Oblivion running on CryEngine 2!

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Cali3350

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#51 Cali3350
Member since 2003 • 16134 Posts

Either someone just exported all Oblivion Textures and models into CryEngine 2, in which case there wont be any quality difference, or they simply arent running this on Cryengine 2 at all. Its not in any way feasable for someone to have modeled all of that correctly within the engine.

There is litterally no point to this.

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PS2_ROCKS

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#52 PS2_ROCKS
Member since 2003 • 4679 Posts
Oblivion on the PC with the proper mods looks far too good to be remade in the CryEngine. The game wouldn't benefit from it very much.
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fiscope

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#53 fiscope
Member since 2006 • 2426 Posts
This looks great! Kepp in mind taht all the shadows are all real time, meaning your character can walk through them and it wiould look very realistic. They should ahve ran a day cycle at a fast speed to show the awesome lighting.
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Saturos3091

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#54 Saturos3091
Member since 2005 • 14937 Posts
Doesn't look that great. It looks like someone shoved the Oblivion structures right into CryEngine 2.0, and they look somewhat out of place.

Oh well, a decent attempt nonetheless. Oblivon with QTP 3.0 is already pretty demanding. ;)
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popopopo_2

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#55 popopopo_2
Member since 2004 • 205 Posts
nice
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Juggernaut140

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#56 Juggernaut140
Member since 2007 • 36011 Posts

Mmm. CryEngine 2 makes oblivion's blandness even more apparent.Oscar-Wilde

Yeah it's not that great

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t3hTwinky

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#57 t3hTwinky
Member since 2005 • 3701 Posts

Oblivion with the Cryengine? It would be nice to play it with a stable framerate.