PC loses another exclusive. AssettoCorsa heading to PS4/XB1

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StealthMonkey4

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#51 StealthMonkey4
Member since 2009 • 7434 Posts

@-God- said:
@StealthMonkey4 said:
@the_master_race said:
@bldgirsh said:
@StealthMonkey4 said:
@the_master_race said:

@blue_hazy_basic: vast majority of gamers are PC gamers

Console and PC gaming are about equal in total revenue.

Source?

Console fairy tales

DFC Intelligence, a market research group, is a "console fairy tale?" Interesting.

But he's right, the vast majority of gamers are PC gamers as opposed to ps4 or xbone or wiiU.

Winning.

The quantity of gamers isn't really that relevant, the revenue is. PCs aren't machines designed or bought primarily for gaming by majority of people, so the number of PC gamers is misleading and varies wildly from source to source.

I suppose the best measure is based on steam accounts vs PSN/XBL/NN accounts. And while Steam is at 100m Steam accounts, PSN is currently at 110m accounts, XBL is at 48m accounts, and while I couldn't find any NN numbers I'd say there's quite a bit on there as well.

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clyde46

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#52 clyde46
Member since 2005 • 49061 Posts

The question is, will it do well on consoles? It is a pure race sim, the last time a pure sim racer was on consoles it didn't do that well.

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-God-

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#53  Edited By -God-
Member since 2004 • 3627 Posts

@StealthMonkey4 said:

The quantity of gamers isn't really that relevant, the revenue is. PCs aren't machines designed or bought primarily for gaming by majority of people, so the number of PC gamers is misleading and varies wildly from source to source.

I suppose the best measure is based on steam accounts vs PSN/XBL/NN accounts. And while Steam is at 100m Steam accounts, PSN is currently at 110m accounts, XBL is at 48m accounts, and while I couldn't find any NN numbers I'd say there's quite a bit on there as well.

-Steam is at 125million ACTIVE accounts. It's estimated to have around 250million TOTAL accounts. And then you have battle.net, GOG, origin, LoL, etc which are not included in that number.

-PSN is at 110million TOTAL accounts. This is not same as active.

Neither have close to the peak concurrent of Steam.

PC has the most gamers and revenue. And stop ignoring the fact DF says nearly alll multiplats are better on PC regardless of who had to wait.

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Roler42

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#54 Roler42
Member since 2013 • 1067 Posts

That's nice, the more people get to enjoy a game the better, and the more money the devs will make

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chikenfriedrice

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#55 chikenfriedrice
Member since 2006 • 13561 Posts

Don't care....my racing needs have been met with FH2, Project Cars ( PC ) and Forza 6 on the way.

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Wasdie

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#56 Wasdie  Moderator
Member since 2003 • 53622 Posts

@clyde46: Probably not. Project CARS already exists there and so does Forza and Gran Truismo. There aren't a lot of racing sim fans on the consoles in general, and the ones there already have their favorite games to play. Considering it's a small team I'm going to guess the marketing budget won't be that high so word isn't going to get out that well about it.

It's a difficult genre to get into especially with established titans in place. It'll probably not do all that well. I don't expect a very large retail release. They'll probably just push the DD version.

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StealthMonkey4

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#57 StealthMonkey4
Member since 2009 • 7434 Posts

@-God- said:
@StealthMonkey4 said:

The quantity of gamers isn't really that relevant, the revenue is. PCs aren't machines designed or bought primarily for gaming by majority of people, so the number of PC gamers is misleading and varies wildly from source to source.

I suppose the best measure is based on steam accounts vs PSN/XBL/NN accounts. And while Steam is at 100m Steam accounts, PSN is currently at 110m accounts, XBL is at 48m accounts, and while I couldn't find any NN numbers I'd say there's quite a bit on there as well.

-Steam is at 125million ACTIVE accounts. It's estimated to have around 250million TOTAL accounts. And then you have battle.net, GOG, origin, LoL, etc which are not included in that number.

-PSN is at 110million TOTAL accounts. This is not same as active.

Neither have close to the peak concurrent of Steam.

PC has the most gamers and revenue. And stop ignoring the fact DF says nearly alll multiplats are better on PC regardless of who had to wait.

110+48 > 125, and that's not even including NN users. PC has the most casual gamers, who have ever played a game on PC ever. But in terms of core gamers who regularly play and buy games, they are about equal with consoles having a slight edge based on account statistics. And in revenue, they are again roughly equal (as I said earlier) at the moment.

