No acid blood damage in Aliens: Colonial Marines SP! Disgrace!

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Salt_The_Fries

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#1 Salt_The_Fries
Member since 2008 • 12480 Posts

First they sh*t (past tense, btw) on the legacy of Aliens movie they wanted so fondly to model the game on - wanting us to suspend our disbelief that such huge thermonuclear blast left the Hadley's Hope colony still standing. Ripley, Hicks, Newt, and Bishop could've just hidden behind the desk :D Maybe Hudson would've lived too ;)

But anyway, here's a report from SDCC...

http://thestranded.wordpress.com/2012/07/15/aliens-colonial-marines-sdcc-2012-impressions-16/

Here is one excerpt concering the acid blood damage:

I asked if smaller creatures such as facehuggers and chestbursters would be playable in the MP, and they confirmed that anything smaller than humanoid-form would not be available. I expressed that the decision to forego that option was a missed opportunity. Another aspect that I got them to confirm was that the alien?s acidic blood would indeed affect the marines. There are cringe animations when they come in contact with the blood and damage would result from it. However, the acidic blood would not affect players in the campaign because it proved too frustrating and took a lot of the ?fun factor? from the game when ?seven dead aliens would bottleneck players & kill them.? Although it?s hard to hear, it does make sense.

--

To me this is an act of removing a feature that made the Xenomorph creature iconic in the first place, it wasn't called a "perfect organism" by Ash in the first movie for no reason, Parker in the first movie also said: ?It?s got a wonderful defence mechanism. You don't dare kill it.?

It is pitiful to think that lacklustre AVP 2010 by Rebellion in the end might be the more realistic game...

What do you think??

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tagyhag

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#2 tagyhag
Member since 2007 • 15874 Posts
Well only thing I could see was them making the damage of the blood smaller. Because if the developers themselves feel it was too frustrating then I'm sure they know what they're doing.
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lawlessx

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#3 lawlessx
Member since 2004 • 48753 Posts
Its not in the game because it proved to be too frustrating? isn't that the point?
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R3FURBISHED

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#4 R3FURBISHED
Member since 2008 • 12408 Posts

Why is it so difficult to make a good/decent Alien game? It seems like it should be the easiest thing in the world.

It has been 11 years since Alien vs Predator 2 was released

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dommeus

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#5 dommeus
Member since 2004 • 9433 Posts

If it turns out to be a good game, I don't give a truckload of f*cks that they took acid blood damage out.

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MFDOOM1983

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#6 MFDOOM1983
Member since 2010 • 8465 Posts
I'm surprised people aren't complaining about how easy it is to dispatch Xenomorphs. Sometimes things found in movies don't make for compelling gameplay. See lightsabers for example.
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mitu123

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#7 mitu123
Member since 2006 • 155290 Posts

Why is it so difficult to make a good/decent Alien game? It seems like it should be the easiest thing in the world.

It has been 11 years since Alien vs Predator 2 was released

R3FURBISHED

Crappy devs...and I loved AVP2.=3

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Salt_The_Fries

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#8 Salt_The_Fries
Member since 2008 • 12480 Posts
I'm surprised people aren't complaining about how easy it is to dispatch Xenomorphs. Sometimes things found in movies don't make for compelling gameplay. See lightsabers for example. MFDOOM1983
Yeah but somehow Alien Trilogy, AVP1 and 2 were all praised and regarded as classics while retaining this key aspect that's authentic to the movies. I'm sure some compromise could've been made without reworking everything from the ground up...
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blue_hazy_basic

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#9 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

I loved the original AvP game. It took forever to see your first alien and when you finally did, it was brown trouser time. No game I've played before or since built up that much suspense and anticipation.

I think companies today are scared to do that and just want to give you ACTION! ACTION! ACTION!

