Not all 3rd parties love the PC....

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illmatic87

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#51 illmatic87
Member since 2008 • 17935 Posts

The only title you mentioned which is questionable was the case of Brutal Legend, which kind of surprises me as it has RTS elements and Schafer fans are predominantly PC gamers.

A different design philosophy usually rather than piracy.... face it, you'll still sell units regardless or piracy, devs just dont like placing themselves at fault for poor sales in the PC market---rather they blame it on piracy as opposed to saying "It's our fault we didn't properly cater to the PC gaming standards, its our fault we made this game Vista only, its our fault our game runs on narrow hardware requirements, its our fault we didnt bother with open source or modding tools to enhance the life of our product". The games you mentioned are just not ideal to be played at an intimate viewpoint (front on with the PC). Beat em' up/fighting games require velocity sensitive controls... KBAM are out, if not those 2 usually there really isnt a market as the demographic is generally different as far as PC gaming is concerned. I can easily turn the table and list MMOs, RTS', Adventure games and whatnot avoid consoles LIKE A PLAGUE. PC still leads the way with 3rd party development support, not much in it regarding licencing costs & publishing (with regards to DD)... yaddayaddayadda repeating myself.

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washd123

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#52 washd123
Member since 2003 • 3418 Posts

lol i find it histerical when people blame piracy for bad sales.

'o noes a game that does suit the demographic sold poorly must be piracy it has nothing to do with market factors'

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Nerdja

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#53 Nerdja
Member since 2010 • 123 Posts

I was thinking about building a gaming PC but I don't know what I want my specs to be in my signature

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L_lL_l

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#54 L_lL_l
Member since 2010 • 25 Posts
The cannibalization of the console sales by piracy is the main reason why EA sports exit the PC platform...en masse. Peter Moore killed all franchinses on PC....leaving just the corpse of FIFA aka PS2 sad port..... Can anyone explain to me why EA sports did this? SO that means that consoles ARE enough for development of games? The PC is not needed at all...
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linkthewindow

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#55 linkthewindow
Member since 2005 • 5654 Posts
[QUOTE="L_lL_l"]The cannibalization of the console sales by piracy is the main reason why EA sports exit the PC platform...en masse. Peter Moore killed all franchinses on PC....leaving just the corpse of FIFA aka PS2 sad port..... Can anyone explain to me why EA sports did this? SO that means that consoles ARE enough for development of games? The PC is not needed at all...

What about the PC exclusive games? I'm yet to see Paradox make a game for console :| (yes, I know that they're publishing a console game later this year, but developing =/= publishing.)
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AdrianWerner

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#56 AdrianWerner
Member since 2003 • 28441 Posts

The cannibalization of the console sales by piracy is the main reason why EA sports exit the PC platform...en masse. Peter Moore killed all franchinses on PC....leaving just the corpse of FIFA aka PS2 sad port..... Can anyone explain to me why EA sports did this? SO that means that consoles ARE enough for development of games? The PC is not needed at all...L_lL_l

EA has also killed console versions of Fifa Manager and CnC, both IPs are now PC exclusives. Same with upcoming Old Republic and APB. I guess it means PC gaming IS enough for development of games and that consoles are not needed at all, right?