Oh now pc wants to copy off of consoles!? someone get kevin butler!

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PSNIDCiocio313

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#1 PSNIDCiocio313
Member since 2009 • 391 Posts

http://www.youtube.com/watch?v=dvd05I3E_ds&feature=related

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HavocV3

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#2 HavocV3
Member since 2009 • 8068 Posts

Motion controls have been on PC before.

ask Microsoft about it. and then ask them about Kinect while you're at it.

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HavocV3

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#3 HavocV3
Member since 2009 • 8068 Posts

ok, in terms of specifics, I now see that's a rip of the Wiimote.

but no one owns PC, you can't hold PC accountable for anything.

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deactivated-5cf4b2c19c4ab

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#4 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
yeah, you know that pc has had motion controls long before they were ever on consoles.
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93soccer

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#5 93soccer
Member since 2009 • 4602 Posts

http://www.youtube.com/watch?v=dvd05I3E_ds&feature=related

PSNIDCiocio313
Motion controls have on PC a lot before. A certain company by the name of Microsoft sold them for PC ;)
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argetlam00

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#6 argetlam00
Member since 2006 • 6573 Posts

Title of this thread is hilarious. Thats all I need to say.

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Led_poison

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#7 Led_poison
Member since 2004 • 10146 Posts
yay a 1 year old youtube video
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PSNIDCiocio313

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#8 PSNIDCiocio313
Member since 2009 • 391 Posts

Motion controls have been on PC before.

ask Microsoft about it. and then ask them about Kinect while you're at it.

HavocV3

not motion controls like the wii or move, pc needs to stay in there own lane

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Puckhog04

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#9 Puckhog04
Member since 2003 • 22814 Posts

You do realize motion controls are NOTa new concept. There have been motion controls since the NES (Powerglove). This is not a new concept. Using the word "copy" to describe anything that old is just hillarious.

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PSNIDCiocio313

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#10 PSNIDCiocio313
Member since 2009 • 391 Posts

You do realize motion controls are NOTa new concept. There have been motion controls since the NES (Powerglove). This is not a new concept. Using the word "copy" to describe anything that old is just hillarious.

Puckhog04

but the glove wasnt 1 to 1 ratio like move for ps3, and it wasnt in 3d space like wii and it didnt revolutionize gaming from 3d implementation nor did pc

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argetlam00

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#11 argetlam00
Member since 2006 • 6573 Posts

[QUOTE="HavocV3"]

Motion controls have been on PC before.

ask Microsoft about it. and then ask them about Kinect while you're at it.

PSNIDCiocio313

not motion controls like the wii or move, pc needs to stay in there own lane

its own lane? It doesn't have a lane. Its a very versatile platform. I can't think of a single thing a console can do that a PC can't do better...

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ronvalencia

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#12 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="PSNIDCiocio313"]

http://www.youtube.com/watch?v=dvd05I3E_ds&feature=related

Both Wintel PC and Xbox 360 shares the same Microsoft Xinput APIs/middleware.
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gamer-adam1

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#13 gamer-adam1
Member since 2008 • 4188 Posts

Kinect is for the PC, and in india you can buy a HP motion control device...the first real one for the PC..not the mouse logitech sells

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gameofthering

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#14 gameofthering
Member since 2004 • 11286 Posts

I think I've seen this thread before and the exact same replys :shock:

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ronvalencia

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#15 ronvalencia
Member since 2008 • 29612 Posts

ok, in terms of specifics, I now see that's a rip of the Wiimote.

but no one owns PC, you can't hold PC accountable for anything.

