People who are excited for Halo 3 or still on the fence about it.

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KAS3Y_JAM3Z

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#1 KAS3Y_JAM3Z
Member since 2006 • 1699 Posts

How do you guys feel that Bungie managed to get online co-op into the game right out of the box? Relieved? Happy? Celebrating? and how do you feel that it will be MC, the arbiter, and 2 new elites with their own back stories?

For the people who were angry that they wouldn't get online co op (not but a few weeks ago) are you relieved now, and are you satisfied with it?

I believe bungie has met their fans expectations and then some.

Halo 3 looks like it will be the full package, is there anything Bungie has missed? or failed to include?

I can't really think of any gripes about it, really. No game is perfect though.

thoughts?

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-RPGamer-

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#2 -RPGamer-
Member since 2002 • 34283 Posts
Thoughts?I don't know I haven't played the campaign so I don't have much to input on the subject of whether they met expectations or not, in all honesty I don't really care if they added online co-op, it wasn't something I was really looking to have.
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_en1gma_

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#3 _en1gma_
Member since 2004 • 14617 Posts

Bungie is doing everything right this time, IMO.

Really excited for the online coop as well...4 player coop online is going to be a blast.

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DA_B0MB

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#4 DA_B0MB
Member since 2005 • 9938 Posts

Bungie is doing everything right this time, IMO.

Really excited for the online coop as well...4 player coop online is going to be a blast.

_en1gma_

Bungie really sounds like they're trying to get it right this time around, not that Halo 2 was a bad game, but it had it's flaws and overall did not compare very well next to Halo: CE. So far I am pleased with what I've seen from Halo 3 and trust in Bungie to make sure the fight is finished the right way. ;)

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#5 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="_en1gma_"]

Bungie is doing everything right this time, IMO.

Really excited for the online coop as well...4 player coop online is going to be a blast.

DA_B0MB

Bungie really sounds like they're trying to get it right this time around, not that Halo 2 was a bad game, but it had it's flaws and overall did not compare very well next to Halo: CE. So far I am pleased with what I've seen from Halo 3 and trust in Bungie to make sure the fight is finished the right way. ;)

I've always believed Halo 2 did better than Halo:CE, but that the sophomore release really got to it.

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KAS3Y_JAM3Z

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#6 KAS3Y_JAM3Z
Member since 2006 • 1699 Posts
[QUOTE="_en1gma_"]

Bungie is doing everything right this time, IMO.

Really excited for the online coop as well...4 player coop online is going to be a blast.

DA_B0MB

Bungie really sounds like they're trying to get it right this time around, not that Halo 2 was a bad game, but it had it's flaws and overall did not compare very well next to Halo: CE. So far I am pleased with what I've seen from Halo 3 and trust in Bungie to make sure the fight is finished the right way. ;)

agreed. they are doing everything they can to make halo 3 amazing. i mean it's the last game in the series, so they are going all out.

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project343

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#7 project343
Member since 2005 • 14106 Posts
Indifferent.

Online co-op is a great feature, but it certainly doesn't make up for reasons why I won't be purchasing Halo 3. I simply need more then pointing and shooting. As someone with a very low attention span, I can't play games as long as most people unless there's something else there; variety, story, depth, a social focus, anything which makes it more then the simplistic game that it is. I'll be renting Halo 3 for the singleplayer experience, as I have a story to keep my eyes on target, but I'm afraid the multiplayer won't satisfy in long-term play. I was bored of the beta after 4 days, and judging by that, I'll give the full game a week and half.
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_en1gma_

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#8 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="DA_B0MB"][QUOTE="_en1gma_"]

Bungie is doing everything right this time, IMO.

Really excited for the online coop as well...4 player coop online is going to be a blast.

-RPGamer-

Bungie really sounds like they're trying to get it right this time around, not that Halo 2 was a bad game, but it had it's flaws and overall did not compare very well next to Halo: CE. So far I am pleased with what I've seen from Halo 3 and trust in Bungie to make sure the fight is finished the right way. ;)

I've always believed Halo 2 did better than Halo:CE, but that the sophomore release really got to it.

