OMG. Halo 3 is Peer to Peer too?!?

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Chaos_HL21

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#51 Chaos_HL21
Member since 2003 • 5288 Posts

[QUOTE="Supa__Mario"][QUOTE="Chaos_HL21"]

Well when you correct for inflation a 9.5 would be much more than a 9.5 today. I think it would be nearing 10...

Supa__Mario

read the review standard.....read how gamespot and many other websites base their reviews.......for example....a 10/10 game is an outstanding game compared to every other games Standards during that Time of the games release........meaning a game like mgs4 got 10/10, but if a clone of mgs4 were released today, and gave the exact same features, gameplay, visuals, fun, etc......it still wouldnt get a 10/10 now........

lol.....inflation.......whats the point of using a review system if you dont even know how it works.......

Well that joke went over your head. You can't go back to 2007 and say a 9 rated game is better than a 9.5. The only real thing that had changed is the graphics. I had not played Killzone 2 or R2 yet, but Halo 3 was a great fun game, and still is a 9.5.

But that being said I don't care about the review system outside of System Wars. Gamespot had scored alot of games too low, like Disgaea 3, Halo Wars, and R&C on the PS3. While scoring games way too high such as MGS 4 and GTA 4

On to the topic at hand, It been known that Halo 3 is Peer to Peer, but having dedicated servers does not make a game lag free, and I had no real problems with lag with Halo 3 (the only problems I had was on my end when something happened to my connection)

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angryfodder

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#52 angryfodder
Member since 2007 • 20490 Posts
They use that because its perfectly acceptable for the size of the games. Games like battlefield and frontlines have dedicated servers. Frontlines has both dedicated and user/listen server options. I play online all the time and all I can say is that lag is a complicated thing. Bare in mind the scope of what XBL does and its very impressive how little lag there is. There are some benefits of not using dedicated servers.
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Supa__Mario

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#53 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="Supa__Mario"][QUOTE="BioShockOwnz"]

And yet it's the most played exclusive FPS on console and it's praised for its multiplayer. Cows are really digging hard, aren't they. 9.5 > 9.0's. :lol:

argubly....2009....9....>......2007.....9.5

Shooter standards haven't changed.

Halo 3 is still the #1 most played console exclusive.

exactly......which is why R2 and KZ2 are 9's now.....
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BioShockOwnz

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#54 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

[QUOTE="Supa__Mario"] argubly....2009....9....>......2007.....9.5Supa__Mario

Shooter standards haven't changed.

Halo 3 is still the #1 most played console exclusive.

exactly......which is why R2 and KZ2 are 9's now.....

I said they haven't changed, thus R2 and KZ2 are inferior, as reviews across the board indicate.

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Supa__Mario

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#55 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="Supa__Mario"][QUOTE="BioShockOwnz"]

Shooter standards haven't changed.

Halo 3 is still the #1 most played console exclusive.

exactly......which is why R2 and KZ2 are 9's now.....

I said they haven't changed, thus R2 and KZ2 are inferior, as reviews across the board indicate.

if R2 and KZ2 brought New standards....they would get higher then 9.....but since they brought the Same standards.....thats why they got lower.......
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_Peoples_Champ_

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#56 _Peoples_Champ_
Member since 2002 • 4695 Posts

6 million players online vs your statement.

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Stevo_the_gamer

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#57 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts
not reallyhiryu3
Are you actually serious?
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clone01

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#58 clone01
Member since 2003 • 29845 Posts

Peer to Peer = Having a friend come over for dinner and cooking dinner for him/her yourself.

Dedicated server = Going to a restaurant for Dinner.

Xbox Live = Going to a restaurant for dinner, paying for it, but having to cook the dinner yourself and provide your own cutlery, plates and glasses. XD

Bluray001
didn't you already post this?
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Stevo_the_gamer

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#59 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts
Not entirely sure. All I know is my clan's sponsor gave us one. I'm pretty sure only richies and big clans have them.Vandalvideo
That's not fair. :P
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BioShockOwnz

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#60 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

[QUOTE="Supa__Mario"] exactly......which is why R2 and KZ2 are 9's now.....Supa__Mario

I said they haven't changed, thus R2 and KZ2 are inferior, as reviews across the board indicate.

if R2 and KZ2 brought New standards....they would get higher then 9.....but since they brought the Same standards.....thats why they got lower.......

They're inferior to the standards. Still great games, but not able to be up there with the big boys.

