It's about how OnLive will fail when so many people in power love the idea? They are getting investments left and right. HTC invested 40 million just two days ago.RikusakiBut that has already been answered (multiple times).
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It's about how OnLive will fail when so many people in power love the idea? They are getting investments left and right. HTC invested 40 million just two days ago.RikusakiBut that has already been answered (multiple times).
[QUOTE="Rikusaki"]It's about how OnLive will fail when so many people in power love the idea? They are getting investments left and right. HTC invested 40 million just two days ago.IronBassBut that has already been answered (multiple times).
So that's it? Question answered, topic done? :?
It's more of a topic of discussion than just a straight up question... This is a forum, is it not?
It's more of a topic of discussion than just a straight up question... This is a forum, is it not?RikusakiYou're welcome to bring another argument back, because the ones about its investements and supposed value have already been covered.
[QUOTE="Rikusaki"]It's more of a topic of discussion than just a straight up question... This is a forum, is it not?IronBassYou're welcome to bring another argument back, because the ones about its investements and supposed value have already been covered.OnLive is valued at a lot of money. There's no doubting that. I want to know why you guys think OnLive will fail when so many people in power like the idea.
OnLive is valued at a lot of money. There's no doubting that. I want to know why you guys think OnLive will fail when so many people in power like the idea.RikusakiThat has already being answered to, (multiple times), so I don't see the point of posting it again.
The concept. The technology developer innovation to do this. Awesome.
BUT without support of tons o' games this will not take off. I do say we are witnessing some very cool technology though. It's great actually and reminds me very much of what we are doing in the business world with cloud based applications etc. Even if this fails this will not be the end of this type of gaming. I honestly see it being the future....IF ISP's globally find a way to chill on bandwidth quota etc in certain regions.
You're welcome to bring another argument back, because the ones about its investements and supposed value have already been covered.OnLive is valued at a lot of money. There's no doubting that. I want to know why you guys think OnLive will fail when so many people in power like the idea.The "people in power" aren't the fuel that runs OnLive, It's the consumers that purchase it's products. Until you provide evidence to the contrary, OnLive isn't the end all be all of gaming. It isn't even a player really. No matter whether its speculated to be worth 1.6 billion or 100 billion. The fact is it's in it's infancy with an unknown future, with a lot of challenges to overcome. I wouldn't bet the farm on it yet.[QUOTE="IronBass"][QUOTE="Rikusaki"]It's more of a topic of discussion than just a straight up question... This is a forum, is it not?Rikusaki
You're welcome to bring another argument back, because the ones about its investements and supposed value have already been covered.OnLive is valued at a lot of money. There's no doubting that. I want to know why you guys think OnLive will fail when so many people in power like the idea. I think what is valued is the engine. Not the OnLive brand. I can see them (and possibly wanting to all along) going through an aquisition phase with one of the big 3.[QUOTE="IronBass"][QUOTE="Rikusaki"]It's more of a topic of discussion than just a straight up question... This is a forum, is it not?Rikusaki
I completely agree. If broadband wasn't so pathetic in the US, OnLive would be getting a lot more attention.The concept. The technology developer innovation to do this. Awesome.
BUT without support of tons o' games this will not take off. I do say we are witnessing some very cool technology though. It's great actually and reminds me very much of what we are doing in the business world with cloud based applications etc. Even if this fails this will not be the end of this type of gaming. I honestly see it being the future....IF ISP's globally find a way to chill on bandwidth quota etc in certain regions.
KingTuttle
You're welcome to bring another argument back, because the ones about its investements and supposed value have already been covered.OnLive is valued at a lot of money. There's no doubting that. I want to know why you guys think OnLive will fail when so many people in power like the idea. So what are they going to run on investments forever? They need people actually paying for the service to make money.[QUOTE="IronBass"][QUOTE="Rikusaki"]It's more of a topic of discussion than just a straight up question... This is a forum, is it not?Rikusaki
You're welcome to bring another argument back, because the ones about its investements and supposed value have already been covered.IronBassOnLive is valued at a lot of money. There's no doubting that. I want to know why you guys think OnLive will fail when so many people in power like the idea. So what are they going to run on investments forever? They need people actually paying for the service to make money. Or get acquired which is my prediction.
The concept. The technology developer innovation to do this. Awesome.
