Playsation 3 "Monster Specs." The actual specs.

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Brean24

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#1 Brean24
Member since 2007 • 1659 Posts

http://playstation.about.com/od/ps3/a/PS3SpecsDetails_3.htm

For the last few years of these Console Wars the PS3 has been branded as better than the Xbox 360 hardware wise. Now I will not refute this fact, for it is true albeit there is a small difference. And by small I mean many games look the same on both consoles. I personally do not like the PS3 for reasons that are not relevant to this topic.

The link above shows the complete Specs of the PS3.

Here are the specs for lazy people, no offense.

PlayStation 3 Specifications and Details

Product name: PLAYSTATION 3

CPU: Cell Processor

  • PowerPC-base Core @3.2GHz
  • 1 VMX vector unit per core
  • 512KB L2 cache
  • 7 x SPE @3.2GHz
  • 7 x 128b 128 SIMD GPRs
  • 7 x 256KB SRAM for SPE
  • * 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS

GPU: RSX @550MHz

  • 1.8 TFLOPS floating point performance
  • Full HD (up to 1080p) x 2 channels
  • Multi-way programmable parallel floating point shader pipelines

Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory:

  • 256MB XDR Main RAM @3.2GHz
  • 256MB GDDR3 VRAM @700MHz

System Bandwidth:

  • Main RAM: 25.6GB/s
  • VRAM: 22.4GB/s
  • RSX: 20GB/s (write) + 15GB/s (read)
  • SB: 2.5GB/s (write) + 2.5GB/s (read)
As you can see there is 512 megs if Memory. In other words about 200 percent more than the 2 gigs of ram recomonded to play semi-demanding games on High or Highest Settings. Now I am not saying the graphics suck. For they are in fact amazing for a console, IF they use their hardware to the fullest extent, which both consoles forget to do for some reason. The PS3 and the Xbox 360 are by Computer Standards, for causal users. I own a Xbox 360 and I do enjoy it,(Exclusives dont suck because they are not on your console) but it s not match to a PC.

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Halo__Reach

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#2 Halo__Reach
Member since 2009 • 443 Posts

where are the monster specs? i see none

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Kashiwaba

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#3 Kashiwaba
Member since 2005 • 8059 Posts

That was a monster 4 years ago now its a low midend PCs specs :p .

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Brean24

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#4 Brean24
Member since 2007 • 1659 Posts

where are the monster specs? i see none

Halo__Reach

I was being scacastic.

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Brean24

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#5 Brean24
Member since 2007 • 1659 Posts

That was a monster 4 years ago now its a low midend PCs specs :p .

Kashiwaba

Actually even fours ago it was till a lowend pic :)

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JonJonJohnnyJon

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#6 JonJonJohnnyJon
Member since 2005 • 216 Posts

Consoles don't need to keep up with PC specs, because they don't have to use as much memory to run other programs. It's not like consoles are running Windows (like most PCs).

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1xcalibur1

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#7 1xcalibur1
Member since 2008 • 442 Posts
Any 260gtx blows the rsx out of the water
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Norule04

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#8 Norule04
Member since 2004 • 8985 Posts

http://playstation.about.com/od/ps3/a/PS3SpecsDetails_3.htm

For the last few years of these Console Wars the PS3 has been branded as better than the Xbox 360 hardware wise. Now I will not refute this fact, for it is true albeit there is a small difference. And by small I mean many games look the same on both consoles. I personally do not like the PS3 for reasons that are not relevant to this topic.

The link above shows the complete Specs of the PS3.

Here are the specs for lazy people, no offense.