The campaign could have been much better,

It was alright, but it shouldv'e had more attention paid to it imo.

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limpbizkit818

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#9 limpbizkit818
Member since 2004 • 15044 Posts

When I first saw no online co-op in Halo 3 is was PISSED. It should have been in Halo 2! I actually became less excited for the game, until today. This whole thing should not even have been news, Halo 3 MUST have online co-op. No arguing or lame excuses.

Only thing that can go wrong with Halo 3 is weak story/bad ending.

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Rockclmbr6

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#10 Rockclmbr6
Member since 2004 • 3232 Posts
Indifferent.

Online co-op is a great feature, but it certainly doesn't make up for reasons why I won't be purchasing Halo 3. I simply need more then pointing and shooting. As someone with a very low attention span, I can't play games as long as most people unless there's something else there; variety, story, depth, a social focus, anything which makes it more then the simplistic game that it is. I'll be renting Halo 3 for the singleplayer experience, as I have a story to keep my eyes on target, but I'm afraid the multiplayer won't satisfy in long-term play. I was bored of the beta after 4 days, and judging by that, I'll give the full game a week and half.project343


What about all the new vehicles, weapons, the metagame (or whatever it's called), Forge mode, etc? I can understand what you are talking about, but the beta only offered 3 maps, a few vehicles and a limited number of modes. Personally I think with all the modes and vehicles they are adding, Halo 3 is going to be more than worth the 60 bucks.
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_en1gma_

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#11 _en1gma_
Member since 2004 • 14617 Posts

Indifferent.

Online co-op is a great feature, but it certainly doesn't make up for reasons why I won't be purchasing Halo 3. I simply need more then pointing and shooting. As someone with a very low attention span, I can't play games as long as most people unless there's something else there; variety, story, depth, a social focus, anything which makes it more then the simplistic game that it is. I'll be renting Halo 3 for the singleplayer experience, as I have a story to keep my eyes on target, but I'm afraid the multiplayer won't satisfy in long-term play. I was bored of the beta after 4 days, and judging by that, I'll give the full game a week and half.project343

Halo is far from simplistic. Especially the multiplayer....

Also, the Beta was very limited. And that is an understatement..

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istreakforfood

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#12 istreakforfood
Member since 2004 • 7781 Posts
i wasnt pist. im not sure if others felt thay way when they said no co-op campaign. i was dissapointed, but after hearing that they will have it i am glad. it means i can play the game on co-op with my friends when the game comes out. knowing me i will play the campaign 3 times the most and then just focus on playing the player matches online. im one of those ppl that usually plays the single player once and move on to another sp game.
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#13 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"][QUOTE="DA_B0MB"][QUOTE="_en1gma_"]

Bungie is doing everything right this time, IMO.

Really excited for the online coop as well...4 player coop online is going to be a blast.

_en1gma_

Bungie really sounds like they're trying to get it right this time around, not that Halo 2 was a bad game, but it had it's flaws and overall did not compare very well next to Halo: CE. So far I am pleased with what I've seen from Halo 3 and trust in Bungie to make sure the fight is finished the right way. ;)

I've always believed Halo 2 did better than Halo:CE, but that the sophomore release really got to it.

The campaign could have been much better,

It was alright, but it shouldv'e had more attention paid to it imo.

And yet it fixed all that was complained about in the first. See that's what i believe people lose sight of, the fact that the first was complained about in terms of copy paste design, and even a large portion of "forwardtracking" (backtracking but on a linear one way progression design).

The library for instance, same thing over and over and over, and people complained.

So Bungie mixes things up in terms of design and gameplay (even story direction for that matter) and they get even more complaints for essentially fixing what they were told was wrong with the first.

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Ellipson

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#14 Ellipson
Member since 2006 • 342 Posts
I'm only suprised that they decided to go with two elites and not at least one other spartan. Being able to chose whichever elite you wanted in co-op would be a nice touch, but I doubt it's going to be there.
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_en1gma_

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#15 _en1gma_
Member since 2004 • 14617 Posts

And yet it fixed all that was complained about in the first. See that's what i believe people lose sight of, the fact that the first was complained about in terms of copy paste design, and even a large portion of "forwardtracking" (backtracking but on a linear one way progression design).

