Ninja Gaiden: Dragon Sword screens + interview (looks amazing!!!)

This topic is locked from further discussion.

Avatar image for sexy_luigi
sexy_luigi

434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 sexy_luigi
Member since 2007 • 434 Posts
Without further ado:

First off, is this a brand new Ninja Gaiden game with a new story, or is it based on events and locations from previous games?

Tomonobu Itagaki: The story of Ninja Gaiden 1 for the Xbox dealt with the mythology of the Vigoor Empire, the setting of the majority of that game. Ninja Gaiden DS takes place six months later, and the story deals with what happened after the conclusion of Ninja Gaiden 1. It will tackle issues like: what exactly were the foes that Hayabusa fought in the Vigoor Empire, who created them, and for what purpose? These and other mysteries will be revealed.

Tell us how you're using the DS. It sounds very interesting - a new way of playing with the DS?

Itagaki: The game will be played while holding the DS vertically, like a book. If you're wondering why I chose to do it that way, I'm sure you'll understand the moment you pick it up, but the main point is that it enables you to get a firm grip on the DS, which you'll need when you are controlling all of the speedy action that occurs on screen.

In addition, by holding the DS vertically, you can limit the amount of screen space that your right hand covers up when you use the stylus. Ninja Gaiden DS is designed for you to control all of the action with the touch screen, so I paid careful attention to how the system itself should be held.

Oops, I said that your right hand would be using the stylus, but what I meant was your dominant hand. If you're left-handed, you can rest easy because Ninja Gaiden DS will feature a mode that flips the screens upside-down for left-handed players.

Phew, some of our writers are left-handed. So how will the character be controlled on screen using the stylus?

Itagaki: Well, I plan to have footage of the actual game being played available to view on the Internet in the near future. My reasoning for this is that, because the controls in this game are so innovative, watching someone play this game is the only way to realistically understand how wonderful it is.

You can perform all of the amazing action in this game simply by pointing the stylus at Hayabusa, his enemies, or the environment, or by tracing it around the screen or speedily slicing with it. The variety of Hayabusa's actions is on par with the Xbox and PS3 versions, not to mention that they are incredibly fast. When you get the chance to play this game for the first time, you will have no choice but to be surprised.

But as Ninja Gaiden is a very intense action game, as you say, we can imagine it hurting our hands with all the quick, cramped movements on the DS. How have you got round this?

Itagaki: I'm sure your hands will be fine! [Laughs.] Relax; I don't planning on making Ninja Gaiden DS as difficult as the Xbox variants. My first priority is giving everyone the chance to try this innovative new control scheme and enjoy how great it feels to manipulate Hayabusa.

Okay, we're glad to hear that. Moving on to the DS itself, have you been limited by the technology in any way?

Itagaki: No, not at all. As we are able to take complete advantage of the strengths of the DS hardware - namely its ability to allow the player to interact directly with the screen - I would say that we are actually finding that there are increased possibilities, not limitations.

So there are things you can do on DS with the stylus and touch screen that you couldn't do on a console?

Itagaki: Exactly. For instance, if you point and tap the stylus at a far-away enemy on the screen, Hayabusa will throw a shuriken (throwing star) at that enemy. If you point at a flying enemy, once again he will throw a shuriken.

We have implemented an immensely intuitive control system. If you use the stylus to slice side-to-side over an enemy, Hayabusa will slash him with his sword, and you can change the type of slash by varying the angle of your slice. You can jump if you want to, of course, and you can wall jump using the environment.

There are two reasons why we were able to make these kinds of actions controllable at speeds even greater than standard gaming consoles, and the first is because the Nintendo DS is such a fantastic device. The second reason is that we at Team Ninja have built up an immense amount of skill and technology over the past ten years that we've spent making action games. Specifically speaking, it is very important to have a command recognition algorithm that can tell instantly what the player wishes to do and reflect that in the control of the game.

Deep. What attracted you to the DS, then? Do you think there's an audience on DS for Dragon Sword?

Itagaki: There are a total of six Nintendo DS machines in my home. I only have three Xbox 360s! [Laughs.] Wait, isn't that what you meant?

Something like that, yeah... Finally, then, will this tie in with what we might see in Ninja Gaiden 2?

Itagaki: You ask such interesting questions! [Laughs.] Well... I am personally overseeing the development of everything from the story through to the gameplay elements for both games, so if you're observant you may be able to extrapolate some similarities between the two, yes, and not just in the area of story.

We can't wait to extrapolate! So when is Dragon Sword due for release?

Itagaki: I am currently planning on Autumn. This is my first all-new project in a while, and I am greatly enjoying its development.









Avatar image for Carmilla31
Carmilla31

3335

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 Carmilla31
Member since 2005 • 3335 Posts
It looks like the game is already far in development. Ninja Gaiden = one more nail in the PSP coffin.
Avatar image for nintendofreak_2
nintendofreak_2

25896

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#3 nintendofreak_2
Member since 2005 • 25896 Posts
Ok so they obviously have the graphics but lets see the gameplay. Screens don't mean anything to me.
Avatar image for ArisShadows
ArisShadows

22784

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 ArisShadows
Member since 2004 • 22784 Posts

WOW!