PlayStation 3 Specifications and Details

Product name: PLAYSTATION 3

CPU: Cell Processor

  • PowerPC-base Core @3.2GHz
  • 1 VMX vector unit per core
  • 512KB L2 cache
  • 7 x SPE @3.2GHz
  • 7 x 128b 128 SIMD GPRs
  • 7 x 256KB SRAM for SPE
  • * 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS

GPU: RSX @550MHz

  • 1.8 TFLOPS floating point performance
  • Full HD (up to 1080p) x 2 channels
  • Multi-way programmable parallel floating point shader pipelines

Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory:

  • 256MB XDR Main RAM @3.2GHz
  • 256MB GDDR3 VRAM @700MHz

System Bandwidth:

  • Main RAM: 25.6GB/s
  • VRAM: 22.4GB/s
  • RSX: 20GB/s (write) + 15GB/s (read)
  • SB: 2.5GB/s (write) + 2.5GB/s (read)

As you can see there is 512 megs if Memory. In other words about 200 percent more than the 2 gigs of ram recomonded to play semi-demanding games on High or Highest Settings. Now I am not saying the graphics suck. For they are in fact amazing for a console, IF they use their hardware to the fullest extent, which both consoles forget to do for some reason. The PS3 and the Xbox 360 are by Computer Standards, for causal users. I own a Xbox 360 and I do enjoy it,(Exclusives dont suck because they are not on your console) but it s not match to a PC.

Brean24

WOW ultimate fail

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Oresome

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#9 Oresome
Member since 2009 • 111 Posts

Comparing a PS3 to PC standards is stupid, like someone noted earlier, they are completely different platforms. It just makes you sound... Well... Thick... 'oh pc needs at least 2gb ram so there ps3 isnt monster at all lol'

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Syferonik

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#10 Syferonik
Member since 2006 • 3060 Posts

If only there was an ad on with +3gig of rams for my ps3 that would be awesome! cuz the only weak point of the ps3 and 360 are rams

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foxhound_fox

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#11 foxhound_fox
Member since 2005 • 98532 Posts

The problem with numbers is... they are meaningless if the developer cannot fully utilize them. Due to either inability, or due to the complexity of the architecture. Like, look at the Wii. On paper its more powerful than the Xbox, but most of the games barely match even the most average Xbox title in terms of graphical fidelity. Many look worse than Gamecube games.

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Brean24

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#12 Brean24
Member since 2007 • 1659 Posts

[QUOTE="Brean24"]

http://playstation.about.com/od/ps3/a/PS3SpecsDetails_3.htm

For the last few years of these Console Wars the PS3 has been branded as better than the Xbox 360 hardware wise. Now I will not refute this fact, for it is true albeit there is a small difference. And by small I mean many games look the same on both consoles. I personally do not like the PS3 for reasons that are not relevant to this topic.

The link above shows the complete Specs of the PS3.

Here are the specs for lazy people, no offense.

PlayStation 3 Specifications and Details

Product name: PLAYSTATION 3

CPU: Cell Processor

  • PowerPC-base Core @3.2GHz
  • 1 VMX vector unit per core
  • 512KB L2 cache
  • 7 x SPE @3.2GHz
  • 7 x 128b 128 SIMD GPRs
  • 7 x 256KB SRAM for SPE
  • * 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS

GPU: RSX @550MHz

  • 1.8 TFLOPS floating point performance
  • Full HD (up to 1080p) x 2 channels
  • Multi-way programmable parallel floating point shader pipelines

Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory:

  • 256MB XDR Main RAM @3.2GHz
  • 256MB GDDR3 VRAM @700MHz

System Bandwidth:

  • Main RAM: 25.6GB/s
  • VRAM: 22.4GB/s
  • RSX: 20GB/s (write) + 15GB/s (read)
  • SB: 2.5GB/s (write) + 2.5GB/s (read)

As you can see there is 512 megs if Memory. In other words about 200 percent more than the 2 gigs of ram recomonded to play semi-demanding games on High or Highest Settings. Now I am not saying the graphics suck. For they are in fact amazing for a console, IF they use their hardware to the fullest extent, which both consoles forget to do for some reason. The PS3 and the Xbox 360 are by Computer Standards, for causal users. I own a Xbox 360 and I do enjoy it,(Exclusives dont suck because they are not on your console) but it s not match to a PC.

Norule04

WOW ultimate fail

Because? 2gigs is in fact 200 percent more powerfull than 512 megs. Did you bother to read the actual topic? The reason why I am comparing a PS3 to a PC because many people think the PS3 is a 10,000 dollar supercomputer. And yes PS3 isnt monster at all, and yes lol. Please read the entire thread.