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Salt_The_Fries

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#10 Salt_The_Fries
Member since 2008 • 12480 Posts

If it turns out to be a good game, I don't give a truckload of f*cks that they took acid blood damage out.

dommeus
In this case I would turn a blind eye to this aspect, but I would never forget it.
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Kickinurass

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#11 Kickinurass
Member since 2005 • 3357 Posts

Makes sense. I'm more saddened by the fact Xenomorphs look like cannon fodder rather than stealthy killing machines.

There should be an Aliens survival horror game rather than the many FPS we continue to get. That'd be more in line with the movies and everything.

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blue_hazy_basic

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#12 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

Makes sense. I'm more saddened by the fact Xenomorphs look like cannon fodder rather than stealthy killing machines.

There should be an Aliens survival horror game rather than the many FPS we continue to get. That'd be more in line with the movies and everything.

Kickinurass
Seriously, go play AvP1 ...
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BrunoBRS

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#13 BrunoBRS
Member since 2005 • 74156 Posts
kinda stupid to change mechanics from single player to multiplayer. maybe design the game better so you don't have to scratch mechanics from one of the modes?
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Kickinurass

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#14 Kickinurass
Member since 2005 • 3357 Posts

[QUOTE="Kickinurass"]

Makes sense. I'm more saddened by the fact Xenomorphs look like cannon fodder rather than stealthy killing machines.

There should be an Aliens survival horror game rather than the many FPS we continue to get. That'd be more in line with the movies and everything.

blue_hazy_basic

Seriously, go play AvP1 ...

This one, right

http://upload.wikimedia.org/wikipedia/en/3/31/AvP1.jpg

And not this one?

http://upload.wikimedia.org/wikipedia/en/3/30/Aliens_vs_Predator_cover.jpg

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Led_poison

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#15 Led_poison
Member since 2004 • 10146 Posts
Meh, don't care.
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dommeus

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#16 dommeus
Member since 2004 • 9433 Posts

[QUOTE="blue_hazy_basic"][QUOTE="Kickinurass"]

Makes sense. I'm more saddened by the fact Xenomorphs look like cannon fodder rather than stealthy killing machines.

There should be an Aliens survival horror game rather than the many FPS we continue to get. That'd be more in line with the movies and everything.

Kickinurass

Seriously, go play AvP1 ...

This one, right

http://upload.wikimedia.org/wikipedia/en/3/31/AvP1.jpg

And not this one?

http://upload.wikimedia.org/wikipedia/en/3/30/Aliens_vs_Predator_cover.jpg

Yeah
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blue_hazy_basic

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#17 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

[QUOTE="blue_hazy_basic"][QUOTE="Kickinurass"]

Makes sense. I'm more saddened by the fact Xenomorphs look like cannon fodder rather than stealthy killing machines.

There should be an Aliens survival horror game rather than the many FPS we continue to get. That'd be more in line with the movies and everything.

Kickinurass

Seriously, go play AvP1 ...

This one, right

http://upload.wikimedia.org/wikipedia/en/3/31/AvP1.jpg

And not this one?

http://upload.wikimedia.org/wikipedia/en/3/30/Aliens_vs_Predator_cover.jpg

Yup the newer one is an absolute abomination.
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GD1551

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#18 GD1551
Member since 2011 • 9645 Posts

With the amount of aliens on the screen and those small corridors I'd imagine this was a wise move.

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Salt_The_Fries

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#19 Salt_The_Fries
Member since 2008 • 12480 Posts
I'm sure this move will degrade those creatures to common cannon fodder, especially for those unfamiliar or vaguely familiar with the movies. If the game turns out great and this sacrifice turned out to be needed in order to maintain highest level of enjoyability, I might turn a blind eye to it, but I WON'T EVER FORGET THE FACT OF REMOVING THIS FEATURE! However, what worries me the most is the fact that the developers are unable to work on what was already available (no acid blood damage, no facehuggers in MP), trim down the features instead and put their own, sometimes half-assed ideas (explanation for Hadley's Hope survival, Crusher's raison d'ettre)...So much for authenticity they so openly bragged about. I mean all of the above will be forgiven if the gameplay is exceptional, but if not - everyone will tear the game apart.
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tomarlyn

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#20 tomarlyn
Member since 2005 • 20148 Posts
This is no longer the Aliens game fans wanted.
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JangoWuzHere

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#21 JangoWuzHere
Member since 2007 • 19032 Posts

Really not seeing how this is a big deal. I'm sure there will be much bigger things to complain about when the game actually releases.