I'm not sure what you're trying to argue. You act as if PC gaming is completely dominating console gaming in retail and userbase, when they are about equal. Yes, PC gaming has been growing recently, as has mobile gaming, but console gaming is as healthy as ever; the only difference is that the casual nongamer bubble created by Wii and DS has popped and they have left the console market. Just like the casual nongamers bubble of MOBA players will eventually pop and the PC market will return to normal.

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adamosmaki

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#58 adamosmaki
Member since 2007 • 10718 Posts

@StealthMonkey4 said:
@Gamerno6666 said:

Well PC doesn't keep their games hostage to the system.

@-God- said:

Just a few dozen more and you'll be near PC's aaa/aa count for this gen.

Why do PC gamers take PC games losing exclusivity so personally? It's not like you lose the game if it ceases to be exclusive.

if you haven't noticed the only one who takes thinks personally here its you . Nobody care that much that a decent racing game is gonna be available to a wider audience

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Link3301

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#59 Link3301
Member since 2008 • 2001 Posts

An we get like 20 more exclusives in its place.

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ArunsunK

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#60 ArunsunK
Member since 2014 • 335 Posts

@StealthMonkey4:

And 250 > 110+48 what is your point? Show console concurrent users numbers and active account numbers otherwise your comparisons are pointless.

If MOBA players are the PC's "casual nongamer bubble" I wonder what that makes the console CoD player base. If the CoD bubble still hasn't fully burst I doubt the MOBA bubble will.

LOL at the "casual nongamer bubble".

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StealthMonkey4

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#61  Edited By StealthMonkey4
Member since 2009 • 7434 Posts

@arunsunk said:

@StealthMonkey4:

And 250 > 110+48 what is your point? Show console concurrent users numbers and active account numbers otherwise your comparisons are pointless.

If MOBA players are the PC's "casual nongamer bubble" I wonder what that makes the console CoD player base. If the CoD bubble still hasn't fully burst I doubt the MOBA bubble will.

LOL at the "casual nongamer bubble".

Not necessary, anyone who purchases a gaming console makes an investment into gaming, whereas a PC is not primarily a gaming machine and is not primarily bought for gaming by majority of buyers, and a Steam account is free to make. The comparison is not equal at all. The MOBA bubble will burst just like the Wii bubble did.

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deactivated-5acbb9993d0bd

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#62 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@StealthMonkey4 said:
@BassMan said:

Peasants can enjoy the gimped version as always.

But if it's the other way around, it's "thanks for beta testing" even if it's a gimped port.

oh shut up you tool. you made this very thread waiting for the first hermits to respond to you with "Lol why herms so butt hurt"... then play this card.... when peasants have been saying that exactly line about divinity original sin (despite having a much worse version).

I suppose you get some troll points, but if you was trying to be subtle... you failed.

3/10.

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-God-

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#63  Edited By -God-
Member since 2004 • 3627 Posts

@StealthMonkey4 said:

110+48 > 125, and that's not even including NN users. PC has the most casual gamers, who have ever played a game on PC ever. But in terms of core gamers who regularly play and buy games, they are about equal with consoles having a slight edge based on account statistics. And in revenue, they are again roughly equal (as I said earlier) at the moment.

I'm not sure what you're trying to argue. You act as if PC gaming is completely dominating console gaming in retail and userbase, when they are about equal. Yes, PC gaming has been growing recently, as has mobile gaming, but console gaming is as healthy as ever; the only difference is that the casual nongamer bubble created by Wii and DS has popped and they have left the console market. Just like the casual nongamers bubble of MOBA players will eventually pop and the PC market will return to normal.

1. 110+48 < 200. And thats not including Origin, LOL, GoG, Battle.net. Learn the difference between active and total.

2. Yes. PC and 6 other systems are about equal. One system beating 6. PC is by far larger than any one console like PS4.

3. Casual nongamer bubble of MOBA players? Moba are more competitive, has a higher skill requirement, and ceiling than any console game except for MAYBE 2-3 fighters, and bigger tournaments than any console title ever period...............A casual nongamer would be Facebook games or Movie-Games (PS4), What the **** are you on about?

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#64 ArunsunK
Member since 2014 • 335 Posts

@StealthMonkey4:

What the heck are you talking about? Current online users online on a GAMING platform is a perfect comparison and is the most equal comparison to make. Steam numbers are gaming numbers come up with something of equal comparison to Steam's Active/Concurrent Users if you want make a definitive comparison. Concurrent numbers would be the most accurate way of showing a platform's active gaming base.

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StealthMonkey4

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#65  Edited By StealthMonkey4
Member since 2009 • 7434 Posts

@-God- said:
@StealthMonkey4 said:

110+48 > 125, and that's not even including NN users. PC has the most casual gamers, who have ever played a game on PC ever. But in terms of core gamers who regularly play and buy games, they are about equal with consoles having a slight edge based on account statistics. And in revenue, they are again roughly equal (as I said earlier) at the moment.