HavocV3

http://en.wikipedia.org/wiki/IBM_PC_compatible

No mass-market personal computer hardware vendor dared to be incompatible with the latest version of Windows, and Microsoft's annual WinHEC conferences provided a setting in which Microsoft can lobby for and -in some cases- dictate the pace and direction of the hardware side of the PC industry

My laptop comes with above Windows 7 logo.

http://en.wikipedia.org/wiki/Windows_Hardware_Engineering_Conference

The Windows Hardware Engineering Conference (WinHEC) is the annual software and hardware developer-oriented trade show and business conference where Microsoft elaborates on its hardware plans for Microsoft Windows-compatible PCs. It commonly features speeches from people such as Bill Gates, and generally has several sponsors including Intel, AMD, ATI et al

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cowgriller

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#16 cowgriller
Member since 2008 • 3153 Posts

Motion controls have been on PC before.

ask Microsoft about it. and then ask them about Kinect while you're at it.

HavocV3

shh...around these parts, the sidewinder and webcams don't exist.

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gamer-adam1

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#17 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="HavocV3"]

Motion controls have been on PC before.

ask Microsoft about it. and then ask them about Kinect while you're at it.

cowgriller

shh...around these parts, the sidewinder and webcams don't exist.

kinect and a webcam arent the same thing

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deactivated-5cf4b2c19c4ab

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#18 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

.

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br0kenrabbit

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#19 br0kenrabbit
Member since 2004 • 18123 Posts

[QUOTE="Puckhog04"]

You do realize motion controls are NOTa new concept. There have been motion controls since the NES (Powerglove). This is not a new concept. Using the word "copy" to describe anything that old is just hillarious.

PSNIDCiocio313

but the glove wasnt 1 to 1 ratio like move for ps3, and it wasnt in 3d space like wii and it didnt revolutionize gaming from 3d implementation nor did pc

No, seriously, 1:1 motion control on PC is old news.

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ronvalencia

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#20 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="gamer-adam1"]

[QUOTE="cowgriller"]

[QUOTE="HavocV3"]

Motion controls have been on PC before.

ask Microsoft about it. and then ask them about Kinect while you're at it.

shh...around these parts, the sidewinder and webcams don't exist.

kinect and a webcam arent the same thing

Motion tracking software for webcams are available on the PC. MS Kinect includes updated Xinput API/middleware for the PC.
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windsquid9000

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#21 windsquid9000
Member since 2009 • 3206 Posts

[QUOTE="Puckhog04"]

You do realize motion controls are NOTa new concept. There have been motion controls since the NES (Powerglove). This is not a new concept. Using the word "copy" to describe anything that old is just hillarious.

PSNIDCiocio313

but the glove wasnt 1 to 1 ratio like move for ps3, and it wasnt in 3d space like wii and it didnt revolutionize gaming from 3d implementation nor did pc

I thought Move and Kinect were the only ones that were full 3D 1:1. I'm pretty sure, for the most part, the M+ just uses rotational data.
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Espada12

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#22 Espada12
Member since 2008 • 23247 Posts

http://www.youtube.com/watch?v=wNr3yGcI_V8


This is where PC is currently at.. motion controls HA? WE GOT BRAIN CONTROLS ALREADY!

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Blade8Aus

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#23 Blade8Aus
Member since 2006 • 1819 Posts

http://www.youtube.com/watch?v=wNr3yGcI_V8


This is where PC is currently at.. motion controls HA? WE GOT BRAIN CONTROLS ALREADY!

Espada12

there's actually one of those controllers available in stores already. I've heard it isn't very reliable though. Oh, and it costs about $400 I think.

EDIT: maybe not stores... online though I'm pretty sure.

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GunSmith1_basic

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#24 GunSmith1_basic
Member since 2002 • 10548 Posts
Motion sensing has never been on PC before. You can't just show off some useless prototype. It only counts if it is implemented into the mainstream so it is exploited by game companies. Until it reaches that part it is talk that really belongs on a tech forum, not a gaming forum. Well, maybe it can be here, but only in the way we talk about the ps4 or Wii2. It doesn't exist to us yet but it will potentially give us something. NIntendo is getting credit for introducing motion sensing because that's exactly what they did. They put their butt on the line with this tech and put hundreds of millions of dollars at stake. That counts for something. That pc tech does not
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smokeydabear076

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#25 smokeydabear076
Member since 2004 • 22109 Posts

Lol, PC r a bunch of copy cats!