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finalfantasy94

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#22 finalfantasy94
Member since 2004 • 27442 Posts

it was never a problem in any of the other games.

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Salt_The_Fries

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#23 Salt_The_Fries
Member since 2008 • 12480 Posts

it was never a problem in any of the other games.

finalfantasy94
Yep, but this kind of damage did exist in all of them.
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AmayaPapaya

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#24 AmayaPapaya
Member since 2008 • 9029 Posts

I don't see the big deal.

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AtariKidX

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#25 AtariKidX
Member since 2010 • 7166 Posts
Then...it is not a "Aliens" game anymore.This sucks.
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the_mitch28

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#26 the_mitch28
Member since 2005 • 4684 Posts

Yeah but when you're making games you have to decide between what's a cool feature and what's actually fun.

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Vesica_Prime

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#27 Vesica_Prime
Member since 2009 • 7062 Posts

May as well just call it something else then.

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lamprey263

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#28 lamprey263
Member since 2006 • 45428 Posts
what, it's like they did so much research on the Alien universe just to make the damn game fit into the bigger story then they just ignore something like the acid for blood defense mechanism of the alien creature, hope the bad press on this makes them change their mind
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DragonfireXZ95

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#29 DragonfireXZ95
Member since 2005 • 26712 Posts
I'm surprised people aren't complaining about how easy it is to dispatch Xenomorphs. Sometimes things found in movies don't make for compelling gameplay. See lightsabers for example. MFDOOM1983
Apparently you never played Jedi Academy.
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tomarlyn

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#30 tomarlyn
Member since 2005 • 20148 Posts

May as well just call it something else then.

Vesica_Prime
Call of Space Marines: Xenomorph Ops
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#31 2scoopsofempty
Member since 2005 • 923 Posts
no acid damage? game is ruined. AvP1 was so amazing. I'll never forget the suspense that game delivered.
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ebrezzy1

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#32 ebrezzy1
Member since 2012 • 1427 Posts

lol i remember when snes mortal kombat had no blood and the sega mortal kombat did

i think you had to enter a codes or something to get blood

i blame nintendo for this

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TheShadowLord07

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#34 TheShadowLord07
Member since 2006 • 23083 Posts

it makes sense from a gameplay perspective, i dont believe ANY of the characters in aliens died from the acid blood. i am still getting this game because i love the alien movies and have wanted to play it since it was announced in 2003 or whenever, but, i have lowered my hype for it considerably lately.sts106mat
um drake? hicks could have died as well in the movie

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SciFiRPGfan

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#36 SciFiRPGfan
Member since 2010 • 694 Posts

However, the acidic blood would not affect players in the campaign because it proved too frustrating and took a lot of the ?fun factor? from the game when ?seven dead aliens would bottleneck players & kill them.? Although it?s hard to hear, it does make sense.Salt_The_Fries


It prooved to be... So, did they have the mechanic in the game at some point in time?

If so, can't they make it at least optional (toggle-able) for old-timers? Newcomers and whoever does not like taking damage from it, could turn it off or it could be turned off by default and the die hard alien fans could turn it back on. It would be a good compromise IMO.

I loved the original AvP game. It took forever to see your first alien and when you finally did, it was brown trouser time. No game I've played before or since built up that much suspense and anticipation.

I think companies today are scared to do that and just want to give you ACTION! ACTION! ACTION!blue_hazy_basic



Forever? Or do you mean Predator's campaign? Because in Marine's, the first one was like within two minutes of the game...