The library for instance, same thing over and over and over, and people complained.

So Bungie mixes things up in terms of design and gameplay (even story direction for that matter) and they get even more complaints for essentially fixing what they were told was wrong with the first.

-RPGamer-

Is it just me or did we have this argument before?

Anyways, most Halo fans and I did not have anything really to complain about with Halo CE. The only thing that was actual substantial was the copy and paste of the Two Betrayals and AOTCR (which were actual two of the best levels in the campaign). Halo CE had something different than Halo 2. There were linear indoor corridor environments, but there were also open ended outdoor environments and more epic levels than Halo 2. Halo 2 seemed entirely linear and fairly dull in comparison to CE.

Halo CE just seemed to be the superior SP experience imo. The ending was well done and everything leading up to that point is memorable and polished. Halo 2 didn't really have that.

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_en1gma_

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#16 _en1gma_
Member since 2004 • 14617 Posts

I'm only suprised that they decided to go with two elites and not at least one other spartan. Being able to chose whichever elite you wanted in co-op would be a nice touch, but I doubt it's going to be there.Ellipson

Because that doesn't fit in with the story. I'm glad the other players in coop are not spartans. Bungie is thinking this time around - fitting in with the Halo universe perfectly.

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smokeydabear076

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#17 smokeydabear076
Member since 2004 • 22109 Posts
I am very happy about this. I hope that my some of my friends will want to play the game for a very long time like I do though.
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#18 Koolsen
Member since 2004 • 8054 Posts
Im just glad you no longer play as MC and his long lost twin in coop...
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Ellipson

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#19 Ellipson
Member since 2006 • 342 Posts
I understand the story: I read Ghosts of Onyx too. But, there was a decision made somewhere in there to not have any other spartans around, and that's what I'm not getting.
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_en1gma_

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#20 _en1gma_
Member since 2004 • 14617 Posts

I am very happy about this. I hope that my some of my friends will want to play the game for a very long time like I do though.smokeydabear076

I'll play.

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smokeydabear076

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#21 smokeydabear076
Member since 2004 • 22109 Posts

[QUOTE="smokeydabear076"]I am very happy about this. I hope that my some of my friends will want to play the game for a very long time like I do though._en1gma_

I'll play.

Thats cool.:D
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_en1gma_

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#22 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"]

[QUOTE="smokeydabear076"]I am very happy about this. I hope that my some of my friends will want to play the game for a very long time like I do though.smokeydabear076

I'll play.

Thats cool.:D

Only legendary, though. :)

Everything else will be way too easy and childish. :P

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deactivated-586249e1b64ba

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#23 deactivated-586249e1b64ba
Member since 2004 • 7629 Posts

I still don't see why I should get Halo 3 as I don't like to play online games, making co-op pretty useless to me. Halo 2 also left a bad impression on me.

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smokeydabear076

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#24 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="smokeydabear076"][QUOTE="_en1gma_"]

[QUOTE="smokeydabear076"]I am very happy about this. I hope that my some of my friends will want to play the game for a very long time like I do though._en1gma_

I'll play.

Thats cool.:D

Only legendary, though. :)

Everything else will be way too easy and childish. :P

I'll have to play it through on a less challenging level before I play it on legendary so I know what I am doing.:(
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_en1gma_

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#25 _en1gma_
Member since 2004 • 14617 Posts

I'll have to play it through on a less challenging level before I play it on legendary so I know what I am doing.:(

I'll carry you lol.

But sure. :P

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smokeydabear076

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#26 smokeydabear076
Member since 2004 • 22109 Posts


I'll carry you lol.

But sure. :P

_en1gma_

Good luck, your gonna need it and I can say that with out even touching the game.;) Maybe I will play through Halo CE and Halo 2 to get refreshed.

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_en1gma_

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#27 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"]

I'll carry you lol.

But sure. :P

smokeydabear076

Good luck, your gonna need it and I can say that with out even touching the game.;) Maybe I will play through Halo CE and Halo 2 to get refreshed.

I'm used to it lol.

You don't know how good I am at Halo. ;)

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smokeydabear076

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#28 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="smokeydabear076"][QUOTE="_en1gma_"]

I'll carry you lol.

But sure. :P

_en1gma_

Good luck, your gonna need it and I can say that with out even touching the game.;) Maybe I will play through Halo CE and Halo 2 to get refreshed.

I'm used to it lol.

You don't know how good I am at Halo. ;)

Well just as long as you can laugh as I do when I myself or another dies its all good.
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#29 -RPGamer-
Member since 2002 • 34283 Posts
[QUOTE="-RPGamer-"]

And yet it fixed all that was complained about in the first. See that's what i believe people lose sight of, the fact that the first was complained about in terms of copy paste design, and even a large portion of "forwardtracking" (backtracking but on a linear one way progression design).

The library for instance, same thing over and over and over, and people complained.

So Bungie mixes things up in terms of design and gameplay (even story direction for that matter) and they get even more complaints for essentially fixing what they were told was wrong with the first.

_en1gma_

Is it just me or did we have this argument before?

Anyways, most Halo fans and I did not have anything really to complain about with Halo CE. The only thing that was actual substantial was the copy and paste of the Two Betrayals and AOTCR (which were actual two of the best levels in the campaign). Halo CE had something different than Halo 2. There were linear indoor corridor environments, but there were also open ended outdoor environments and more epic levels than Halo 2. Halo 2 seemed entirely linear and fairly dull in comparison to CE.

Halo CE just seemed to be the superior SP experience imo. The ending was well done and everything leading up to that point is memorable and polished. Halo 2 didn't really have that.

LOL, I think we've had this before hard to recall who, but it felt a tid bit deja vu.

See your comments still lead me to believe its' the sophomore release issue. Halo: CE released and it was "new" to gamers, something no Halo will ever be able to accomplish as a FPS. They're both linear, but Halo 2 was kind of mroe of the same, leading some imho to believe it's more so.

Not sure if I've had this with you or not, but I've seen similar comments (and I think both campaigns are great), but I honestly feel that Halo 2 gets the raw end of the deal simply b/c it didn't come first not that it was designed any worse.

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_en1gma_

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#30 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"][QUOTE="smokeydabear076"][QUOTE="_en1gma_"]

I'll carry you lol.

But sure. :P

smokeydabear076

Good luck, your gonna need it and I can say that with out even touching the game.;) Maybe I will play through Halo CE and Halo 2 to get refreshed.

I'm used to it lol.

You don't know how good I am at Halo. ;)

Well just as long as you can laugh as I do when I myself or another dies its all good.

No worries there.

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project343

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#31 project343
Member since 2005 • 14106 Posts


What about all the new vehicles, weapons, the metagame (or whatever it's called), Forge mode, etc? I can understand what you are talking about, but the beta only offered 3 maps, a few vehicles and a limited number of modes. Personally I think with all the modes and vehicles they are adding, Halo 3 is going to be more than worth the 60 bucks.
Rockclmbr6


It's not about the content, it's about the design. I'll test out the new vehicles/weapons, and I'm sure there'll be a excitement over the new additions; however, that won't last long. Forge Mode isn't much but a very limited level editor, nothing relatively new for me.


Halo is far from simplistic. Especially the multiplayer....

Also, the Beta was very limited. And that is an understatement..

_en1gma_


Halo 2, even with the addition of online multiplayer and tons of multiplayer content only lasted me 2 weeks until I got bored. Compared to my current playlist (sans Bomberman), Halo is about as shallow as they get.
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_en1gma_

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#32 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"][QUOTE="-RPGamer-"]

And yet it fixed all that was complained about in the first. See that's what i believe people lose sight of, the fact that the first was complained about in terms of copy paste design, and even a large portion of "forwardtracking" (backtracking but on a linear one way progression design).

The library for instance, same thing over and over and over, and people complained.

So Bungie mixes things up in terms of design and gameplay (even story direction for that matter) and they get even more complaints for essentially fixing what they were told was wrong with the first.

-RPGamer-

Is it just me or did we have this argument before?

Anyways, most Halo fans and I did not have anything really to complain about with Halo CE. The only thing that was actual substantial was the copy and paste of the Two Betrayals and AOTCR (which were actual two of the best levels in the campaign). Halo CE had something different than Halo 2. There were linear indoor corridor environments, but there were also open ended outdoor environments and more epic levels than Halo 2. Halo 2 seemed entirely linear and fairly dull in comparison to CE.

Halo CE just seemed to be the superior SP experience imo. The ending was well done and everything leading up to that point is memorable and polished. Halo 2 didn't really have that.

LOL, I think we've had this before hard to recall who, but it felt a tid bit deja vu.

See your comments still lead me to believe its' the sophomore release issue. Halo: CE released and it was "new" to gamers, something no Halo will ever be able to accomplish as a FPS. They're both linear, but Halo 2 was kind of mroe of the same, leading some imho to believe it's more so.

Not sure if I've had this with you or not, but I've seen similar comments (and I think both campaigns are great), but I honestly feel that Halo 2 gets the raw end of the deal simply b/c it didn't come first not that it was designed any worse.

Yep. I did have this argument with you a long time ago.

But I still have to say that I enjoyed Halo CE's campaign a lot more than the second installment. It may be sophomore sydrome, it may not be ... I will still always find it to be the better and more fun campaign. :P

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_en1gma_

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#33 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="Rockclmbr6"]

What about all the new vehicles, weapons, the metagame (or whatever it's called), Forge mode, etc? I can understand what you are talking about, but the beta only offered 3 maps, a few vehicles and a limited number of modes. Personally I think with all the modes and vehicles they are adding, Halo 3 is going to be more than worth the 60 bucks.
project343


It's not about the content, it's about the design. I'll test out the new vehicles/weapons, and I'm sure there'll be a excitement over the new additions; however, that won't last long. Forge Mode isn't much but a very limited level editor, nothing relatively new for me.


Halo is far from simplistic. Especially the multiplayer....

Also, the Beta was very limited. And that is an understatement..

_en1gma_



Halo 2, even with the addition of online multiplayer and tons of multiplayer content only lasted me 2 weeks until I got bored. Compared to my current playlist (sans Bomberman), Halo is about as shallow as they get.

That seems to be purely opinion, then.

Halo 2 still has me hooked and I still LAN, XBC, and split-screen it up with CE.

It never seems to get old..

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#34 O_Lineman17
Member since 2005 • 1128 Posts
Personally, I gotta say that I am quite happy that Halo 3 is getting the feature of four player co-op. But for some reason no matter how exciting this seems, I'm just not really hyped for this game. I know this is going to be a great game, but I don't have any intentions of pre-ordering it right now and I'll probably be getting it about a month or two after its released. Right now the game I am most hyped for is Bioshock, especially since it got a 10/10 on OXM, that really impressed me. I'm going to have a lot of games to play up until Halo 3, so I don't think I'll be needing it for a little while
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#35 ZoneOmega_basic
Member since 2002 • 835 Posts
[QUOTE="_en1gma_"][QUOTE="-RPGamer-"]

And yet it fixed all that was complained about in the first. See that's what i believe people lose sight of, the fact that the first was complained about in terms of copy paste design, and even a large portion of "forwardtracking" (backtracking but on a linear one way progression design).

The library for instance, same thing over and over and over, and people complained.

So Bungie mixes things up in terms of design and gameplay (even story direction for that matter) and they get even more complaints for essentially fixing what they were told was wrong with the first.

-RPGamer-

Is it just me or did we have this argument before?

Anyways, most Halo fans and I did not have anything really to complain about with Halo CE. The only thing that was actual substantial was the copy and paste of the Two Betrayals and AOTCR (which were actual two of the best levels in the campaign). Halo CE had something different than Halo 2. There were linear indoor corridor environments, but there were also open ended outdoor environments and more epic levels than Halo 2. Halo 2 seemed entirely linear and fairly dull in comparison to CE.

Halo CE just seemed to be the superior SP experience imo. The ending was well done and everything leading up to that point is memorable and polished. Halo 2 didn't really have that.

LOL, I think we've had this before hard to recall who, but it felt a tid bit deja vu.

See your comments still lead me to believe its' the sophomore release issue. Halo: CE released and it was "new" to gamers, something no Halo will ever be able to accomplish as a FPS. They're both linear, but Halo 2 was kind of mroe of the same, leading some imho to believe it's more so.

Not sure if I've had this with you or not, but I've seen similar comments (and I think both campaigns are great), but I honestly feel that Halo 2 gets the raw end of the deal simply b/c it didn't come first not that it was designed any worse.

I've had the same thoughts since I heard people complaining about Halo 2 sp. The only thing it did worst than the first was that it tried to make the covenant more human.

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Mstrchiefpwns

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#36 Mstrchiefpwns
Member since 2006 • 814 Posts
Yes I'm very relieved about the co-op news. :D
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project343

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#37 project343
Member since 2005 • 14106 Posts

That seems to be purely opinion, then.

_en1gma_


Obviously it was an opinion. What do you take me for, some fanboy trying to pass my opinion off as fact?

Lets re-cap:

Indifferent.

Online co-op is a great feature, but it certainly doesn't make up for reasons why I won't be purchasing Halo 3. I simply need more then pointing and shooting. As someone with a very low attention span, I can't play games as long as most people unless there's something else there; variety, story, depth, a social focus, anything which makes it more then the simplistic game that it is. I'll be renting Halo 3 for the singleplayer experience, as I have a story to keep my eyes on target, but I'm afraid the multiplayer won't satisfy in long-term play. I was bored of the beta after 4 days, and judging by that, I'll give the full game a week and half.project343


The whole point of my post was to post my opinion of Halo 3 as that's what the topic poster requested. As someone with a low attention span, most shooters fail to meet what I request (typically it's a lack of depth that holds them back). Halo 3 simply isn't purchase worthy due to a flaw in my design, not one in Halo 3. I'm sorry if I may have fallen off my chair in agitation, or if I've been a little too offensive in my post.
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_en1gma_

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#38 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"]

That seems to be purely opinion, then.

project343



Obviously it was an opinion. What do you take me for, some fanboy trying to pass my opinion off as fact?

Lets re-cap:

Indifferent.

Online co-op is a great feature, but it certainly doesn't make up for reasons why I won't be purchasing Halo 3. I simply need more then pointing and shooting. As someone with a very low attention span, I can't play games as long as most people unless there's something else there; variety, story, depth, a social focus, anything which makes it more then the simplistic game that it is. I'll be renting Halo 3 for the singleplayer experience, as I have a story to keep my eyes on target, but I'm afraid the multiplayer won't satisfy in long-term play. I was bored of the beta after 4 days, and judging by that, I'll give the full game a week and half.project343


The whole point of my post was to post my opinion of Halo 3 as that's what the topic poster requested. As someone with a low attention span, most shooters fail to meet what I request (typically it's a lack of depth that holds them back). Don't take this personally, but Halo 3 simply isn't purchase worthy due to a flaw in my design, not one in Halo 3. I'm sorry if I may have fallen off my chair in agitation, or if I've been a little too offensive in my post.

Nah. I just don't find it fitting to say that Halo is simplistic...not for a FPS at least.

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smokeydabear076

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#39 smokeydabear076
Member since 2004 • 22109 Posts
[QUOTE="_en1gma_"]

That seems to be purely opinion, then.

project343


Obviously it was an opinion. What do you take me for, some fanboy trying to pass my opinion off as fact?

Lets re-cap:

Indifferent.

Online co-op is a great feature, but it certainly doesn't make up for reasons why I won't be purchasing Halo 3. I simply need more then pointing and shooting. As someone with a very low attention span, I can't play games as long as most people unless there's something else there; variety, story, depth, a social focus, anything which makes it more then the simplistic game that it is. I'll be renting Halo 3 for the singleplayer experience, as I have a story to keep my eyes on target, but I'm afraid the multiplayer won't satisfy in long-term play. I was bored of the beta after 4 days, and judging by that, I'll give the full game a week and half.project343


The whole point of my post was to post my opinion of Halo 3 as that's what the topic poster requested. As someone with a low attention span, most shooters fail to meet what I request (typically it's a lack of depth that holds them back). Don't take this personally, but Halo 3 simply isn't purchase worthy due to a flaw in my design, not one in Halo 3. I'm sorry if I may have fallen off my chair in agitation, or if I've been a little too offensive in my post.

And you said that I did not have pulse because I found Crackdown to be lame. Seriously that game is just plain old shooting and you seem to have a blast with it, I don't see why you are going to have a problem with this one.
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eddy_of_york

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#40 eddy_of_york
Member since 2005 • 1676 Posts

It's looking to be the best halo yet.

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project343

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#41 project343
Member since 2005 • 14106 Posts

Nah. I just don't find it fitting to say that Halo is simplistic...not for a FPS at least.

_en1gma_


It's no Serious Sam but try comparing it to other major multiplayer-focused shooters on the market. The Battlefield series has multiple c|asses, a very complex system of spawning points and gameplay-altering RPG elements (or at least I believe they do). Gears is round-based, which puts more of a strategical focus on staying alive and it features the cover system. Shadowrun, well... this isn't much of a comparison -- multiple races, tons of abilities which can be arranged in endless combinations, round-based, essence bar.

What makes Halo as successful as it is, is the simplicity. Simplicity leads to accessibility, accessibility to popularity. While you're likely a seasoned Halo veteran, and you may argue that there's a lot of depth past the surface, think about those other games that I've listed (although Gears is a bad example for depth, as it's pretty shallow). Surface to surface, they're already bounds beyond the depth of Halo; however, to a seasoned veteran, their depth is nearly endless.
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project343

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#42 project343
Member since 2005 • 14106 Posts

And you said that I did not have pulse because I found Crackdown to be lame. Seriously that game is just plain old shooting and you seem to have a blast with it, I don't see why you are going to have a problem with this one.smokeydabear076


Wow, quite a memory there; however, you missed a, perhaps overlook-able (:?), listing in my post:

I can't play games as long as most people unless there's something else there; variety, story, depth, a social focus, anything which makes it more then the simplistic game that it is.project343

Crackdown was more of an interactive chat room for me. While the game was entertaining, I simply used it to discuss topics with my friends as we just aimlessly destroyed stuff together. On a side note, Crackdown also featured leveling up, which serves as an additional reason to continue playing. If a simplistic game has leveling up, I'll last me much longer then it normally would. :)

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_en1gma_

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#43 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"]

Nah. I just don't find it fitting to say that Halo is simplistic...not for a FPS at least.

project343



It's no Serious Sam but try comparing it to other major multiplayer-focused shooters on the market. The Battlefield series has multiple c|asses, a very complex system of spawning points and gameplay-altering RPG elements (or at least I believe they do). Gears is round-based, which puts more of a strategical focus on staying alive and it features the cover system. Shadowrun, well... this isn't much of a comparison -- multiple races, tons of abilities which can be arranged in endless combinations, round-based, essence bar.

What makes Halo as successful as it is, is the simplicity. Simplicity leads to accessibility, accessibility to popularity. While you're likely a seasoned Halo veteran, and you may argue that there's a lot of depth past the surface, think about those other games that I've listed (although Gears is a bad example for depth, as it's pretty shallow). Surface to surface, they're already bounds beyond the depth of Halo; however, to a seasoned veteran, their depth is nearly endless.

Halo's multiplayer is complex to say the least.

Power and weapon control. Power timing and setups. Weapon movements. Nade points. Map control based spawns and balancing. It takes years to understand Halo fully.

Single weapons have multi-layers of use.

I.E. BR RRX and quads with that. Wall spamming.

In no way is it simple. No way at all. Maybe if you got a taste of professional gaming you'd understand.

Go into a real Halo 2 match with a team thinking it is simple and you'll get torn a new one.

Nay, go into a real Halo CE match.

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smokeydabear076

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#44 smokeydabear076
Member since 2004 • 22109 Posts

[QUOTE="smokeydabear076"]And you said that I did not have pulse because I found Crackdown to be lame. Seriously that game is just plain old shooting and you seem to have a blast with it, I don't see why you are going to have a problem with this one.project343



Wow, quite a memory there; however, you missed a key point in my post:




I can't play games as long as most people unless there's something else there; variety, story, depth, a social focus, anything which makes it more then the simplistic game that it is.project343

Crackdown was more of an interactive chat room for me. While the game was entertaining, I simply used it to discuss topics with my friends as we just aimlessly destroyed stuff together. On a side note, Crackdown also featured leveling up, which serves as an additional reason to continue playing. If a simplistic game has leveling up, I'll last me much longer then it normally would. :)

Ah! Now I understand. At times I was looking at you as a hypocrite of sorts. Glad you cleared that up for me.
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project343

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#45 project343
Member since 2005 • 14106 Posts

Maybe if you got a taste of professional gaming you'd understand.

_en1gma_


Bingo. I hate "competition", along with every possible meaning of the word.

FYI, a lot of other games feature ridiculously hardcore umm... "tactics" like the ones you've listed. I don't change my argument, mostly because you're supporting it. Halo has a lot of depth beyond the surface; however, it's not the only game with depth beyond the surface. Compared to other games, Halo is closer to the simple side.
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#46 elite_ferns1
Member since 2006 • 1232 Posts

I always thought halo 1's campaign was better than halo 2's but i played these game back to back and found halo 2 to be much better. Even though it was short, it did not feel as repetitive as halo one and the graphics, ai, enivironments were so much better.

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_en1gma_

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#47 _en1gma_
Member since 2004 • 14617 Posts
[QUOTE="_en1gma_"]

Maybe if you got a taste of professional gaming you'd understand.

project343



Bingo. I hate "competition", along with every possible meaning of the word.

FYI, a lot of other games feature ridiculously hardcore umm... "tactics" like the ones you've listed. I don't change my argument, mostly because you're supporting it. Halo has a lot of depth beyond the surface; however, it's not the only game with depth beyond the surface. Compared to other games, Halo is closer to the simple side.

You compared it to GeOW. GeOW is many times more simple than Halo. Many.

My point still remains. Halo is not simple at all. I hate it when Halo is misinterpreted.

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project343

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#48 project343
Member since 2005 • 14106 Posts

You compared it to GeOW. GeOW is many times more simple than Halo. Many.

My point still remains. Halo is not simple at all. I hate it when Halo is misinterpreted.

_en1gma_



I had mentioned that Gears was a terrible example, but even then, I'd expect Gears fanatics to have uncovered quite a bit behind the title that you may have overlooked when/if you/you've played it.

Halo isn't simple, I do know that; however, compared to other shooters, it's closer to simplistic then complicated.

Ah! Now I understand. At times I was looking at you as a hypocrite of sorts. Glad you cleared that up for me.smokeydabear076


Many of those times, I am being a hypocrite. I'm terribly inconsistent with my arguments, and that will typically send me down a 180 path to the opposing side. I suppose the hyprocisy relates to having a low attention span -- not being able to keep my mind on a specific point of view.


Well, I'd best be getting back to my Shadowrun, cya guys. I'll bookmark this thread in case you want to continue this argument. Smokey, always a pleasure; en1gma, a good, yet surprisingly respectful argument thus far. :)

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bezaire2005

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#49 bezaire2005
Member since 2005 • 3635 Posts
IMO...Halo 3 is going to be amazing. I really don't see how it could fail...and I don't find it a simple coincidence that most people who "hate" this game don't own a 360. Go read up on the game....it's really going to have some amazing aspects. I particularly enjoyed Bungie's latest comments about how brilliant the AI is.
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#50 darklord888
Member since 2004 • 8382 Posts
I can't wait to play co-op online. It'll be the best feature of all the halo games.