One HUGE reason Crysis will never be on consoles (in it's current form)

  • 156 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 catlin_czirr
Member since 2007 • 2545 Posts

RAM!!!! Look at these screenshots I took, do you see the size of the levels in this game? They are absolutely HUGE! And every inch of these maps are oozing with detail, how in the world is this possible on a console (think realistically here) If the 360 can't even run CoD4 at 720p how is Crysis going to be possible? I will take a shot from the editor of a 8192x8192 map if you REALLY wanna see huge.

Avatar image for blitzkid1
blitzkid1

3952

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#2 blitzkid1
Member since 2008 • 3952 Posts
If i wanted to play crysis i would have upgraded my pc long ago, before getting my ps3.
Avatar image for PerfectGamer17
PerfectGamer17

303

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 PerfectGamer17
Member since 2008 • 303 Posts
money will make them make a version for ps3. watch.
Avatar image for TyrantDragon55
TyrantDragon55

6851

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#4 TyrantDragon55
Member since 2004 • 6851 Posts
I don't think anyone really believes that a console port of Crysis would be anywhere near as amazing as the PC version.
Avatar image for Swift_Boss_A
Swift_Boss_A

14579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 Swift_Boss_A
Member since 2007 • 14579 Posts

Obviously Crysis will never come to consoles on it's current form but a downgraded form is a certainty, still would look awesome though just not PC awesome.

Avatar image for agentfred
agentfred

5666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#6 agentfred
Member since 2003 • 5666 Posts

money will make them make a version for ps3. watch.PerfectGamer17

Right, because they didn't get enough of that stuff from Nvidia and Intel. :roll:

Didn't they say they were pleased with sales too? I don't think they're hard pressed for money.

Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 catlin_czirr
Member since 2007 • 2545 Posts
Im making a 4096x4096 map right now in the editor, it's simply amazing how huge the levels can be, i'll take a screenshot so you can see.
Avatar image for True_Gamer_
True_Gamer_

6750

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#8 True_Gamer_
Member since 2006 • 6750 Posts

[QUOTE="PerfectGamer17"]money will make them make a version for ps3. watch.agentfred

Right, because they didn't get enough of that stuff from Nvidia and Intel. :roll:

Didn't they say they were pleased with sales too? I don't think they're hard pressed for money.

But you dont understand....Nvidia and Intel are idiots that dont get what SW fanboys are saying..theyre just burning money on funding Crysis without any returns...

Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#9 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="agentfred"]

[QUOTE="PerfectGamer17"]money will make them make a version for ps3. watch.True_Gamer_

Right, because they didn't get enough of that stuff from Nvidia and Intel. :roll:

Didn't they say they were pleased with sales too? I don't think they're hard pressed for money.

But you dont understand....Nvidia and Intel are idiots that dont get what SW fanboys are saying..theyre just burning money on funding Crysis without any returns...

that was sarcasm right? If not, I would say the massive spike in 8800 sales is quite a return for nVidia....

Avatar image for True_Gamer_
True_Gamer_

6750

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#10 True_Gamer_
Member since 2006 • 6750 Posts
[QUOTE="True_Gamer_"][QUOTE="agentfred"]

[QUOTE="PerfectGamer17"]money will make them make a version for ps3. watch.horrowhip

Right, because they didn't get enough of that stuff from Nvidia and Intel. :roll:

Didn't they say they were pleased with sales too? I don't think they're hard pressed for money.

But you dont understand....Nvidia and Intel are idiots that dont get what SW fanboys are saying..theyre just burning money on funding Crysis without any returns...

that was sarcasm right? If not, I would say the massive spike in 8800 sales is quite a return for nVidia....

Im quite serious Intel and Nvidia are dumber than SW fanboys... :lol:

Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#11 horrowhip
Member since 2005 • 5002 Posts

Im quite serious Intel and Nvidia are dumber than SW fanboys... :lol:True_Gamer_

you have got to be kidding. nVidia posted their largest profit EVER largely due to the push of several games, Crysis being the flagship. Intel is also reporting massive numbers for their hardware. They already got that investment back tenfold.

