Okami Creator Disappointed with Twilight Princess Visuals

  • 81 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for coreygames
coreygames

5027

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#51 coreygames
Member since 2005 • 5027 Posts
I knew those graphics were bad. The fields look awful and the enemies were below Gamecube qualityflamingschmoes2
Yet, they were on the gamecube... NO SNAKE!!! You've created a time paradox!!!
Avatar image for Secretidentity
Secretidentity

666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 Secretidentity
Member since 2005 • 666 Posts

I said below Gamecube quality, ie uglier than RE4 and other GC games that actually did manage to look good. Whats your excuse now? The game (TP) was so big and crammed so much into too small a disc size limit, they had to downgrade the graphical textures. This happened to San Andreas. Its pretty darn ugly for een gamecube, even if it was designed for gamcube. you think I dont know it was made for gamecube? The sheep say every single Wii game is made on Gamecube. that is their rebuttal and justification for every bad looking Wii gameflamingschmoes2

Yeah like Super Mario Galaxy and MP3... :roll: Those games are built for the Wii and look good..

And stop acting like Zelda:TP had bad visuals...Itgot a 9 in grpahics for a reason ..An excerpt from Jeff's review..

The Good: Compelling characters and story; outstanding world and puzzle design; longer than most action adventure games; terrific graphics, from an artistic perspective.

And what do u mean "manage to look good..Re4 rivalled the best on xbox 1, even rogue squandron a GC launch title did..

Avatar image for coreygames
coreygames

5027

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#54 coreygames
Member since 2005 • 5027 Posts
Its pretty darn ugly for e[v]en gamecube, even if it was designed for gamcube. you think I dont know it was made for gamecube? The sheep say every single Wii game is made on Gamecube. that is their rebuttal and justification for every bad looking Wii gameflamingschmoes2
But not everything looks bad on the Wii. Hell, TP looks amazing. People want to say that the Wii is just another gamecube with wii-motes or GC1.5( I know, lol ), but have hardly understood why we still play them? Yeah, you already know the sheep saying, why repeat it. It's like our frickenmoto or something. Anyway, I think that just because a game is made for the gamecube or was ported to the Wii during the later part of its production doesn't mean it is an aweful looking game. The scenery in TP is breathtaking if you can look passed it being in 480 instead of 720 (it's 720 right?). Wow, woopty freaking doo. I will justify certain games looking bad if they are still fun to play, otherwise they are just plain crap. Which, might I add, Zelda most certainly isn't.
Avatar image for danneswegman
danneswegman

12937

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 danneswegman
Member since 2005 • 12937 Posts
well, it was great game, but something was missing.....
Avatar image for Oroin
Oroin

3041

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 Oroin
Member since 2006 • 3041 Posts

well, it was great game, but something was missing..... danneswegman

Yeah, the one thing I was dissapointed on was the "+70 hours gameplay" promise made before it came out. (they lied :cry: ) The game was decent, just expected more.

Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="flamingschmoes2"]I said below Gamecube quality, ie uglier than RE4 and other GC games that actually did manage to look good. Whats your excuse now? The game (TP) was so big and crammed so much into too small a disc size limit, they had to downgrade the graphical textures. This happened to San Andreas. Its pretty darn ugly for een gamecube, even if it was designed for gamcube. you think I dont know it was made for gamecube? The sheep say every single Wii game is made on Gamecube. that is their rebuttal and justification for every bad looking Wii game



Last time I checked RE 4 had very few variety in character models. The same situation is kind of like the MGS series only slightly better in RE 4. The boss models were defenitely not much better then TP and  sure the game had some animal models here and there but considering what the game offered they were not much better then the huge list of animal models in TP and what the huge world offered.

"Whats your excuse now?" When I see somebody calling this game ugly graphically I can only wonder wich one is coming up with excuses.TP is not like SOTC you known, your actually walking down on a sometimes huge field, that not only has to render this but also the character models at the same time. Its not a lifeless world all around you like in SOTC that actually has no Loading times in the main field of the game because of this.