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Vadamee

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#13 Vadamee
Member since 2009 • 1195 Posts

[QUOTE="Brean24"]

http://playstation.about.com/od/ps3/a/PS3SpecsDetails_3.htm

For the last few years of these Console Wars the PS3 has been branded as better than the Xbox 360 hardware wise. Now I will not refute this fact, for it is true albeit there is a small difference. And by small I mean many games look the same on both consoles. I personally do not like the PS3 for reasons that are not relevant to this topic.

The link above shows the complete Specs of the PS3.

Here are the specs for lazy people, no offense.

PlayStation 3 Specifications and Details

Product name: PLAYSTATION 3

CPU: Cell Processor

  • PowerPC-base Core @3.2GHz
  • 1 VMX vector unit per core
  • 512KB L2 cache
  • 7 x SPE @3.2GHz
  • 7 x 128b 128 SIMD GPRs
  • 7 x 256KB SRAM for SPE
  • * 1 of 8 SPEs reserved for redundancy total floating point performance: 218 GFLOPS

GPU: RSX @550MHz

  • 1.8 TFLOPS floating point performance
  • Full HD (up to 1080p) x 2 channels
  • Multi-way programmable parallel floating point shader pipelines

Sound: Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory:

  • 256MB XDR Main RAM @3.2GHz
  • 256MB GDDR3 VRAM @700MHz

System Bandwidth:

  • Main RAM: 25.6GB/s
  • VRAM: 22.4GB/s
  • RSX: 20GB/s (write) + 15GB/s (read)
  • SB: 2.5GB/s (write) + 2.5GB/s (read)

As you can see there is 512 megs if Memory. In other words about 200 percent more than the 2 gigs of ram recomonded to play semi-demanding games on High or Highest Settings. Now I am not saying the graphics suck. For they are in fact amazing for a console, IF they use their hardware to the fullest extent, which both consoles forget to do for some reason. The PS3 and the Xbox 360 are by Computer Standards, for causal users. I own a Xbox 360 and I do enjoy it,(Exclusives dont suck because they are not on your console) but it s not match to a PC.

Norule04

WOW ultimate fail

Someone failed computer literacy c1ass in college...



Also, I sincerely bet that the 360 can reach a higher level of its theoretical performance than the PS3 can...even though its theoretically more powerful than the 360.

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Brownesque

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#14 Brownesque
Member since 2005 • 5660 Posts
Okeydokey buddy. Well, you should probably know that a PC has to run a bloated operating system (Windows) in the background along with all the essential processes and the background processes along with any other applications you may be running. For example, if you're running a Steam game....that first requires Windows, then it requires Steam, then you're running the game through that client, adding additional processor and memory overhead. It's quite reasonable to expect that on a closed platform like the Xbox 360 or the Playstation 3 that the memory footprint would be lower, especially considering the operating systems were designed not for broad functionality but for efficiency, whereas Windows was designed basically to run a lot of applications and do a bunch of other crap in the background that consoles don't need to do. So although your average PC is packing a BUNCH more RAM, it's not as big of an issue on consoles as you'd expect, although obviously there are limitations and this is one of the first bottlenecks console developers are going to come into contact with. Another thing is that PC GPUs have taken several generations of development over console GPUs. What you're looking at in the PS3 and the 360 are basically grabs from the top end of last generation GPUs. We're talking the X1950 and the 7900-ish. Obviously over time GPUs improve....substantively. And finally, I'll inform you that all of this information, and I mean all of it, has been known since 2005.
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Vadamee

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#15 Vadamee
Member since 2009 • 1195 Posts
[QUOTE="Brownesque"]Okeydokey buddy. Well, you should probably know that a PC has to run a bloated operating system (Windows) in the background along with all the essential processes and the background processes along with any other applications you may be running. For example, if you're running a Steam game....that first requires Windows, then it requires Steam, then you're running the game through that client, adding additional processor and memory overhead. It's quite reasonable to expect that on a closed platform like the Xbox 360 or the Playstation 3 that the memory footprint would be lower, especially considering the operating systems were designed not for broad functionality but for efficiency, whereas Windows was designed basically to run a lot of applications and do a bunch of other crap in the background that consoles don't need to do. So although your average PC is packing a BUNCH more RAM, it's not as big of an issue on consoles as you'd expect, although obviously there are limitations and this is one of the first bottlenecks console developers are going to come into contact with. Another thing is that PC GPUs have taken several generations of development over console GPUs. What you're looking at in the PS3 and the 360 are basically grabs from the top end of last generation GPUs. We're talking the X1950 and the 7900-ish. Obviously over time GPUs improve....substantively. And finally, I'll inform you that all of this information, and I mean all of it, has been known since 2005.