I'm not sure what you're trying to argue. You act as if PC gaming is completely dominating console gaming in retail and userbase, when they are about equal. Yes, PC gaming has been growing recently, as has mobile gaming, but console gaming is as healthy as ever; the only difference is that the casual nongamer bubble created by Wii and DS has popped and they have left the console market. Just like the casual nongamers bubble of MOBA players will eventually pop and the PC market will return to normal.

1. 110+48 < 200. And thats not including Origin, LOL, GoG, Battle.net. Learn the difference between active and total.

2. Yes. PC and 6 other systems are about equal. One system beating 6. PC is by far larger than any one console like PS4.

3. Casual nongamer bubble of MOBA players? Moba has a higher skill requirement and ceiling than any console game except for MAYBE 2-3 fighters, and bigger tournaments than any console title ever period...............A casual nongamer would be Facebook games or Movie-Games (PS4), What the **** are you on about?

1. Read my previous post

2. It has always been comparison between PC and console. You don't divide PC into mac, linux, and windows when comparing to consoles, just like you wouldn't divide consoles into playstation, xbox, and nintendo consoles

3. MOBAs don't require a fraction of the skills that fighting games, shmups, or FPSes require. Tournament size correlates to popularity, not skill. MOBAs have only gained popularity in recent years as a genre that appeal to casual nongamers that play no other genres of games.

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-God-

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#66  Edited By -God-
Member since 2004 • 3627 Posts

@StealthMonkey4 said:

1. So PC has more users/sales than any one other system. Winning.

2. It's always been PC vs. PS vs. XB vs. Nintendo. Are you new to internet system/console war sites? It's never been 1 vs 3(6). Don't be a dumb ass.

3. Moba is not a non-gamer genre. It's just not possible with the skill ceiling that people play it at. At the very least it requires more thought/skill than 99% of console games with the exception of POSSIBLY Fighters. You are thinking of Sony Movie-Games, CoD clones, Sports games which make up most of consoles exclusives/sales.

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clyde46

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#67 clyde46
Member since 2005 • 49061 Posts

@StealthMonkey4: No, just because you buy a console doesn't mean you are investing in gaming. I know plenty of people who bought a PS2 and only ever used it for a DVD player, the same goes for a PS3.

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davem1992

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#68 davem1992
Member since 2009 • 4068 Posts

Meh

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StealthMonkey4

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#69 StealthMonkey4
Member since 2009 • 7434 Posts

@arunsunk said:

@StealthMonkey4:

What the heck are you talking about? Current online users online on a GAMING platform is a perfect comparison and is the most equal comparison to make. Steam numbers are gaming numbers come up with something of equal comparison to Steam's Active/Concurrent Users if you want make a definitive comparison. Concurrent numbers would be the most accurate way of showing a platform's active gaming base.

Sony and MS don't regularly release peakconcurrent numbers. However, a rough estimate can be drawn when in 2009 when XBL had 20m users, the concurrent peak was 2m (source). Now with 48m, it'd be around 4.8m. Considering PSN has more sales and users than XBL, this would be around another 5m.

Roughly 10m concurrent console gamers not even including Nintendo consoles.

I don't know why you'd try comparing something and make no effort to determine the peak concurrent users on consoles.

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#70 AzatiS
Member since 2004 • 14969 Posts

@StealthMonkey4 said:
@Gamerno6666 said:

Well PC doesn't keep their games hostage to the system.

@-God- said:

Just a few dozen more and you'll be near PC's aaa/aa count for this gen.

Why do PC gamers take PC games losing exclusivity so personally? It's not like you lose the game if it ceases to be exclusive.

Then why you made such topic ? To pick on PC gamers , thats why .. And there you are calling out hermits why took it so personally ... Trolling at its finnest.

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deactivated-5acbb9993d0bd

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#71 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@StealthMonkey4 said:
@-God- said:
@StealthMonkey4 said:

The quantity of gamers isn't really that relevant, the revenue is. PCs aren't machines designed or bought primarily for gaming by majority of people, so the number of PC gamers is misleading and varies wildly from source to source.

I suppose the best measure is based on steam accounts vs PSN/XBL/NN accounts. And while Steam is at 100m Steam accounts, PSN is currently at 110m accounts, XBL is at 48m accounts, and while I couldn't find any NN numbers I'd say there's quite a bit on there as well.

-Steam is at 125million ACTIVE accounts. It's estimated to have around 250million TOTAL accounts. And then you have battle.net, GOG, origin, LoL, etc which are not included in that number.

-PSN is at 110million TOTAL accounts. This is not same as active.

