Nintendo doesn’t believe in the ‘home console’

  • 83 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for j2zon2591
j2zon2591

3571

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#51 j2zon2591
Member since 2005 • 3571 Posts

@mesome713 said:

@j2zon2591: It could still work as a second screen for N3DS and 3DS games though. Gamepad would handle the more graphical games. If you want to play handheld games on your TV youll most likely want a touch screen.

Them trying to make NX affordable would be why they would need to support older controllers and touch devices to help lower that cost.

Like reverse remote play you mean? Handheld beaming onto console then to TV?

I guess it depends. If they're building around N3DS maybe but 3DS might be a no go since it doesn't have enough inputs and could limit games. Assigning tons of virtual buttons might be a hassle as well for the regular 3DS if they allow that.

If you mean the NX home console being able to use Wii U gamepad and Wii U Pro controllers then that could be nice.

Come to think of it.. weren't the VITA and PS3/PS4 doing some second screen functions for a few games?

Sorry. I'm kinda getting confused on what you exactly mean.

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#52  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@OhSnapitz:

Implementing motion controls, touch controls, triggers, analogs sticks, built in mic, gyro, rumbles, camera stick, dual screens, Nintendo is responsible for implementing all these things into the gaming industry, they take all the risk and usually get only small benefits and called "gimmicks" when they do.

@j2zon2591:

What i mean is playing 3DS/N3DS games on your TV tru your NX and using the handheld as a controller to do so.

Avatar image for OhSnapitz
OhSnapitz

19282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53  Edited By OhSnapitz
Member since 2002 • 19282 Posts

@mesome713 said:

@OhSnapitz:

Implementing motion controls, touch controls, triggers, analogs sticks, built in mic, gyro, rumbles, camera stick, dual screens, Nintendo is responsible for implementing all these things into the gaming industry, they take all the risk and usually get only small benefits and called "gimmicks" when they do.

Motion Controls - Atari's "Le Stick" controller (circa 1983) was credited with being the first "motion controller".. nearly a decade before the Power glove and "U-Force".

Touch Controls- Atari's "Joy-Sensor/Sensitive" controller introduced "touch controls" decades before the WiiU.

Triggers - I believe the Atari "Space Age Joystick" was the first to incorporate a "trigger".

Analog Sticks - Prinztronic/Acetronic Interton series Prinztronic/Acetronic Interton series home console was the first to introduce "analog sticks" (circa 1976) a few years later Atari released their own version. Nearly two decades before the N64.

Built in mic - Ok.. Not exactly "built in" but the Konami "Lazerscope" was licensed to the NES and had a mic feature.

Other than Rumble in controllers you have "dual screens" with the game and watch.. so basically Nintendo didn't "implement" hardly anything.. they took already existing ideas/products and improved on them.

Avatar image for deactivated-58bd60b980002
deactivated-58bd60b980002

2016

Forum Posts

0

Wiki Points

0

Followers

Reviews: 50

User Lists: 1

#54  Edited By deactivated-58bd60b980002
Member since 2004 • 2016 Posts

@mesome713: the GBA cable was for very specific games like Final Fantasy Chrystal Chronicle and The Legend Of Zelda : Wind Waker. Which is pretty much what is the the double screen we have for the DS and 3Ds and on the WiiU.

EDIT : just remember ... I doubt the huge GBA player adaptor for the GC sold ... because they never offered that again.

Avatar image for deactivated-58bd60b980002
deactivated-58bd60b980002

2016

Forum Posts

0

Wiki Points

0

Followers

Reviews: 50

User Lists: 1

#55 deactivated-58bd60b980002
Member since 2004 • 2016 Posts

he thing is, we don't know what the NX is really. It could be a simple IOS that will be the same for every system they will release instead of a different IOS for every system and so the eShop will look the same and work the same ...

But who knows

Also Zelda U ... will be release on the WiiU for sure with that name ... and the NX ( whatever it is ) will also have its own release. Just like any game that is release at the end of a Gen ... If it is the case ... either the NX will need a screen in the controler or the screen in the gamepad will be a useless thing like 90% of the WiiU games.

Also bringing Slaptoon on the NX will require either a remake of some part of the code so we could have a controler that doesn't have a screen in the middle or the NX will be supporting so many different controler it will be a mess and many will whine if a game doesn't support any of the controlers supported by the WiiU.

Avatar image for FireEmblem_Man
FireEmblem_Man

20388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#56 FireEmblem_Man
Member since 2004 • 20388 Posts

@Coco_pierrot said:

@mesome713: the GBA cable was for very specific games like Final Fantasy Chrystal Chronicle and The Legend Of Zelda : Wind Waker. Which is pretty much what is the the double screen we have for the DS and 3Ds and on the WiiU.