Windows is only bloated if you buy from HP, Dell, Sony and other vendors :P But yeah, I think the footprint for XP/Vista is 512MB... For the 360 its 32MB and like 64MB for the PS3(It may be less than this at this point)
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Brownesque

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#16 Brownesque
Member since 2005 • 5660 Posts

The problem with numbers is... they are meaningless if the developer cannot fully utilize them. Due to either inability, or due to the complexity of the architecture. Like, look at the Wii. On paper its more powerful than the Xbox, but most of the games barely match even the most average Xbox title in terms of graphical fidelity. Many look worse than Gamecube games.

foxhound_fox
There is nothing about the WIi even remotely as challenging as Playstation 3 or even Xbox 360 development. It shouldn't even be as difficult as PS2 development. The Wii has a dedicated graphics card and a single core CPU that's even out-of-order. The Wii should be a cakewalk. It's entirely due to incompetence or laziness that developers are unable to get the best out of the Wii. There is no architecture more familiar to developers than a single-core out-of-order CPU. It's basically a Pentium 3. Compare that to the Xbox 360, which has 3 in-order CPU cores, shared memory, a dedicated framebuffer with a dedicated pool of eDRAM, etc, or the Playstation 3, which has turbocache and a CPU with one PPE and 7 parallel vector processors. Would you like me to show you the article where Gabe Newell is basically crying about coding for multi-core processors? I'm talking multi-core processors, not the Cell processor or in-order general purpose processors, I'm talking a Core 2 Duo. Yeah, Gabe Newell cried about that. Loud and hard.
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Brownesque

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#17 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="Vadamee"][QUOTE="Brownesque"]Okeydokey buddy. Well, you should probably know that a PC has to run a bloated operating system (Windows) in the background along with all the essential processes and the background processes along with any other applications you may be running. For example, if you're running a Steam game....that first requires Windows, then it requires Steam, then you're running the game through that client, adding additional processor and memory overhead. It's quite reasonable to expect that on a closed platform like the Xbox 360 or the Playstation 3 that the memory footprint would be lower, especially considering the operating systems were designed not for broad functionality but for efficiency, whereas Windows was designed basically to run a lot of applications and do a bunch of other crap in the background that consoles don't need to do. So although your average PC is packing a BUNCH more RAM, it's not as big of an issue on consoles as you'd expect, although obviously there are limitations and this is one of the first bottlenecks console developers are going to come into contact with. Another thing is that PC GPUs have taken several generations of development over console GPUs. What you're looking at in the PS3 and the 360 are basically grabs from the top end of last generation GPUs. We're talking the X1950 and the 7900-ish. Obviously over time GPUs improve....substantively. And finally, I'll inform you that all of this information, and I mean all of it, has been known since 2005.

Windows is only bloated if you buy from HP, Dell, Sony and other vendors :P But yeah, I think the footprint for XP/Vista is 512MB... For the 360 its 32MB and like 64MB for the PS3(It may be less than this at this point)

It's relatively bloated. For a fun example, let's compare your numbers. 512mb>64mb. Look at that. Bloated.
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imprezawrx500

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#18 imprezawrx500
Member since 2004 • 19187 Posts

Consoles don't need to keep up with PC specs, because they don't have to use as much memory to run other programs. It's not like consoles are running Windows (like most PCs).

