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Well, on paper and in theory anyway. So, if Sony's new console is indeed head and shoulders above the X1 is its capabilities, when exactly will we see actual evidence of this supposed "graphical and processing superiority"??ShoTTyMcNaDeSWhen "talented" exclusive dev makes a game for the ps4.
Well, on paper and in theory anyway. So, if Sony's new console is indeed head and shoulders above the X1 is its capabilities, when exactly will we see actual evidence of this supposed "graphical and processing superiority"??ShoTTyMcNaDeSThere will be little differences overall. The exclusives should show some things a little better, but it won't be leaps ahead of anything on the XBox One. Games will still look great on both systems and there shouldn't be any lag or pop-in if developers program the games correctly.
In exlcusives, it'll become evident, at the latest, once the systems start feeling the first strain of optimization. In mutliplats, doubt there will ever be a signficant difference on a regular scale, since that extra power will be more likely used to making porting quicker, cheaper, and easier than anything substantial.
At launch, nextsilversix_Launch??? BAHAHAHAHAHAHA!! Surely you're joking right? Knack looks like a launch PS3 title. Drive Club looks like something that we would have played about 10 years ago and Killzone no matter how it may look, it is going to play 3rd string behind CoD Ghost and BF4.
probably bout as long as it took the 360 and ps3 which will likely be never for the multiplates and a couple years for the exclusives. In the end its now how they look its about how many they are and how good they are. Sony fans should know that more than anybody else
[QUOTE="silversix_"]At launch, nextShoTTyMcNaDeSLaunch??? BAHAHAHAHAHAHA!! Surely you're joking right? Knack looks like a launch PS3 title. Drive Club looks like something that we would have played about 10 years ago and Killzone no matter how it may look, it is going to play 3rd string behind CoD Ghost and BF4. And the bias is exposed. Man, he baited you into that quite easily.
[QUOTE="silversix_"]At launch, nextShoTTyMcNaDeSLaunch??? BAHAHAHAHAHAHA!! Surely you're joking right? Knack looks like a launch PS3 title. Drive Club looks like something that we would have played about 10 years ago and Killzone no matter how it may look, it is going to play 3rd string behind CoD Ghost and BF4. Are we talking about graphics? because that's what your title implied. KZ2 graphics shit on everything announced on x1 and that shows you that ps4 is more powerful. Just accept it and move on
[QUOTE="silversix_"]At launch, nextShoTTyMcNaDeSLaunch??? BAHAHAHAHAHAHA!! Surely you're joking right? Knack looks like a launch PS3 title. Drive Club looks like something that we would have played about 10 years ago and Killzone no matter how it may look, it is going to play 3rd string behind CoD Ghost and BF4.
You just admitted that Killzone is going to show the difference....
The PS3 is more powerful than the 360 but look what happened there.....most multiplats were better on the 360 and the exclusives were neck and neck.
Doesn't matter, the PS4 has the power to make the most compelling, fun games and exciting games known to man kind. sit back and relax. Greatness awaits. Sony. PS4. Heil68How much money do you get when making these kinds of posts?
The PS3 is more powerful than the 360 but look what happened there.....most multiplats were better on the 360 and the exclusives were neck and neck.
chikenfriedrice
Not really The cell and GPU is PS3 in theory are more powerful, too bad it was so hard devloping games for the cell.
Â
So the cell made games very hard to devlop on PS3. So 360 edge PS3 because of that. Also PS3 has a crappy slow blu-Ray player that became a problem when porting games to PS3.
Last but not least 360 had a full 512mb (not counting OS use) of ram to use while PS3 had 256mb only for games.
So thats why 360 versions were better. If you notice though later current gen games like Bioshock: Infinite, Tomb Raider and Hitman were better on PS3 than 360, because devs finally getting used to the cell, but there no power left in it anyways.
Â
Next Gen PS4 has all the right hardware and should not have any of these problems.
The differences between 360 and ps3 where so slim nobody cared. Same will happen with Xbox One and PS4 for multiplat games. boring graphical comparisons will show the PS4 to have a few more FPS or a slightly higher resolution at best. Exclusive developers will push both consoles and will come up with cool ways of getting more out of them. To say the PS4 is stronger is wrong. The PS4 has stronger GPU(1) and memory bandwidth(2). But the Xbox One has stronger controller, stronger innovation through Kinect, stronger integration with the rest of Microsoft products and the stronger cloud with Xbox Live. If you where simply bothered about GPU and memory bandwidth why get a console at all. If I could get the OS experience with Kinect on a PC I'd buy a PC but the Xbox One offers more unique stuff that you cant get on PC or PS4. Or at least does stuff better.tdkmillsy
1. PS4 has stronger CU (i.e. 1.84 TF vs 1.31 TF) but not triangle rate (i.e. 1.6 billion triangle per second vs 1.7 billion triangle per second).