Don't forget 4 Swords Adventure. It was the most useless accessory every as those cable links were too hard to find or didn't have enough friends that owned a GBA or the link cable.

Avatar image for deactivated-58bd60b980002
deactivated-58bd60b980002

2016

Forum Posts

0

Wiki Points

0

Followers

Reviews: 50

User Lists: 1

#57  Edited By deactivated-58bd60b980002
Member since 2004 • 2016 Posts

@FireEmblem_Man: I only knew about the two I wrote as I thought it was the most useless stuff ever. In Chrystal Chronicle at least it was interesting but in the case of Wind Waker it was quite insulting as you couldn't find some stuff without it.

Avatar image for FireEmblem_Man
FireEmblem_Man

20388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#58 FireEmblem_Man
Member since 2004 • 20388 Posts

@Coco_pierrot said:

he thing is, we don't know what the NX is really. It could be a simple IOS that will be the same for every system they will release instead of a different IOS for every system and so the eShop will look the same and work the same ...

But who knows

Also Zelda U ... will be release on the WiiU for sure with that name ... and the NX ( whatever it is ) will also have its own release. Just like any game that is release at the end of a Gen ... If it is the case ... either the NX will need a screen in the controler or the screen in the gamepad will be a useless thing like 90% of the WiiU games.

Also bringing Slaptoon on the NX will require either a remake of some part of the code so we could have a controler that doesn't have a screen in the middle or the NX will be supporting so many different controler it will be a mess and many will whine if a game doesn't support any of the controlers supported by the WiiU.

Well, that's the prediction. The same OS that's scaled to work on consoles and handheld, both will have the same instruction set to run games, both will probably be x86 and should be able to scale games depending on screen size, 480p/720p on handheld scale up to 1080p on console. Unified account system that should have eshop titles work on both handheld and consoles, most likely have VC titles work on both without having to purchase them both separately.

Avatar image for FireEmblem_Man
FireEmblem_Man

20388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#59 FireEmblem_Man
Member since 2004 • 20388 Posts

@Coco_pierrot said:

@FireEmblem_Man: I only knew about the two I wrote as I thought it was the most useless stuff ever. In Chrystal Chronicle at least it was interesting but in the case of Wind Waker it was quite insulting as you couldn't find some stuff without it.

Yeah it is! It was completely shoe horned in just to show off the feature. Not to mentioned that Tingle is as annoying as Navi.

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#60  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@OhSnapitz: I didnt say invented, i said implemented.

@Coco_pierrot said:

@mesome713: the GBA cable was for very specific games like Final Fantasy Chrystal Chronicle and The Legend Of Zelda : Wind Waker. Which is pretty much what is the the double screen we have for the DS and 3Ds and on the WiiU.

EDIT : just remember ... I doubt the huge GBA player adaptor for the GC sold ... because they never offered that again.

It didnt sell good because of the upscaling to the textures it did which made the games look very bad. Nintendo might can fix that though, i have no clue, if anyone can implement it, its Nintendo, they just have to fix the resolutions. Which im sure they can with todays tech, its amazing they could do what they did back then.

Avatar image for j2zon2591
j2zon2591

3571

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 j2zon2591
Member since 2005 • 3571 Posts

@mesome713 said:

@OhSnapitz:

Implementing motion controls, touch controls, triggers, analogs sticks, built in mic, gyro, rumbles, camera stick, dual screens, Nintendo is responsible for implementing all these things into the gaming industry, they take all the risk and usually get only small benefits and called "gimmicks" when they do.

@j2zon2591:

What i mean is playing 3DS/N3DS games on your TV tru your NX and using the handheld as a controller to do so.

I see. That's what I meant too by "reverse remote play".

RP = PS4 to your VITA

Reverse RP = VITA to PS4 (then to TV).

Sorry, my term didn't make much sense.

That'd be a nice feature and they might be able to knock down the price on a certain SKU (just the NX console/no controllers). I don't think this'd happen but we'll see.

Avatar image for SOedipus
SOedipus

15066

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 SOedipus
Member since 2006 • 15066 Posts

Clearly

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#63  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@j2zon2591: Yeah, Wii U does that basically. Sony was just trying to copy Nintendo but they couldnt, they suffered lag and lack of buttons on the Vita to do so.

Avatar image for FireEmblem_Man
FireEmblem_Man

20388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#64 FireEmblem_Man
Member since 2004 • 20388 Posts

@mesome713 said:

@OhSnapitz: I didnt say invented, i said implemented.

