Pitchford: Wii U is the "best shooter controller I've ever played with&quot

  • 74 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#51 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="SaltyMeatballs"]Better than DS3 and 360 controller confirmed.GamerwillzPS

:| You can't be serious...

It's pretty much a fact, right about now.
Avatar image for C_Rule
C_Rule

9816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 C_Rule
Member since 2008 • 9816 Posts

[QUOTE="C_Rule"]'Hardcore first-person shooter' and 'Nintendo' in same sentence. LoLgamecubepad

A long time ago in a galaxy far, far away there were these two games called Goldeneye 64 and Perfect Dark that defined FPS on consoles. You should look into it.

Guess what buddy, we're no longer living in a 'long time ago' and I've played Goldeneye on the N64.
Avatar image for gamefan67
gamefan67

10034

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#53 gamefan67
Member since 2004 • 10034 Posts

[QUOTE="D1zzyCriminal"]

The Gamecube controler was fantastic, ergonomic and light. It was just terrible for shooters. Luckily the Gamecube had plenty of other games.

I hope the Wii U tablet is comfortable like the Gamecube pad and good for shooters, that will make it the ultimate joypad.

nintendoboy16

I didn't think the GameCube controller was that bad when it comes to shooters. My time with stuff like TimeSplitters 2 and Star Fox Assault (on-foot) was alright. If there was any genre that had it worse, it was traditional fighters (like Bloody Roar, Soul Calibur II, or Dragon Ball Z: Budokai) as it can get confusing with the button layout, but even then it still wasn't that bad because you can get used to it.

I thought Soul Calibur II played perfectly with the GC controller. The button placement made it so much easier to pull off moves that required pressing two buttons at the same time.
Avatar image for gamecubepad
gamecubepad

7214

Forum Posts

0

Wiki Points

0

Followers

Reviews: -12

User Lists: 0

#54 gamecubepad
Member since 2003 • 7214 Posts

[QUOTE="gamecubepad"]

[QUOTE="C_Rule"]'Hardcore first-person shooter' and 'Nintendo' in same sentence. LoLC_Rule

A long time ago in a galaxy far, far away there were these two games called Goldeneye 64 and Perfect Dark that defined FPS on consoles. You should look into it.

Guess what buddy, we're no longer living in a 'long time ago' and I've played Goldeneye on the N64.

http://www.gamespot.com/metroid-prime/

http://www.gamespot.com/metroid-prime-2-echoes/

http://www.gamespot.com/timesplitters-2/platform/gamecube/

then

http://www.gamespot.com/metroid-prime-3-corruption/

http://www.gamespot.com/goldeneye-007/reviews/goldeneye-007-review-6283589/

http://www.gamespot.com/call-of-duty-4-modern-warfare/reviews/call-of-duty-modern-warfare-reflex-review-6241040/

http://www.gamespot.com/call-of-duty-black-ops/platform/wii/

Good for you. *Waits to hear b!tching on how Metroid Prime is a FPA, not FPS*

Avatar image for C_Rule
C_Rule

9816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 C_Rule
Member since 2008 • 9816 Posts
Soo... Includes nothing but posting shooters released on Gamecube and Wii? Haha wow, please make it stop.
Avatar image for Ravensmash
Ravensmash

13862

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 Ravensmash
Member since 2010 • 13862 Posts
[QUOTE="C_Rule"]Soo... Includes nothing but posting shooters released on Gamecube and Wii? Haha wow, please make it stop.

So, I'm tryna guess your angle here.... You're against Nintendo ever having any 'hardcore' shooters (despite being shown that the shooter genre has had plenty of life on their systems), but also don't want them to have any in the future? Dude, I respect that you may not like the genre - but please respect the wishes of others, we can all share.
Avatar image for PSP107
PSP107

18983

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 PSP107
Member since 2007 • 18983 Posts
[QUOTE="C_Rule"]Soo... Includes nothing but posting shooters released on Gamecube and Wii? Haha wow, please make it stop.Ravensmash
So, I'm tryna guess your angle here.... You're against Nintendo ever having any 'hardcore' shooters (despite being shown that the shooter genre has had plenty of life on their systems), but also don't want them to have any in the future? Dude, I respect that you may not like the genre - but please respect the wishes of others, we can all share.

why bother?
Avatar image for carljohnson3456
carljohnson3456

12489

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

#58 carljohnson3456
Member since 2007 • 12489 Posts

The full quote "Wow, this is the best controller I?ve ever had from Nintendo for a hardcore first-person shooter,"

You a journalist?

