http://www.n4g.com/gaming/News-267726.aspx
for me i dont think that there is any change in graphics on both consoles its all up to dev who create the games.
This topic is locked from further discussion.
Granted, business can be fickle and Sony and Microsoft have switched roles in more ways than one in this new generation, but we can only go by what we've learned in the past. And if we examine the previous generation, one should compare the graphical leap shown on the systems.PSXtreme
First of all, why are they looking at the past? This gen is nothing like the last one.
Also, they're basing their opinion alot on PR stunts/comments imo.
If the gap does widen, thee rate it which it widens will get incrementally smaller! This is how improvements in coding work. As time goes on, optimisation of software on any given hardware yields smaller and smaller improvements. So any difference you see now is not going to be improved upon by leaps and bounds. Not to mention, there is still room for improvements to be made in terms of software on the 360.
Face it guys, this unlocking of the cell has already happened with the likes of MGS4, KZ2 etc.
I don't think that there will be much difference really. Even though the PS3 allows for greater graphics, I think that the majority of the games will be roughly on a par, for the pure reason most games will be multiplat, and developers wont put in the extra effort needed for the PS3 version to look better with any significance.daqua_99
>
^ Acording to whom,as the PS3 has an inferior GPU ?!
People overestimate Cells application in graphics, it is a CPU that can do some graphics work; it is nothing like a dedicated solution such as a GPU. In the end the bulk of PS3's visuals will come from the custom 7800 it has, which I am sure is hitting its limits by now.
I don't think developers are going to get much more performance out of consoles, right now it is all about how you apply that performance for better effect.
I think that any differences the PS3 can generate equate to a limited advantage at a significant cost. KZ2 may look better than GeOW2 but what are the development costs of each and therefore what are the profit margins. I suspect that KZ2 even if it sells the same numbers as GeOW2 that the profit made will be significantly less and I'm not even going to look at the difference between KZ2 and Halo 3.
I've also posted several times that graphics are not the sole part of a gaming experience. Something can look lush but the game play lets it down - PoP is a good example of this.
I'm not expecting any gigantic gap-widening, but until the 360 provides something that impresses me as much as Killzone 2, PS3 has the edge as far as I'm concerned.Floppy_Jim
i agree.... we'll have to see what both consoles will offer in terms of visuals with titles coming out later on this year...
the first ever time i heard about ps3 blue ray compatibility i knew ps3 would have an advantage bt in graphics no way the grafics on systems is so good nowadays that it couldnt possible get much betternot enuf too matter ne wayskcashin
:lol: Blu-ray has nothing to do with graphics.
[QUOTE="Arthray"]A huge gap will be made starting February 27th.Master-Thief-09How would that be a huge gap? Feb 27th is KZ 2 day.
[QUOTE="Master-Thief-09"][QUOTE="Arthray"]A huge gap will be made starting February 27th.Floppy_JimHow would that be a huge gap? Feb 27th is KZ 2 day. Yeah, I know that, the question remains.
[QUOTE="Master-Thief-09"][QUOTE="Arthray"]A huge gap will be made starting February 27th.Floppy_JimHow would that be a huge gap? Feb 27th is KZ 2 day. To be fair, the gap KZ2 will make won't be as massive as its being hyped (well, to non-fanboys at least). And then there will be the endless rehashing of KZ2 vs Crysis vs GeoW2 vs MGS4 posts, in which people will be splitting hairs about face textures vs tree textures, open worlds vs corridors, etc.etc. The real question is will consumers care? The popularity of the Wii this gen and the PS2 last gen suggest "No". Congrats on the graphics king, Sony, have fun with the paper Burger King crown while the "lesser" systems continue to meet you or beat you (toxic comment added for SW flair).
[QUOTE="Floppy_Jim"]I'm not expecting any gigantic gap-widening, but until the 360 provides something that impresses me as much as Killzone 2, PS3 has the edge as far as I'm concerned.LosDaddie
I think KZ2 finally brings the PS3 up to Gears2's graphics level.
Nah MGSIV & Uncharted were already on Gear2's graphical level... KZ2 is on a higher one :)
xbox360 is actually better than ps3 graphically.
The console can render more polygons on screen, plus has unified memory allow higher res textures.
killzone2 has had more money put into making the game than any 360 title.
if devs tried to making best graphics game for 360 they could easily beat killzone2.
360's gpu is capable of 500 million polygons/second.
ps3 rsx is only capable of 250/275 million/second.