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deactivated-5cf4b2c19c4ab

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#26 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="Espada12"]

http://www.youtube.com/watch?v=wNr3yGcI_V8


This is where PC is currently at.. motion controls HA? WE GOT BRAIN CONTROLS ALREADY!

Blade8Aus

there's actually one of those controllers available in stores already. I've heard it isn't very reliable though. Oh, and it costs about $400 I think.

EDIT: maybe not stores... online though I'm pretty sure.

OCZ nia, not really reading your brain just muscle or electrical impulses.

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br0kenrabbit

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#27 br0kenrabbit
Member since 2004 • 18123 Posts

Motion sensing has never been on PC before. You can't just show off some useless prototype. It only counts if it is implemented into the mainstream so it is exploited by game companies. Until it reaches that part it is talk that really belongs on a tech forum, not a gaming forum. Well, maybe it can be here, but only in the way we talk about the ps4 or Wii2. It doesn't exist to us yet but it will potentially give us something. NIntendo is getting credit for introducing motion sensing because that's exactly what they did. They put their butt on the line with this tech and put hundreds of millions of dollars at stake. That counts for something. That pc tech does notGunSmith1_basic

Motion Sensing has a long history on the PC, actually. For instance, TrackIR (I own one so it is most definately available) and the before mentioned P5 Glove, both years older than the Wii.

Futhermore, Motion Sensing has been used in PCs in the medical and scientific fields for decades now. Hell they design cars and planes with 3D gloves.

It hasn't taken over as the control-method of choice on the PC simply because the mouse and keyboard is better. Head-tracking is the most useful form of motion control for gaming there is.

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Vandalvideo

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#28 Vandalvideo
Member since 2003 • 39655 Posts
Motion sensing has never been on PC before. You can't just show off some useless prototype. It only counts if it is implemented into the mainstream so it is exploited by game companies. Until it reaches that part it is talk that really belongs on a tech forum, not a gaming forum. Well, maybe it can be here, but only in the way we talk about the ps4 or Wii2. It doesn't exist to us yet but it will potentially give us something. NIntendo is getting credit for introducing motion sensing because that's exactly what they did. They put their butt on the line with this tech and put hundreds of millions of dollars at stake. That counts for something. That pc tech does notGunSmith1_basic
You do know how controllers work on the PC right? Any game ran on KB/M can be translated to motion controllers with simple KBM command emulation. That means any and every game ever created can be used with motion control on the PC. Merely because few people buy motion control on the PCs, assuming you are correct about this and I demand evidence to establish this fact, that does not negate the fact that motion controls have always existed on the PC. Heck, you can use the Wii on the PC for heaven's sake.
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ronvalencia

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#29 ronvalencia
Member since 2008 • 29612 Posts

http://www.youtube.com/watch?v=wNr3yGcI_V8


This is where PC is currently at.. motion controls HA? WE GOT BRAIN CONTROLS ALREADY!

Espada12

We will add your biological and technological distinctiveness to our own.

The PC world is a collective with one leader (e.g. leader in WinHEC). When it comes to PC hardware, Linux doesn't have the same influence as Microsoft.

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GunSmith1_basic

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#30 GunSmith1_basic
Member since 2002 • 10548 Posts
[QUOTE="GunSmith1_basic"]Motion sensing has never been on PC before. You can't just show off some useless prototype. It only counts if it is implemented into the mainstream so it is exploited by game companies. Until it reaches that part it is talk that really belongs on a tech forum, not a gaming forum. Well, maybe it can be here, but only in the way we talk about the ps4 or Wii2. It doesn't exist to us yet but it will potentially give us something. NIntendo is getting credit for introducing motion sensing because that's exactly what they did. They put their butt on the line with this tech and put hundreds of millions of dollars at stake. That counts for something. That pc tech does notVandalvideo
You do know how controllers work on the PC right? Any game ran on KB/M can be translated to motion controllers with simple KBM command emulation. That means any and every game ever created can be used with motion control on the PC. Merely because few people buy motion control on the PCs, assuming you are correct about this and I demand evidence to establish this fact, that does not negate the fact that motion controls have always existed on the PC. Heck, you can use the Wii on the PC for heaven's sake.