You people can preatty much remain on the negative wave(Only in System Wars) of TP, because that certainly won't judge my vision of what I saw in the game.
Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="flamingschmoes2"]http://www.gamespot.com/wii/action/thelegendofzelda/index.html?q=twilight%20princess How come all the pics and videos I've seen leave MUCH to be desired. There is not one awe-inspiring pic to be found, in pic or vid. Although I could be spoiled because I get to play this:     Could it be, enjoying such high-reaching graphics (Xbox 360) for a period of time has made me intolerant of low-grade graphics like TP? Am I wrong for enjoying cutting-edge, exciting new horizons in visual splendor? I guess I'm a criminal for liking something called pleasure

So what does that have to do with TP? "you think I dont know it was made for gamecube?" I mean you said it yourself. Sure I relate somewhat to your situation(always have been a graphics who**) But HD won't certainly stop me from playing an awsome game just because of higher resolution. Hell if I fell complitelly into that situation I wouldn't even Need a Next Gen console to make that decision.
Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="flamingschmoes2"]I'm trying to show that the reason I find the TP graphics so distasteful (Gamecube or not) is because I maybe too used to the exceptional polish of Xbox 360 games. Even the Okami guy somewhat agrees, it's not 100% everyone likes the TP graphics and they probably could've been better but probably not enough time and physical space on the disc. And before someone says I blindly choose graphics over gameplay, I never buy a game that scores below 8.0 (with a few rare exceptions). The graphics are actually an afterthought, they simply look good all across the board so that I dont even have to consider them. And now, back to TP, can you explain why every pic/vid I see of it looks so grainy and muddy? I'm really trying to look for a good looking pic here

Hell I have no idea but I presented a video above. Still if you really want to find one then well by all means go for it. Also concerning the 8.0 above rule I have to say that you definitely missed on alot of hidden gems because of it.
Avatar image for chutup
chutup

7656

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#63 chutup
Member since 2005 • 7656 Posts
flamingschmoes, you're missing the point. The Okami guy was disappointed with the artistic design of TP, not the technical quality of the graphics. This the guy who made OKAMI, the most arty game ever made. If he were here he would laugh at your pictures of Fight Night and Kameo and think (but not say, because he's very polite, I'm sure) that Okami looks better. And he would be right. Visually, Okami > TP > Kameo and your other crappy 360 games.
Avatar image for dirty_diaz
dirty_diaz

1193

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 dirty_diaz
Member since 2005 • 1193 Posts
[QUOTE="chutup"]flamingschmoes, you're missing the point. The Okami guy was disappointed with the artistic design of TP, not the technical quality of the graphics. This the guy who made OKAMI, the most arty game ever made. If he were here he would laugh at your pictures of Fight Night and Kameo and think (but not say, because he's very polite, I'm sure) that Okami looks better. And he would be right. Visually, Okami > TP > Kameo and your other crappy 360 games.flamingschmoes2
"I was disappointed when I saw [the] visuals," said Hideki Kamiya, a self-proclaimed Zelda freak. "I really wanted [Twilight Princess] to have regal aura, because Zelda was what were aspiring to." -- Okami guy Nothing in that quote really screams "I'm talking about art stylle!!!!!!! Move out da way!!!!!" You dont really know either. TP's art style is consistent with OoT character style, so I have a feeling his is largely a technical criticism too. Just because he himself makes a Japanese water-colored art game doesnt mean he is always talking and critiquing art styles either. And how dare you call the Xbox 360 games crap, one launch game looks better than all Wii games combined. Pay your respects to your superior

u shouldnt waste ur time arguing with 'schmoes... he's pretty thick
Avatar image for chutup
chutup

