@foxhound_fox said:
@doubutsuteki said:
That's years ago, like I said.
But that has no bearing on their future. The Wii U failed because of a lack of advertising, shitty naming conventions (nobody knew it was a new console) and a poor schedule for game releases at launch (they should have not given third parties so much leeway for their releases and put out 1-2 solid first party games with it).
It was a technically sound machine that would have run any and all third party game released on the PS4/XBO (not as well of course, but it would have had a version), but since it wasn't given a chance by any third party, they never bothered to try.
The Wii U was incredibly mishandled, and since Iwata's passing, Nintendo has been completely revamping their advertising and market strategy.
Pokemon GO and Mario Run are already making waves with the casual audience again, and if they generate enough interest in Nintendo products, selling a new, cheap home console that runs Nintendo products will be an easy sell.
I would also dare say that the 3DS played a role in the Wii U's failure in the marketplace. For a much lower price, you could pick up a 2DS and play all of the major Nintendo franchises you wanted to.
The 3DS got Mario Kart, a 3D Mario, Smash Bros, 2D Mario, Zelda, Yoshi, Xenoblade, the list goes on and on.
And that's not even counting the Nintendo franchises that did not appear on the Wii U at all such as Fire Emblem, the Main series Pokemon games, the classic side scrolling Kirby games, Fossil Fighters, Metroid, etc....
Plus, the 3DS enjoyed something the Wii U never got, and that is solid third-party support. From day one, the 3DS enjoyed good third-party support and played host to classic franchises like Monster Hunter, Dragon Quest, Persona, Shin Megami Tensei, and newer franchises like Youkai Watch and Bravery Default.
Of course, that's also not including the fact that some Wii U titles got ported to the 3DS, including Super Mario Maker, Hyrule Legends, NES Remix, and in the coming year Yoshi's Wooly World.
So, outside of Splatoon, what does the Wii U really have to offer besides some other exclusive games like 3D World, Mario Kart 8, and the HD Zelda remakes?
I agree with all the other points that have been brought up. But here's the thing. If a gamer is in the market for a Nintendo system this generation they have two choices. One is the Wii U that has a smaller selection of games and is missing some of their favorite Nintendo franchises and the other is the 3DS, which offers a much larger selection of games and is much cheaper to boot(79.99 for a 2DS starting this year) then a Wii U.
What are people going to buy if they want to play Nintendo games? What did not help the Wii U was the fact that the barrier between their handheld and home console offerings was shattered this generation. In the past, there was always a clear difference between Nintendo's home consoles and handhelds in terms of the games offered, much of which was caused by a power gap.
The 3DS is powerful enough to offer Gamecube/Wii level games and it broke down the barrier. We finally got a Nintendo handheld that could run Smash Bros(which had more content then Brawl), had a Mario Kart game that was par with the Gamecube and Wii ones, a proper 3D Mario game built from the ground up, Fire Emblem games that matched the offerings of the Radiance games in terms of presentation, and 3D Pokemon games on the go.
The bitter irony is that least powerful system this generation was still strong enough to handle proper versions of Nintendo's IPs and with it, made the Wii U's games stand out less.
And with all the other issues the Wii U had, caused people to either ignore Nintendo this generation or caused them the go pick up a cheaper 3DS that had better support and more games over a Wii U.
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