devs aren't designing games around it though and about 0.00001% of the pc community has used any of this tech for gaming
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ronvalencia

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#31 ronvalencia
Member since 2008 • 29612 Posts
Motion sensing has never been on PC before. You can't just show off some useless prototype. It only counts if it is implemented into the mainstream so it is exploited by game companies. Until it reaches that part it is talk that really belongs on a tech forum, not a gaming forum. Well, maybe it can be here, but only in the way we talk about the ps4 or Wii2. It doesn't exist to us yet but it will potentially give us something. NIntendo is getting credit for introducing motion sensing because that's exactly what they did. They put their butt on the line with this tech and put hundreds of millions of dollars at stake. That counts for something. That pc tech does notGunSmith1_basic
Motion tracking PC software/hardware is use to capture body animation in game/movie creation. They are use to make money for thier end-users.
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VanDammFan

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#32 VanDammFan
Member since 2009 • 4783 Posts

You do realize motion controls are NOTa new concept. There have been motion controls since the NES (Powerglove). This is not a new concept. Using the word "copy" to describe anything that old is just hillarious.

Puckhog04

Thats funny cause most people have have accused MS and SONY for copying NIN with the motion controles. Fact is...motion control is a console thing. SO if its on PC then yes...PC is copying consoles...OH and remember you PC gamers m/k betters all other control methods right?? "Flame shield is not on cause I dont need one"..later peeps

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ronvalencia

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#33 ronvalencia
Member since 2008 • 29612 Posts

[QUOTE="Vandalvideo"][QUOTE="GunSmith1_basic"]Motion sensing has never been on PC before. You can't just show off some useless prototype. It only counts if it is implemented into the mainstream so it is exploited by game companies. Until it reaches that part it is talk that really belongs on a tech forum, not a gaming forum. Well, maybe it can be here, but only in the way we talk about the ps4 or Wii2. It doesn't exist to us yet but it will potentially give us something. NIntendo is getting credit for introducing motion sensing because that's exactly what they did. They put their butt on the line with this tech and put hundreds of millions of dollars at stake. That counts for something. That pc tech does notGunSmith1_basic
You do know how controllers work on the PC right? Any game ran on KB/M can be translated to motion controllers with simple KBM command emulation. That means any and every game ever created can be used with motion control on the PC. Merely because few people buy motion control on the PCs, assuming you are correct about this and I demand evidence to establish this fact, that does not negate the fact that motion controls have always existed on the PC. Heck, you can use the Wii on the PC for heaven's sake.

devs aren't designing games around it though and about 0.00001% of the pc community has used any of this tech for gaming

A mouse is a type of motion capture device i.e. it follows your hand movements.

My laptop's webcam includes software that tracks a human head i.e. part of facial recognition Windows NT logon.

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br0kenrabbit

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#34 br0kenrabbit
Member since 2004 • 18123 Posts

devs aren't designing games around it though and about 0.00001% of the pc community has used any of this tech for gamingGunSmith1_basic

Hahahaha *snort* hahaha stop talking about things you know nothing about.

Yes, notice the date.

That motion-sensing controller was released for the PC in the 90s.

THE 90's!!!

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deactivated-5cf4b2c19c4ab

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#35 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts
mouse is a motion controller.
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ronvalencia

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#36 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="VanDammFan"]

[QUOTE="Puckhog04"]

You do realize motion controls are NOTa new concept. There have been motion controls since the NES (Powerglove). This is not a new concept. Using the word "copy" to describe anything that old is just hillarious.