2. memory bandwidth comparison is not simple i.e. theoretical 176 GB/s GDDR5 for PS4 vs theoretical 68 GB/s DDR3 + real life ESRAM 133 GB/s (e.g. alpha blend) for X1.
[QUOTE="tdkmillsy"]The differences between 360 and ps3 where so slim nobody cared. Same will happen with Xbox One and PS4 for multiplat games. boring graphical comparisons will show the PS4 to have a few more FPS or a slightly higher resolution at best. Exclusive developers will push both consoles and will come up with cool ways of getting more out of them. To say the PS4 is stronger is wrong. The PS4 has stronger GPU and memory bandwidth. But the Xbox One has stronger controller, stronger innovation through Kinect, stronger integration with the rest of Microsoft products and the stronger cloud with Xbox Live. If you where simply bothered about GPU and memory bandwidth why get a console at all. If I could get the OS experience with Kinect on a PC I'd buy a PC but the Xbox One offers more unique stuff that you cant get on PC or PS4. Or at least does stuff better.ronvalencia
PS4 has stronger CU (i.e. 1.84 TF vs 1.31 TF) but not triangle rate (i.e. 1.6 billion triangle per second vs 1.7 billion triangle per second).
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The PS4 GPU outperforms the Xone in every category.
[QUOTE="ronvalencia"]
[QUOTE="tdkmillsy"]The differences between 360 and ps3 where so slim nobody cared. Same will happen with Xbox One and PS4 for multiplat games. boring graphical comparisons will show the PS4 to have a few more FPS or a slightly higher resolution at best. Exclusive developers will push both consoles and will come up with cool ways of getting more out of them. To say the PS4 is stronger is wrong. The PS4 has stronger GPU and memory bandwidth. But the Xbox One has stronger controller, stronger innovation through Kinect, stronger integration with the rest of Microsoft products and the stronger cloud with Xbox Live. If you where simply bothered about GPU and memory bandwidth why get a console at all. If I could get the OS experience with Kinect on a PC I'd buy a PC but the Xbox One offers more unique stuff that you cant get on PC or PS4. Or at least does stuff better.AM-Gamer
PS4 has stronger CU (i.e. 1.84 TF vs 1.31 TF) but not triangle rate (i.e. 1.6 billion triangle per second vs 1.7 billion triangle per second).
The PS4 GPU outperforms the Xone in every category.
Not in not triangle rate e.g.
PS4: 2 triangles per cycle x 800 Mhz = 1.6 billion triangle per second.
X1: 2 triangles per cycle x 853 Mhz = 1.7 billion triangle per second.
It will be most apparent in PS4 exclusives. Devs making multi plats wont care to make the PS4 version graphically better even though the PS4 has 150% the GPU of the x1.
clr84651
On the CU hardware, it's now at 140% or X1 has 71 percent of PS4.
The differences between 360 and ps3 where so slim nobody cared. Same will happen with Xbox One and PS4 for multiplat games. boring graphical comparisons will show the PS4 to have a few more FPS or a slightly higher resolution at best. Exclusive developers will push both consoles and will come up with cool ways of getting more out of them. To say the PS4 is stronger is wrong. The PS4 has stronger GPU and memory bandwidth. But the Xbox One has stronger controller, stronger innovation through Kinect, stronger integration with the rest of Microsoft products and the stronger cloud with Xbox Live. If you where simply bothered about GPU and memory bandwidth why get a console at all. If I could get the OS experience with Kinect on a PC I'd buy a PC but the Xbox One offers more unique stuff that you cant get on PC or PS4. Or at least does stuff better.tdkmillsy
You are full of shit and butthurt.
[QUOTE="AM-Gamer"]
[QUOTE="ronvalencia"]
PS4 has stronger CU (i.e. 1.84 TF vs 1.31 TF) but not triangle rate (i.e. 1.6 billion triangle per second vs 1.7 billion triangle per second).
ronvalencia
The PS4 GPU outperforms the Xone in every category.