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#37 o0squishy0o
Member since 2007 • 2802 Posts

[QUOTE="Salt_The_Fries"]However, the acidic blood would not affect players in the campaign because it proved too frustrating and took a lot of the ?fun factor? from the game when ?seven dead aliens would bottleneck players & kill them.? Although it?s hard to hear, it does make sense.SciFiRPGfan



It prooved to be... So, did they have the mechanic in the game at some point in time?

If so, can't they make it at least optional (toggle-able) for old-timers? Newcomers and whoever does not like taking damage from it, could turn it off or it could be turned off by default and the die hard alien fans could turn it back on. It would be a good compromise IMO.

I loved the original AvP game. It took forever to see your first alien and when you finally did, it was brown trouser time. No game I've played before or since built up that much suspense and anticipation.

I think companies today are scared to do that and just want to give you ACTION! ACTION! ACTION!blue_hazy_basic



Forever? Or do you mean Predator's campaign? Because in Marine's, the first one was like within two minutes of the game...

I think the problem would be that due to horrible placement of the aliens in the game that the amount of acid possibly given out would literally block the players off and cause a "youre going to die anyway". However that sounds like rather poor implementation than anything else. I never played AVP1 however I played AVP2 and the multiplayer LOADS and that while incredibly rough in parts was amazing fun. Being a pred alien and just pouncing from miles away :P. I played the demo of the new AVP and it was horrible. I mean whose idea was it to make the predators jump mechanic... I have NEVER seen anything so horrible and stupid.
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#38 kaealy
Member since 2004 • 2179 Posts
[QUOTE="TheShadowLord07"]

[QUOTE="sts106mat"]it makes sense from a gameplay perspective, i dont believe ANY of the characters in aliens died from the acid blood. i am still getting this game because i love the alien movies and have wanted to play it since it was announced in 2003 or whenever, but, i have lowered my hype for it considerably lately.sts106mat

um drake? hicks could have died as well in the movie

i am not sure, maybe drake did, he certainly got splashed, but it doesn't mean he actually died from it, most of the time, they are taken / killed outright by the aliens.

Drake did die by the acid, he's the character that gets splashed when Vasquez uses live ammo. Both Hicks and the black guy from alien 4 would have died from the acid injuries aswell if both of them hadn't drown in one way or another. It worked in ALL the older games, even Alien versus predator for the jaguar had it(Awesome game by the way). It's just the ordinary casualization of franchises, nothing to see here move along.
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Vesica_Prime

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#40 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

May as well just call it something else then.

tomarlyn

Call of Space Marines: Xenomorph Ops

Combatfield: Xenospace

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blue_hazy_basic

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#41 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts

[QUOTE="Salt_The_Fries"]However, the acidic blood would not affect players in the campaign because it proved too frustrating and took a lot of the ?fun factor? from the game when ?seven dead aliens would bottleneck players & kill them.? Although it?s hard to hear, it does make sense.SciFiRPGfan



It prooved to be... So, did they have the mechanic in the game at some point in time?

If so, can't they make it at least optional (toggle-able) for old-timers? Newcomers and whoever does not like taking damage from it, could turn it off or it could be turned off by default and the die hard alien fans could turn it back on. It would be a good compromise IMO.

[QUOTE="blue_hazy_basic"]I loved the original AvP game. It took forever to see your first alien and when you finally did, it was brown trouser time. No game I've played before or since built up that much suspense and anticipation.

I think companies today are scared to do that and just want to give you ACTION! ACTION! ACTION!



Forever? Or do you mean Predator's campaign? Because in Marine's, the first one was like within two minutes of the game...

Maybe I'm confusing 1 with 2, but that guy was motoring along. Not at all how I played those games.
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MirkoS77

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#42 MirkoS77
Member since 2011 • 17966 Posts

Why is it so difficult to make a good/decent Alien game? It seems like it should be the easiest thing in the world.