BUT without support of tons o' games this will not take off. I do say we are witnessing some very cool technology though. It's great actually and reminds me very much of what we are doing in the business world with cloud based applications etc. Even if this fails this will not be the end of this type of gaming. I honestly see it being the future....IF ISP's globally find a way to chill on bandwidth quota etc in certain regions.
I completely agree. If broadband wasn't so pathetic in the US, OnLive would be getting a lot more attention. Being in IT sales I wish to GOD! I could have been the rep that sold the OnLive hardware deployment....*sigh* even with tiny margins in servers....the volume alone would have been a fantastic year for Mr. TuttleSo then why are you lying to us and telling us it IS valued 1.8 billion, because it's not? It's the same thing. They have 240 million share valued at $7.50 each. Not it's not the same thing. It's actually two completely different things.[QUOTE="Animal-Mother"]
[QUOTE="Rikusaki"] Yes, I read that.
Rikusaki
[QUOTE="KingTuttle"] Or get acquired which is my prediction. JynxzorBeen saying from the start OnLives goal is to be absorbed by a larger corperation looking into jumping into that market once they start showing profits. Because I'm sure they know that it's be absorbed...or be crushed once the big boys come to play. Companies do this all the time, they create a profitable market and fold to the first big investor to walk into the office so they can cash out and take it easy. It is the inventor of Apple's Quicktime streaming if I remember correctly (lazy to check my memory) so yeah. Totally. And I would too! :) I'm in my 30's still and a stack o' cash would be an awesome place to be right now! :) Not to mention ...it's probably going to be MS. That Live tag was a tease to MS.
[QUOTE="Animal-Mother"] So then why are you lying to us and telling us it IS valued 1.8 billion, because it's not?
It's the same thing. They have 240 million share valued at $7.50 each. Not it's not the same thing. It's actually two completely different things. Valuation is an art. Look at the YouTube IP when it was acquired. There are lot's of historical things to look at, The artist though is typically (not in youtube's case tho) a VC firm. These dudes are just sales people selling dreams and a vision......and banking. HARD. But I see MS biting....and winning. They have a very similar vision.[QUOTE="KingTuttle"] It is the inventor of Apple's Quicktime streaming if I remember correctly (lazy to check my memory) so yeah. Totally. And I would too! :) I'm in my 30's still and a stack o' cash would be an awesome place to be right now! :) Not to mention ...it's probably going to be MS. That Live tag was a tease to MS. JynxzorIt will be funny if they end up not being purchased by anyone though, both Microsoft and Sony and even Apple are all working heavily with Cloud computing in upcoming and future products. It may just come to a point where they just are not worth aquiring and will just be forced out of the market. VERY true!! How far has MS's team come...Sony's team come internally in doing this. They figure out the cost to produce vs. acquire. BAM decision made. Cool to watch it go down though. Most people could care less. But we are SW dorks. :)
[QUOTE="Animal-Mother"][QUOTE="Rikusaki"] It's the same thing. They have 240 million share valued at $7.50 each.Not it's not the same thing. It's actually two completely different things. Valuation is an art. Look at the YouTube IP when it was acquired. There are lot's of historical things to look at, The artist though is typically (not in youtube's case tho) a VC firm. These dudes are just sales people selling dreams and a vision......and banking. HARD. But I see MS biting....and winning. They have a very similar vision. lol, MS would run it into the ground, like they did with rare, and ensemble.KingTuttle
Valuation is an art. Look at the YouTube IP when it was acquired. There are lot's of historical things to look at, The artist though is typically (not in youtube's case tho) a VC firm. These dudes are just sales people selling dreams and a vision......and banking. HARD. But I see MS biting....and winning. They have a very similar vision. lol, MS would run it into the ground, like they did with rare, and ensemble. Run the bare bones tech into the ground? Ok. Seriously. Get over RARE please AM...think bigger than nostalgia.[QUOTE="KingTuttle"][QUOTE="Animal-Mother"] Not it's not the same thing. It's actually two completely different things. Animal-Mother
[QUOTE="Animal-Mother"]lol, MS would run it into the ground, like they did with rare, and ensemble. Run the bare bones tech into the ground? Ok. Seriously. Get over RARE please AM...think bigger than nostalgia. I know :cry:[QUOTE="KingTuttle"] Valuation is an art. Look at the YouTube IP when it was acquired. There are lot's of historical things to look at, The artist though is typically (not in youtube's case tho) a VC firm. These dudes are just sales people selling dreams and a vision......and banking. HARD. But I see MS biting....and winning. They have a very similar vision. KingTuttle
[QUOTE="KingTuttle"][QUOTE="Animal-Mother"] lol, MS would run it into the ground, like they did with rare, and ensemble.Run the bare bones tech into the ground? Ok. Seriously. Get over RARE please AM...think bigger than nostalgia. I know :cry: *dude hug pat thing* "It's ok man" But seriously, I guess I am the only one on SW that thinks that RARE has been extremely impactful this gen. I loved almost all of their games. RARE has polish and the games for 360 had that RARE polish. I just think a lot of people just wanted to relive what they had when they played their #1 game. Rock N' Roll Racing!!!! (btw one of my all time RARE games...) ;) It's like these Fallout Union freaks..."It ain't the 90s anymore..." We all need to just chill. Seriously, when is Star Control having a real sequel? (way off topic but I am glad to be back!)Animal-Mother
People are still talking about OnLive?! No one's even heard of this company outside of the video game-adoring web community.JAB991
Actually, the only one talking about OnLive is Rikusaki...