Neither have close to the peak concurrent of Steam.

PC has the most gamers and revenue. And stop ignoring the fact DF says nearly alll multiplats are better on PC regardless of who had to wait.

110+48 > 125, and that's not even including NN users. PC has the most casual gamers, who have ever played a game on PC ever. But in terms of core gamers who regularly play and buy games, they are about equal with consoles having a slight edge based on account statistics. And in revenue, they are again roughly equal (as I said earlier) at the moment.

I'm not sure what you're trying to argue. You act as if PC gaming is completely dominating console gaming in retail and userbase, when they are about equal. Yes, PC gaming has been growing recently, as has mobile gaming, but console gaming is as healthy as ever; the only difference is that the casual nongamer bubble created by Wii and DS has popped and they have left the console market. Just like the casual nongamers bubble of MOBA players will eventually pop and the PC market will return to normal.

Casual... Moba... bubble....

that dellusion.

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StealthMonkey4

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#72 StealthMonkey4
Member since 2009 • 7434 Posts

@-God- said:
@StealthMonkey4 said:

1. So PC has more users/sales than any one other system. Winning.

2. It's always been PC vs. PS vs. XB vs. Nintendo. Are you new to internet system/console war sites? It's never been 1 vs 3(6). Don't be a dumb ass.

3. Moba is not a non-gamer genre. It's just not possible with the skill ceiling that people play it at. At the very least it requires more thought/skill than 99% of console games with the exception of POSSIBLY Fighters. You are thinking of Sony Movie-Games, CoD clones, Sports games which make up most of consoles exclusives/sales.

1. Yes, I never denied that. It has always been PC vs Consoles. If you split PC into Windows, Mac, Linux, etc. then it would be more comparable to multiple consoles.

2. It's 3 (Windows, Mac, Linux) vs. 3 (Sony, MS, Nintendo)

3. Absolutely unfounded opinion.

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illmatic87

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#73 illmatic87
Member since 2008 • 17935 Posts

Now people care about this game?

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-God-

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#74  Edited By -God-
Member since 2004 • 3627 Posts

@StealthMonkey4 said:
@-God- said:
@StealthMonkey4 said:

1. So PC has more users/sales than any one other system. Winning.

2. It's always been PC vs. PS vs. XB vs. Nintendo. Are you new to internet system/console war sites? It's never been 1 vs 3(6). Don't be a dumb ass.

3. Moba is not a non-gamer genre. It's just not possible with the skill ceiling that people play it at. At the very least it requires more thought/skill than 99% of console games with the exception of POSSIBLY Fighters. You are thinking of Sony Movie-Games, CoD clones, Sports games which make up most of consoles exclusives/sales.

1. Yes, I never denied that. It has always been PC vs Consoles. If you split PC into Windows, Mac, Linux, etc. then it would be more comparable to multiple consoles.

2. It's 3 (Windows, Mac, Linux) vs. 3 (Sony, MS, Nintendo)

3. Absolutely unfounded opinion.

1 & 2: Sorry. It's currently PC vs. XB vs. PS vs. WiiU. Anything more is your opinion. SW made it a rule since people started trolling PC with the that inane bullshit.

3. Same goes for your ludicrous opinion of Moba's being nongamer. It's a huge stretch as many of the more popular console genres are far easier experiences.

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ArunsunK

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#75  Edited By ArunsunK
Member since 2014 • 335 Posts

@StealthMonkey4:

PC(Steam) has 9.5 million concurrent users not including LoL, Battle.net, Origin, etc. So even by your own estimation a single platform on PC has an equal concurrent user base as two leading console platforms(which include multiple systems).

*Edit:

As somebody who has played alot of multiplayer FPSs competitively you have absolutely no idea what you are talking about regarding MOBAs. I do not play them but I do not in any way regard them as a lesser to either Fighters or FPSs competitively.

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#76 NoodleFighter
Member since 2011 • 11897 Posts

@StealthMonkey4 said:
@BassMan said:

Peasants can enjoy the gimped version as always.

But if it's the other way around, it's "thanks for beta testing" even if it's a gimped port.

Consolites are the ones that say thanks for beta testing when a PC game comes to consoles and if a console game later comes to PC it is something like "Enjoy our leftovers beggars"

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-God-

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#77 -God-
Member since 2004 • 3627 Posts

@NoodleFighter said:
@StealthMonkey4 said:
@BassMan said:

Peasants can enjoy the gimped version as always.

But if it's the other way around, it's "thanks for beta testing" even if it's a gimped port.

Consolites are the ones that say thanks for beta testing when a PC game comes to consoles and if a console game later comes to PC it is something like "Enjoy our leftovers beggars"

Either way, PC ends up with the best version nearly every time.