I'll probably disagree. The Wii Mote is the best thing outside a mouse.

AmayaPapaya

Haha nice. Gaming journalism is the worst. It's basically a blog industry. Ya gotta sort through the BS to find the real "news".

EDIT: But holy crap do I disagree about the Wii Mote being the best for a shooter besides a mouse.

Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#59 goblaa
Member since 2006 • 19304 Posts

The "U" shouldn't be in that statement.

Seriously, the tablet is just a PS3/360 controller for shooters. In other words, it's bad. You want a real controller, get a mouse or a wiimote.

Avatar image for soapandbubbles
soapandbubbles

3412

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 soapandbubbles
Member since 2010 • 3412 Posts

[QUOTE="SaltyMeatballs"]Better than DS3 and 360 controller confirmed.GamerwillzPS

:| You can't be serious...

have you tried out the new Wii-U controller, or will you continue to be a closed minded individual?
Avatar image for MysticMikeMan
MysticMikeMan

5285

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 MysticMikeMan
Member since 2002 • 5285 Posts

The Gamecube controler was fantastic, ergonomic and light. It was just terrible for shooters. Luckily the Gamecube had plenty of other games.

I hope the Wii U tablet is comfortable like the Gamecube pad and good for shooters, that will make it the ultimate joypad.

D1zzyCriminal
Agreed. I really loved the GC controller. Fit in your hand perfectly. Just incredibly bad for shooters. And pretty awkward for sports games as well. Well, awkward for most things that weren't 1st party games, honestly. Still loved it though and how it fit.
Avatar image for WiiCubeM1
WiiCubeM1

4735

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#62 WiiCubeM1
Member since 2009 • 4735 Posts

from a nintendo system... U forgot to add that part... And thats not saying much considering the joke of controllers nintendo has released in the past. At least they have made an effort with this controller FINALLY. Dual analog sticks are industry standard because they are pretty much perfect for consoles so ofcourse he would say this now.campzor

GC was dual analog.

Avatar image for PSP107
PSP107

18983

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 PSP107
Member since 2007 • 18983 Posts
[QUOTE="MysticMikeMan"][QUOTE="D1zzyCriminal"]

The Gamecube controler was fantastic, ergonomic and light. It was just terrible for shooters. Luckily the Gamecube had plenty of other games.

I hope the Wii U tablet is comfortable like the Gamecube pad and good for shooters, that will make it the ultimate joypad.

Agreed. I really loved the GC controller. Fit in your hand perfectly. Just incredibly bad for shooters. And pretty awkward for sports games as well. Well, awkward for most things that weren't 1st party games, honestly. Still loved it though and how it fit.

GC controller was worst than N64's
Avatar image for Ravensmash
Ravensmash

13862

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 Ravensmash
Member since 2010 • 13862 Posts
[QUOTE="Ravensmash"][QUOTE="C_Rule"]Soo... Includes nothing but posting shooters released on Gamecube and Wii? Haha wow, please make it stop.PSP107
So, I'm tryna guess your angle here.... You're against Nintendo ever having any 'hardcore' shooters (despite being shown that the shooter genre has had plenty of life on their systems), but also don't want them to have any in the future? Dude, I respect that you may not like the genre - but please respect the wishes of others, we can all share.

why bother?

I was bored :( [spoiler] plus it was an absolutely moronic point :P [/spoiler]
Avatar image for C_Rule
C_Rule

9816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 C_Rule
Member since 2008 • 9816 Posts
Where did I say I had anything against shooters?
Avatar image for razgriz_101
razgriz_101

16875

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#66 razgriz_101
Member since 2007 • 16875 Posts

[QUOTE="Gue1"]

what defined FPS on consoles was Halo.

gamecubepad

Wrong. Halo defined the Xbox. FPS was limited to crusty ports of Doom before Nintendo came around with the analog stick and trigger. Most kiddies probably wouldn't know this, but N64 was the first-person shooter console. Goldeneye 64 was a social phenomenom and sold around 8 million copies.

Hell, I remember playing Quake III on DC online, even cross-platform. Only Xbots think Halo defined anything.

goldeneye was clunky when it came to aiming and i mean clunky when you compare it to halo and the fact it was the first to bring the viable dual stick setup and a system more akin to what we seen on PC combining the use of twoo analogue sticks sure its a build upon the formula but honestly it was a bigger leap than goldeneye.

Not to mention halo 2 pretty much set the standard on how console online shooting games shoud be done.