Rikusaki, stop making these damn onlive threads already! Looking at your posting history and blogs on these forums it's obvious you get paid to by them to bother the hell out of us with this $100 junk you call a gaming system. Who is Onlive targeting anyway? Console gamers already spent hundreds of dollars on their precious systems and CONSTANTLY defend it on GameSpot forums. You think these loyal people will get rid of their consoles and replace it with a cloud-gaming service where they don't even own their games forever? That must be their target audience because there is no way they are going to get enough PC gamers to switch over either. Onlive is offering convenience in gaming (like consoles) but more restrictions...something PC gamers will not accept. I just built my $1000+ PC (specs below on sig) and I'm playing all my games on max @ 1920x1200. Why would I sign up for a service that'll let me play mediocre games at 480-720p with lag? Stop selling this pipe dream you call the revolution in gaming. And to everyone else: just ignore this poster and eventually he'll go away.TheBigBadGRIM
OnLive's target audience is everyone.
Everyone means people who don't have high-end PCs or even a console. Everyone means those who can't play the latest games on their current hardware. Everyone means those who don't want a system dedicated to just gaming. A service that allows the latest titles to be played on ordinary hardware for the ordinary folk.
OnLive runs flawlessly on my netbook. And it can run on just about anything with an internet connection and a CPU that is at least as powerful as an Intel Atom N450.
I bet Rikusaki is a sysadmin for Onlive who has a lot of spare time and wants to keep his cushy job. dc337Nope. I'm just a guy who loves the idea of cloud computing. :) Building data centers in 3rd world countries and handing out disposable netbooks, bringing high-performance computing to the masses is something I want to see. It could accelerate our advancements as a civilization tenfold.
The tech is worth that much no matter how many people on this forum deny it(mostly because they are completely ignorant of how things work...)
Granted, as an individual entity, OnLive is not going to be "worth" that much anytime soon. They won't get big enough or become successful enough to do that anytime soon. The valuation is a representation of their potential value to a company that may acquire them at some point. Say if Microsoft or Sony were to buy them. Or perhaps Asus or HTC or Intel... Doesn't really matter.... All that matters is if a larger company decides to buy them out, the concept and the baseline tech are worth that much.
To draw a direct parallel
This is a tech that is in one of the largest growth industries in the world, and it is within an application that is in one of the fastest growing entertainment sectors... Even if it isn't big now, it WILL be at some point in the future. The question is just when people want to jump into it. Acquiring OnLive would INSTANTLY put the buyer at the forefront of Cloud Gaming. And though OnLive may never be huge as an individual entity, it would if you put it under the control of a company like HP or Dell or MS or Sony or Nintendo....
Valuation is an art. Look at the YouTube IP when it was acquired. There are lot's of historical things to look at, The artist though is typically (not in youtube's case tho) a VC firm. These dudes are just sales people selling dreams and a vision......and banking. HARD. But I see MS biting....and winning. They have a very similar vision. lol, MS would run it into the ground, like they did with rare, and ensemble. they ran rare and ensemble into the ground? how so? Please do tell me how a company who's talent all left when they were a nintendo property making gamecube games, and Ensemble kept taking forever to release uninnovative RTS games.. were ran into the grund...[QUOTE="KingTuttle"][QUOTE="Animal-Mother"] Not it's not the same thing. It's actually two completely different things. Animal-Mother
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