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#78 GhoX
Member since 2006 • 6267 Posts

There are so many games on PC, I really don't keep track of every single one of them. I've never heard of this game.

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StealthMonkey4

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#79 StealthMonkey4
Member since 2009 • 7434 Posts

@-God- said:
@StealthMonkey4 said:
@-God- said:
@StealthMonkey4 said:

1. So PC has more users/sales than any one other system. Winning.

2. It's always been PC vs. PS vs. XB vs. Nintendo. Are you new to internet system/console war sites? It's never been 1 vs 3(6). Don't be a dumb ass.

3. Moba is not a non-gamer genre. It's just not possible with the skill ceiling that people play it at. At the very least it requires more thought/skill than 99% of console games with the exception of POSSIBLY Fighters. You are thinking of Sony Movie-Games, CoD clones, Sports games which make up most of consoles exclusives/sales.

1. Yes, I never denied that. It has always been PC vs Consoles. If you split PC into Windows, Mac, Linux, etc. then it would be more comparable to multiple consoles.

2. It's 3 (Windows, Mac, Linux) vs. 3 (Sony, MS, Nintendo)

3. Absolutely unfounded opinion.

1 & 2: Sorry. It's currently PC vs. XB vs. PS vs. WiiU. Anything more is your opinion. SW made it a rule since people started trolling PC with the that inane bullshit.

3. Same goes for your ludicrous opinion of Moba's being nongamer. It's a huge stretch as many of the more popular console genres are far easier experiences.

I haven't really been on SW for a few years. If that's the way it's done around here then that's ludicrous, but I was under the impression that SW considered PC and console two entirely different markets just like PC and mobile are two separate markets, which is how most forums separate it. It seems like an unfair comparison to compare one $400 console to a $1000+ gaming PC.

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StealthMonkey4

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#80  Edited By StealthMonkey4
Member since 2009 • 7434 Posts

@arunsunk said:

@StealthMonkey4:

PC(Steam) has 9.5 million concurrent users not including LoL, Battle.net, Origin, etc. So even by your own estimation a single platform on PC has an equal concurrent user base as two leading console platforms(which include multiple systems).

*Edit:

As somebody who has played alot of multiplayer FPSs competitively you have absolutely no idea what you are talking about regarding MOBAs. I do not play them but I do not in any way regard them as a lesser to either Fighters or FPSs competitively.

PC and console are two separate markets and I was examining each one as a whole. Not exactly a fair comparison to compare Steam vs. only PSN or Steam vs. only XBL, because Steam has twice the userbase of either PSN/XBL individually. This is a comparison between consoles and PC, not Windows vs. Mac vs. Linux vs. PS vs. Xbox vs. Nintendo vs. Ouya vs. Nvidia Shield vs. the kitchen sink.

If you haven't played the genre then you have no room to talk, simple as that.

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360ru13r

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#81 360ru13r
Member since 2008 • 1856 Posts

In the famous words of claptrap when he first finds the vault hunters: Oh look another racing sim. ( I know he didn't say that but that's my reaction to this.)

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lawlessx

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#82 lawlessx
Member since 2004 • 48753 Posts

@StealthMonkey4 said:
@Gamerno6666 said:

Well PC doesn't keep their games hostage to the system.

@-God- said:

Just a few dozen more and you'll be near PC's aaa/aa count for this gen.

Why do PC gamers take PC games losing exclusivity so personally? It's not like you lose the game if it ceases to be exclusive.

talk about overreacting.

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thehig1

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#83  Edited By thehig1
Member since 2014 • 7555 Posts

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Puckhog04

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#84 Puckhog04
Member since 2003 • 22814 Posts

No real interest in it. Cool though. At least more get to play it.

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ArunsunK

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#85  Edited By ArunsunK
Member since 2014 • 335 Posts

@StealthMonkey4:

@StealthMonkey4 said:
@arunsunk said:

@StealthMonkey4:

PC(Steam) has 9.5 million concurrent users not including LoL, Battle.net, Origin, etc. So even by your own estimation a single platform on PC has an equal concurrent user base as two leading console platforms(which include multiple systems).

*Edit:

As somebody who has played alot of multiplayer FPSs competitively you have absolutely no idea what you are talking about regarding MOBAs. I do not play them but I do not in any way regard them as a lesser to either Fighters or FPSs competitively.

PC and console are two separate markets and I was examining each one as a whole. Not exactly a fair comparison to compare Steam vs. only PSN or Steam vs. only XBL, because Steam has twice the userbase of either PSN/XBL individually. This is a comparison between consoles and PC, not Windows vs. Mac vs. Linux vs. PS vs. Xbox vs. Nintendo vs. Ouya vs. Nvidia Shield vs. the kitchen sink.

