@davillain- said:
@GarGx1 said:
@Grey_Eyed_Elf said:
Hold your horses.
Streaming games requires server like fields of gaming systems which on the scale needed for a console level of success would be expensive and every time there is a new generation you would still need to upgrade those systems not to mention that each generation would still sell physical streaming boxes and controllers so not only what you say is false its actually the opposite... Having a streaming console would require everything it takes to make a new console now with the addition of expensive server farms of hardware that would need to be drastically stronger than console hardware by nature(specifically CPU/RAM) so there is no saving money not at the numbers that these console sell around.
The amount of maintenance and level of back up needed and sheer amount of systems on these console gaming farms that no console manufacturer with resumes of sales in the 50 million region is even taking game streaming seriously right now... The only people doing it are in doing so with small investment with a audience they know is low, its essentially a test phase for them if that.
15-20 years time?... Maybe but unlikely and it happening any time before that no chance what so ever.
As of March this year, PSN alone had 80+ million active monthly subscribers which is more than the total number of PS4's sold at that time. In comparison in 2016 Sony had 20 million PS+ active monthly users, I can't find any more recent data in a 1 minute search, so even if we double it for the two year difference, it's still half the active subscriber level of PSN. That suggests to me that there are a lot more people using PSN than there are playing (paying for at least) online gaming through Sony's console and potentially even buying new consoles, as you can access PSN on PS3 and PC as well.
I can't find any real data on Game Pass, which isn't really surprising with MS not exactly being open about sales/user numbers at the moment.
Xbox One tried to go Streamed at first, and that's what really crushed interest for anyone and also, most people don't like how PS Now works anyways. If Streaming only consoles happens, then there are alot of countries where consoles streaming would completely fail. Most parts of the world don't have the high speed Internet that U.S, U.K or Japan has. And for the one's that do that high speed Internet can only be afforded by the super rich. If the PS5 or Xbox Scarlet for example is going to be a streaming console, then the sales of those consoles is going to pale in comparison to the sales of the PS4 and Xbox One. Most of the world is still many many many years away from streaming video games becoming a possibility. Not even Nintendo isn't gonna bother with streaming because they know gamers still love physical games, that tells you alot.
I get what you are saying GarGx1, but maybe in the next Century, I can see this becoming a reality, but for now, it's safe to say that Sony/MS knows streaming consoles would't take off now, not in this time and age.
MS didn't try to go streamed, they tried to go digital only before the core market was ready for it and what totally crushed them was the always on internet, so as they could see what everyone is doing with their consoles 24/7. Don Mattricks' abysmal idea of how to treat customers and his clueless handling of it was icing on the cake. Had they introduced it in a better way (apart from the always on and connected Xbox shit) they could have had a very different result, I've seen lots of people praising Game Pass since it was introduced and lets face it, Game Pass is what they wanted to do with the Xbox One from the start. Unfortunately they also royally screwed up with the most important thing as well, the games or lack of good Xbox focused games.
Most streaming services say they require a minimum 5Mb connection, how true that is I don't know I haven't tried streaming games (and I'm not about to either because I like having my big beefy PC). I'm also not one to instantly believe advertising and marketing but you must be able to get some kind of usable service from the minimum requirements or the streaming service providers would not be able to take peoples money for very long if they didn't. I'm sure to get a good service you need more than 5Mb but I seriously doubt that you really need the 100's that system warriors would have us all believe.
In our little bubble of system wars we do a very bad job of representing average Joe gamer, as we are all heavily invested in gaming (even the console only peasants ;) ) but that's the people game streaming is being targeted at and they also make up the largest proportion of the gaming market, it's why mobile gaming is by far the most lucrative games market. Get average Joe subscribing to a monthly service and you get predictable cash flow. As with all businesses cash flow is king and that's something that makes investors very happy because it's easier for them to predict their investment returns, which brings more investment, which improves services and in turn brings in more consumers, all giving the companies and investors predictable monthly cash flow. Game streaming taking off in a big way is just around the corner and certainly not decades away.
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