PC Gaming - Seriously, what happened?

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HuusAsking

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#51 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="Metalscarz"]

When the consoles struggle to maintain 30 FPS at 720p (Sometimes 600), and MY PC is chugging it out at 60 FPS in 1080p the "pimped out console" is well worth it to me. Of course I wish that software would catch up, or developers focus more on the PC, but at least I'm still getting good games. Plus the exclusive PC games.

The notion however that my PC will still be able to virtually max any game in the next 2-3 years without an upgrade is not a bad thing. It gives developers time to take advantage of the hardware at a slower clip, holding back the rising costs of bleeding edge graphics. Plus it saves me some loot.

Just because people claim the consoles have "caught up" to PC doesn't make it true at all. Big Budget games are usually mulitplat, with the PC version looking and running much better if you have the hardware. It may not be as pronounced as it was before but everything is multiplat now because graphic tech and the work involved has gotten way to expensive.

Also to whoever claimed AC1 is better on consoles. What a crock. Maybe if you tried to run it on a Apple 2E.

JLF1



That's exactly what Im talking about though.

I'm not suggesting that PC games aren't released. PC games is still the king in every way, getting more and more updated console games doesn't hurt either.

It's just that the PC as a system can deliver more than the consoles can but few developers are willing to take advantage of it. The hardware is there but no one is releasing software to match it.

IOW, you're looking for games that PCs and only PCs can do (for example, DX11 games). My thought is why are development costs so high? What's taking up most of the moola and why hasn't anyone come up with some kind of "more for less" tactic to bring the costs back down?

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AnnoyedDragon

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#52 AnnoyedDragon
Member since 2006 • 9948 Posts

IOW, you're looking for games that PCs and only PCs can do (for example, DX11 games). My thought is why are development costs so high? What's taking up most of the moola and why hasn't anyone come up with some kind of "more for less" tactic to bring the costs back down?

HuusAsking

Well back in the day a wall was just a textured rectangle, maybe it would have some lighting. But now they have shaders, bump mapping, normal mapping, specular mapping, bloom, high dynamic range lighting and god knows what else going into it. Also not forgetting you cannot just use one wall, you have to make multiple versions to make the environments feel less repetitive, variations of textures and environmental conditions.

Clearly this increases the work load, the development time, the man power needed etc. which all adds up to additional cost. The more time goes by the more layers of detail and expected standards that are created, increasing expenses.

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osan0

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#53 osan0
Member since 2004 • 18268 Posts
multiplatform development is what happened. outside of a few well established franchises (like MGS..and even that is going multiplat now with the next installment) it just makes no sense to make an exclusive for the PS3, 360 or PS3. In the quest for optimizing multiplat development, devs have tried to rope the PC into being another console and they have, due to cost and time reasons, stopped really taking advantage of PC hardware (outside a few exceptions...like GTA4 and batman AA. yes GTA4...call it what you will but R* have at least given PC gamers the option to go all out on the settings once the hardware is there to do it. and AA of course uses physx for some neat extras which is always welcome. oh and mirrors edge for the same reason...kudos to dice and EA). the PC is not a console...its nothing like a console...its a very different animal with a very different audience. devs need to start treating the PC like a PC. what works on consoles generally tends to fail utterly on the PC not because console stuff is bad...its just made for consoles and doesn't suit the PC (and the reverse would be true also....steam or impulse in its current form would be dreadful on a console). first things first...bring back big PC game boxes :).
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dakan45

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#54 dakan45
Member since 2009 • 18819 Posts
MS became sony.They try to support their console with exclusives. Also the games you provided did not sell well on pc, why ms would keep publiching the sequels?
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GTR2addict

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#55 GTR2addict
Member since 2007 • 11863 Posts
[QUOTE="ferret-gamer"]Microsoft likes to control everything, they cant do that on pc.tjoeb123
Why not? They control Windows, and they control Games for Windows....

Not until a bright mind starts coding games into linux ;) and microsoft does not control windows, not a tid bit, any good programmer will be completely independent from microsoft
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Stevo_the_gamer

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#56 Stevo_the_gamer  Moderator
Member since 2004 • 50169 Posts
They throw a lot of money around for Games For Windows, I think it's silly to say they "abandoned" PC gaming.
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HuusAsking

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#57 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="HuusAsking"]

IOW, you're looking for games that PCs and only PCs can do (for example, DX11 games). My thought is why are development costs so high? What's taking up most of the moola and why hasn't anyone come up with some kind of "more for less" tactic to bring the costs back down?

AnnoyedDragon

Well back in the day a wall was just a textured rectangle, maybe it would have some lighting. But now they have shaders, bump mapping, normal mapping, specular mapping, bloom, high dynamic range lighting and god knows what else going into it. Also not forgetting you cannot just use one wall, you have to make multiple versions to make the environments feel less repetitive, variations of textures and environmental conditions.