JonJonJohnnyJon
consoles have as much ram for the game as a 1gb pc running win xp, but the pc also has the vram which means it has more. then you look at how most pcs now have 2-4gb (more around 4gb) and 512-1gb vram and consoles aren't even close to pcs. find a console that has 3gb ram + 500mb vram just to run the game. pcs have always had a tone more ram for the game than consoles. pcs were running all games at 1280 x 1024 when consoles came out and now its more like 1680 x 1050 or 1080p, yet consoles have struggle to ever get more than 1280 x 720 with many running as low as 960 x 600 or even 540p. pcs need an extra 500mb ram but they have and extra 4gb or more these days in a gaming system.
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Brean24

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#19 Brean24
Member since 2007 • 1659 Posts
[QUOTE="Brownesque"]Okeydokey buddy. Well, you should probably know that a PC has to run a bloated operating system (Windows) in the background along with all the essential processes and the background processes along with any other applications you may be running. For example, if you're running a Steam game....that first requires Windows, then it requires Steam, then you're running the game through that client, adding additional processor and memory overhead. It's quite reasonable to expect that on a closed platform like the Xbox 360 or the Playstation 3 that the memory footprint would be lower, especially considering the operating systems were designed not for broad functionality but for efficiency, whereas Windows was designed basically to run a lot of applications and do a bunch of other crap in the background that consoles don't need to do. So although your average PC is packing a BUNCH more RAM, it's not as big of an issue on consoles as you'd expect, although obviously there are limitations and this is one of the first bottlenecks console developers are going to come into contact with. Another thing is that PC GPUs have taken several generations of development over console GPUs. What you're looking at in the PS3 and the 360 are basically grabs from the top end of last generation GPUs. We're talking the X1950 and the 7900-ish. Obviously over time GPUs improve....substantively. And finally, I'll inform you that all of this information, and I mean all of it, has been known since 2005.

Actually any decent computer still has a lot more ram even with the Windows OS sucking up some ram. But you do have a valid point, however you can easily shut down unnecessary processes while playing games. I play GTA 4 PC without steam and it works fine. Of course I have a monster rig so I cant say the same for everyone else. The bottom line is consoles will cost a hell of a lot more if they upgrade their systems. Of course I will still buy a console for the many good games that are on there. And Finally I will inform you that all of this information, and I mean all of it, has been known since 1988. Sorry had to add that last bit, I am feeling a bit sarcastic today.
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Brownesque

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#20 Brownesque
Member since 2005 • 5660 Posts
Try doing yourself a real favor and going through the joy of upgrading your API every time Microsoft releases a new version of Windows. Let's see, in '06 everyone was using DirectX9 via Windows XP. In '07 Microsoft released Windows Vista with the much-hyped DirectX10 version API. In '09 Microsoft will release Windows 7 complete with DirectX10 version API. Mind you, DirectX10 videocard were released in '07 along with the release of Vista and that new videocards are being released for the release of Windows 7 with DX11 functionality. BTW, existing versions of Windows cannot have their APIs upgraded and you cannot upgrade API support for existing videocards. This means that if you were to fall into this ridiculous scam, you would be buying 2 videocards and two operating systems in the course of two years for something that would result in probably no net performance gain or a performance loss for a marginal increase in graphical fidelity. Granted, most of us are not on planet Zarbon 9 where the morons dwell and thus we do not buy operating systems and videocards just for marginal increases in performance, the point being regardless that if you are not a smart PC consumer you'll end up with a slim wallet. And regardless us XP users are left without the new API and its feature set along with software support that's likely to scale back in the future (although not likely to happen for a while). And obviously 1.5 Gigabytes of RAM is more than 512MB-64MB, I was just saying that it isn't as catastrophic or as deterministic as you were letting on in the OP.
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ShadowriverUB

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#21 ShadowriverUB
Member since 2009 • 5515 Posts

Because? 2gigs is in fact 200 percent more powerfull than 512 megs. Did you bother to read the actual topic? The reason why I am comparing a PS3 to a PC because many people think the PS3 is a 10,000 dollar supercomputer. And yes PS3 isnt monster at all, and yes lol. Please read the entire thread.Brean24

You mean Memory is everything? what about FLOP power?

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Brownesque

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#22 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brean24"]Because? 2gigs is in fact 200 percent more powerfull than 512 megs. Did you bother to read the actual topic? The reason why I am comparing a PS3 to a PC because many people think the PS3 is a 10,000 dollar supercomputer. And yes PS3 isnt monster at all, and yes lol. Please read the entire thread.ShadowriverUB

You mean Memory is everything? what about FLOP power?