@Coco_pierrot said:

@mesome713: the GBA cable was for very specific games like Final Fantasy Chrystal Chronicle and The Legend Of Zelda : Wind Waker. Which is pretty much what is the the double screen we have for the DS and 3Ds and on the WiiU.

EDIT : just remember ... I doubt the huge GBA player adaptor for the GC sold ... because they never offered that again.

It didnt sell good because of the upscaling to the textures it did which made the games look very bad. Nintendo might can fix that though, i have no clue, if anyone can implement it, its Nintendo, they just have to fix the resolutions. Which im sure they can with todays tech, its amazing they could do what they did back then.

Don't say it didn't sell because of bad texture resolutions, the GC sales were terrible, also the GBA Player wasn't advertised like the Super Gameboy was in the SNES days.

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#65  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@FireEmblem_Man: True, Gamecube did sell bad, but that doesnt change the fact the adapter made the games not look as good. Also, why would you advertise big when its clear people dont want it, that would only create bad buys. Bad buys are bad for business in the long run, look at Wii.

Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Anybody else think Nintendo NX is a wiiu player for the New Nintendo 3DSxl (why else include a faster processor)?

Avatar image for FireEmblem_Man
FireEmblem_Man

20388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#67 FireEmblem_Man
Member since 2004 • 20388 Posts

@mesome713 said:

@FireEmblem_Man: True, Gamecube did sell bad, but that doesnt change the fact the adapter made the games not look as good. Also, why would you advertise big when its clear people dont want it, that would only create bad buys. Bad buys are bad for business in the long run, look at Wii.

Wii was a huge success, I don't know what you're talking about? I find the GBA player quite useful, yes, Nintendo should have done something to help upscale GBA titles on the screen like they did with Gameboy titles for the Super Gameboy (Metroid II: Return of Samus was enhanced with color)

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#68  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@FireEmblem_Man: They stated they tried and it couldnt be done. The resolutions didnt match good they state. Im talking bad buy from Wii like parents who bought Nintendo games and complained their kids couldnt play them cause they were to hard. Nintendo has a bad rep among the internet etc about making kid games. So when parent go and buy these so called kid games they get upset that they were fooled and turn away.

The Wii was super bad at doing this, you wouldnt believe how many Donkey Kong Country horror stories there where, people buying the game and just quitting cause it was to hard and they couldnt complete it. These buys are bad for business cause Nintendo does have games that cater to them, they just have to look pass all the bull crap info people spread.

Avatar image for FireEmblem_Man
FireEmblem_Man

20388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#69 FireEmblem_Man
Member since 2004 • 20388 Posts

@mesome713 said:

@FireEmblem_Man: They stated they tried and it couldnt be done. The resolutions didnt match good they state. Im talking bad buy from Wii like parents who bought Nintendo games and complained their kids couldnt play them cause they were to hard. Nintendo has a bad rep among the internet etc about making kid games. So when parent go and buy these so called kid games they get upset that they were fooled and turn away.

The Wii was super bad at doing this, you wouldnt believe how many Donkey Kong Country horror stories there where, people buying the game and just quitting cause it was to hard and they couldnt complete it. These buys are bad for business cause Nintendo does have games that cater to them, they just have to look pass all the bull crap info people spread.

Eh, what? Are you referring to Donkey Kong Country Returns or the SNES DKC? What assumptions are you making that all parents called Nintendo for claiming that there games were too hard? What's bad for business is Nintendo adding on a useless Super Guide to hand hold peoples hand to think that "casuals" are too dumb to play "hardcore" games, when it's obvious that "casuals" don't care for them. It's Nintendo only wanted to make "hardcore" games for themselves.

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#70  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@FireEmblem_Man: Making games more accessible to all ages is good for business. People just need to be better informed on making their purchases.

Avatar image for FireEmblem_Man
FireEmblem_Man

20388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#71 FireEmblem_Man
Member since 2004 • 20388 Posts

@mesome713 said:

@FireEmblem_Man: Making games more accessible to all ages is good for business.

Not when it's in their interest! You're just wasting time and development for trying to make your games accessible to a crowd that has no interest! Adding a Super Guide to Dark Souls would be a waste of time, same for all games! If Nintendo wants to make Zelda U, accessible, they can, but don't waste my time adding a complete useless gimmick in the game because even "casuals" aren't idiots.

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#72  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@FireEmblem_Man: Making Dark Souls more accessible would increase its sales. Sony used major hype money to try and sell that game, it will hurt them in the long run, many people have already stated they didnt like the game, game was too hard for their taste etc. Sony should have warned that the game was hardcore, but no, they really dont care.

Why do you think youtube guides are used so much among Dark Souls fans? To make the game more accessible to them. You wouldnt believe how many people i use to help everyday in Dark Souls online cause they couldnt defeat bosses. That feature is added to make it more accessible, and it works, its keeps people trying.