Avatar image for sexy_luigi
sexy_luigi

434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 sexy_luigi
Member since 2007 • 434 Posts

It looks like the game is already far in development. Ninja Gaiden = one more nail in the PSP coffin. Carmilla31

the psp has been buried for a long time now, this is more like spitting on its grave :D

Avatar image for Jamani
Jamani

1782

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#6 Jamani
Member since 2004 • 1782 Posts

looks ok.

Avatar image for MultiplateOwner
MultiplateOwner

187

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 MultiplateOwner
Member since 2007 • 187 Posts
hahahah thous3 pics make me laugh
Avatar image for lycrof
lycrof

6393

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 lycrof
Member since 2005 • 6393 Posts
Looks good.
Avatar image for nintendofreak_2
nintendofreak_2

25896

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#9 nintendofreak_2
Member since 2005 • 25896 Posts
hahahah thous3 pics make me laugh MultiplateOwner
Yeah the TC's sig pics are pretty funny.
Avatar image for daveg1
daveg1

20405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#10 daveg1
Member since 2005 • 20405 Posts
looks a lot better than i thought it would.
Avatar image for mad_max1
mad_max1

143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 mad_max1
Member since 2007 • 143 Posts
Giant enemy crab FTW!!
Avatar image for realityillusion
realityillusion

1394

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 realityillusion
Member since 2006 • 1394 Posts

[QUOTE="Carmilla31"]It looks like the game is already far in development. Ninja Gaiden = one more nail in the PSP coffin. sexy_luigi

the psp has been buried for a long time now, this is more like spitting on its grave :D

And when pokemon diamond and pearl are released it'll be like taking a poop on it's grave. :D
Avatar image for sexy_luigi
sexy_luigi

434

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 sexy_luigi
Member since 2007 • 434 Posts
[QUOTE="sexy_luigi"]

[QUOTE="Carmilla31"]It looks like the game is already far in development. Ninja Gaiden = one more nail in the PSP coffin. realityillusion

the psp has been buried for a long time now, this is more like spitting on its grave :D

And when pokemon diamond and pearl are released it'll be like taking a poop on it's grave. :D

:lol: nice :D

Avatar image for Riviera_Phantom
Riviera_Phantom

3658

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#14 Riviera_Phantom
Member since 2006 • 3658 Posts
Looks amazing for a DS Game. Yes. Not amazing full stop. Looks rubbish when you look at the screenshots from a nuetral perspective but gameplay should be good, hopefully the DS controls will be able to handle the slick and speed of NG.
Avatar image for 2FacedJanus
2FacedJanus

8236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#15 2FacedJanus
Member since 2004 • 8236 Posts
TWEETY! I looooove Tweety!
Avatar image for alcarazo9
alcarazo9

7104

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#16 alcarazo9
Member since 2005 • 7104 Posts
so no high difficulty :( , thats one of the things that i really liked about the series i hope they have higher difficulties
Avatar image for 2FacedJanus
2FacedJanus

8236

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#17 2FacedJanus
Member since 2004 • 8236 Posts

so no high difficulty :( , thats one of the things that i really liked about the series i hope they have higher difficultiesalcarazo9

 

Dude no worry, the reason it gets a lower difficulty is so more people actually buy it instead of being scared of the game...

 

now the second bit, there are more similarities between NG2 and NG:DS.... soooo a wireless katana peripheral for NG2, You heard it here first! 

Avatar image for lycrof
lycrof

6393

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 lycrof
Member since 2005 • 6393 Posts
I just had a realization.  Will this be kinda like EBA but more hardcore and more ninjas?
Avatar image for Oemenia
Oemenia

10416

Forum Posts

0

Wiki Points

0

Followers

Reviews: -2

User Lists: 0

#19 Oemenia
Member since 2003 • 10416 Posts

[QUOTE="Carmilla31"]It looks like the game is already far in development. Ninja Gaiden = one more nail in the PSP coffin. sexy_luigi

the psp has been buried for a long time now, this is more like spitting on its grave :D

Despite it running circles in the amount of games and GOOD games it has.
Avatar image for Kook18
Kook18

4257

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 Kook18
Member since 2006 • 4257 Posts
wow that sounds awesome. i'll definitely kep an eye on this game.
Avatar image for HappyInvader101
HappyInvader101

3791

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#21 HappyInvader101
Member since 2005 • 3791 Posts

so no high difficulty :( , thats one of the things that i really liked about the series i hope they have higher difficultiesalcarazo9

 

Yea, Ninja Gaiden was the first game that i couldnt beat (i think that may of been because my Xbox broke, along with my data, but still, it is one of the hardest, if not the hardest games out there) 

Avatar image for KrazyKev26
KrazyKev26

956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 KrazyKev26
Member since 2005 • 956 Posts
they should so make a PSP Ninja Gaiden :P
Avatar image for TrueReligion_
TrueReligion_

11037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 TrueReligion_
Member since 2006 • 11037 Posts
I'm not intrigued until I see the gameplay mechanics.