[QUOTE="rcafan"][QUOTE="Timstuff"]2 things I would be concerned about with the 3DS:
1) Is it true or not that 3D gaming causes headaches for a lot of people after 30 minutes
2) Will the 3D fad still be popular throughout the 3DS's life cycle? For movies, we're already looking at a repeat of the 80's with tons of poor quality gimmick movies with "3D" in the title over saturating cinemas, and if history repeats itself (which it will), the days of 3D movies are numbered, and thank God. Most movies only use it to make more money from renting the glasses, but after a few high profile 3D flops I think we'll start seeing less and less of it.
That doesn't mean that 3DS will die out with the 3D fad, but 3D as a selling point is going to become less and less relevant over the next year or two. The market is oversaturated and 3D will no longer have the novelty factor it had when Avatar came out. Even crap like Step Up 3 and Resident Evil Afterlife is getting released in 3D now, and eventually people will stop paying extra for it because the gimmick won't be worth it. Will the 3DS be immune to people starting to look at 3D as old hat? Only time will tell.Timstuff
1. something i agree with here. to many flims are also getting into the 3d thing and that bugs the crap out of me.2. what about the so called fad for the wii remote? oh wait... look at the move and kicnet.... 3d fad should of die already but since many movies are using now its going to stay. now since tvs are having it its going to stay.
3D is a fad, though. It always has been and that does not look like it's going to change this time around. The revenues from movies in 3D are already decreasing from the initial boom and it seems proportional to how many movies are tacking it on as a gimmick to increase ticket prices.
http://gizmodo.com/5592956/is-3d-already-dying
This is the exact same thing that happens every 20 years or so-- 3D comes out and for a new generation, the gimmick is a must-see. Then, every movie starts using it as a gimmick to get attention, and suddenly no-one cares anymore. The existence of 3D TVs doesn't mean jack squat, because there are only 25,000 in existence and there is NO content for them except for a few PS3 games. They sold 3D video tapes in the 80's too, but that did not save the gimmick from going out back then, and TVs that cost $3000 plus an additional $1500 in glasses are not going to save 3D from going out this time either. Getting 3D at home is not financially plausible at this point, and the fact that there is no content means there's no reason at all to invest in it. HD is just now overtaking standard definition, so don't expect to see 3D hit the airwaves any time soon-- if ever.
Even if 3D in movies are a fad, does that necessarily have any relevance for the 3DS? The real question we should be concerned with is what role, if any, does 3D have for the future of gaming. The basics behind the parallax barrier display are so simple and elegant that it may add as little as $15 to the overall production costs of the system.(link). It will come embedded with every 3DS sold, which means developers don't need to worry about market segmentation, and consumers aren't paying anything extra for it after they buy the system.
So far, the impressions have been enthusiastic about the 3D effect. Deus Ex creator Warren Spector even went so far as to say that the 3DS "changed his life" and that he was " [C]ompletely wrong about 3D. Not a fad. Not going away. Here for good - and that's a good thing. Nintendo deserves to sell a gazillion of these things." Granted, that's only the opinion of a single game developer; but the impressions from most people who tried out the system have been very positive. The technology has obvious limitations which means we probably won't see it on many PC monitors or TVs, but it may have found a good home on the 3DS.
About the future of 3DTVs -- I can only say this much, 120Hz and 240Hz TVs are becoming the de-facto standard. The only thing a new TV really needs to do, to be capable of being considered "3D Ready", is decode and display an HDMI 1.4 signal. So I don't see these things going the way of the dinosaur... I just don't see it. Once the communication protocols between the glasses and TVs are standardized (allowing for the creation of "universal glasses"), there's no reason why all major TVs in the future shouldn't be 3D Ready, whether or not the consumer chooses to use its 3D capabilities.
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