The Wii and DS have by no means earnedtheir position in sales, and certainly don't deserve any respect in SW.
The new Nintendo business approach is a last ditch, below-the-belt attempt to stay in the market on Nintendo's part. A name brand with an immense lack of quality titles for its platforms as of late, Nintendo has shifted its focus to a simpler, more aproachable market: Everyone. Indeed, the new Nintendo has understood that it simply cannot compete in the same market as the Xbox 360 or the Playstation 3. The evidence is standing clear in the open for all to see -because of the GameCube's immense failure, the then penniless Nintendo was forced to change aim. They realized that the majority of their original audience, the hardcore gaming community, simply was not interested in games that they were making anymore. Franchises of impeccable quality such as Halo or Final Fantasy were destined to overtake the poorly aging "classic" Nintendo IPs in the eyes of true gamers.
With this tragic knowledge, Nintendo was in a tough position to get back in the game -in fact, it was too tough for them to handle. So Nintendo went back to the drawing boards, wondering who they could fool into help making Nintendo a big name again. It was dead obvious: when gamers knew that Nintendo was stale, their non-gaming counterparts did not! They found out that an American housewife would just eat anything up that helped them lose some extra pounds! They found out that old people in nursing homes would instantly like something that they could enjoy without upsetting their arthritis! They understood that changing their target audience was the only way to go. And so they created the Wii and the DS, two despicable platforms that any serious gamer wouldn't waste their time on.
The end result was perfect: A machine that true geeks wouldn't play,taking aim and appeal to a non-gaming, geek-o-phobic audience. It sold like hotcakes. And it remained true to its principle, being the scourge of serious gaming and the saviour of the casuals. Real gamers didn't buy it; they didn't need to, for Nintendo making mountains of cash to fill their money-hungry pockets was a dead certain from the get-go. Eventually these gaming nightmares overtook sales of true gamer's plaforms, stealing all that they had of their hard earned media steam and casual appeal.
The Nintendo's new business strategy doesn't deserve to sell well, because its lack of fresh, deep titles makes it an old gimmick to the gaming community - something that Nintendo's new audience will soon find out as well. Yes, it is only a matter of time before this last-ditch effort fails miserably at the heels of more prestigous and respectable brand names.
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