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Supa__Mario

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#61 Supa__Mario
Member since 2009 • 680 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="Supa__Mario"][QUOTE="BioShockOwnz"]

I said they haven't changed, thus R2 and KZ2 are inferior, as reviews across the board indicate.

if R2 and KZ2 brought New standards....they would get higher then 9.....but since they brought the Same standards.....thats why they got lower.......

They're inferior to the standards. Still great games, but not able to be up there with the big boys.

wow.......did u even see gamespots kz2 review?......they specifically say the game doesnt do anything new......but they perfected everything that has already been done..........
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angryfodder

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#62 angryfodder
Member since 2007 • 20490 Posts

[QUOTE="Stevo_the_gamer"]

[QUOTE="Vandalvideo"]Once you get to LAN level, the only lag that exists is the lag based on controller input and computer power. But if you want to be totally technical about it, no lag will never go away.Vandalvideo

Most fail to understand that very fundamental -- and common sense -- principle. Nevertheless, how rare must these servers be? I've heard nothing of the such.

Not entirely sure. All I know is my clan's sponsor gave us one. I'm pretty sure only richies and big clans have them.

On the PC side of things there are alot of dedicated servers. Alot/most of these do tend to be funded by the gamers.

Our clan runs a COD4 and America's army server if my memory servers me correct.

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CreepyBacon

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#63 CreepyBacon
Member since 2005 • 3183 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="GodofBigMacs"]I'm not surprised, considering how Halo 3 is only 16 players, yet it still has lag that people complain about.AntiType

Every game has lag. :|

I don't notice any when on Warhawk's dedicated servers.

Funny that. I didn't notice any when i play Halo 3. STILL at least I'll be able to play Halo 3 in 5 years time. Can you say the same for Warhawk? Or is Sony going to shut the servers down leaving you with a game you can't play?

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Next-Gen-Tec

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#64 Next-Gen-Tec
Member since 2009 • 4623 Posts
Is it 2007?
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Ze_ALEX

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#65 Ze_ALEX
Member since 2007 • 1793 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="GodofBigMacs"]I'm not surprised, considering how Halo 3 is only 16 players, yet it still has lag that people complain about.AntiType

Every game has lag. :|

I don't notice any when on Warhawk's dedicated servers.

warhawk has lag, i remember using the machine gun and people "ghosting" around me
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Vandalvideo

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#66 Vandalvideo
Member since 2003 • 39655 Posts
On the PC side of things there are alot of dedicated servers. Alot/most of these do tend to be funded by the gamers.Our clan runs a COD4 and America's army server if my memory servers me correct.angryfodder
Oh, yeah I'm talkinga bout the PC side of things. I'm not talking about your grandma's dedicated server either. I'm takling high def chi server.
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sikanderahmed

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#67 sikanderahmed
Member since 2007 • 5444 Posts

I'm not surprised, considering how Halo 3 is only 16 players, yet it still has lag that people complain about.GodofBigMacs

every game i have played has lag, even teh dedicated serva ps3 games

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ReaperV7

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#68 ReaperV7
Member since 2008 • 6756 Posts

And yet it's the most played exclusive FPS on console and it's praised for its multiplayer. Cows are really digging hard, aren't they. 9.5 > 9.0's. :lol:

BioShockOwnz

should I? I think I should....its the perfect time to do so....

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WilliamRLBaker

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#69 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="Stevo_the_gamer"][QUOTE="GodofBigMacs"]I'm not surprised, considering how Halo 3 is only 16 players, yet it still has lag that people complain about.Vandalvideo
Every game has lag. :|

High def CHI servers are getting close to LAN level.

on planet biazzro maybe but the simple fact is lag is dependent more on the client and not the host you can have a server on the fatest backbone on the net but if every one that connects to you is from china and only has a dsl connection then its gonna lag. every thing has lag unless its an actual lan and high def CHI servers are not geting close to lan because its still the client that has to connect and be physicaly close in terms of hops and with a nice upload and download speed.
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WilliamRLBaker

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#70 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="BioShockOwnz"]

[QUOTE="Supa__Mario"] if R2 and KZ2 brought New standards....they would get higher then 9.....but since they brought the Same standards.....thats why they got lower.......Supa__Mario

They're inferior to the standards. Still great games, but not able to be up there with the big boys.

wow.......did u even see gamespots kz2 review?......they specifically say the game doesnt do anything new......but they perfected everything that has already been done..........

