Nice Article, is that what you call support? 70% developers work on x360/pc, thats why pc/x360 games are getting less and less, like Alan Wake for example, thats why those titles usually have windows live which is like xbox live. As you see its consoles everywhere, even make their marks clear in the pc versions and make the pc version look and play like its emulated or something. Where exactly is the support? Requiring powerfull rigs to play badly optimized games? There is no suppot from the developers, most of them focus on consoles and released a ported pc version, Its consoles firt and pc second and the quality of the product on pc is nothing more than a quick porting fro console to pc with no optimazation and many visible console markings.[QUOTE="dakan45"][QUOTE="steve17989"]
This whole generation has been about devs moving to multiplatform development, it's not exclusive to the PC platform like you're implying. I thought the quality of games was more important than the sales of a platform? Also, with PC gaming dieing and all that, you'd think the PC wouldn't have the most developer support.
steve17989
It's 70% for PC, not PC and 360 combined. 43% were creating console bound games. Ports like you're describing are few and far between. It's true most multiplatform games are lead developed with a console, but the PC version is usually the best version of it. Batman: AA, Red Faction: Guerrilla, Resident Evil 5, NFS: Shift, GTAIV, Dead Space etc. These are all semi-recent multiplat games where the PC version is the best. Just because a console is the lead development system doesn't mean the PC version is a bad port. Games developed like this tends to keep down system requirements which is a good thing for budget PC gamers.
The pc version was the best till 2 years ago, now its usually the worst due to bad porting and insane requirements, many games that dont have that great graphics require alot of power, so pretty much the developers dont tend to keep down system requirements, quite the opossite i am afraid, they dont give a damn about the pc users, they just quickly port it to pc with bad control abd awful requirements, games like re5 and arkham asylum are the exceptions, well re5 has bad control, not its fault but i think you pretty much get the point. Pc gaming is unreliable, due to bad control and weird hardware requirements and tons of bugs and issue even to its own exclusives. Also some games might not get a sequel for pc due to bad sales. If the game works well on pc, well thats great but if any of the previous cases occur, then you are better with a console and the points you pc fanatics are trying to make are not always correct, so what if you say "hey look at Batman AA and RE5, pc gaming is fine and cheap" Unfortantly thats one case or two but for the most of the time the games dont turn out ok.
Log in to comment