Nintendo's Genyo Takeda is retiring in June

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deactivated-5c1d0901c2aec

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#51 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@emgesp: Yeah I really didn't like it either. :/

It felt cheap and brittle... but good riddance? I think you're being a little harsh.

And on Miyamoto, I know Star Fox Zero was a bummer but then you remember Pikmin 3 and that games was the bees-knees. :)

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mark1974

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#52  Edited By mark1974
Member since 2015 • 4261 Posts

@jumpaction: Wikipedia says Gunpei Yokoi was "general manager" of Super Metroid so whatever that means. I always hate giving credit to just one person for games like that though. There are always a lot of unsung heroes. It takes a lot of people to make a game in most cases.

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deactivated-5c1d0901c2aec

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#53 deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@mark1974: That's very true. :)

There's no 'I' in team. ;)

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emgesp

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#54 emgesp
Member since 2004 • 7849 Posts

@jumpaction said:

@emgesp: Yeah I really didn't like it either. :/

It felt cheap and brittle... but good riddance? I think you're being a little harsh.

And on Miyamoto, I know Star Fox Zero was a bummer but then you remember Pikmin 3 and that games was the bees-knees. :)

I'm glad you liked Pikmin 3, but what he did to Star Fox Zero is almost unforgivable. I waited so long for a proper sequel and he just had to ruin it with those weird controls.

Its a worse feeling than what Metroid fans felt when Nintendo announced that stupid Metroid Spin off game for the 3DS.

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emgesp

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#55  Edited By emgesp
Member since 2004 • 7849 Posts

@Jag85 said:

The XE1-AP is a good example (one that I've brought up a number of times before).

The Vectrex, however, is a bad example, since that's a joystick, not a thumbstick.

OK, but people did not bring up the joystick vs thumbstick debate until you chimed in. It was simply about analog sticks in general.

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#56  Edited By deactivated-5c1d0901c2aec
Member since 2016 • 6762 Posts

@emgesp: Yes, Star Fox Zero was a shame but he also acted as general producer for Pikmin 3, Super Mario Maker, Super Mario 3D World and many more good stuff this generation.

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Jag85

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#57  Edited By Jag85
Member since 2005 • 20703 Posts

Some of the work that Genyo Takeda has done:

Laser Clay Shooting System (1973) - Nintendo's first arcade game.

Wild Gunman (1974) - The first game with cutscenes, FMV, live-action video, and QTEs.

Sheriff (1979) - The first run & gun shooter, with dual-stick controls. He created its arcade hardware and software. Its cut-scenes and damsel-in-distress theme provided a blueprint for Donkey Kong.

Punch-Out (1983) - The first video game with large colourful sprite graphics, over-the-shoulder view, and rechargable health meter. He created its arcade hardware and software.

NES enhancement MMC chips (1980s) - His MMC technology made enhancement chips possible on the NES, extending its lifespan significantly, with most of the NES library depending on them. The SNES also used similar enhancement chip technology.

Zelda cartridge save backup (1987) - This made saving possible on consoles, with this technology being used by most cartridge-based consoles, from the NES to the N64.

N64 analog thumbstick (1995) - While not the first analog thumbstick (see XE1-AP above), it was the N64 analog thumbstick that directly inspired the creation of Sony's DualShock controller series.

Wii (2006) - Introduced functional motion-sensitive controls to homes for the first time.

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#58  Edited By Sphensen
Member since 2012 • 1176 Posts

man, now I'll never get a new pilot wings :(

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LustForSoul

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#59 LustForSoul
Member since 2011 • 6404 Posts

Punch-Out was good.

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Bread_or_Decide

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#60  Edited By Bread_or_Decide
Member since 2007 • 29761 Posts

@666BumbleBee666 said:
@makoto_niijima said:
@666BumbleBee666 said:

Good riddance, hope the door does not hit him on the way out. "Credited for leading the Wii's hardware development, also developed the N64's analog stick"

please stop stealing oxygen from people who really need it

@Bread_or_Decide said:
@666BumbleBee666 said:

Good riddance, hope the door does not hit him on the way out. "Credited for leading the Wii's hardware development, also developed the N64's analog stick"

So he....helped lead nintendo to 100 million consoles sold...and basically brought analog sticks to consoles...and...good riddance? This is why gamers are a cancer in their own hobby.

He did not sell hardware, software did. He created overpriced gimmicky hardware that was inferior to first generation Xbox hardware. Analog sticks were on consoles before the N64. Weren't the sticks on the N64 not even technically analog sticks?

1. I'm pretty sure the Wiimote and wii sports sold the Wii. Cry all you want about "gimmicks." 100 million sold is money in the bank. No one cares that you think it was a gimmick.

2. N64 was the first home console with an analog stick. (Not the same as a joystick mind you.) And yes it is an analog stick as we know it today. Just not as refined of course.

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#61  Edited By MirkoS77
Member since 2011 • 17991 Posts

Takeda made some truly great contributions to Nintendo (and the industry as a whole) and has earned his retirement. Hopefully he enjoys his final years in happiness, as he deserves it.