LOL perfected it? it doesn't nothing well its controls suck, its gameplay is basic it doesn't perfect the gameplay it uses its mediocre at best it does nothing better then halo 3.
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Ninja-Hippo

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#71 Ninja-Hippo
Member since 2008 • 23434 Posts
It doesn't need dedicated servers though, it works just fine. Don't get me wrong, i'd welcome them with open arms, but i think Halo 3 is one of the least problematic online multiplayer games ever released on a console at least. It has a whole bunch of play lists, about a million people play every single day and they update the playlists every month without a tad of a problem. If you're going to lay down criticism and demand dedicated servers, i'd point at a game which obviously needs them like Gears of War.
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ParadiddleFill

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#72 ParadiddleFill
Member since 2007 • 3506 Posts
[QUOTE="Vandalvideo"][QUOTE="Stevo_the_gamer"]Every game has lag. :|WilliamRLBaker
High def CHI servers are getting close to LAN level.

on planet biazzro maybe but the simple fact is lag is dependent more on the client and not the host you can have a server on the fatest backbone on the net but if every one that connects to you is from china and only has a dsl connection then its gonna lag. every thing has lag unless its an actual lan and high def CHI servers are not geting close to lan because its still the client that has to connect and be physicaly close in terms of hops and with a nice upload and download speed.

well said i would also like to add that your connection is only as fast as your slowest link, meaning that even if the hosts have servers that run uplinks of 10gb with the use of bandwidth aggregation that connection will still be bottelnecked by the network hops it takes to reach the actual client (the geographical distance of the servers in proportion to the client) the speed of his isp backbone and the type of connection he or she has on the last mile and finally the connection the client has in his private network (if he is using a wired connection, wireless also how many hops or network devices it takes to reach his pc if he is using multiple switches, routers etc. Add all this up and the so called High def Servers become arbitrary, this is why cloud computing on a major level has not taken off
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Bluray001

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#73 Bluray001
Member since 2009 • 544 Posts
It doesn't need dedicated servers though, it works just fine. Don't get me wrong, i'd welcome them with open arms, but i think Halo 3 is one of the least problematic online multiplayer games ever released on a console at least. It has a whole bunch of play lists, about a million people play every single day and they update the playlists every month without a tad of a problem. If you're going to lay down criticism and demand dedicated servers, i'd point at a game which obviously needs them like Gears of War.Ninja-Hippo
Isn't Gears of war 8 Players? Why would it need dedicated servers?
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adman66

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#74 adman66
Member since 2003 • 1744 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="GodofBigMacs"]I'm not surprised, considering how Halo 3 is only 16 players, yet it still has lag that people complain about.AntiType

Every game has lag. :|

I don't notice any when on Warhawk's dedicated servers.

lag/delay is the time it takes to get from your computer to the other computer/server. or a connection issue. so there is always lag/delay, but can act differently now people seem to use the term delay when you try to shoot someone(well any action) and he also tries to shoot you too but noticably on screen after you, and you get hit first , different games act differently with delay, i play warcraft 3 alot and you can notice delay when you try to move(or some other action) but you dont act for a aplit second or several seconds depending on how much delay they is. lag is normally associated i find with more severe cases of delay/lag, and again acts differently depending on the game, and is normally because of a connection issue and not a connection speed/location issue, for example, you see a guy and all of a sudden he disapears or you die and see no attack animation. some other games like warcraft 3(yes i love this game) the game will actually freeze and stop play untill all players are not lagging/spikeing and are connected properly again. the only thing with servers is they can moniter each players delay and set it up so that all players have the same ping(delay time to host server) so if someone who is next door to the server wont get an advantage to someone who is on the other side of the world. so warhawk you may not notice lag/delay, but if teh server is matching every players ping then you shld notice it alot unless your always on the low end(the good end) of the ping
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Alpha-Male22

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#75 Alpha-Male22
Member since 2008 • 3782 Posts

And yet it's the most played exclusive FPS on console and it's praised for its multiplayer. Cows are really digging hard, aren't they. 9.5 > 9.0's. :lol:

BioShockOwnz
This thread has nothing to do with Halo's greatness, score, or relativity to Playstation. It is completely irrelevant to the topic: the lack of dedicated servers to THE most played game this Gen.
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Vandalvideo

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#76 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="WilliamRLBaker"] on planet biazzro maybe but the simple fact is lag is dependent more on the client and not the host you can have a server on the fatest backbone on the net but if every one that connects to you is from china and only has a dsl connection then its gonna lag. every thing has lag unless its an actual lan and high def CHI servers are not geting close to lan because its still the client that has to connect and be physicaly close in terms of hops and with a nice upload and download speed.