If you haven't played the genre then you have no room to talk, simple as that.

If you buy a copy of a game on Steam (such as Borderlands 2 as an example) it includes Linux/Windows/Mac. How can you distinguish which system it was purchased for?

Using PC to include all three makes sense in regards to Steam as Steam is a platform not the system. Same reason it is regarded as PSN and XLive as the platform and not the individual systems that make them up. Steam accounts vs PSN accounts vs Live accounts. It makes no sense to separate PC(Win/Linux/Mac) into 3 categories as STEAM incorporates all three. Live is a platform that doesn't incorporate PlayStation 4 or Nintendo but Steam does contain all three different PC systems just like PSN incorporates multiple systems in its platform. If you want to talk PC use all PC game platforms, but if you want to only use Steam (a singular user base among PC) while using all console platforms then that is just pathetic.

PC versus consoles would include all platforms from PC (Steam/Origin/Battle.net/LoL/etc.) vs all platforms on Console (PSN(PS3,PS4,PSV)/XLive(X360,X1)/Nintendo(WiiU,Wii))

I have played the genre but I don't play the genre currently or competitively, there is a distinction between not playing something and never playing something. As a competitive FPS player I have plenty of room to talk in regard to your point.

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#86 Legend002
Member since 2007 • 13405 Posts

Who cares? PC got a million of other indie exclusives!

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#87 Ten_Pints
Member since 2014 • 4072 Posts
@Legend002 said:

Who cares? PC got a million of other indie exclusives!

Yep console don't get Rapelay, dunno what they're missing.

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#88 PimpHand_Gamer
Member since 2014 • 3048 Posts

@StealthMonkey4 said:
@arunsunk said:

@StealthMonkey4:

And 250 > 110+48 what is your point? Show console concurrent users numbers and active account numbers otherwise your comparisons are pointless.

If MOBA players are the PC's "casual nongamer bubble" I wonder what that makes the console CoD player base. If the CoD bubble still hasn't fully burst I doubt the MOBA bubble will.

LOL at the "casual nongamer bubble".

Not necessary, anyone who purchases a gaming console makes an investment into gaming, whereas a PC is not primarily a gaming machine and is not primarily bought for gaming by majority of buyers, and a Steam account is free to make. The comparison is not equal at all. The MOBA bubble will burst just like the Wii bubble did.

Steam machines are primarily game systems and expected to launch at end of this year. Although any hardware that includes a mid to high end graphics card is going to be purchased primarily for gaming. Otherwise they wouldn't get one with such a card.

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#89  Edited By -God-
Member since 2004 • 3627 Posts

@StealthMonkey4 said:

I haven't really been on SW for a few years. If that's the way it's done around here then that's ludicrous, but I was under the impression that SW considered PC and console two entirely different markets just like PC and mobile are two separate markets, which is how most forums separate it. It seems like an unfair comparison to compare one $400 console to a $1000+ gaming PC.

PC, Mobile, WiiU, PS4, and XBone are seperated on any forum.

I've never seen a gaming forum that combines PS4 + XBOX sales. They usually fight against each other on sales and libraries. Also $1k+ is for enthusiasts, $800 beats the shit out of consoles.

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#90  Edited By -God-
Member since 2004 • 3627 Posts

@ten_pints said:
@Legend002 said:

Who cares? PC got a million of other indie exclusives!

Yep console don't get Rapelay, dunno what they're missing.

PS4 has a larger % of Indy's in its library. Even when taking out Indy's, PC has more aaa/aa titles (total and exclusive) each gen and especially this gen. A list of upcomming big PC games put up against the list for each consoles shows you why. Hell Blizzard alone has more big AAA pc games comming than PS4's list. One company.

Nice try though!

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#91 NoodleFighter
Member since 2011 • 11897 Posts

@Legend002 said:

Who cares? PC got a million of other indie exclusives!

Assetto Corsa is labeled as indie in Steam

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#92  Edited By Gaming-Planet
Member since 2008 • 21107 Posts

Never heard of it. 'd love to see Gran Turismo on the PS4 instead with new physics and sound effects.

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#93  Edited By StealthMonkey4
Member since 2009 • 7434 Posts

@arunsunk said:

@StealthMonkey4:

@StealthMonkey4 said:
@arunsunk said:

@StealthMonkey4:

PC(Steam) has 9.5 million concurrent users not including LoL, Battle.net, Origin, etc. So even by your own estimation a single platform on PC has an equal concurrent user base as two leading console platforms(which include multiple systems).