Not in not triangle rate e.g.
PS4: 2 triangles per cycle x 800 Mhz = 1.6 billion triangle per second.
X1: 2 triangles per cycle x 853 Mhz = 1.7 billion triangle per second.
Who is Rain Main that constantly defends Xflop inferior specs?
Well, on paper and in theory anyway. So, if Sony's new console is indeed head and shoulders above the X1 is its capabilities, when exactly will we see actual evidence of this supposed "graphical and processing superiority"??ShoTTyMcNaDeS
As soon as Infamous Hit is basically abode anything on xbox one.
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Not in not triangle rate e.g.
PS4: 2 triangles per cycle x 800 Mhz = 1.6 billion triangle per second.
X1: 2 triangles per cycle x 853 Mhz = 1.7 billion triangle per second.
ronvalencia
Â
Which is a useless test period..
Â
By your logic the 7790 has more triangles than the 7850 the rest is history.
Give it a few years, I reckon. I think it wasn't until 2009 with Uncharted 2 did the general consensus shift towards the PS3 being more powerful and offering better looking games. It shifted again and again with Crysis 2, Gears of War 3, and Halo 4 but I think the general consensus still stands with the PS3. I imagine a similar result this generation.Stevo_the_gamer:lol: holy shit you're a moderator..i feel for you..if you were hated as normal user prepare for more hate now
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1. PS4 has stronger CU (i.e. 1.84 TF vs 1.31 TF) but not triangle rate (i.e. 1.6 billion triangle per second vs 1.7 billion triangle per second).
2. memory bandwidth comparison is not simple i.e. theoretical 176 GB/s GDDR5 for PS4 vs theoretical 68 GB/s DDR3 + real life ESRAM 133 GB/s (e.g. alpha blend) for X1.
Â
ronvalencia
Â
The PS4 has stronger and more CU.
Is not 1.32TF is 1.18 the xbox one GPU reserves 10% of the GPU which is off limits to developers and require by the OS no such numbers has ever been sited for the PS4.
triangles per second mean nothing i have prove this several times the Xenos vs the RSX is example enough of that.
Trying to put the PS4 176Gb/s bandwidth in doutb is one of the most ridicule thing ever done by you,your fanboysm knows no limits.
Â
Admit it you are a damn Lemming,the 7790 doesn't need 133GB/s even less the xbox one GPU which is a gimped 7790 with 2CU less and 147mhz lower clock speed.
The PS4 can have 165Gb/s practical bandwitdh for everything there is a peak and that include the xbox one bandwidht which you want to pretend that works like a dream with no pitfalls but the PS4 one will not.
So in your small world.
ESRAM+ DDR3 >>>> GDDR5.
1.3 = 1.84 TF
133GB/s >> 176GB/s theorical bandwidth.
And a few more triangles will do some how the difference,you are like those desperate xbox fans out there praying for the xbox one to have the smallest edge in something to claim something,triangles is your lates secret sauce.
I wonder how long it wil take for you to star claiming 853 in xbox one >> 800mhz in PS4..:lol:
The code in most cases will already be there. The grand majority of the multiplatforms will be also on PC where graphic settings are a must. So, it is just a matter of hardcoding the settings appropriately for each console. They won't be majorly going out of their way to take advantage of the powerIt will be most apparent in PS4 exclusives. Devs making multi plats wont care to make the PS4 version graphically better even though the PS4 has 150% the GPU of the x1.Â
clr84651
Only a subtle framerate difference.
Graphically, they'll be on par.
Gaming-Planet
No, they won't. Watchdogs will show immediate differences. Battlefield 4 could as well.
[QUOTE="ronvalencia"]
Not in not triangle rate e.g.
PS4: 2 triangles per cycle x 800 Mhz = 1.6 billion triangle per second.
X1: 2 triangles per cycle x 853 Mhz = 1.7 billion triangle per second.
tormentos
Which is a useless test period..
By your logic the 7790 has more triangles than the 7850 the rest is history.
It's for "The PS4 GPU outperforms the Xone in every category.". I just debunked everycategory claim.
Example of a GPU that outperforms the X1 in every category is Radeon HD 7970.
[QUOTE="ronvalencia"]
1. PS4 has stronger CU (i.e. 1.84 TF vs 1.31 TF) but not triangle rate (i.e. 1.6 billion triangle per second vs 1.7 billion triangle per second).