From what I've seen, high def chi servers minimalize client side lag for some reason which I simply cannot tell you. We have a player from Norway plan in our High def chi server with about 24 latency. Your average latency for a normal server is like 120 for an american based person.
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charomid

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#77 charomid
Member since 2005 • 901 Posts

Peer to Peer = Having a friend come over for dinner and cooking dinner for him/her yourself.

Dedicated server = Going to a restaurant for Dinner.

Xbox Live = Going to a restaurant for dinner, paying for it, but having to cook the dinner yourself and provide your own cutlery, plates and glasses. XD

Bluray001

and based on your name. you are no where near a fanboy. i can make that assumption pretty easily. :roll:

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WilliamRLBaker

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#78 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="Vandalvideo"][QUOTE="WilliamRLBaker"] on planet biazzro maybe but the simple fact is lag is dependent more on the client and not the host you can have a server on the fatest backbone on the net but if every one that connects to you is from china and only has a dsl connection then its gonna lag. every thing has lag unless its an actual lan and high def CHI servers are not geting close to lan because its still the client that has to connect and be physicaly close in terms of hops and with a nice upload and download speed.

From what I've seen, high def chi servers minimalize client side lag for some reason which I simply cannot tell you. We have a player from Norway plan in our High def chi server with about 24 latency. Your average latency for a normal server is like 120 for an american based person.

then these high def chi servers must be able to create wormholes because i doubt thats happening at all unless the person in norway is physically close to the server, or has few hops between them and the server, it doesn't matter what the server does to decrease any thing because latency is caused by the hops between not the host and client.
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kingtito

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#79 kingtito
Member since 2003 • 11775 Posts
[QUOTE="Supa__Mario"][QUOTE="BioShockOwnz"]

if R2 and KZ2 brought New standards....they would get higher then 9.....but since they brought the Same standards.....thats why they got lower.......Supa__Mario

They're inferior to the standards. Still great games, but not able to be up there with the big boys.

wow.......did u even see gamespots kz2 review?......they specifically say the game doesnt do anything new......but they perfected everything that has already been done..........

The game still isn't as good as H3, hence the lower score.
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sargentbotk

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#80 sargentbotk
Member since 2007 • 4224 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="GodofBigMacs"]I'm not surprised, considering how Halo 3 is only 16 players, yet it still has lag that people complain about.AntiType

Every game has lag. :|

I don't notice any when on Warhawk's dedicated servers.

I have experienced lag on Warhawk...but it rarely happens. The lag is there though, no doubt.

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-Snooze-

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#81 -Snooze-
Member since 2009 • 7304 Posts
[QUOTE="Alpha-Male22"][QUOTE="BioShockOwnz"]

And yet it's the most played exclusive FPS on console and it's praised for its multiplayer. Cows are really digging hard, aren't they. 9.5 > 9.0's. :lol:

This thread has nothing to do with Halo's greatness, score, or relativity to Playstation. It is completely irrelevant to the topic: the lack of dedicated servers to THE most played game this Gen.

This thread assumes Halo 3 needs them. When obviously it dosen't. If the online was laggy to the poitn of it being un-playble, it wouldnt be the most played exclusive shooter on consoles. Fact is, you don't NEED dedicated servers. They're just a bonus.
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xbox360isgr8t

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#82 xbox360isgr8t
Member since 2006 • 6600 Posts
seriously this isnt a big deal. its been like this forever. dont like it then move on and get over it.
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BioShockOwnz

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#83 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

And yet it's the most played exclusive FPS on console and it's praised for its multiplayer. Cows are really digging hard, aren't they. 9.5 > 9.0's. :lol:

Alpha-Male22

This thread has nothing to do with Halo's greatness, score, or relativity to Playstation. It is completely irrelevant to the topic: the lack of dedicated servers to THE most played game this Gen.

That's actually incorrect. The score and popularity proves that a game with P2P rivals the competition with dedicated servers.

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Vandalvideo

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#84 Vandalvideo
Member since 2003 • 39655 Posts
[QUOTE="WilliamRLBaker"] then these high def chi servers must be able to create wormholes because i doubt thats happening at all unless the person in norway is physically close to the server, or has few hops between them and the server, it doesn't matter what the server does to decrease any thing because latency is caused by the hops between not the host and client.

Whatever the case may be, and there are people behind this thing that have more knoweldge about connections than either of us, have created something which minimalizes lag and give sthe user and incredibly fluid experience akin to something you may expect from a LAN. How that works isn't something you or I could know. All I know is that it works.