Peter Molyneux says natal is not precise as Move

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killzowned24

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#1 killzowned24
Member since 2007 • 7345 Posts

Thats how i see it in this quote about Move.

"This is purely me talking personally, but I think maybe it's slightly more a device for the core than it is for the casual market, because I think it's quite precise."

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SolidTy

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#2 SolidTy
Member since 2005 • 49991 Posts

Being that he's developing for NATAL with that kid game and Fable 3, I'm sure he noticed Sony was aiming for precsion, and Sonly already dabbled with this stuff with the Sixaxis, EyeToy, and PSEeye. Sony had a clear objective when they were making MOVE, whether that will translate to good sales, is up to the future and games.

Still, Natal will have it's place as well.

It's kind of telling in his quote : "(PS Move) is more a device for the core than it is for the casual market".

That could indicate what the two console makers are going for.

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WhyS

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#3 WhyS
Member since 2003 • 156 Posts

Well with Move you are actually holding on to the device itself, it would be weird if it wasn't more precise. I don't think anyone expects it not to be.

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I_are_freak

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#4 I_are_freak
Member since 2010 • 44 Posts

thanks tips

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fastr

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#5 fastr
Member since 2010 • 2100 Posts
Yeah, how are we determining how precise natal is? are we pointing our finger at the screen? Doesn't really seem natal was made with precise aiming in mind..
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savagetwinkie

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#6 savagetwinkie
Member since 2008 • 7981 Posts

Well with Move you are actually holding on to the device itself, it would be weird if it wasn't more precise. I don't think anyone expects it not to be.

WhyS
neither of them are really focused on the core market, i think FPS's are a bit awkward on the wii with out dual analog.
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Lionheart08

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#7 Lionheart08
Member since 2005 • 15814 Posts

I interpret it as Molyneux simply giving Sony props.

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salxis

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#8 salxis
Member since 2009 • 4280 Posts
He tried to touch Milo but just couldn't get to the right place :( Peter sad
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Brownesque

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#9 Brownesque
Member since 2005 • 5660 Posts
Your quotation does not include a direct comparison between Natal and Move. Molyneux, in the quotation you've given, merely states that Move is precise.
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shinrabanshou

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#10 shinrabanshou
Member since 2009 • 8458 Posts

I don't really need Peter Molyneux to tell me that 4 cm X-Y-Z spatial resolution is less precise than sub-1 mm X-Y/1 cm Z spatial resolution.

He tried to touch Milo but just couldn't get to the right place :( Peter sadsalxis
LOL.

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789shadow

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#11 789shadow
Member since 2006 • 20195 Posts

Really? I never would have guessed.

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Modern_Unit

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#12 Modern_Unit
Member since 2010 • 1511 Posts

Is this the same guy that said Fable 2 would be the greatest RPG ever? After that claim, i could care less.

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Zero5000X

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#13 Zero5000X
Member since 2004 • 8314 Posts
I'm not particularly excited for either but at least Natal will be used for less types of games. I can't see them implementing it in a FPS or action type of game. It'll probably stick to casual games genres meaning it won't mess up the genres I care about like Move potentially can.
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RavenLoud

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#14 RavenLoud
Member since 2009 • 2874 Posts

Is this the same guy that said Fable 2 would be the greatest RPG ever? After that claim, i could care less.

Modern_Unit
Well he humbled lately after receiving tons of flak from Fable 2. He even recently admitted that Fable 3 is not a RPG :shock: _______________ And dude, change that sig, you'll be stampeded by cows (unless that is was you are here for). The ApocalyPS3 is history and my PS3 self ressurected :P
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NightTerrorX99

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#15 NightTerrorX99
Member since 2008 • 2399 Posts
Natal = WELL BAM! Move = *Has yet to come out with an epic fail* Jokes aside, who cares?
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KristoffBrujah

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#16 KristoffBrujah
Member since 2005 • 1860 Posts

Of course it's not. Who expected that body-recognition technology would be more accurate than using a wand? Jesus...

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Supaman222

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#17 Supaman222
Member since 2009 • 257 Posts

Of course it's not. Who expected that body-recognition technology would be more accurate than using a wand? Jesus...

KristoffBrujah

Exactly. Natal inspects your entire body while Move is on a much smaller scale (your hand).