7656

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#66 chutup
Member since 2005 • 7656 Posts
[QUOTE="chutup"]flamingschmoes, you're missing the point. The Okami guy was disappointed with the artistic design of TP, not the technical quality of the graphics. This the guy who made OKAMI, the most arty game ever made. If he were here he would laugh at your pictures of Fight Night and Kameo and think (but not say, because he's very polite, I'm sure) that Okami looks better. And he would be right. Visually, Okami > TP > Kameo and your other crappy 360 games.flamingschmoes2
"I was disappointed when I saw [the] visuals," said Hideki Kamiya, a self-proclaimed Zelda freak. "I really wanted [Twilight Princess] to have regal aura, because Zelda was what were aspiring to." -- Okami guy Nothing in that quote really screams "I'm talking about art stylle!!!!!!! Move out da way!!!!!" You dont really know either. TP's art style is consistent with OoT character style, so I have a feeling his is largely a technical criticism too. Just because he himself makes a Japanese water-colored art game doesnt mean he is always talking and critiquing art styles either. And how dare you call the Xbox 360 games crap, one launch game looks better than all Wii games combined. Pay your respects to your superior


TP's forbidden>
Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="chutup"]flamingschmoes, you're missing the point. The Okami guy was disappointed with the artistic design of TP, not the technical quality of the graphics. This the guy who made OKAMI, the most arty game ever made. If he were here he would laugh at your pictures of Fight Night and Kameo and think (but not say, because he's very polite, I'm sure) that Okami looks better. And he would be right. Visually, Okami > TP > Kameo and your other crappy 360 games.flamingschmoes2
"I was disappointed when I saw [the] visuals," said Hideki Kamiya, a self-proclaimed Zelda freak. "I really wanted [Twilight Princess] to have regal aura, because Zelda was what were aspiring to." -- Okami guy Nothing in that quote really screams "I'm talking about art stylle!!!!!!! Move out da way!!!!!" You dont really know either. TP's art style is consistent with OoT character style, so I have a feeling his is largely a technical criticism too. Just because he himself makes a Japanese water-colored art game doesnt mean he is always talking and critiquing art styles either. And how dare you call the Xbox 360 games crap, one launch game looks better than all Wii games combined. Pay your respects to your superior

:lol: Well I actually found TP's art to be a litle different from OOT. OOT felt more colorfull.......... They both wanted to go in different directions but TP went in a darker direction exactly because of peoples hate for WW, wich is probably one of the reason of why he is dissapointed with it. Anyway I actually have to agree with you even in art direction there are some next gen games that definitely stand in a ground of their own(not to mention upcoming titles). In my persoanl opinion I would actually consider thousands of other titles more or as impressive as Okami artistically speaking, specially if we are talking about titles from their specific time period.
Avatar image for chutup
chutup

7656

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#68 chutup
Member since 2005 • 7656 Posts
[QUOTE="flamingschmoes2"][QUOTE="chutup"]flamingschmoes, you're missing the point. The Okami guy was disappointed with the artistic design of TP, not the technical quality of the graphics. This the guy who made OKAMI, the most arty game ever made. If he were here he would laugh at your pictures of Fight Night and Kameo and think (but not say, because he's very polite, I'm sure) that Okami looks better. And he would be right. Visually, Okami > TP > Kameo and your other crappy 360 games.dirty_diaz
"I was disappointed when I saw [the] visuals," said Hideki Kamiya, a self-proclaimed Zelda freak. "I really wanted [Twilight Princess] to have regal aura, because Zelda was what were aspiring to." -- Okami guy Nothing in that quote really screams "I'm talking about art stylle!!!!!!! Move out da way!!!!!" You dont really know either. TP's art style is consistent with OoT character style, so I have a feeling his is largely a technical criticism too. Just because he himself makes a Japanese water-colored art game doesnt mean he is always talking and critiquing art styles either. And how dare you call the Xbox 360 games crap, one launch game looks better than all Wii games combined. Pay your respects to your superior

u shouldnt waste ur time arguing with 'schmoes... he's pretty thick


I never have fun arguing with smart people, they agree with me too quickly :P
Avatar image for chutup
chutup