2. memory bandwidth comparison is not simple i.e. theoretical 176 GB/s GDDR5 for PS4 vs theoretical 68 GB/s DDR3 + real life ESRAM 133 GB/s (e.g. alpha blend) for X1.
tormentos
The PS4 has stronger and more CU(13).
Is not 1.32TF(7) is 1.18 the xbox one GPU reserves 10% of the GPU which is off limits to developers and require by the OS no such numbers has ever been sited for the PS4(1).
triangles per second mean nothing i have prove this several times the Xenos vs the RSX is example enough of that(2)(3).
Trying to put the PS4 176Gb/s bandwidth in doutb is one of the most ridicule thing ever done by you,your fanboysm knows no limits(4).
Admit it you are a damn Lemming,the 7790 doesn't need 133GB/s even less the xbox one GPU which is a gimped 7790 with 2CU less and 147mhz lower clock speed.(5)
The PS4 can have 165Gb/s practical bandwitdh for everything there is a peak and that include the xbox one bandwidht which you want to pretend that works like a dream with no pitfalls but the PS4 one will not.
So in your small world.
ESRAM+ DDR3 >>>> GDDR5(8).
1.3 = 1.84 TF (9)
133GB/s >> 176GB/s theorical bandwidth(10).
And a few more triangles will do some how the difference,you are like those desperate xbox fans out there praying for the xbox one to have the smallest edge in something to claim something,triangles is your lates secret sauce.(11)
I wonder how long it wil take for you to star claiming 853 in xbox one >> 800mhz in PS4..:lol: (12)
1. Still waiting for the PS4's secondary GPU info.
2. They are not using the same architecture.
3. AMD GCN makes better use it's triangle rate since it competes with NVIDIA's 4 triangle per cycle rate..
4. Your putting words that doesn't exist in my post. You still looking at this issue as politics not with hardware. The fanboy is your post.
5. From AMD's 2620_final.pdf developer summit 2011
Instruction cache (I-Cache) per CU
853 Mhz x 32 byte (optimal 8 instructions) = 27.296 GB/s
------------------------------------------------
27.296 GB/s x 12 CUs = 327.55 GB/s
---
Integer scalar unit's data cache
Peak Bandwidth per CU is 16 bytes/cycle x 853Mhz x 12 CU = 159.9375 GB/s
---
X1's 133 GB/s alpha blend didn't stop as 7790's 96 GB/s .
6. Fictional statement. You just pluck 165 GB/s from your ass. The fill rate/bandwidth for 5870 and 7870 is the same i.e. near zero changes with ROPS and memory controller hardware. Unlike you, I have benchmarks to prove it.
7. As for 1.32 TFLOPS, it's 0.853 Ghz x 2 x 768 = 1310.208 GFLOPS. You can't do basic multiplication.
8. Fictional statement. Your putting words that doesn't exist in my post.
9. Fictional statement. Your putting words that doesn't exist in my post.
10.
The fill rate/bandwidth for 5870 and 7870 is the same i.e. near zero changes with ROPS and memory controller hardware. Unlike you, I have benchmarks to prove it.
11. Unlike you, I'm not sloppy with details.
12. Fictional statement. Your putting words that doesn't exist in my post.
13. I have stated this.
Give it a few years, I reckon. I think it wasn't until 2009 with Uncharted 2 did the general consensus shift towards the PS3 being more powerful and offering better looking games. It shifted again and again with Crysis 2, Gears of War 3, and Halo 4 but I think the general consensus still stands with the PS3. I imagine a similar result this generation.Stevo_the_gamerI don't know, I think that by the end the 360 won in terms of pure graphical performance with Halo 4. I haven't seen anything on the PS3, even TLOU, that matches the character faces and animations of Halo 4. It makes sense though, Xenos was like a slightly gimped Radeon 2900XT, which is still a tier above a 7800 i.e. an RSX. PS4 has a similar if not greater advantage over the Xbox One, though this time the CPUs are the same so it's not like the One will be able to make up ground like the Cell did. That being said, we are living in an age of enormous diminishing returns. Any GPU that provides between 1 and 2 tflops and uses a modern architecture will provide the user with a similar visual experience. For example, the 1.3 tflop 670MX in my laptop provide pretty much the same performance as the 800 gflop 7750 in my desktop. That's a difference that is comparable to the X1 and PS4.