[QUOTE="LosDaddie"][QUOTE="Floppy_Jim"]I'm not expecting any gigantic gap-widening, but until the 360 provides something that impresses me as much as Killzone 2, PS3 has the edge as far as I'm concerned.Malta_1980
I think KZ2 finally brings the PS3 up to Gears2's graphics level.
Nah MGSIV & Uncharted were already on Gear2's graphical level... KZ2 is on a higher one :)
Not in my opinion.
I'd give Gears2 the slight edge over both MGS4 and Uncharted.....and no one here has seen the final KZ2 code to make a final decision.
And yes, I own a PS3. :)
crysis is only around 2 million polygons.
360 can do 500 million/second lol....of course 360's textures would have to be alot lower res than pc games.
PS3, on the other hand, has relatively new hardware/architecture. There aren't anywhere near the amount of devs that know the PS3 as there are ones that know the 360. The potential for more discovery is far, far greater. But, most of this remains to be seen.PoppaGamer
Other than blu-ray (which is just a storage medium), there is nothing new about the PS3's architecture.
If you had done your research on the PS3's hardware on andatech.com and beyond3d.com, you'd already know this. :)
xbox360 is actually better than ps3 graphically.
The console can render more polygons on screen, plus has unified memory allow higher res textures.
flabbyduck
Well that's good and all but it doesn't seem to be showing though, K2 and MGS4 imo look better than any 360 game. Not by too much but they still look better and until it actually I don't see it passing the PS3 graphically. Because well the PS3 has been out 2 years and the 360 3 years, so if it's actually more powerful as you (which I don't think it is) when why is the PS3 ahead considering it's the newer and weaker technology? Not trying to attack you in any way flabbyduck I'm just wondering why a 'more powerful' and older (more experience working with) system can't provide better graphics than the PS3.
For example, the CPU of the PS3 can NEVER access more than 256MB of RAM at any point. The Xbox 360 CPU is free to access up to 512MB of RAM if there was a need. With the PS3, there are plenty of times when the CPU needs more than 256MB of RAM, and the Video-RAM of the PS3 is actually using less than 256MB of RAM, which means that if the PS3 had a Unified RAM environment-like the Xbox 360's-then that unused Video-RAM could help the CPU, like it does on the Xbox 360
^ i been saying that for years... lol i even found a link saying that
http://www.product-reviews.net/2007/11/06/sony-ps3-275000000-polygons-per-second-vs-xbox-360s-500000000/
killzone2 has had more money put into making the game than any 360 title.
if devs tried to making best graphics game for 360 they could easily beat killzone2.
360's gpu is capable of 500 million polygons/second.
ps3 rsx is only capable of 250/275 million/second.
flabbyduck
wow.....thats very impressive! I really dont know why ppl keep feeding the "PS3 is more powerfull" mith. Overhyping = bigger disapointment at the end
People have been saying ps3 cpu/cell can use more than it's own 256 mb xdr ram..but i havent seen any evidence of this.
all of the hardware diagrams seen never pointed to this...
okay we got Killzone 2, then Heavenly Sword then GOW 3 then next GT5 then maybe FFV13 in 2010 5 games than when it releases its a good chance that it'll be console graphics king when released. That is progression. then 360s best game graphically is suppose to be Alan Wake?? and can compare it artistically to lets say Heavenly Sword and HS kills AW graphically. DBhova23
Those games have been made by developers who work with sony.
plus xbox360 really has no exclusive games like those....those games the engines/everything was made only for ps3, while games like gears of war 2 use upgraded multiplatform engine.
alan wake ? is multiplatform engine also/game.
LOL....xbox360 is better graphically than ps3 period....it's all up to the time and money put into making the game for the hardware and skills of the developer.
xbox360 could easily do better graphics than killzone2 that's a fact of life.
alan wake is a outdated pc game....that's been so long/delayed in development the graphics look crap now
[QUOTE="PoppaGamer"]PS3, on the other hand, has relatively new hardware/architecture. There aren't anywhere near the amount of devs that know the PS3 as there are ones that know the 360. The potential for more discovery is far, far greater. But, most of this remains to be seen.LosDaddie
Other than blu-ray (which is just a storage medium), there is nothing new about the PS3's architecture.
If you had done your research on the PS3's hardware on andatech.com and beyond3d.com, you'd already know this. :)
Right, so all of those points fanboys like you have made abotu devs not being able to make games with it, the comments from Gabe Newell, fanboys pointing out the "inferior" multiplats, and you are now telling me blu-ray is the only new tech devs are working with? Wow. Just wow.Please Log In to post.
Log in to comment