Clearly this increases the work load, the development time, the man power needed etc. which all adds up to additional cost. The more time goes by the more layers of detail and expected standards that are created, increasing expenses.

But it makes you wonder. It's like with movies, too. We keep demanding more and more. I have to wonder if, at some point, someone will stop and say, "You're asking too much!"
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HuusAsking

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#58 HuusAsking
Member since 2006 • 15270 Posts

first things first...bring back big PC game boxes :).osan0
With space at such a premium and with the green movement picking up steam? Small is beautiful now and wasted space is a no-no. Why else are BluRay boxes smaller than DVD boxes? Why are thinpaks about the only empty cases you see in Walmart and the like?

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tjoeb123

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#59 tjoeb123
Member since 2004 • 6843 Posts
[QUOTE="tjoeb123"][QUOTE="ferret-gamer"]Microsoft likes to control everything, they cant do that on pc.GTR2addict
Why not? They control Windows, and they control Games for Windows....

Not until a bright mind starts coding games into linux ;) and microsoft does not control windows, not a tid bit, any good programmer will be completely independent from microsoft

So does that explain why most people think GFW-L sucks so much? And let me just say WOW, I've never thought any of you would have strong feelings on this debate. Then again, in SW, who doesn't?
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deactivated-59d151f079814

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#60 deactivated-59d151f079814
Member since 2003 • 47239 Posts
... Microsoft did not make the pc gaming platform.. They provided the OS, if it were their OS pc's would be using another OS for games..
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AnnoyedDragon

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#61 AnnoyedDragon
Member since 2006 • 9948 Posts

But it makes you wonder. It's like with movies, too. We keep demanding more and more. I have to wonder if, at some point, someone will stop and say, "You're asking too much!"HuusAsking

That's what the cross platform orientation of this generation is about, it's a response to too high expectations. Sure they will provide it, but not as exclusives, they need the bigger audience to be able to justify the expenditure. The problem of course is platforms lose the ability to differentiate themselves when they all share carbon copies of the same games, hence the 1st parties supplementation with exclusive games and content.

The thing is this is a natural evolution of any entertainment media, the film and music markets couldn't operate the way gaming does, the expenses are far too big to justify keeping a product exclusive to any one audience. Think of it as growth pains, the games market is growing up into a mature business model like music and films are today, but it is struggling to let go of the old and familiar. The old console business model is obsolete, despite the interests of Sony and Microsoft; the market is demanding a unified solution like a DVD player.

The software development of games are already reflecting this, one size fits all, but hardware companies aren't interested in that future. What did they expect? That they could become as big as films while the market is segmented? Try making a blockbuster film but limiting it to only a 3rd of DVD/Blu-ray players. Not going to happen, you are going to hit a cost wall long before you reach that quality.

How are they going to deal with all this? Next generation will be interesting, I'll tell you that.

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Doctor-McNinja

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#62 Doctor-McNinja
Member since 2009 • 1515 Posts
You say Microsoft abandoned PC with games like Halo and Gears of War; but both sold horribly on the PC.
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ShadowriverUB

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#63 ShadowriverUB
Member since 2009 • 5515 Posts

I think PC (And even Mac, since some game come out there too) need a new exclusive killer apps to life up PC gameing back, i think Starcraft 2 and Diablo 3 (i hope this won't run out from PC) might be one.

... Microsoft did not make the pc gaming platform.. They provided the OS, if it were their OS pc's would be using another OS for games.. sSubZerOo

I think PC without OS should be not consider a platform (even if this theorticaly possible), he OS alone should be consider a platform, since they are diffrent API platforms to level that we talking about software PORTING between OSes.

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AdrianWerner

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#64 AdrianWerner
Member since 2003 • 28441 Posts

I think PC (And even Mac, since some game come out there too) need a new exclusive killer app to life up PC gameing back, i think Starcraft 2 and Diablo 3 (i hope this won't run out from PC) might be one.

[QUOTE="sSubZerOo"]... Microsoft did not make the pc gaming platform.. They provided the OS, if it were their OS pc's would be using another OS for games.. ShadowriverUB

I think PC without OS should be not consider a platform (even if this theorticaly possible), he OS alone should be consider a platform, since they are diffrent API platforms to level that we talking about software PORTING between OSes.

Nah. Hardware makes a plafform. You can run all oses on one box, you can't run PS3 games on 360. OSes are more like region versions of one console (espcially with the PAL/NTSC system)

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ShadowriverUB

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#65 ShadowriverUB
Member since 2009 • 5515 Posts

[QUOTE="ShadowriverUB"]

I think PC (And even Mac, since some game come out there too) need a new exclusive killer app to life up PC gameing back, i think Starcraft 2 and Diablo 3 (i hope this won't run out from PC) might be one.