Well, on paper and in theory anyway. So, if Sony's new console is indeed head and shoulders above the X1 is its capabilities, when exactly will we see actual evidence of this supposed "graphical and processing superiority"??ShoTTyMcNaDeSWait until Multiplats come out a couple of years down the line. at the start both consoles will be able to play the games at the same level then you will here lots of comparisons and xbox fanboys going see they both look the same then a couple years later they will all look better on the PS4...well thats what I think will happen
Â
1. Still waiting for the PS4's secondary GPU info.
2. They are not using the same architecture.
3. AMD GCN makes better use it's triangle rate since it competes with NVIDIA's 4 triangle per cycle rate..
4. Your putting words that doesn't exist in my post. You still looking at this issue as politics not with hardware. The fanboy is your post.
5. From AMD's 2620_final.pdf developer summit 2011
Â
Instruction cache (I-Cache) per CU
853 Mhz x 32 byte (optimal 8 instructions) = 27.296 GB/s
------------------------------------------------
27.296 GB/s x 12 CUs = 327.55 GB/s
Â
---
Integer scalar unit's data cache
Peak Bandwidth per CU is 16 bytes/cycle x 853Mhz x 12 CU = 159.9375 GB/s
Â
---
X1's 133 GB/s alpha blend didn't stop as 7790's 96 GB/s .
Â
Â
6. Fictional statement. You just pluck 165 GB/s from your ass. The fill rate/bandwidth for 5870 and 7870 is the same i.e. near zero changes with ROPS and memory controller hardware. Unlike you, I have benchmarks to prove it.
Â
7. As for 1.32 TFLOPS, it's 0.853 Ghz x 2 x 768 = 1310.208 GFLOPS. You can't do basic multiplication.
Â
8. Fictional statement. Your putting words that doesn't exist in my post.
9. Fictional statement. Your putting words that doesn't exist in my post.
10.
Â
Â
Â
The fill rate/bandwidth for 5870 and 7870 is the same i.e. near zero changes with ROPS and memory controller hardware. Unlike you, I have benchmarks to prove it.
Â
11. Unlike you, I'm not sloppy with details.
12. Fictional statement. Your putting words that doesn't exist in my post.Â
13. I have stated this.
Â
ronvalencia
Â
Still waiting for a link that show Volcanic Island or the w5000 are inside the xbox one.
Using a 5870 bandwidth comparison vs the PS4 is a damn joke,the 5870 is 2 generations older hardware than the PS4,in fact the 7850 beat it even that it has 1 full teraflop of performance less and has more than 500 SP less to.
That should tell you something is not GDDR5 the problem with the 5870 is the architecture.
http://www.anandtech.com/bench/product/549?vs=511
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1.7 vs 2.7... and the 7850 wins...:lol:
 Does the 5870 has and APU with hUMA.?  No.? Ok..
Rest my case.
The fact that you even dare to talk about GDDR5 as something that has a therical bandwidth in a despective way says it all.
176GB/s >>>>>>>>>>>>>> 133GB/s...
Now unless you have a link from marke Cerny or sony saying that GDDR5 is gimped on PS4 you are basically in a huge damage control mode.
The simple fact that you know about hardware yet want to ignore everything you know that tell you the PS4 >>>>> the xbox one prove how biased you are.
Â
Nor move engines or ESRAM will magically inject flops on the xbox one it is a damn patch to prevent bandwidth starvation do to DDR3 been use as main memory,the xbox one doesn't need 133GB/s and MS has been prove to lie about bandwidth performance before so yeah the PS4 is ahead and you are just grasping.
[QUOTE="ronvalencia"]
1. Still waiting for the PS4's secondary GPU info.
2. They are not using the same architecture.
3. AMD GCN makes better use it's triangle rate since it competes with NVIDIA's 4 triangle per cycle rate..
4. Your putting words that doesn't exist in my post. You still looking at this issue as politics not with hardware. The fanboy is your post.
5. From AMD's 2620_final.pdf developer summit 2011
Instruction cache (I-Cache) per CU
853 Mhz x 32 byte (optimal 8 instructions) = 27.296 GB/s
------------------------------------------------
27.296 GB/s x 12 CUs = 327.55 GB/s
---
Integer scalar unit's data cache
Peak Bandwidth per CU is 16 bytes/cycle x 853Mhz x 12 CU = 159.9375 GB/s
---
X1's 133 GB/s alpha blend didn't stop as 7790's 96 GB/s .