Avatar image for muscleserge
muscleserge

3307

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#12 muscleserge
Member since 2005 • 3307 Posts
Nvidia will continue making money off of Crysis through out next year as well with new chips, intel will sell its quads, so will AMD. Crytek and EA could care less if Crysis sold 15k copied, the royalties from hardware companies would more than make up for it.
Avatar image for Arjdagr8
Arjdagr8

3865

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Arjdagr8
Member since 2003 • 3865 Posts
thank you captain obvious.
Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 catlin_czirr
Member since 2007 • 2545 Posts
thank you captain obvious.Arjdagr8
Tell that to the people making 15 threads a day about Crysis going to PS3.
Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 catlin_czirr
Member since 2007 • 2545 Posts

Alright guys here it is, i made a 4096x4096 map, it can be twice as large if you want! (8192x8192) Anyways This is only a tiny section of the whole map, it is really very amazing how big these maps can be! Sorry about the extremely low quality video, it was the only way I could upload it fast.

Video -

http://media.putfile.com/Huge-level-in-SandBox-2
Avatar image for DragonfireXZ95
DragonfireXZ95

26712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 DragonfireXZ95
Member since 2005 • 26712 Posts

Not too mention the beauty...

Photobucket

Photobucket

Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 catlin_czirr
Member since 2007 • 2545 Posts
Woops I fixed the video link, lol my bad.
Avatar image for DragonfireXZ95
DragonfireXZ95

26712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 DragonfireXZ95
Member since 2005 • 26712 Posts

Woops I fixed the video link, lol my bad.catlin_czirr

Man, those levels are so awesome, one thing though, the video kept freezing on me and I had to drag it to continue it playing. lol

Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 catlin_czirr
Member since 2007 • 2545 Posts

[QUOTE="catlin_czirr"]Woops I fixed the video link, lol my bad.DragonfireXZ95

Man, those levels are so awesome, one thing though, the video kept freezing on me and I had to drag it to continue it playing. lol

Might be putfile, it is way quicker to upload than youtube, I dunno.
Avatar image for ZimpanX
ZimpanX

12636

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#20 ZimpanX
Member since 2005 • 12636 Posts
what mod is that?
Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 catlin_czirr
Member since 2007 • 2545 Posts
what mod is that?ZimpanX
It's not a mod, it's a level I made using SandBox2 :P
Avatar image for DragonfireXZ95
DragonfireXZ95

26712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="ZimpanX"]what mod is that?catlin_czirr
It's not a mod, it's a level I made using SandBox2 :P

He might mean your pistol skin.

Avatar image for Zeliard9
Zeliard9

6030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 Zeliard9
Member since 2007 • 6030 Posts

I'm really curious to see how a Crysis console port would work. With Far Cry, they had to actually chance the entire game and make the levels a lot more condensed and more linear and straight-forward, but those were last gen consoles. Could they make a true open-world game this time around? I don't know. I still doubt it.

If you look at Oblivion, which is the best example of an open-world game on consoles, the game has virtually no physics (besides basic ragdoll) and actually not much going on in terms of atmosphere and lighting and such. And that's a big, open-world game. But it tends to chug like hell on consoles, especially when you get on a horse. And that's almost solely because of the size of the world and the draw distance.

Then Crysis comes in with its massive world and and much longer draw distance, but also very advanced physics, particle effects, lighting effects, and other things (wind, etc), all things that Oblivion either doesn't do or does at a relatively low level.

So having said all that, I strongly doubt they'd be able to port Crysis to consoles as an open-world game. Most likely, they'd corridor it up like they did with Far Cry: Instincts and try to keep some of the graphical fidelity. If they kept the open-world design it would probably have to look like a Wii game to be playable, even on the 360/PS3.

Avatar image for ZimpanX
ZimpanX

12636

Forum Posts

0

Wiki Points

0

Followers

Reviews: 21

User Lists: 0

#24 ZimpanX
Member since 2005 • 12636 Posts

[QUOTE="ZimpanX"]what mod is that?catlin_czirr
It's not a mod, it's a level I made using SandBox2 :P

I see, mind sending me a PM how you did that camo? :P

Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#25 horrowhip
Member since 2005 • 5002 Posts

Not too mention the beauty...

DragonfireXZ95

must know where to get that map(or mod?)

Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 catlin_czirr
Member since 2007 • 2545 Posts

[QUOTE="catlin_czirr"][QUOTE="ZimpanX"]what mod is that?ZimpanX

It's not a mod, it's a level I made using SandBox2 :P

I see, mind sending me a PM how you did that camo? :P

Go here, they have alot of good skins and stuff. This is the Nanosuit and SCAR camo im using, I highly reccomend it, it looks great in the jungle levels!

http://crymod.com/filebase.php?fileid=584&lim=0

What it looks like.

Avatar image for DragonfireXZ95
DragonfireXZ95

26712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="DragonfireXZ95"]

Not too mention the beauty...

horrowhip

must know where to get that map(or mod?)

Lol, it's a map I'm working on currently, it's still in it's beta stages. But you can download it here:

Exodus Beta map

For more screens, you can go here:

Map thread

Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#28 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="horrowhip"][QUOTE="DragonfireXZ95"]

Not too mention the beauty...

DragonfireXZ95

must know where to get that map(or mod?)

Lol, it's a map I'm working on currently, it's still in it's beta stages. But you can download it here:

Exodus Beta map

oh.... wow... can't believe I didn't put 2 + 2 together... You are making the Exodus map... I have been following the map. Had not checked it all the recently though.

Land Shark strikes!

no, that isn't my pic but still found that funny.

Oh and the floating boat.


Avatar image for DragonfireXZ95
DragonfireXZ95

26712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="DragonfireXZ95"][QUOTE="horrowhip"][QUOTE="DragonfireXZ95"]

Not too mention the beauty...

horrowhip

must know where to get that map(or mod?)

Lol, it's a map I'm working on currently, it's still in it's beta stages. But you can download it here:

Exodus Beta map

oh.... wow... can't believe I didn't put 2 + 2 together... You are making the Exodus map... I have been following the map. Had not checked it all the recently though.

Land Shark strikes!

no, that isn't my pic but sitll found that funny.

Oh yeah, I know lol. I fixed that in my new beta hopefully. LOL that's such a funny pic. That shark is evil or something, one time he was swimming upside down while I was testing it.

Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#30 horrowhip
Member since 2005 • 5002 Posts

Oh yeah, I know lol. I fixed that in my new beta hopefully. LOL that's such a funny pic. That shark is evil or something, one time he was swimming upside down while I was testing it.DragonfireXZ95

:D

Anyway, your map and Zap Wizard's Castaway Island Map look fantastic. Oh, and if Khenaz ever gets around to that City mod....

Avatar image for DragonfireXZ95
DragonfireXZ95

26712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="DragonfireXZ95"]Oh yeah, I know lol. I fixed that in my new beta hopefully. LOL that's such a funny pic. That shark is evil or something, one time he was swimming upside down while I was testing it.horrowhip

:D

Anyway, your map and Zap Wizard's Castaway Island Map look fantastic. Oh, and if Khenaz ever gets around to that City mod....

Yeah, there's some sweet maps that I'm looking forward to as well. When the SDK is released I think we're going to see a big influx of custom made content like the lost world and mechwarrior stuff.

Avatar image for omgimba
omgimba

2645

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 omgimba
Member since 2007 • 2645 Posts

Even the Nes could render a red cross..

Sorry, but can't see the screenshot.

Avatar image for catlin_czirr
catlin_czirr

2545

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 catlin_czirr
Member since 2007 • 2545 Posts

Even the Nes could render a red cross..

Sorry, but can't see the screenshot.

omgimba
Well they are there.
Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#34 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="horrowhip"]

[QUOTE="DragonfireXZ95"]Oh yeah, I know lol. I fixed that in my new beta hopefully. LOL that's such a funny pic. That shark is evil or something, one time he was swimming upside down while I was testing it.DragonfireXZ95

:D

Anyway, your map and Zap Wizard's Castaway Island Map look fantastic. Oh, and if Khenaz ever gets around to that City mod....

Yeah, there's some sweet maps that I'm looking forward to as well. When the SDK is released I think we're going to see a big influx of custom made content like the lost world and mechwarrior stuff.

yeah. Lost World looks like it will be much better than Turok in many ways.