Avatar image for emgesp
emgesp

7849

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 emgesp
Member since 2004 • 7849 Posts

@Coco_pierrot said:

he thing is, we don't know what the NX is really. It could be a simple IOS that will be the same for every system they will release instead of a different IOS for every system and so the eShop will look the same and work the same ...

But who knows

Also Zelda U ... will be release on the WiiU for sure with that name ... and the NX ( whatever it is ) will also have its own release. Just like any game that is release at the end of a Gen ... If it is the case ... either the NX will need a screen in the controler or the screen in the gamepad will be a useless thing like 90% of the WiiU games.

Also bringing Slaptoon on the NX will require either a remake of some part of the code so we could have a controler that doesn't have a screen in the middle or the NX will be supporting so many different controler it will be a mess and many will whine if a game doesn't support any of the controlers supported by the WiiU.

Zelda U is not going to be the final name of the new Zelda game.

Avatar image for emgesp
emgesp

7849

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 emgesp
Member since 2004 • 7849 Posts

@Heirren said:

Anybody else think Nintendo NX is a wiiu player for the New Nintendo 3DSxl (why else include a faster processor)?

No, the N3DS will not be part of NX line of products.

Did you forget about the DSi? It had both a faster CPU and more ram than the standard DS, yet the 3DS was announced only a year later.

Avatar image for stuff238
stuff238

3284

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#75 stuff238
Member since 2012 • 3284 Posts

It doesn't matter what the nx ends up being. They will end up becoming a 3rd party/mobile game developer. That is their future.

They already are heading in that direction. The NX will probably be a slightly better ouya.

Avatar image for augustevans
AugustEvans

239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#76 AugustEvans
Member since 2014 • 239 Posts

Only because they suck at making consoles

Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@emgesp said:
@Heirren said:

Anybody else think Nintendo NX is a wiiu player for the New Nintendo 3DSxl (why else include a faster processor)?

No, the N3DS will not be part of NX line of products.

Did you forget about the DSi? It had both a faster CPU and more ram than the standard DS, yet the 3DS was announced only a year later.

So maybe NX is finally a new handheld and not just a DS with a gimmicky 3D screen.

Avatar image for emgesp
emgesp

7849

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78  Edited By emgesp
Member since 2004 • 7849 Posts

@Heirren said:
@emgesp said:
@Heirren said:

Anybody else think Nintendo NX is a wiiu player for the New Nintendo 3DSxl (why else include a faster processor)?

No, the N3DS will not be part of NX line of products.

Did you forget about the DSi? It had both a faster CPU and more ram than the standard DS, yet the 3DS was announced only a year later.

So maybe NX is finally a new handheld and not just a DS with a gimmicky 3D screen.

Think of NX as Nintendo's answer to iOS. There will be an NX console, NX handheld and possibly other form factors. They all will need to share a similar architecture.

Avatar image for FireEmblem_Man
FireEmblem_Man

20388

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#79 FireEmblem_Man
Member since 2004 • 20388 Posts

@stuff238 said:

It doesn't matter what the nx ends up being. They will end up becoming a 3rd party/mobile game developer. That is their future.

They already are heading in that direction. The NX will probably be a slightly better ouya.

Just like the Wii was supposed to be the last console and Nintendo goes third party? I've heard that too many times

Avatar image for OhSnapitz
OhSnapitz

19282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80  Edited By OhSnapitz
Member since 2002 • 19282 Posts

@mesome713 said:

@OhSnapitz: I didnt say invented, i said implemented.

It's the same thing... Stating that a company "implemented" something when other companies "implemented" those exact same devices only early.. is taking credit away from the ones who actually "implemented" them. Nintendo have been instrumental in progressing the VG industry (at least in the 80's/90's), but they've simply expanded on already existing ideas and made them popular.

Avatar image for deactivated-58ce94803a170
deactivated-58ce94803a170

8822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#81  Edited By deactivated-58ce94803a170
Member since 2015 • 8822 Posts

@OhSnapitz: They implemented them in successful ways causing other companies to quickly copy. They set trends. When those old companies did it, nobody cared. Nintendo implements well and better then anyone. Just how they implemented the Gyro in a team based online multiplayer shooter, freakin genius and trend setting.

Avatar image for thesleeperzzz
thesleeperzzz

10

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#82 thesleeperzzz
Member since 2017 • 10 Posts

10100010010 1001 1001101010 01 10 10 101 1010 01010100 101

Avatar image for thesleeperzzz
thesleeperzzz

10

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#83  Edited By thesleeperzzz
Member since 2017 • 10 Posts

1011