@HalcyonScarlet said:
@DressYouUp said:
@misterpmedia said:
@DressYouUp said:
Guarantee it'll be more powerful than the PS5.
Nope.
It will, for a number of reasons:
- Microsoft actually have a competent in-house hardware division these days
- Not having superior multiplats has hurt their bottom line
- Kinect is no longer a priority; resources will be funneled directly into the console hardware
- Reigniting their relationship with nVidia, whose gpus power Surface Book
- Rumours of an AMD acquisition
- Stacked RAM R&D
- New CEO
- Phil Spencer now in charge or Xbox operations
Oh and lots of money.
Well thanks to gamers sadly MS wont dare to innovate anymore, so it's a given that the next Xbox will match or exceed the PS5 in performance. It's what MS do. This is their first underpowered console, where as Playstation have a MUCH longer history of poor console performance with the PS1 and 2. Xbox was much more powerful, Xbox 360 matched the competition and the Xbox tried innovation, but it's cost the company I think too much.
There is absolutely no way MS will risk VR, and hardware peripherals or streaming.
I'm not even happy about it. I'd rather have a weaker console and some innovation some where. Consoles this gen are a 0.5 update of last gens. What's the point, it's boring.
Actually the PS2 was powerful...as was the PS1. The problem was time, but that's also a factor when trying to get your machine on the market over the competition.
With regards to the March 2000 PS2 Hardware, it was powerful. So much in fact that the Xbox, with Bill Gates order after seeing the Xbox graphics back before the projected year 2000 launch, delayed the Xbox for a year and a half (Nov 2001) to overpower the PS2 (which worked). It worked, but it meant the Xbox hardware was completed a year and half after the PS2 hardware released at retail (March 2000 PS2 vs. Nov 2001 Xbox). The long delay cost the original Xbox marketshare and with that the Xbox lost many multiplatform games that could and should have released on the Xbox platform but did not. Another tidbit, the PS2 was 128bit and the Xbox was 32bit. The Xbox was more powerful, but that was due to the delay as it was originally supposed to release the same year as the PS2. There is a few books on this if you ever want to read up. I think it's neato.
The PS1 was also a technical marvel in it's day releasing in 1994 and it's main competitor initially was Sega's Saturn.
Nintendo came along in Nov 1996 and having the extra time did allow for more power under the hood for the Ultra 64, but again, Nintendo made some other decisions that cost them 3rd party support which included that delay.
Releasing last gives a technical advantage over the competition, something the N64 enjoyed over the Saturn & PS1.
Releasing after the November 1998 Dreamcast allowed the March 2000 PS2 more juice in the same vein the Nov 2001 Gamecube and Nov 2001 Xbox enjoyed over the March 2000 PS2. Of course, the PS2 had the tech to keep up with the majority of multiplats pumped out for PS2/GC/Xbox, but certainly the PS2 struggled against newer technology in the GC and Xbox. The Dreamcast never got that chance.
Now we see the last strategy work again for the Nov 2013 Xbone and Nov 2013 PS4 over the 2012 Wii U.
That same releasing last strategy worked for the Nov 2001 Gamecube and Nov 2001 Xboxes favor over the 1998 Dreamcast and March 2000 PS2.
Unfortunately, the late release of the PS3 and Wii did not help against the early 2005 360 due to other variables. Nintendo went with an innovation/gimmick route that took up precious R&D from the tech. Sony created a beast with the Cell, but not a lot of developers didn't had incentive to utilize the Cell in multiplatform releases since the Cell wasn't easy to work with. The Cell was more powerful than the current Xbone and PS4 CPUs in fact.
You are right in that the Playstations do have a history of course, but it makes more sense looking at the timeline.
In the first two Playstations, Sony was eager to get the jump and release early with great technology of it's time. Tech moves fast though.
For the PS3 and PS4, Sony delayed the hardware. The PS3 struggled with a powerful but hard to access tech, like the PS2, and the PS4is Sony's move to make the PS consoles easy to work with like the original PS1, although this time Sony released out of the gate at the tail end unlike the PS1.
Regarding your prediction, we'll have to see how that plays out. It definitely could play out that way, for sure. PS is known for strong hardware upon release and Xbox is known for good software. Each company approaches design differently, which means there is no guarantee one way or the other. There is the other issue of releasing hardware before the competitor. For instance, if Xbox releases a year before the next PS, or if the next PS releases a year before the next Xbox, that allows the other later released hardware to overpower the machines (assuming no gimmicks).
Sometimes not doing great in sales initiates an early release of hardware, as we saw with the Dreamcast (succeeding the Saturn) and now what looks to be the NX (succeeding the Wii U possibly). Depending on how this generation breaks down between Xbone and PS4, can propel the lower selling hardware to release before the others.
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