Avatar image for LibertySaint
LibertySaint

6500

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 LibertySaint
Member since 2007 • 6500 Posts
nice tc, nice
Avatar image for rolo107
rolo107

5469

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#36 rolo107
Member since 2007 • 5469 Posts
Just wait, they'll get a watered down version with load times all over the place....
Avatar image for Zeliard9
Zeliard9

6030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 Zeliard9
Member since 2007 • 6030 Posts
[QUOTE="DragonfireXZ95"]Yeah, there's some sweet maps that I'm looking forward to as well. When the SDK is released I think we're going to see a big influx of custom made content like the lost world and mechwarrior stuff.

horrowhip

yeah. Lost World looks like it will be much better than Turok in many ways.

I made a comment a few months ago that a Crysis dino mod would probably end up looking and playing better than the actual Turok game. Turns out that will likely be very true.

Avatar image for Gamingrulez
Gamingrulez

387

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 Gamingrulez
Member since 2008 • 387 Posts

LIES!!! ram is not a problem if it is optimized well example

EDIT: sorry the 3rd image broke here is link: http://media.ps3.ign.com/media/750/750042/img_4857090.html

here is a game with some amazing texture work on the PS3 and detail, so ram again is not a problem

Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#39 horrowhip
Member since 2005 • 5002 Posts

LIES!!! ram is not a problem if it is optimized well example

here is a game with some amazing texture work on the PS3 and detail, so ram again is not a problem

Gamingrulez

TECH DEMO.

Also, you know NOTHING about the game. For all you know it could be extremely linear with small levels. It also may not have ANY physics. Textures hardly take a ton of RAM. It DOES take up some RAM, but it is REALLY easy to make work arounds that use less RAM with the same effect.

Avatar image for True_Gamer_
True_Gamer_

6750

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#40 True_Gamer_
Member since 2006 • 6750 Posts

LIES!!! ram is not a problem if it is optimized well example

here is a game with some amazing texture work on the PS3 and detail, so ram again is not a problem

Gamingrulez

LIES!!! ram is not a problem if it is optimized well example

here is a game with some amazing texture work on the PS3 and detail, so ram again is not a problem

Gamingrulez

Im desperatly trying to find any fully destructable enviroments...or any 4mile deph of field...

Avatar image for Sony_92
Sony_92

1030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#41 Sony_92
Member since 2006 • 1030 Posts

Look at these screenshots I took, do you see the size of the levels in this game? They are absolutely HUGE! And every inch of these maps are oozing with detail, how in the world is this possible on a console (think realistically here)

catlin_czirr

You can stream it off a HIGH CAPACITY DISC SUCH AS BLU-RAY. Its ONE whole level. The map is "oozing" with detail but why but detail when its so far away that you cant even see it perfectly.

Crysis CAN be made on a PS3 but I dont think it can be made on a 360.

Cmon, 360 doesnt have enough RAM or Disc Space.

Avatar image for Gamingrulez
Gamingrulez

387

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 Gamingrulez
Member since 2008 • 387 Posts
[QUOTE="Gamingrulez"]

LIES!!! ram is not a problem if it is optimized well example

here is a game with some amazing texture work on the PS3 and detail, so ram again is not a problem

horrowhip

TECH DEMO.

Also, you know NOTHING about the game. For all you know it could be extremely linear with small levels. It also may not have ANY physics. Textures hardly take a ton of RAM. It DOES take up some RAM, but it is REALLY easy to make work arounds that use less RAM with the same effect.

not a tech demo its an actual game, but i guess project offset is also a tech demo...hah
Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#43 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="catlin_czirr"]

Look at these screenshots I took, do you see the size of the levels in this game? They are absolutely HUGE! And every inch of these maps are oozing with detail, how in the world is this possible on a console (think realistically here)

Sony_92

You can stream it off a HIGH CAPACITY DISC SUCH AS BLU-RAY. Its ONE whole level. The map is "oozing" with detail but why but detail when its so far away that you cant even see it perfectly.

Crysis CAN be made on a PS3 but I dont think it can be made on a 360.

Cmon, 360 doesnt have enough RAM or Disc Space.

Streaming off a disc would make it run like crap. Disk drives have low bandwidth, low access speed, etc. If anything, DVD is BETTER at streaming because it has fast access speeds.