I can't say I'm not greeting this news with a large sense of relief, however. Many of the old guard in the higher echelons of this company who were big in the 80s-90s are LONG past due for retirement. Stagnant, arrogant, and overly strict thinking and adherence to outdated, heavily ingrained corporate dogma and policies that, while successful many years ago, do nothing now but act opposite to evolving into a more in-touch, grounded, passionate, and progressive company. Nintendo 100% feels like a business run by old, stubborn, unambitious, out-of-touch Japanese businessmen who are set in their ways from decades past while also demonstrating a large degree of complacency and arrogance enabled from that past. I've always felt Nintendo is largely a victim of its own legacy and desperately needs an infusion of much younger, ambitious, and aggressive blood in the top seats who feel like they need to fight for a place in the industry instead of assuming it assured simply because of their past. It's the removal/retirement of those who helped Nintendo become so revered that I believe would do them the greatest benefit. Get rid of the hubristic baggage and mentalities that linger in the blood of those who hold a large role in Nintendo's incredible past accomplishments, because if anything, Nintendo largely feels like a company operating on inflated pride and antiquated practices with nothing to prove. Considering it's been run for so long by those who already have proven themselves many times over who have much to be proud over, that's not surprising in the least.

Shitty as it may sound, I can only come to welcome this departure as well as the rest of the top brass. Clean that house out and bring back the company that defined itself as a household name, because today's Nintendo certainly isn't it.

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sayyy-gaa

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#62  Edited By sayyy-gaa
Member since 2002 • 5850 Posts

@tjandmia said:

Nintendo needs every one of the people who ran it for the last 30 years to just leave. It's way too out of touch with what people want.

So say the Switch's sales figures...

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#63  Edited By tjandmia
Member since 2017 • 3827 Posts

@sayyy-gaa: please. All the rabid fans are buying the switch right now. That's not going to last when Zelda stops carrying it.

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#64 mariokart64fan
Member since 2003 • 20828 Posts

@666BumbleBee666: nothing wrong w Wii or the N64

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#65  Edited By 666BumbleBee666
Member since 2012 • 140 Posts

@Bread_or_Decide said:
@666BumbleBee666 said:
@makoto_niijima said:
@666BumbleBee666 said:

Good riddance, hope the door does not hit him on the way out. "Credited for leading the Wii's hardware development, also developed the N64's analog stick"

please stop stealing oxygen from people who really need it

@Bread_or_Decide said:
@666BumbleBee666 said:

Good riddance, hope the door does not hit him on the way out. "Credited for leading the Wii's hardware development, also developed the N64's analog stick"

So he....helped lead nintendo to 100 million consoles sold...and basically brought analog sticks to consoles...and...good riddance? This is why gamers are a cancer in their own hobby.

He did not sell hardware, software did. He created overpriced gimmicky hardware that was inferior to first generation Xbox hardware. Analog sticks were on consoles before the N64. Weren't the sticks on the N64 not even technically analog sticks?

1. I'm pretty sure the Wiimote and wii sports sold the Wii. Cry all you want about "gimmicks." 100 million sold is money in the bank. No one cares that you think it was a gimmick.

2. N64 was the first home console with an analog stick. (Not the same as a joystick mind you.) And yes it is an analog stick as we know it today. Just not as refined of course.

1. If noone cared than noone would have responded.

2. N64's was a control stick not an analog stick.

@mariokart64fan said:

@666BumbleBee666: nothing wrong w Wii or the N64

There is plenty wrong with both.

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emgesp

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#66 emgesp
Member since 2004 • 7849 Posts

@MirkoS77 said:

Takeda made some truly great contributions to Nintendo (and the industry as a whole) and has earned his retirement. Hopefully he enjoys his final years in happiness, as he deserves it.

I can't say I'm not greeting this news with a large sense of relief, however. Many of the old guard in the higher echelons of this company who were big in the 80s-90s are LONG past due for retirement. Stagnant, arrogant, and overly strict thinking and adherence to outdated, heavily ingrained corporate dogma and policies that, while successful many years ago, do nothing now but act opposite to evolving into a more in-touch, grounded, passionate, and progressive company. Nintendo 100% feels like a business run by old, stubborn, unambitious, out-of-touch Japanese businessmen who are set in their ways from decades past while also demonstrating a large degree of complacency and arrogance enabled from that past. I've always felt Nintendo is largely a victim of its own legacy and desperately needs an infusion of much younger, ambitious, and aggressive blood in the top seats who feel like they need to fight for a place in the industry instead of assuming it assured simply because of their past. It's the removal/retirement of those who helped Nintendo become so revered that I believe would do them the greatest benefit. Get rid of the hubristic baggage and mentalities that linger in the blood of those who hold a large role in Nintendo's incredible past accomplishments, because if anything, Nintendo largely feels like a company operating on inflated pride and antiquated practices with nothing to prove. Considering it's been run for so long by those who already have proven themselves many times over who have much to be proud over, that's not surprising in the least.

Shitty as it may sound, I can only come to welcome this departure as well as the rest of the top brass. Clean that house out and bring back the company that defined itself as a household name, because today's Nintendo certainly isn't it.

Preach Brother.