7656

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#69 chutup
Member since 2005 • 7656 Posts
[QUOTE="flamingschmoes2"][QUOTE="chutup"]flamingschmoes, you're missing the point. The Okami guy was disappointed with the artistic design of TP, not the technical quality of the graphics. This the guy who made OKAMI, the most arty game ever made. If he were here he would laugh at your pictures of Fight Night and Kameo and think (but not say, because he's very polite, I'm sure) that Okami looks better. And he would be right. Visually, Okami > TP > Kameo and your other crappy 360 games.chutup
"I was disappointed when I saw [the] visuals," said Hideki Kamiya, a self-proclaimed Zelda freak. "I really wanted [Twilight Princess] to have regal aura, because Zelda was what were aspiring to." -- Okami guy Nothing in that quote really screams "I'm talking about art stylle!!!!!!! Move out da way!!!!!" You dont really know either. TP's art style is consistent with OoT character style, so I have a feeling his is largely a technical criticism too. Just because he himself makes a Japanese water-colored art game doesnt mean he is always talking and critiquing art styles either. And how dare you call the Xbox 360 games crap, one launch game looks better than all Wii games combined. Pay your respects to your superior


TP's forbidden>


OH F***!!! I TYPED LIKE A F***ING PAGE!! F***ING FORBIDDEN GLITCH!!! *has epileptic fit*
Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="chutup"][QUOTE="flamingschmoes2"][QUOTE="chutup"]flamingschmoes, you're missing the point. The Okami guy was disappointed with the artistic design of TP, not the technical quality of the graphics. This the guy who made OKAMI, the most arty game ever made. If he were here he would laugh at your pictures of Fight Night and Kameo and think (but not say, because he's very polite, I'm sure) that Okami looks better. And he would be right. Visually, Okami > TP > Kameo and your other crappy 360 games.chutup
"I was disappointed when I saw [the] visuals," said Hideki Kamiya, a self-proclaimed Zelda freak. "I really wanted [Twilight Princess] to have regal aura, because Zelda was what were aspiring to." -- Okami guy Nothing in that quote really screams "I'm talking about art stylle!!!!!!! Move out da way!!!!!" You dont really know either. TP's art style is consistent with OoT character style, so I have a feeling his is largely a technical criticism too. Just because he himself makes a Japanese water-colored art game doesnt mean he is always talking and critiquing art styles either. And how dare you call the Xbox 360 games crap, one launch game looks better than all Wii games combined. Pay your respects to your superior


TP's forbidden>


OH F***!!! I TYPED LIKE A F***ING PAGE!! F***ING FORBIDDEN GLITCH!!! *has epileptic fit*

Exactly my thoughts :lol: . They really need to fix this.
Avatar image for dirty_diaz
dirty_diaz

1193

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 dirty_diaz
Member since 2005 • 1193 Posts
[QUOTE="dirty_diaz"][QUOTE="flamingschmoes2"][QUOTE="chutup"]flamingschmoes, you're missing the point. The Okami guy was disappointed with the artistic design of TP, not the technical quality of the graphics. This the guy who made OKAMI, the most arty game ever made. If he were here he would laugh at your pictures of Fight Night and Kameo and think (but not say, because he's very polite, I'm sure) that Okami looks better. And he would be right. Visually, Okami > TP > Kameo and your other crappy 360 games.chutup
"I was disappointed when I saw [the] visuals," said Hideki Kamiya, a self-proclaimed Zelda freak. "I really wanted [Twilight Princess] to have regal aura, because Zelda was what were aspiring to." -- Okami guy Nothing in that quote really screams "I'm talking about art stylle!!!!!!! Move out da way!!!!!" You dont really know either. TP's art style is consistent with OoT character style, so I have a feeling his is largely a technical criticism too. Just because he himself makes a Japanese water-colored art game doesnt mean he is always talking and critiquing art styles either. And how dare you call the Xbox 360 games crap, one launch game looks better than all Wii games combined. Pay your respects to your superior