Silence, knave. There is no such thing as processing power. With this stick of RAM I can control the galaxy.
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ShadowriverUB

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#23 ShadowriverUB
Member since 2009 • 5515 Posts

BTW http://en.wikipedia.org/wiki/PlayStation_3_cluster

And don't say that Wikipedia is source of false info, theres "References" for a reason

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Brean24

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#24 Brean24
Member since 2007 • 1659 Posts
[QUOTE="ShadowriverUB"]

[QUOTE="Brean24"]Because? 2gigs is in fact 200 percent more powerfull than 512 megs. Did you bother to read the actual topic? The reason why I am comparing a PS3 to a PC because many people think the PS3 is a 10,000 dollar supercomputer. And yes PS3 isnt monster at all, and yes lol. Please read the entire thread.Brownesque

You mean Memory is everything? what about FLOP power?

Silence, knave. There is no such thing as processing power. With this stick of RAM I can control the galaxy.

Actually you could with the right stick of ram. Pcs can double the entire specs including Flop Power
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Brean24

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#25 Brean24
Member since 2007 • 1659 Posts

BTW http://en.wikipedia.org/wiki/PlayStation_3_cluster

And don't say that Wikipedia is source of false info, theres "References" for a reason

ShadowriverUB
Wikipedia is a source of false info when there is only 20 links. And what does that have to do with anything. I posted the actual specs. They are not that great.
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ShadowriverUB

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#26 ShadowriverUB
Member since 2009 • 5515 Posts

Actually you could with the right stick of ram. Pcs can double the entire specs including Flop Power Brean24

Still it's a gameing console, a quite too powerful for a gameing console.

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ShadowriverUB

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#27 ShadowriverUB
Member since 2009 • 5515 Posts

Wikipedia is a source of false info when there is only 20 links. And what does that have to do with anything. I posted the actual specs. They are not that great.Brean24

It proofs that some math people interested in PS3 processing power even if theres more powerful ones. Note that this is STILL, a gameing console not made for same purpose as PC.

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lowe0

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#28 lowe0
Member since 2004 • 13692 Posts

I can't tell which of you are serious and which are taking the piss. Time to have the sarcasm detector tuned up.

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RyhmA

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#29 RyhmA
Member since 2008 • 120 Posts

where are the monster specs? i see none

Halo__Reach

Halo ODST and Halo reach will not save Halo

the price drop will not save the xbox360

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RyhmA

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#30 RyhmA
Member since 2008 • 120 Posts

That was a monster 4 years ago now its a low midend PCs specs :p .

Kashiwaba

???

not low. i have a lowend pc and it doesnt play anywhere near the ps3's power. id say mid-high mid (maybe a 6-7 on a scale of 10)

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washd123

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#31 washd123
Member since 2003 • 3418 Posts

Try doing yourself a real favor and going through the joy of upgrading your API every time Microsoft releases a new version of Windows. Let's see, in '06 everyone was using DirectX9 via Windows XP. In '07 Microsoft released Windows Vista with the much-hyped DirectX10 version API. In '09 Microsoft will release Windows 7 complete with DirectX10 version API. Mind you, DirectX10 videocard were released in '07 along with the release of Vista and that new videocards are being released for the release of Windows 7 with DX11 functionality. BTW, existing versions of Windows cannot have their APIs upgraded and you cannot upgrade API support for existing videocards. This means that if you were to fall into this ridiculous scam, you would be buying 2 videocards and two operating systems in the course of two years for something that would result in probably no net performance gain or a performance loss for a marginal increase in graphical fidelity. Granted, most of us are not on planet Zarbon 9 where the morons dwell and thus we do not buy operating systems and videocards just for marginal increases in performance, the point being regardless that if you are not a smart PC consumer you'll end up with a slim wallet. And regardless us XP users are left without the new API and its feature set along with software support that's likely to scale back in the future (although not likely to happen for a while). And obviously 1.5 Gigabytes of RAM is more than 512MB-64MB, I was just saying that it isn't as catastrophic or as deterministic as you were letting on in the OP.Brownesque

dx11 is backwards compatable with dx10 hardware and is in vista.

not to mention games still support direct x 9 and in some cases 8 or even 7.