Thats funny cause most people have have accused MS and SONY for copying NIN with the motion controles. Fact is...motion control is a console thing. SO if its on PC then yes...PC is copying consoles...OH and remember you PC gamers m/k betters all other control methods right?? "Flame shield is not on cause I dont need one"..later peeps

Gamepad support was with the PC since the old MPC1 standard i.e. the old MIDI/Controller port.
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GunSmith1_basic

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#37 GunSmith1_basic
Member since 2002 • 10548 Posts
mouse is a motion controller.ferret-gamer
no it isn't
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GunSmith1_basic

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#38 GunSmith1_basic
Member since 2002 • 10548 Posts

[QUOTE="GunSmith1_basic"]devs aren't designing games around it though and about 0.00001% of the pc community has used any of this tech for gamingbr0kenrabbit

Hahahaha *snort* hahaha stop talking about things you know nothing about.

Yes, notice the date.

That motion-sensing controller was released for the PC in the 90s.

THE 90's!!!

that is true. Sidewinder and any steering wheel peripheral is motion sensing. It is still just a peripheral though, and it really is an exception that only applies to racing games
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ronvalencia

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#39 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="ferret-gamer"]mouse is a motion controller.GunSmith1_basic
no it isn't

A mouse tracks your hand motion.
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br0kenrabbit

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#40 br0kenrabbit
Member since 2004 • 18123 Posts

[QUOTE="ferret-gamer"]mouse is a motion controller.GunSmith1_basic
no it isn't

What? Yeah, it is. :roll:

Straight from Wiki:

In computing, a mouse is a pointing device that functions by detecting two-dimensional motion relative to its supporting surface.

Here's a quick link to a dictionary if you need it.

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Hakkai007

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#41 Hakkai007
Member since 2005 • 4905 Posts

Motion controls have been on the PC for decades so it's actually consoles that copied them, yes even nintendo back in the 1980s would qualify as copying.

It may not have been used for gaming on the PC back then but it was used in other industries.

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Vandalvideo

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#42 Vandalvideo
Member since 2003 • 39655 Posts
devs aren't designing games around it though and about 0.00001% of the pc community has used any of this tech for gamingGunSmith1_basic
Again, games don't need to be designed around a control scheme for it to still work great with those games. Most controls on a motion control can be emulated KBM commands. That is how they got the Wii controller to work on the PC. Again, merely because few people take advantage of this (PROVE IT!) doesn't mean it hasn't been around.
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br0kenrabbit

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#43 br0kenrabbit
Member since 2004 • 18123 Posts

that is true. Sidewinder and any steering wheel peripheral is motion sensing. It is still just a peripheral though, and it really is an exception that only applies to racing gamesGunSmith1_basic

A mouse is a peripheral. So is a keyboard. For that matter, so is the monitor and power cable.

I can give this link out all day.

What it's used in is beside the point: Motion Detection has been on PC for decades. Period.

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GunSmith1_basic

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#44 GunSmith1_basic
Member since 2002 • 10548 Posts
[QUOTE="GunSmith1_basic"] devs aren't designing games around it though and about 0.00001% of the pc community has used any of this tech for gamingVandalvideo
Again, games don't need to be designed around a control scheme for it to still work great with those games. Most controls on a motion control can be emulated KBM commands. That is how they got the Wii controller to work on the PC. Again, merely because few people take advantage of this (PROVE IT!) doesn't mean it hasn't been around.

there is so much more to that term "been around". It has always been there but never supported in any meaningful way. Like I said in my other post, the only exception I see is racing wheels.
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GunSmith1_basic

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#45 GunSmith1_basic
Member since 2002 • 10548 Posts

[QUOTE="GunSmith1_basic"]that is true. Sidewinder and any steering wheel peripheral is motion sensing. It is still just a peripheral though, and it really is an exception that only applies to racing gamesbr0kenrabbit

A mouse is a peripheral. So is a keyboard. For that matter, so is the monitor and power cable.