*Edit:

As somebody who has played alot of multiplayer FPSs competitively you have absolutely no idea what you are talking about regarding MOBAs. I do not play them but I do not in any way regard them as a lesser to either Fighters or FPSs competitively.

PC and console are two separate markets and I was examining each one as a whole. Not exactly a fair comparison to compare Steam vs. only PSN or Steam vs. only XBL, because Steam has twice the userbase of either PSN/XBL individually. This is a comparison between consoles and PC, not Windows vs. Mac vs. Linux vs. PS vs. Xbox vs. Nintendo vs. Ouya vs. Nvidia Shield vs. the kitchen sink.

If you haven't played the genre then you have no room to talk, simple as that.

If you buy a copy of a game on Steam (such as Borderlands 2 as an example) it includes Linux/Windows/Mac. How can you distinguish which system it was purchased for?

Using PC to include all three makes sense in regards to Steam as Steam is a platform not the system. Same reason it is regarded as PSN and XLive as the platform and not the individual systems that make them up. Steam accounts vs PSN accounts vs Live accounts. It makes no sense to separate PC(Win/Linux/Mac) into 3 categories as STEAM incorporates all three. Live is a platform that doesn't incorporate PlayStation 4 or Nintendo but Steam does contain all three different PC systems just like PSN incorporates multiple systems in its platform. If you want to talk PC use all PC game platforms, but if you want to only use Steam (a singular user base among PC) while using all console platforms then that is just pathetic.

PC versus consoles would include all platforms from PC (Steam/Origin/Battle.net/LoL/etc.) vs all platforms on Console (PSN(PS3,PS4,PSV)/XLive(X360,X1)/Nintendo(WiiU,Wii))

I have played the genre but I don't play the genre currently or competitively, there is a distinction between not playing something and never playing something. As a competitive FPS player I have plenty of room to talk in regard to your point.

It would be comparable if Steam didn't dominate the entire PC market. Do you even know one PC gamer that doesn't have a Steam account? Steam is a monolithic company that has the PC gaming market cornered, while the console market is split between the big three. It makes sense to compare PC gaming as a whole vs console gaming as a whole, because PC gaming is an entirely different market and PC gaming by itself is as big as all three of the consoles combined. PC can not simply be treated as a console because it isn't one.

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#94 StealthMonkey4
Member since 2009 • 7434 Posts

@-God- said:
@ten_pints said:
@Legend002 said:

Who cares? PC got a million of other indie exclusives!

Yep console don't get Rapelay, dunno what they're missing.

PS4 has a larger % of Indy's in its library. Even when taking out Indy's, PC has more aaa/aa titles (total and exclusive) each gen and especially this gen. A list of upcomming big PC games put up against the list for each consoles shows you why. Hell Blizzard alone has more big AAA pc games comming than PS4's list. One company.

Nice try though!

Consoles tend to get AAA exclusives while PCs tend to get indies, MMOs, and MOBAs. Neither has an objectively better library, no matter how many times PC gamers claim "thousands" of exclusives on PC. Console gamers tend to have no interest in the genres that tend to be exclusive to PC, which is why they game primarily on console and may occasionally game on PC for an exclusive here or there. It's really just a matter of opinion, and "quantity > quality" just isn't a valid argument when you're comparing apples to oranges. I own all the consoles and have a gaming PC, so I never understand these petty arguments, unless you are simply so strapped for cash that you can only afford one platform.

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#95  Edited By -God-
Member since 2004 • 3627 Posts

@StealthMonkey4 said:

Consoles tend to get AAA exclusives while PCs tend to get indies, MMOs, and MOBAs. Neither has an objectively better library, no matter how many times PC gamers claim "thousands" of exclusives on PC. Console gamers tend to have no interest in the genres that tend to be exclusive to PC, which is why they game primarily on console and may occasionally game on PC for an exclusive here or there. It's really just a matter of opinion, and "quantity > quality" just isn't a valid argument when you're comparing apples to oranges. I own all the consoles and have a gaming PC, so I never understand these petty arguments, unless you are simply so strapped for cash that you can only afford one platform.

This information is incorrect according to Gamespot and Metacritic. PC has many AAA exclusives. They just don't happen to be in the genre you like.

(P.S., MMO, MOBA, TBS, RTS, SIM, Indy can be AAA exclusives)

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#96 StealthMonkey4
Member since 2009 • 7434 Posts

@-God- said:
@StealthMonkey4 said:

Consoles tend to get AAA exclusives while PCs tend to get indies, MMOs, and MOBAs. Neither has an objectively better library, no matter how many times PC gamers claim "thousands" of exclusives on PC. Console gamers tend to have no interest in the genres that tend to be exclusive to PC, which is why they game primarily on console and may occasionally game on PC for an exclusive here or there. It's really just a matter of opinion, and "quantity > quality" just isn't a valid argument when you're comparing apples to oranges. I own all the consoles and have a gaming PC, so I never understand these petty arguments, unless you are simply so strapped for cash that you can only afford one platform.