6. Fictional statement. You just pluck 165 GB/s from your ass. The fill rate/bandwidth for 5870 and 7870 is the same i.e. near zero changes with ROPS and memory controller hardware. Unlike you, I have benchmarks to prove it.
7. As for 1.32 TFLOPS, it's 0.853 Ghz x 2 x 768 = 1310.208 GFLOPS. You can't do basic multiplication.
8. Fictional statement. Your putting words that doesn't exist in my post.
9. Fictional statement. Your putting words that doesn't exist in my post.
10.
The fill rate/bandwidth for 5870 and 7870 is the same i.e. near zero changes with ROPS and memory controller hardware. Unlike you, I have benchmarks to prove it.
11. Unlike you, I'm not sloppy with details.
12. Fictional statement. Your putting words that doesn't exist in my post.13. I have stated this.
tormentos
Still waiting for a link that show Volcanic Island or the w5000 are inside the xbox one.(1)
Using a 5870 bandwidth comparison vs the PS4 is a damn joke,the 5870 is 2 generations older hardware than the PS4,in fact the 7850 beat it even that it has 1 full teraflop of performance less and has more than 500 SP less to.(2)
That should tell you something is not GDDR5 the problem with the 5870 is the architecture.
http://www.anandtech.com/bench/product/549?vs=511
1.7 vs 2.7... and the 7850 wins...:lol: (3)
Does the 5870 has and APU with hUMA.? No.? Ok..(4)
Rest my case.
The fact that you even dare to talk about GDDR5 as something that has a therical bandwidth in a despective way says it all.(5)
176GB/s >>>>>>>>>>>>>> 133GB/s...(6)
Now unless you have a link from marke Cerny or sony saying that GDDR5 is gimped on PS4 you are basically in a huge damage control mode.
The simple fact that you know about hardware yet want to ignore everything you know that tell you the PS4 >>>>> the xbox one prove how biased you are.
Nor move engines or ESRAM will magically inject flops on the xbox one it is a damn patch to prevent bandwidth starvation do to DDR3 been use as main memory,the xbox one doesn't need 133GB/s and MS has been prove to lie about bandwidth performance before so yeah the PS4 is ahead and you are just grasping.(7)
1.Again, you still miss the single word "Possibilities" in my post.
Possibilities != actual. You can't handle shades of grey.
http://www.merriam-webster.com/dictionary/possible
Definition of POSSIBLE
1
a : being within the limits of ability, capacity, or realization
b : being what may be conceived, be done, or occur according to nature, custom, or manners
2
a : being something that may or may not occur
b : being something that may or may not be true or actual
3
: having an indicated potential
"will have" != possible.
"must have" != possible.
http://oxforddictionaries.com/definition/english/possible
2. that may exist or happen, but that is not certain or probable:
http://www.merriam-webster.com/dictionary/possible
Definition of POSSIBLE
1
a : being within the limits of ability, capacity, or realization
b : being what may be conceived, be done, or occur according to nature, custom, or manners
2
a : being something that may or may not occur lol.gif
b : being something that may or may not be true or actual lol.gif
http://www.macmillandictionary.com/dictionary/british/possible
2. considered capable of happening, existing, being done, or being true, but not very likely possible (that):
2. You still haven't grasped the concept that 7870's ROPs and memory controller was hardly changed from 5870. Your anandtech post doesn't directly address this issue.
3. As for 2.7 vs 1.7 TFLOP difference, you're too stupid to know that Radeon HD 5870's stream processors are not symmetric i.e. for VLIW5 group you have 4 simple and 1 complex stream processor, while GCN's SIMD4 group are the complex type.
4. Your still not addressing ROPs and memory controller was hardly changed from 5870. Being an APU doesn't change that.
5. That's all you can do?
When you have the same 7730 (384 stream processors @ 800Mhz) hardware, DDR3 vs GDDR5
The performance difference between DDR3 and GDDR5 wasn't 2X. ESRAM is use to bridge this gap.
6. LOL, you wouldn't get 176GB/s since this memory type doesn't have 0 latency. You're too stupid this grasp this concept.
7. Still looking at politics instead of the hardware. MS didn't reveal the pipe between the GPU and EDRAM while X1's 133 GB/s was for the pipe between ESRAM and GPU.