[QUOTE="sSubZerOo"]... Microsoft did not make the pc gaming platform.. They provided the OS, if it were their OS pc's would be using another OS for games.. AdrianWerner

I think PC without OS should be not consider a platform (even if this theorticaly possible), he OS alone should be consider a platform, since they are diffrent API platforms to level that we talking about software PORTING between OSes.

Nah. Hardware makes a plafform. You can run all oses on one box, you can't run PS3 games on 360. OSes are more like region versions of one console (espcially with the PAL/NTSC system)

But remember that game coders don't write games in low level assembler but higher C/C++ that main idea was cross-platform programing, PS3 also have some common C++ functions with 360, same as Windows has with Linux and same as You can't run Ps3 game on 360, you can't run Windows game (or app) on Linux without proper recodeing of some things. In practice OS is a platform.

Why you can't play PC games on pure 86x OS X Mac that is similar to PC? for exact same reason

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Ontain

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#66 Ontain
Member since 2005 • 25501 Posts

PC sales are not extensive enough to warrent cross platform sometimes. However, I do think developers are making a mistake. PC games do sell better than developers/publishers give them credit, but not as well as hermits claim. Its in the middle.

I think PC needs more diverstiy.

heysharpshooter
I think valve and steam would have data to show otherwise.
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GTR2addict

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#67 GTR2addict
Member since 2007 • 11863 Posts
[QUOTE="tjoeb123"][QUOTE="GTR2addict"][QUOTE="tjoeb123"] Why not? They control Windows, and they control Games for Windows....

Not until a bright mind starts coding games into linux ;) and microsoft does not control windows, not a tid bit, any good programmer will be completely independent from microsoft

So does that explain why most people think GFW-L sucks so much? And let me just say WOW, I've never thought any of you would have strong feelings on this debate. Then again, in SW, who doesn't?

Everyone hates GFW-L because it's the gotdamned same as xbox live, aka, a giant pile of manure stuck on the end of a stick
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HuusAsking

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#68 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="heysharpshooter"]

PC sales are not extensive enough to warrent cross platform sometimes. However, I do think developers are making a mistake. PC games do sell better than developers/publishers give them credit, but not as well as hermits claim. Its in the middle.

I think PC needs more diverstiy.

Ontain
I think valve and steam would have data to show otherwise.

So why don't DD publishers show some kind of numbers to indicate their success? They can even be highly conservative estimates that aren't worth much to the competition.
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HuusAsking

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#69 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="AdrianWerner"]

[QUOTE="ShadowriverUB"]

I think PC without OS should be not consider a platform (even if this theorticaly possible), he OS alone should be consider a platform, since they are diffrent API platforms to level that we talking about software PORTING between OSes.

ShadowriverUB

Nah. Hardware makes a plafform. You can run all oses on one box, you can't run PS3 games on 360. OSes are more like region versions of one console (espcially with the PAL/NTSC system)

But remember that game coders don't write games in low level assembler but higher C/C++ that main idea was cross-platform programing, PS3 also have some common C++ functions with 360, same as Windows has with Linux and same as You can't run Ps3 game on 360, you can't run Windows game (or app) on Linux without proper recodeing of some things. In practice OS is a platform.

Why you can't play PC games on pure 86x OS X Mac that is similar to PC? for exact same reason

What about WINE? Seems with the right tools, one can just about run Windows stuff on Linux.
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1080pOnly

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#70 1080pOnly
Member since 2009 • 2216 Posts

[QUOTE="clubsammich91"]PC gaming hasn't gone anywhere, but console gaming has caught up. Back in the 90s PC gaming was king with online MP and graphics light years ahead of the consoles at the time. But now it is different, now online gaming is pretty much mandatory on everything and telling a console game apart from a PC game is becoming very, very hard. What I'm saying is, the line between console and PC has become so blurred that the PC as a gaming platform is nearly at the same level as its console counterparts.heysharpshooter

A very smart point. Hermits will attack this, but its true. Really, beyond slightly better graphics and modding(which is always hit and miss), whats the difference? Its really becoming nominal.

Show me the console that runs games like Empire Total War and you can tell me it's nominal. Right now it's light years ahead.

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muscleserge

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#71 muscleserge
Member since 2005 • 3307 Posts
You say Microsoft abandoned PC with games like Halo and Gears of War; but both sold horribly on the PC. Doctor-McNinja
Gears hit platinum, I think, and the first halo sold well, but the second one was a failure from the start. It required Vista to play, the graphics stayed the same, the game was terribly dated by PC standards, etc..
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deactivated-59d151f079814

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#72 deactivated-59d151f079814
Member since 2003 • 47239 Posts
I honestly have no problem with the GFW online service for Dawn of War 2, it beats the hell out of Dawn of War 1's PoS gamespy service where you were garenteed lag every game it seemed.
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rockzo

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#73 rockzo
Member since 2009 • 520 Posts

Taken from thread of the same name on the PC Games forum:

So, some people say that PC gaming is dead. I don't think that's true. What I do think is true, however, is that the company that made the platform that most PC games are played on nowadays - aka Microsoft - has abandoned its own platform. Why?