Halo will be remmebered because it was a bigger phenomenon than both, and revolutionised a pretty niche thing (online) at the time into a social phenomenon.Credit where credits due halo probably has done a lot more than goldeneye which in this day and age is a relic but its a pretty bad playing relic.

Avatar image for Puckhog04
Puckhog04

22814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 Puckhog04
Member since 2003 • 22814 Posts

They said the same thing about the Wii remote...and I still prefer a standard controller over any of that crap hands down.

Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts
You left out "...from Nintendo". Key words.
Avatar image for amaneuvering
amaneuvering

4815

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#69 amaneuvering
Member since 2009 • 4815 Posts

If the Wii U controller had clickable circle pads (or clickable analgue sticks if the rumoured changes are true) and one set of the triggers was analogue then it would be thee best dual analogue controller for fps games bar none, on any platform, ever.

Without those it's still a great dual analogue controller for fps games but developers might need to map a couple of functions to the touch screen if they want to port their games to the system.

In terms of being the best controller for fps games outright, exluding PC, then the Wiimote takes that crown easily. The pointer funtionality made it as close to a mouse as any gaming controller has ever been and the analogue stick meant movment was superior to a keyboard, so all in all it was the best all-round solution for fps games imo.

Normal pads however...the Wii U controller still has the potential to be the absolute best of the best, if Nintendo listens to feedback and makes a couple of tiny little tweaks to the aforementioned areas.

Avatar image for gamecubepad
gamecubepad

7214

Forum Posts

0

Wiki Points

0

Followers

Reviews: -12

User Lists: 0

#70 gamecubepad
Member since 2003 • 7214 Posts

goldeneye was clunky when it came to aiming and i mean clunky when you compare it to halo and the fact it was the first to bring the viable dual stick setup and a system more akin to what we seen on PC combining the use of twoo analogue sticks sure its a build upon the formula but honestly it was a bigger leap than goldeneye.

Not to mention halo 2 pretty much set the standard on how console online shooting games shoud be done.

Halo will be remmebered because it was a bigger phenomenon than both, and revolutionised a pretty niche thing (online) at the time into a social phenomenon.Credit where credits due halo probably has done a lot more than goldeneye which in this day and age is a relic but its a pretty bad playing relic.

razgriz_101

Epic was doing both dual-analog and console online before bungie. Halo is a great series, but it didn't define anything.

So, solid online console FPS was done years before Halo 2, and dual-analog on consoles was done before Halo.

Avatar image for PSP107
PSP107

18983

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 PSP107
Member since 2007 • 18983 Posts
[QUOTE="PSP107"][QUOTE="Ravensmash"] So, I'm tryna guess your angle here.... You're against Nintendo ever having any 'hardcore' shooters (despite being shown that the shooter genre has had plenty of life on their systems), but also don't want them to have any in the future? Dude, I respect that you may not like the genre - but please respect the wishes of others, we can all share.Ravensmash
why bother?

I was bored :( [spoiler] plus it was an absolutely moronic point :P [/spoiler]

fair enough
Avatar image for ChubbyGuy40
ChubbyGuy40

26442

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 ChubbyGuy40
Member since 2007 • 26442 Posts

If the Wii U controller had clickable circle pads (or clickable analgue sticks if the rumoured changes are true) and one set of the triggers was analogue then it would be thee best dual analogue controller for fps games bar none, on any platform, ever.

amaneuvering

Why would you want analog triggers for a shooter? You want digital for shooters since its fire or don't fire. There's no inbetween.

Avatar image for PSP107
PSP107

18983

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 PSP107
Member since 2007 • 18983 Posts
[QUOTE="ChubbyGuy40"]

[QUOTE="amaneuvering"]

If the Wii U controller had clickable circle pads (or clickable analgue sticks if the rumoured changes are true) and one set of the triggers was analogue then it would be thee best dual analogue controller for fps games bar none, on any platform, ever.

Why would you want analog triggers for a shooter? You want digital for shooters since its fire or don't fire. There's no inbetween.

Wait is she/he suggesting a L3/R3 to shoot?
Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#74 goblaa
Member since 2006 • 19304 Posts

[QUOTE="amaneuvering"]

If the Wii U controller had clickable circle pads (or clickable analgue sticks if the rumoured changes are true) and one set of the triggers was analogue then it would be thee best dual analogue controller for fps games bar none, on any platform, ever.

ChubbyGuy40

Why would you want analog triggers for a shooter? You want digital for shooters since its fire or don't fire. There's no inbetween.

A lot of guns in real life DO have an in between.