[QUOTE="Teufelhuhn"][QUOTE="SpruceCaboose"] Most powerful this gen is still yet to be seen.
And PS2 was designed with plastic guiding tracks on a laser reader that has a lot of motion. Using plastic (which warps over time) was a poor design flaw that Sony kept denying until they were sued.
SpruceCaboose
1. There isn't much doubt that the PS3 has more overall processing power than the 360
2. Ken Kutaragi designed the console architecture, not the reader in a DVD drive. I don't see how its relevant.
Having more overall processing power is not indicative of final outputted power. You, or all posters, should realize the value that comes from having a complete package, and not just a faster processor (which was not made specifically for gaming to begin with). Like I said, the final graphical war between the two systems is far from over, and we may never have a definitive answer.
Also, you never said the architecture. You said the previous PS brands had no design flaws. It might not have been the architecture, but the PS2 did suffer a fatal design flaw. Who's decision plastic was, I have no idea, but someone made the wrong design choice.
If you're going to talk about "outputted power" (which I assume means how well games actually perform) then you need to talk about about 8000 other factors that go into game development. Kutaragi's job as system architect was to design a console that has the potential to perform, and he did his job well.Â
We're talking about Kutaragi here, I didn't think I needed to explicitly state that I was only talking about his contributions to Sony. Â
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