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SPYDER0416

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#18 SPYDER0416
Member since 2008 • 16736 Posts

While good ol' Peter exaggerates quite a bit with his game he is one of the main figures of Natal when people think about it and talk about it. I'd say him giving Sony props on how well they are making it is a good sign for Move, and not necessarily a bad one for Natal (except for here where Cows will have a field day).

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Superbored

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#19 Superbored
Member since 2008 • 1187 Posts

That quote says no such thing :|

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PSNIDCiocio313

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#20 PSNIDCiocio313
Member since 2009 • 391 Posts

natal is nothing more than a eye toy copy cat, its the same thing, since the eye toy has been in development since before natal came out, its better.

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mixedplanet

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#21 mixedplanet
Member since 2005 • 1215 Posts
He tried to touch Milo but just couldn't get to the right place :( Peter sadsalxis
this is WIN!
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#22 Half-Way
Member since 2010 • 5001 Posts

for me it sounds like

"sony you arent going to steal a piece of nintendos casual pie, ouer product is much better suited for the jobb"

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Twin-Blade

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#23 Twin-Blade
Member since 2005 • 6806 Posts

Meh, I hope all motion sensing gimmicks crash & burn.

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RavenLoud

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#24 RavenLoud
Member since 2009 • 2874 Posts

[QUOTE="KristoffBrujah"]

Of course it's not. Who expected that body-recognition technology would be more accurate than using a wand? Jesus...

Supaman222

Exactly. Natal inspects your entire body while Move is on a much smaller scale (your hand).

You are aware that Move use the PS Eye right? If you watched the GDC conference, in that street fighting game, your fighter would move just as you would (if you bend sideways the camera picks it up and it will be translated into the game)
He tried to touch Milo but just couldn't get to the right place :( Peter sadsalxis
:lol: +1
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dezzyfiesta

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#25 dezzyfiesta
Member since 2010 • 506 Posts

Not that I care but how does him saying that Move is quite precise mean that he doesn't like Natal?

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Midnightshade29

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#26 Midnightshade29
Member since 2008 • 6003 Posts

Thats how i see it in this quote about Move.

"This is purely me talking personally, but I think maybe it's slightly more a device for the core than it is for the casual market, because I think it's quite precise."

killzowned24
Wow, kinda wierd hearing that from him. Isn't that kinda shooting themselves in the foot, unless ms is perfectly ok with being casual focused... oh wait thats the same company that killed Ensemble, Fasa ,and Aces for not being casual enough for the 360..
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Midnightshade29

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#27 Midnightshade29
Member since 2008 • 6003 Posts
I'm not particularly excited for either but at least Natal will be used for less types of games. I can't see them implementing it in a FPS or action type of game. It'll probably stick to casual games genres meaning it won't mess up the genres I care about like Move potentially can.Zero5000X
See this is the beauty of Sony's solution. It was talked about with Jack Trenton... The bluray disc is big enought where devs can target both types of gamers. So they can put options for control schemes in. Kinda like on PC with mouse options or joystick controls. Same thing. Socom 4 will use both move controls or DS3, same with RE5. It also prevents loss of sales as they can make games for the core and have it compatible with move for the people that want to use it. To me that is fantastic as I will get move, but I love my ds3 and would want to try it on some games but not all the time.
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mythrol

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#28 mythrol
Member since 2005 • 5237 Posts
[QUOTE="RavenLoud"] You are aware that Move use the PS Eye right? If you watched the GDC conference, in that street fighting game, your fighter would move just as you would (if you bend sideways the camera picks it up and it will be translated into the game)
He tried to touch Milo but just couldn't get to the right place :( Peter sadsalxis
:lol: +1

Whoa you're a brave one to dare bring up the Street fighting demo. Isn't that the demo where the dev spun ALL THE WAY AROUND and the eyetoy in fact did not pick it up? Besides. The eyetoy was NOT reading your body movements. It was reading the position of the glowing balls and then calculating what position your body must be in from that.
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shadow8585

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#29 shadow8585
Member since 2006 • 2947 Posts
TC it isnt a competition to make the most precise device possible. Move is geared towards using a precision "wand" controller if you will and Natal is designed for full body immersion, two totally different markets.
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After_Math

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#30 After_Math
Member since 2007 • 975 Posts

natal is nothing more than a eye toy copy cat, its the same thing, since the eye toy has been in development since before natal came out, its better.

PSNIDCiocio313
move is nothing more than a wii-mote copy cat, its the same thing, since the wii-mote has been out before move came out, its better.