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[QUOTE="lordlors"][QUOTE="KC_Hokie"]DVDs still outsell blu-rays. KC_Hokieso? who the hell here still doesn't have a DVD player? must be some hobo.More people still use DVDs than blu rays. And DVDs still outsell blu rays. That's what I'm saying. and what he said is "and what difference does it make if everyone has at least one DVD player in the house?".
The thing is they are/where leaking money so I thought they didn't want to expand because of that, but they do anyways and that makes me very excited.
This will ensure that Wii U will get a steady stream of game releases, which was my only concern about Wii U.
knew something was up when it showed CHARIZARD made the thread.
2011, man what a time.
Now we have to wait till E3 to see if Nintendo can deliver.
[QUOTE="AtariKidX"][QUOTE="charizard1605"]What? The Wii U is specifically designed to output in 1080p...charizard1605
The WiiU can output 720p........WiiU is Powerful as XBOX360.
From E3: The Wii U is specifically designed to output video in 1080p. So you were saying...?zbuffer might have a lower depth, but it isnt a good idea :? Now u have 4mb for other things like shadowmaps, and deferred pass which are thankfully usually half the rez size and like 16, 8 or 4 bit data instead of 32. point here is that the WiiU is designed for 720p for complex games and 1080p for non complex games."
Anyway...yeah :?
i hope this is a joke on ur part charizard :P cuz like i know u have like some weird stuff goin on with accounts n stuff lol.Â
i'm gonna go ahead a quote something i siad a while ago on this matter assuming this is not  a joke...cuz why not lol.
"WiiU is a machine designed with 720p in mind. Looking at the edram shows this. You have 32mb, and at 720p about 28mb will be used just for the main frame (assuming devs will try to use decent bit depths for the buffers).
(((1280x720)*32)+( ((1280x720)*64)+((1280x720)*32))*2=28.8mb (main frame, HDR, zbuffer all double buffered)zbuffer might have a lower depth, but it isnt a good idea :? Now u have 4mb for other things like shadowmaps, and deferred pass which are thankfully usually half the rez size and like 16, 8 or 4 bit data instead of 32. point here is that the WiiU is designed for 720p for complex games and 1080p for non complex games."
Anyway...yeah :?painguy1
2011.
Pre-WiiU launch thread.
Red Flag should be Jupiter using the Charizard account, he retired it.
Nintendo is doing what I want them to do ^__^
If they keep listening to me they'll be fine. This going to be the roughest of times but I think they can pull through. They will remain relevant for years while the others make themself obsolete for gamers.
[QUOTE="painguy1"]
i hope this is a joke on ur part charizard :P cuz like i know u have like some weird stuff goin on with accounts n stuff lol.Â
i'm gonna go ahead a quote something i siad a while ago on this matter assuming this is not  a joke...cuz why not lol.
"WiiU is a machine designed with 720p in mind. Looking at the edram shows this. You have 32mb, and at 720p about 28mb will be used just for the main frame (assuming devs will try to use decent bit depths for the buffers).
(((1280x720)*32)+( ((1280x720)*64)+((1280x720)*32))*2=28.8mb (main frame, HDR, zbuffer all double buffered)zbuffer might have a lower depth, but it isnt a good idea :? Now u have 4mb for other things like shadowmaps, and deferred pass which are thankfully usually half the rez size and like 16, 8 or 4 bit data instead of 32. point here is that the WiiU is designed for 720p for complex games and 1080p for non complex games."
Anyway...yeah :?LegatoSkyheart
2011.
Pre-WiiU launch thread.
Red Flag should be Jupiter using the Charizard account, he retired it.
When Zelda HD debuts, minds will be blown, haters will - for a moment - stop hating. Â The world will be right again.
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