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Brean24

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#32 Brean24
Member since 2007 • 1659 Posts
Which is why the PS3 is in third place? Anyway that is off topic, flame elsewhere and atleast get your facts straight. You are forgetting that Halo is a very popular franchise, so Halo games are guaranteed to be muti platnum.
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Brean24

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#33 Brean24
Member since 2007 • 1659 Posts
Sorry talking to RymA
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Brownesque

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#34 Brownesque
Member since 2005 • 5660 Posts

dx11 is backwards compatable with dx10 hardware and is in vista.

not to mention games still support direct x 9 and in some cases 8 or even 7.

washd123

DirectX11 can run 100% on DirectX10 cards?

As far as the DX11 on Vista, I did not know that.

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washd123

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#35 washd123
Member since 2003 • 3418 Posts

[QUOTE="washd123"]

dx11 is backwards compatable with dx10 hardware and is in vista.

not to mention games still support direct x 9 and in some cases 8 or even 7.

Brownesque

DirectX11 can run 100% on DirectX10 cards?

As far as the DX11 on Vista, I did not know that.

100% no, but its still compatable unlike dx9 and dx10 which was mostly due to hardware reqs of the API name. like dx10 support it dx10.1 cards support more but you need a dx11 card to fully support dx11

and yeah vista supports dx11. vista and 7 arent that different at the kernel

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ShadowriverUB

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#36 ShadowriverUB
Member since 2009 • 5515 Posts

dx11 is backwards compatable with dx10 hardware and is in vista.

not to mention games still support direct x 9 and in some cases 8 or even 7.washd123

You forgetting that DX is only a lib and theres no such thing like DX hardware.

DX supports features of GPU, not GPU supports DX. It's "backwards compatable with dx10 (and older) hardware" because it supports features of old GPUs that also part of new ones.

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Vadamee

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#37 Vadamee
Member since 2009 • 1195 Posts

What kind of thread is this exactly?

A. Misinformed fanboy banter

B. A fakeboy claiming unbiased because he/she owns x consoles.

C. Poor attempt at an intellectual argument

D. All of the above

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Brownesque

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#38 Brownesque
Member since 2005 • 5660 Posts

[QUOTE="Brownesque"]

[QUOTE="washd123"]

dx11 is backwards compatable with dx10 hardware and is in vista.

not to mention games still support direct x 9 and in some cases 8 or even 7.

washd123

DirectX11 can run 100% on DirectX10 cards?

As far as the DX11 on Vista, I did not know that.

100% no, but its still compatable unlike dx9 and dx10 which was mostly due to hardware reqs of the API name. like dx10 support it dx10.1 cards support more but you need a dx11 card to fully support dx11

and yeah vista supports dx11. vista and 7 arent that different at the kernel

That makes sense, thanks.
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mitu123

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#39 mitu123
Member since 2006 • 155290 Posts

What kind of thread is this exactly?

A. Misinformed fanboy banter

B. A fakeboy claiming unbiased because he/she owns x consoles.

C. Poor attempt at an intellectual argument

D. All of the above

Vadamee

I choose D.:P

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dethroned3

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#40 dethroned3
Member since 2007 • 1104 Posts

Which is why the PS3 is in third place? Anyway that is off topic, flame elsewhere and atleast get your facts straight. You are forgetting that Halo is a very popular franchise, so Halo games are guaranteed to be muti platnum. Brean24

this isn't 2006. quit living in the past!!!!

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RyhmA

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#41 RyhmA
Member since 2008 • 120 Posts

Which is why the PS3 is in third place? Anyway that is off topic, flame elsewhere and atleast get your facts straight. You are forgetting that Halo is a very popular franchise, so Halo games are guaranteed to be muti platnum. Brean24
power has nothing to do with sales. the 360 is in first place because the Halo name got popular on the original xbox, so many bought it for the sequel.

also because it was originally much cheaper than the ps3. i dont understand why you are trying to relate power to sales. I'll enjoy my original 1st party games while you keep getting the same game over and over. How bout that?