Avatar image for Gamingrulez
Gamingrulez

387

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 Gamingrulez
Member since 2008 • 387 Posts
[QUOTE="Gamingrulez"]

LIES!!! ram is not a problem if it is optimized well example

True_Gamer_

Im desperatly trying to find any fully destructable enviroments...or any 4mile deph of field...

i dunno about destruction, but i do know depth i tried to show that in the 3rd screen but it didnt come out so i linked it here for you

http://media.ps3.ign.com/media/750/750042/img_4857090.html

Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#45 horrowhip
Member since 2005 • 5002 Posts

not a tech demo its an actual game, but i guess project offset is also a tech demo...hahGamingrulez

I know it is an actual game. However, they have only shown a tech demo. Project Offset has a Gameplay trailer.

Avatar image for Gamingrulez
Gamingrulez

387

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 Gamingrulez
Member since 2008 • 387 Posts

[QUOTE="Gamingrulez"] not a tech demo its an actual game, but i guess project offset is also a tech demo...hahhorrowhip

I know it is an actual game. However, they have only shown a tech demo. Project Offset has a Gameplay trailer.

and gameplay dosnt change when the pictures are in game neways lol
Avatar image for C_BozkurT_C
C_BozkurT_C

3580

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 C_BozkurT_C
Member since 2008 • 3580 Posts

meh whatever...you can keep your crysis which flopped big in sales

uncharted > cyrsis

Avatar image for Gamingrulez
Gamingrulez

387

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 Gamingrulez
Member since 2008 • 387 Posts

meh whatever...you can keep your crysis which flopped big in sales

uncharted > cyrsis

C_BozkurT_C
dont be a fanboy uncharted does look really good, but crysis still wins as long as u play on very high
Avatar image for horrowhip
horrowhip

5002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#49 horrowhip
Member since 2005 • 5002 Posts
[QUOTE="horrowhip"]

[QUOTE="Gamingrulez"] not a tech demo its an actual game, but i guess project offset is also a tech demo...hahGamingrulez

I know it is an actual game. However, they have only shown a tech demo. Project Offset has a Gameplay trailer.

and gameplay dosnt change when the pictures are in game neways lol

you are not understanding... Wardevil was ONLY shown in a Tech Demo. Those screenshots were from a tech demo. Tech Demos ARE NOT representative of the final product as they normally better than the games actual graphics as compromises need to be made for gameplay to run smoothly. Also, TEXTURES hardly demand large amounts of RAM. If YOU are trying to imply that Wardevil is as demanding or even CLOSE to as demanding as Crysis RAM-wise, you are delusional. It looks nice but it is hardly a demanding game. Anyone can make nice textures. Just check out all the texture mods around PC gaming. Some of them have EXTREMELY high res textures yet hardly require any more than the regular game... So... What are you going on about?

Avatar image for Gamingrulez
Gamingrulez

387

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 Gamingrulez
Member since 2008 • 387 Posts
[QUOTE="Gamingrulez"][QUOTE="horrowhip"]

[QUOTE="Gamingrulez"] not a tech demo its an actual game, but i guess project offset is also a tech demo...hahhorrowhip

I know it is an actual game. However, they have only shown a tech demo. Project Offset has a Gameplay trailer.

and gameplay dosnt change when the pictures are in game neways lol

you are not understanding... Wardevil was ONLY shown in a Tech Demo. Those screenshots were from a tech demo. Tech Demos ARE NOT representative of the final product as they normally better than the games actual graphics as compromises need to be made for gameplay to run smoothly. Also, TEXTURES hardly demand large amounts of RAM. If YOU are trying to imply that Wardevil is as demanding or even CLOSE to as demanding as Crysis RAM-wise, you are delusional. It looks nice but it is hardly a demanding game. Anyone can make nice textures. Just check out all the texture mods around PC gaming. Some of them have EXTREMELY high res textures yet hardly require any more than the regular game... So... What are you going on about?

they arnt better than the actual game... hah and wardevil is to run at 1080p 60FPS that was the rate on this so called "tech demo" and hello ram is mainly chewed up by visual textures what are you talking about?