And here's a look at Microsoft abandoning PC (almost) with some of its most beloved series:

Halo - PC, Xbox (360)

Halo 2 - PC, Xbox (360)

Halo 3 - Xbox 360

Gears of War - PC, Xbox 360

Gears of War 2 - Xbox 360

GTA IV - PC, Xbox 360

GTA IV EoLC - Xbox 360

Alan Wake - Xbox 360, PC version CANCELLED (which upsets me)

Notice how as the later games in those series goes on, the PC is thrown off the bandwagon. Now, publishers like EA actually still support the PC with games like Dragon Age (BioWare), The Sims 3, Crysis, Burnout Paradise, and more. So if people like EA still supports the PC, why does Microsoft no longer support PC gaming much anymore?

Also, I was really looking forward to the PC version of Alan Wake, too....

tjoeb123

Simply because they want their console to be profitable.

IDK how much money it cost to develope and manufactuire the 360 over the years but it has to be a pretty penny to say the least.

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hot114

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#74 hot114
Member since 2003 • 4489 Posts

The problem lies with the "PC gamers" you are all too quick to hype up the new Crysis or stalker or whatever majorbudget series while throwing the small underdogs for the dogs. PC gaming has a huge treasure of brilliant and unique games but what chance does it have when even its own audience gives it the finger.

The amount of variety the PC offers will never be rivaled by a console.
When PC gamers only flock to console ****games you yourself are killing it.

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rockzo

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#75 rockzo
Member since 2009 • 520 Posts

[QUOTE="ferret-gamer"]Microsoft likes to control everything, they cant do that on pc.tjoeb123
Why not? They control Windows, and they control Games for Windows....

LOL. srry mate but no hermit i know uses games for windows live....

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lowe0

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#76 lowe0
Member since 2004 • 13692 Posts

The problem lies with the "PC gamers" you are all too quick to hype up the new Crysis or stalker or whatever majorbudget series while throwing the small underdogs for the dogs. PC gaming has a huge treasure of brilliant and unique games but what chance does it have when even its own audience gives it the finger.

The amount of variety the PC offers will never be rivaled by a console.
When PC gamers only flock to console ****games you yourself are killing it.

hot114

Huh? If anything, trashing their indies is the one thing PC gamers don't do. It's the majors that they refuse to cut any slack, railing against any perceived slight (and sometimes claiming it justifies piracy).

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hot114

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#77 hot114
Member since 2003 • 4489 Posts

[QUOTE="hot114"]

The problem lies with the "PC gamers" you are all too quick to hype up the new Crysis or stalker or whatever majorbudget series while throwing the small underdogs for the dogs. PC gaming has a huge treasure of brilliant and unique games but what chance does it have when even its own audience gives it the finger.

The amount of variety the PC offers will never be rivaled by a console.
When PC gamers only flock to console ****games you yourself are killing it.

lowe0

Huh? If anything, trashing their indies is the one thing PC gamers don't do. It's the majors that they refuse to cut any slack, railing against any perceived slight (and sometimes claiming it justifies piracy).

Theyr not exactly raising a fanfare in the SW and general gaming either unlike the consolites that create hype threads for advertising even the worsed of thrash

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lowe0

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#78 lowe0
Member since 2004 • 13692 Posts
Theyr not exactly raising a fanfare in the SW and general gaming either unlike the consolites that create hype threads for advertising even the worsed of thrashhot114
I've seen plenty of PC hype threads. ARMA II had a few, Empire: Total War had a couple, and there's some game that starts with a C that keeps getting new threads created about it.
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Kiyobear

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#79 Kiyobear
Member since 2009 • 836 Posts

People have been saying PC gaming is for almost a decade; at least that long. It has changed and there havebeen things I don't like in those changes but it's not even close to dead.

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Kiyobear

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#80 Kiyobear
Member since 2009 • 836 Posts

[QUOTE="hot114"] Theyr not exactly raising a fanfare in the SW and general gaming either unlike the consolites that create hype threads for advertising even the worsed of thrashlowe0
I've seen plenty of PC hype threads. ARMA II had a few, Empire: Total War had a couple, and there's some game that starts with a C that keeps getting new threads created about it.

Yet so many games that SW will never, ever mention.

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Phaze-Two

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#81 Phaze-Two
Member since 2009 • 3444 Posts
yeah and they closed ensemble...