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Brean24

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#42 Brean24
Member since 2007 • 1659 Posts
Right Halo is the only game on the X360. Ok whatever floats your boat.
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RyhmA

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#43 RyhmA
Member since 2008 • 120 Posts

Right Halo is the only game on the X360. Ok whatever floats your boat.Brean24

it is what got it popular, as i said before. if you know how to read you would have known that.

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Brean24

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#44 Brean24
Member since 2007 • 1659 Posts
Rhyma I am actually a PC fanboy if you havent noticed. I am also evil and like to kill people with my Xbox 360, I mean why would you plae the 210 exclusives for it? That would be stupid I mean the specs I losted was just plain bullsh*t. The ps3 is super powerful and has 1000 exclusives with amazing best selling games that have sold over 5 million copies like Kill Zone 2 and MGS 4, and of course Uncharted. Who in their right mind would think that the Xbox 360 has good games? I mean its not like microsoft and its devlopers have made any Decent games. Ass Effect sucks. And who in the world would play Gears of War 2? The 5 million who bought it just let it sit and collect dust. And the first party games? LOL. Who cares about halo except for the people who bought(7 million is a low number) it. I agree with you Ryhma. I cant believe I own a X360. I mean who cares about all the terrible features like Facebook, Netflex, Marketplace, and the countless other dumb features. The ps3 is superior in every way. With games that have sold over 10 million like Kill Zone 2, MGS4, Uncharted, and every other PS3 game. PS3 has sold twice as much as the Wii and Xbox 360 combined and with the new price point, it will sell another 50 million in a matter of weeks. Now I see the error of my ways. Thank you PS3
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Brean24

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#45 Brean24
Member since 2007 • 1659 Posts
stupid edit I meant posted.
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dethroned3

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#46 dethroned3
Member since 2007 • 1104 Posts

Rhyma I am actually a PC fanboy if you havent noticed. I am also evil and like to kill people with my Xbox 360, I mean why would you plae the 210 exclusives for it? That would be stupid I mean the specs I losted was just plain bullsh*t. The ps3 is super powerful and has 1000 exclusives with amazing best selling games that have sold over 5 million copies like Kill Zone 2 and MGS 4, and of course Uncharted. Who in their right mind would think that the Xbox 360 has good games? I mean its not like microsoft and its devlopers have made any Decent games. Ass Effect sucks. And who in the world would play Gears of War 2? The 5 million who bought it just let it sit and collect dust. And the first party games? LOL. Who cares about halo except for the people who bought(7 million is a low number) it. I agree with you Ryhma. I cant believe I own a X360. I mean who cares about all the terrible features like Facebook, Netflex, Marketplace, and the countless other dumb features. The ps3 is superior in every way. With games that have sold over 10 million like Kill Zone 2, MGS4, Uncharted, and every other PS3 game. PS3 has sold twice as much as the Wii and Xbox 360 combined and with the new price point, it will sell another 50 million in a matter of weeks. Now I see the error of my ways. Thank you PS3Brean24

i sense you're upset because people kept praising how powerful the ps3 is/was?

this isn't 2006 so stop living in the past. right, the pc is more powerful, big deal.

the ps3, 360 and pc are all good. can you accept that?

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Brean24

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#47 Brean24
Member since 2007 • 1659 Posts
Dude what are you talking about I am serious.
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dethroned3

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#48 dethroned3
Member since 2007 • 1104 Posts

Dude what are you talking about I am serious.Brean24

read my post again this time, and reflect on what i said.
then give me a better reply if you could.

i sense you're upset because people kept praising how powerful the ps3 is/was?

this isn't 2006 so stop living in the past. right, the pc is more powerful, big deal.

the ps3, 360 and pc are all good. can you accept that?

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Saturos3091

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#49 Saturos3091
Member since 2005 • 14937 Posts

If only there was an ad on with +3gig of rams for my ps3 that would be awesome! cuz the only weak point of the ps3 and 360 are rams

Syferonik
And GPUs, and CPUs... The list goes on. It all depends how it's utilized, and PC games will always look better than console games, even if the consoles had more ram.
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dream431ca

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#50 dream431ca
Member since 2003 • 10165 Posts

Those may be real specs, but they are still theoretical.