I can give this link out all day.

What it's used in is beside the point: Motion Detection has been on PC for decades. Period.

what i meant was an optional peripheral. Mouse and keyboard comes with the computer. It is standard tech and the difference is how it is supported as gaming tech. Tech like PSMove and Kinect do not make the ps3 or the 360 motion sensing systems. They now will be conventional consoles with optional motion sensing peripherals
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Mystic-G

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#46 Mystic-G
Member since 2006 • 6462 Posts

Sixense was founded in 2007 with the intension of creation motion controls.

When did Sony announce their motion control? June 2, 2009.

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GunSmith1_basic

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#47 GunSmith1_basic
Member since 2002 • 10548 Posts
[QUOTE="GunSmith1_basic"][QUOTE="ferret-gamer"]mouse is a motion controller.ronvalencia
no it isn't

A mouse tracks your hand motion.

again, no it doesn't. You're dragging a sensor around. There is no meaningful difference between what a mouse does and what the touch screen in an iPhone does. You might as well call a dpad a motion sensor because it is tracking the angle of your thumb
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Vandalvideo

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#48 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="GunSmith1_basic"] there is so much more to that term "been around". It has always been there but never supported in any meaningful way. Like I said in my other post, the only exception I see is racing wheels.

Again, you keep ignoring the fact that it doesn't matter if developers intentionally try to support it or not. The vast majority of controls through traditional KBM motions are relatively similar to motion controls. The rotation axis/DPI of a mouse is similar to the kinds of reading you get from motion controls. Any and every game can work perfectly fine with motion controls if you do basic emulation mechanics. It doesn't matter if a game is designed around it or not, any and every game which can use KBM can use motion controls. Thats the same way they implemented the Wii controller. Merely because few people adopted it (assuming this to be true, you still need to prove this), does not mean it has not been around.
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br0kenrabbit

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#49 br0kenrabbit
Member since 2004 • 18123 Posts

[QUOTE="br0kenrabbit"]

[QUOTE="GunSmith1_basic"]that is true. Sidewinder and any steering wheel peripheral is motion sensing. It is still just a peripheral though, and it really is an exception that only applies to racing gamesGunSmith1_basic

A mouse is a peripheral. So is a keyboard. For that matter, so is the monitor and power cable.

I can give this link out all day.

What it's used in is beside the point: Motion Detection has been on PC for decades. Period.

what i meant was an optional peripheral. Mouse and keyboard comes with the computer. It is standard tech and the difference is how it is supported as gaming tech. Tech like PSMove and Kinect do not make the ps3 or the 360 motion sensing systems. They now will be conventional consoles with optional motion sensing peripherals

So what's the difference between motion detection being optional on the HD twins and motion detection being optional on the PC in the past? The PC was still there first, as always. ALWAYS.

It's like everyone is talking about 3D now...When I bought my PNY GeForce 4 TI4400 it came with a set of LCD shutter 3D glasses and the software to turn any 3D game (3D as in like Quake or Doom or GTA3) into stereoscopic 3D.

This is old ground for the PC, and it didn't take off because IT SUCKS. Imagine having to twist and turn your remote for a 12-hour gaming sesh of TF2. Yeah, no thanks. With a mouse you get the accuraccy of motion controll (because it is motion control, just on a 2D plane) with the ability to REST YOUR ARM ON SOMETHING.

I imagine next gen motion controllers will be gone from consoles.

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br0kenrabbit

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#50 br0kenrabbit
Member since 2004 • 18123 Posts

[QUOTE="ronvalencia"][QUOTE="GunSmith1_basic"] no it isn'tGunSmith1_basic
A mouse tracks your hand motion.

again, no it doesn't. You're dragging a sensor around. There is no meaningful difference between what a mouse does and what the touch screen in an iPhone does. You might as well call a dpad a motion sensor because it is tracking the angle of your thumb

And with the Wiimote, you're dragging a sensor through the air. :roll: