People who have MBAs from the top graduate business schools (i.e., Harvard, Stanford, Dartmouth, etc.) are ruining the gaming industry.
Why? Same reason why high-flung MBAs ruined the financial industry: business schools are teaching people to value the short term far more than the long term. In turn, when these MBAs earn executive positions in major video game publishers, they are mostly obsessed about only a two things: keeping costs down, and increasing earnings as quickly as they can. Most corporate executives are only on the job for five years or less, so it is naturally within their interest to increase earnings as quickly as they can within that time period, even if these get-rich-quick schemes probably won't work out for the long run. When the publisher they once worked for starts to flounder, they are already gone - and their stock options have already vested!
Truth is, EA and many of the other megapublishers out there are not any different from Activision. They all have extremely short-sighted strategies which mostly involve improving earnings over the short term, though not the long term. Modern Warfare 2 is the greatest example of this money grab: if it weren't for it, then Viviendi wouldn't have been able to post the excellent earnings they did last quarter. Revenue is remarkably volatile and can wax and wane as the years come and go. Any slip up may cost an executive millions of dollars worth of stock options.
The fact that most megapublishers are public contribute to this problem. We have gaming executives more worried about the value of their options more than the future of the companies that they run. We don't need any more damn suits with their MBAs running the industry. We need people who actually understand the nuances of the industry and people who appreciate the benefits of the long term to run it.
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