the new JRPGs announced by SE are skipping Xbox One? Are they just passing up easy money?

Yes actually that's exactly what they're doing, passing up easy money, at the very least passing up the cost of porting the game. Meeting profit targets isn't the same as losing money, and if they're not making staggering amount of money off the Xbox but they're not losing money porting it either then they're still at the very least expanding their userbase.

I think Square Enix is skipping on Xbox One for no other reason than to ride the Sony hype train. Like I said above, cows will hype the shit out of anything that's exclusive, and they do it for free. You can't even buy that kind of marketing. The benefit of sales to the PS4 caused by that hype will be greater than sales gained by having an Xbox One port.

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#80 mjorh
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@foxhound_fox said:
@LJS9502_basic said:

Not really. Games aren't generally bought full retail on PCs.

No, but their digital sales still surpass retail console sales because of the much increased userbase size.

Absolutely.

This gen is for PC and devs know this and can't be ignorant about it.

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#81  Edited By deactivated-57d8401f17c55
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@foxhound_fox said:
@LJS9502_basic said:

Not really. Games aren't generally bought full retail on PCs.

No, but their digital sales still surpass retail console sales because of the much increased userbase size.

Even if that was true (and it depends on the game), that's heavily discounted PC games vs. $60 console games.

People spend more money on console games. Steam sales, humble bundles and the like are institutions.

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#82  Edited By foxhound_fox
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@Chozofication said:
@foxhound_fox said:
@LJS9502_basic said:

Not really. Games aren't generally bought full retail on PCs.

No, but their digital sales still surpass retail console sales because of the much increased userbase size.

Even if that was true (and it depends on the game), that's heavily discounted PC games vs. $60 console games.

People spend more money on console games. Steam sales, humble bundles and the like are institutions.

Funny.

1 million $30 sales >>> 250,000 $60 sales

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#83  Edited By deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@foxhound_fox said:
@Chozofication said:
@foxhound_fox said:
@LJS9502_basic said:

Not really. Games aren't generally bought full retail on PCs.

No, but their digital sales still surpass retail console sales because of the much increased userbase size.

Even if that was true (and it depends on the game), that's heavily discounted PC games vs. $60 console games.

People spend more money on console games. Steam sales, humble bundles and the like are institutions.

Funny.

1 million $30 sales >>> 250,000 $60 sales

And where'd you pull that from? Humble bundles and steam sale games average far less than $30. It's not uncommon for a $20 game to sell for 2.50 during a PC sale.

But, you can easily get new games for $30 ish on online key stores when the console version is $60.

I'm not saying nothing sells better on PC, just that the big AAA money is more so on console and that's one reason you can see some shoddy ports on PC.

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#84  Edited By deactivated-5a44ec138c1e6
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@Chozofication said:
@mjorh said:
@Chozofication said:

@acp_45: Yeah, I honestly want Nier to stay exclusive not because of fanboy reasons, but I want the game to be made for the best console hardware possible and not have a lowest common denominator. Plus I don't think it will sell nearly as much on Xbox one as it will on Ps4 anyway. In fact some people will buy it simply because it's an exclusive :P

Xbox one has Scalebound, that's enough competition.

That's nonsensical. It's not a marvel in terms of graphics, i'm sure Xbox One can handle it.

i believe all gamers have the right to play any game on their own fav platform , i know this ain't gonna happen , it's like a dream but when there's a possibility for a game to be multiplat we shouldn't be the barrier.

The game is the best looking 60fps game yet on consoles, it looks fantastic.

I stand by my reasons.

Yes, the game looks quite demanding visually.. Also exclusive gets better attention and focus from developers and obviously good optimisation.

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quakeknight1991

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#85  Edited By quakeknight1991
Member since 2006 • 1528 Posts

What it probably means is that Sony has no power whatsoever over the game, after all it is developed and funded by a third party, as such it may come to the xbox one but at some point in the future.