It has been 11 years since Alien vs Predator 2 was released

R3FURBISHED
Seriously. Even though the game isn't out yet, at present I have zero hope for it. I'd love to see it done using the Dead Space engine. From the videos I've seen it seems to be missing the horror feeling of the films.
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PublicNuisance

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#43 PublicNuisance
Member since 2009 • 4582 Posts

I had little faith Gearbox could pull off a good Aliens game and at every turn they have just added more doubt. Rebellion should have been contracted for this game. They know the material better than any other studio.

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tjricardo089

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#44 tjricardo089
Member since 2010 • 7429 Posts

Wait for the game to come out. They already tried it, you haven't.

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#45 SciFiRPGfan
Member since 2010 • 694 Posts

I think the problem would be that due to horrible placement of the aliens in the game that the amount of acid possibly given out would literally block the players off and cause a "youre going to die anyway". However that sounds like rather poor implementation than anything else. I never played AVP1 however I played AVP2 and the multiplayer LOADS and that while incredibly rough in parts was amazing fun. Being a pred alien and just pouncing from miles away :P. I played the demo of the new AVP and it was horrible. I mean whose idea was it to make the predators jump mechanic... I have NEVER seen anything so horrible and stupid. o0squishy0o

Mmm, maybe. But then again, some people love hardcore games. :P That's why keeping it at least optional could be an interesting compromise. But like others have said, they've tested it so they hopefully know what they are doing. Either way, I am not that much into AvP anymore, so...

And yup, I loved AvP 2 too, especially the SP. In MP though, I liked the runner class, though I was not very good with it. But the feel of speed made up for it.

Maybe I'm confusing 1 with 2, but that guy was motoring along. Not at all how I played those games.blue_hazy_basic

Your description sounds more like AvP2 to me. It was good 15 minutes until the first alien encounter and it was properly set up and hyped with some false scares (big bugs, exploding pipe that looked like alien's head), music, scripts and atmosphere.

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dakan45

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#46 dakan45
Member since 2009 • 18819 Posts
Oh noes they dumb it down.
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mitu123

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#47 mitu123
Member since 2006 • 155290 Posts

*cancels preorder*

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blue_hazy_basic

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#48 blue_hazy_basic  Moderator
Member since 2002 • 30854 Posts
[QUOTE="blue_hazy_basic"]Maybe I'm confusing 1 with 2, but that guy was motoring along. Not at all how I played those games.SciFiRPGfan

Your description sounds more like AvP2 to me. It was good 15 minutes until the first alien encounter and it was properly set up and hyped with some false scares (big bugs, exploding pipe that looked like alien's head), music, scripts and atmosphere.

Yea that could well be it. It was a bit hazy back in those days :P
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#49 Swift_Boss_A
Member since 2007 • 14579 Posts

The game was a disgrace to me when I realised it was based on Aliens and not the magnificent original. We have enough aliem space shooters this should have been a survival horror in space.

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Salt_The_Fries

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#50 Salt_The_Fries
Member since 2008 • 12480 Posts
[QUOTE="sts106mat"][QUOTE="TheShadowLord07"]um drake? hicks could have died as well in the moviekaealy
i am not sure, maybe drake did, he certainly got splashed, but it doesn't mean he actually died from it, most of the time, they are taken / killed outright by the aliens.

Drake did die by the acid, he's the character that gets splashed when Vasquez uses live ammo. Both Hicks and the black guy from alien 4 would have died from the acid injuries aswell if both of them hadn't drown in one way or another. It worked in ALL the older games, even Alien versus predator for the jaguar had it(Awesome game by the way). It's just the ordinary casualization of franchises, nothing to see here move along.

After the infamous "eat this!" scene in the APC with the shotgun, Hudson also got splashed with acid blood that came on his arm, and he had this arm paralyzed for some time and had it bandaged.