This information is incorrect according to Gamespot and Metacritic. PC has many AAA exclusives. They just don't happen to be in the genre you like.

(P.S., MMO, MOBA, TBS, RTS, SIM, Indy can be AAA exclusives)

AAA games have high development budgets and marketing budgets, such as Final Fantasy, Bloodborne, Halo, Forza, Gears, God of War, RDR, etc. Many PC exclusives don't have very large developmental budgets or aggressive marketing.

Indies by definition cannot be AAA, that is an oxymoron.

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#97  Edited By -God-
Member since 2004 • 3627 Posts
@StealthMonkey4
@Legend002 said:@ten_pints

AAA games have high development budgets and marketing budgets, such as Final Fantasy, Bloodborne, Halo, Forza, Gears, God of War, RDR, etc. Many PC exclusives don't have very large developmental budgets or aggressive marketing.

Indies by definition cannot be AAA, that is an oxymoron.

1. Many PC games have big development budgets. Multiple games from Sega, Blizzard, 2K, Cloud Imperium, Valve, NCSOFT, etc.

2. PC marketing works differently. Not going to even talk about marketing budgets.

3. Indy games can have high developement budgets. This is not an oxymoron. Star Citizen.

PC has more AAA exclusives than any other one system. Yes when you combine other consoles it does lose in that category. But as many of xbone/ps4's big budget exclusives show, a lot of money to throw around doesn't always work.

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#98 StealthMonkey4
Member since 2009 • 7434 Posts

@-God- said:
@StealthMonkey4
@Legend002 said:@ten_pints

AAA games have high development budgets and marketing budgets, such as Final Fantasy, Bloodborne, Halo, Forza, Gears, God of War, RDR, etc. Many PC exclusives don't have very large developmental budgets or aggressive marketing.

Indies by definition cannot be AAA, that is an oxymoron.

1. Many PC games have big development budgets. Multiple games from Sega, Blizzard, 2K, Cloud Imperium, Valve, NCSOFT, etc.

2. PC marketing works differently. Not going to even talk about marketing budgets.

3. Indy games can have high developement budgets. This is not an oxymoron. Star Citizen.

PC has more AAA exclusives than any other one system. Yes when you combine other consoles it does lose in that category. But As many of xbone/ps4's big budget exclusives a lot of money to throw around doesn't always work.

1. You don't post any links or sources and compare how they stack up to AAA console exclusives. Dismissed until you actually come back with facts

2. Marketing is a key component to AAA games.

3. Star Citizen is not an indie

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#99 lawlessx
Member since 2004 • 48753 Posts

@StealthMonkey4 said:
@-God- said:
@StealthMonkey4
@Legend002 said:@ten_pints

AAA games have high development budgets and marketing budgets, such as Final Fantasy, Bloodborne, Halo, Forza, Gears, God of War, RDR, etc. Many PC exclusives don't have very large developmental budgets or aggressive marketing.

Indies by definition cannot be AAA, that is an oxymoron.

1. Many PC games have big development budgets. Multiple games from Sega, Blizzard, 2K, Cloud Imperium, Valve, NCSOFT, etc.

2. PC marketing works differently. Not going to even talk about marketing budgets.

3. Indy games can have high developement budgets. This is not an oxymoron. Star Citizen.

PC has more AAA exclusives than any other one system. Yes when you combine other consoles it does lose in that category. But As many of xbone/ps4's big budget exclusives a lot of money to throw around doesn't always work.

1. You don't post any links or sources and compare how they stack up to AAA console exclusives. Dismissed until you actually come back with facts

2. Marketing is a key component to AAA games.

3. Star Citizen is not an indie

star citizen is considered an Indie game since its not being funded by a 3rd party(publisher)

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#100  Edited By -God-
Member since 2004 • 3627 Posts

@StealthMonkey4. Marketing has nothing to do with the quality/budget of the actual game studio.

When you look at upcomming big games per system, you understand why PC gets the most AAA games a gen vs. 1 other system::

PC-> XCOM-2, Star Citizen, OverWatch, Unreal Tournament, Blue Streak, Total WarHammer, Heart of Storm, Legacy of the Void, Heroes of the Storm, Fortnite, Dirty Bomb, Black Desert Online, Dreadnaught, Lost Ark,

PS4-> Uncharted 4

XBONE -> Halo5, Quantum Break