u shouldnt waste ur time arguing with 'schmoes... he's pretty thick


I never have fun arguing with smart people, they agree with me too quickly :P

lol, nice reply...
Avatar image for Articuno76
Articuno76

19799

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

#72 Articuno76
Member since 2004 • 19799 Posts
He has a rather unique reason for not liking the visuals. I liked them both stylistically and technically...with the exception of Zant (who should've just kept his face masked).
Avatar image for akif22
akif22

16012

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#73 akif22
Member since 2003 • 16012 Posts
i have to agree that TP was missing something that the other zeldas have .. dunno quite what that is though
Avatar image for daveg1
daveg1

20405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#74 daveg1
Member since 2005 • 20405 Posts
seems he's just bragging about his game and diising another.
Avatar image for farnham
farnham

21147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 farnham
Member since 2003 • 21147 Posts
partial reading ftl
Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 StealthSting
Member since 2006 • 6915 Posts
i have to agree that TP was missing something that the other zeldas have .. dunno quite what that is thoughakif22
Probably because it related alot with the 2d games in alot of situations. In comparison with other 3d Zeldas you didn't have a Deku Tree, or any colorfull kokiri characters. Actually you had a completely different spirit from the others at times in alot of examples, wich makes me disagree with the people that say the TP is an OOT rehash. It just felt different in so many areas and its exactly because its not an OOT rehash that actually made people seem dissapointed with the game. I actually liked its place in the overall series, my favorite? Not really. The Zelda that I liked less was MM and TP comes right after it, still I loved the game much like MM.
Avatar image for tocool340
tocool340

21694

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#77 tocool340
Member since 2004 • 21694 Posts
I disagree with him. It's one of the best looking games I have right now........
Avatar image for tocool340
tocool340

21694

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#78 tocool340
Member since 2004 • 21694 Posts
i have to agree that TP was missing something that the other zeldas have .. dunno quite what that is thoughakif22
TP was missing the Magic Meter. It's missing a few other races in the Hyrulian history.(Where are the Gerudos, Kokiri?)Lack of sub-dungeons that Ocarina of Time had and it was a bigger game, lacked more skull kids, Lost woods (Sacred grove) was disappointing, expected more of a storyline with Dark Link in it, and possibly a more larger Hyrule itself.......
Avatar image for StealthSting
StealthSting

6915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="akif22"]i have to agree that TP was missing something that the other zeldas have .. dunno quite what that is thoughtocool340
TP was missing the Magic Meter. It's missing a few other races in the Hyrulian history.(Where are the Gerudos, Kokiri?)Lack of sub-dungeons that Ocarina of Time had and it was a bigger game, lacked more skull kids, Lost woods (Sacred grove) was disappointing, expected more of a storyline with Dark Link in it, and possibly a more larger Hyrule itself.......

Not only that with the things you said and what I wrote above it lacked mirror shield like puzzles, a good stealth system or stealth moments(even the one in OOT was done in a different and better way), Lacked funny and colorfull enemies and races like the Deku Scrubs and Business Scrubs since it took itself more seriously because of the atmosphere of the game and well etc. The game was definitely not a rehash of OOT it was simply different in alot of situations and one of the reasons why I think alot of people hated it was because it had alot of different things from OOT.
Avatar image for Riviera_Phantom
Riviera_Phantom

3658

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#80 Riviera_Phantom
Member since 2006 • 3658 Posts
Okami>TP in visual style. And in quality of the game.
Avatar image for blacktorn
blacktorn

8299

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#81 blacktorn
Member since 2004 • 8299 Posts
Just like everybody else