[QUOTE="Heil68"]Doesn't matter, the PS4 has the power to make the most compelling, fun games and exciting games known to man kind. sit back and relax. Greatness awaits. Sony. PS4. GuNsbl4ziNHow much money do you get when making these kinds of posts? i was wondering the same thing :lol:
Â
1.Again, you still miss the single word "Possibilities" in my post.
Â
Possibilities != actual. You can't handle shades of grey.
http://www.merriam-webster.com/dictionary/possible
Â
Definition of POSSIBLE
Â
1
a : being within the limits of ability, capacity, or realization
b : being what may be conceived, be done, or occur according to nature, custom, or manners
2
a : being something that may or may not occur
b : being something that may or may not be true or actual
3
: having an indicated potential
Â
"will have" != possible.
"must have" != possible.
Â
http://oxforddictionaries.com/definition/english/possible
2. that may exist or happen, but that is not certain or probable:
Â
http://www.merriam-webster.com/dictionary/possible
Â
Definition of POSSIBLE
Â
1
a : being within the limits of ability, capacity, or realization
b : being what may be conceived, be done, or occur according to nature, custom, or manners
2
a : being something that may or may not occur lol.gif
b : being something that may or may not be true or actual lol.gif
Â
http://www.macmillandictionary.com/dictionary/british/possible
2. considered capable of happening, existing, being done, or being true, but not very likely possible (that):
Â
2. You still haven't grasped the concept that 7870's ROPs and memory controller was hardly changed from 5870. Your anandtech post doesn't directly address this issue.
Â
3. As for 2.7 vs 1.7 TFLOP difference, you're too stupid to know that Radeon HD 5870's stream processors are not symmetric i.e. for VLIW5 group you have 4 simple and 1 complex stream processor, while GCN's SIMD4 group are the complex type.
Â
4. Your still not addressing ROPs and memory controller was hardly changed from 5870. Being an APU doesn't change that.
5. That's all you can do?
Â
When you have the same 7730 (384 stream processors @ 800Mhz) hardware, DDR3 vs GDDR5
Â
The performance difference between DDR3 and GDDR5 wasn't 2X. ESRAM is use to bridge this gap.
Â
6. LOL, you wouldn't get 176GB/s since this memory type doesn't have 0 latency. You're too stupid this grasp this concept.
Â
7. Still looking at politics instead of the hardware. MS didn't reveal the pipe between the GPU and EDRAM while X1's 133 GB/s was for the pipe between ESRAM and GPU.
Â
ronvalencia
Â
Possible my ass you never say that word and in fact you still tag the W5000 as the GPU inside the xbox one because it serve you best..:lol:
When every one knows the xbox one doesn't have a Pitcairn GPU inside.
Â
The whole ROP and memory is compete garbage because simply comparing the 5870 with the 7870 and claming it almost remain the same in nothing change the fact that the problem is not ROP or memory but the GPU it self.
The 7870 spank the 5870 while having the same flop count and while the 7870 has more than 300SP less.
So yeah the whole argument is flawed,if you showed me how the 7870 performed = to the 5870 then you would have point,but both GPU are 2.7 TF yet one performs way better than the other,so yeah even with the same memory and ROP so yeah those are not the problem.
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But that is an example vs the 7870 which is more apple to apple,vs the PS4 your argument is basically silly and irrelevant and here is why.
5870 is not and APU.
5870 doesn't have hUMA.
The 5870 doesn't have the same memory controllers the PS4 has.
The 5870 is not inside the PS4 in any way.
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No i am not stupid i am just not a blind biased fanboy who refuse to see fact presented to me,the 5870 been symetric or not mean sh** actual performance is what matter.
So yeah the PS4 GPU (7870) is more refine and efficient than the 5870 which is my whole point and the ROP and memory are not a limitation to show it.
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Thats because the 7730 is a damn gimped GPU reason why it uses DDR3 in most cases the performance is so low that using GDDR5 on it vs DDR3 yield almost no benefits,but why don't you find me a 7970 with DDR3.?
Oh yeah that memory will cripple the 7970 so much is not even funny.
Basically your post confirms my points AMD GPU get bandwidth relative to their performance and the 7730 is proof of that it basically not big wins over DDR3 slow ass bandwidth.
The xbox one doesn't have zero latency dude so yeah i could care less,and since i know that MS are a bunch of fu**ing liars when it comes to memory bandwidth i take anything they say about it with a huge truck of salt,they claimed confirmed that the xbox 360 had 278GB/s bandwidth even higher than the xbox one..:lol:
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