[POLL] Do you think RARE is a mediocre developer?

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st1ka

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#1 st1ka
Member since 2008 • 8179 Posts

Scores from ALL RARE games from the SNES to the xbox 360 (using game rankings)

 

16- bit era:

Battle toads (SNES) : 78%

Battle toads (gen) : 72%

Battletoads and double dragon: (snes) : 59%

Battletoads and double dragon (gen): 65%

Battle toads (GB) : 77.7%

Battle toads and double dragon (GB): 65%

Battletoads in ragnarock's world (GB) : 75%

Donkey kong land (GB) : 71%

Donkey Kong land 2 (gb) : 79%

Donkey kong land 3 ( 82%)

Killer instinct (GB) :25%

Killer instinct (SNES): (80%)

The amazing spider-man (73%)

Beetlejuice (GB): 55%

Fortress of fear (GB): 20%

Sneaky snakes (GB) 53%

Championship-pro-am (Gen): 80%

Donkey kong country (SNES): 92%

Donkey kong country 2 (SNES): 92%

Donkey kong countru 3 (snes): 85%

Average score: 69%


 

 

 

 

N64 era:

Perfect Dark (N 64): 95%

Perfect Dark (GBC): 66%

Donkey kong country (GBC): 90%

Conker's pocket tales (GBC): 55%

mickey's speedway USA (GBC): 81%

Mickey's speedway USA (N64): 68%

Donkey Kong 64 (N64): 88%

Banjo-Kazooeie (N64): 92%

Banjo-Tooie (N64): 90%

Blast corps (N64): 89%

Conker's bad fur day (N64): 89%

Diddy Kong Racing (N64): 89%

Golden eye 007 (N64): 95%

Jet Force Gemini (N54): 80%

Killer Instinct Gold (N64): 74%

Total average score: 82.7%


 

 

 

Gamecube-Xbox era:

Starfox Adventures (GC) : 80%

Banjo Pilot (GBA): 66%

Banjo Kazooeie: Grunty's revenge (GBA): 73%

SabreWulf (GBA): 74%

Donkey Kong Contry (GBA): 78%

It''s Mr. Pants (GBA): 76%

Donkey Kong country 2 (GBA): 81%

Donkey Kong Country 3 (GBA): 75.1%

Conker: Live and Reloaded (xbox): 79%

Grabbed by the Ghoulies (xbox) 70%

total Score: 75.2

 

Current Gen

Perfect Dark Zero (xbox 360): 81%

Viva Pinata (X360): 85%

viva Pinata 2 (X360): 83%

Viva pinata (PC): 79%

Viva Pinata (DS): 83%

Jet Pac: Refueled: (X360): 73%

Kameo (X360): 81%

Banjo 3: 78%

Average Score: 80.4%

Final Score:

1º N64 RARE: 82.7%

2º Current RARE: 80.4%

3º Last gen RARE: 75.2%

4º 16-Bit RARE: 69%

 

So in Conclusion:

The top Rated time area for RARE was the N64 era where they scored an average of 82.7%, Followed by the current RARE which scored an average of 80.7%. In third place we have last-gen RARE with a score of 7.5 and finally we have the 16 bit gen rare with a score of 69%

 

There is only a 2 % difference between the top 2 RAREs so can we please stop saying that RARE Sucks? a score of 80% is considered "great" by any standards

 

Finally i would like to point out that games which had no scores on gamerankings were not taken in to account, this includes mostly gameboy games from the 16 bit gen and gameboy colour games from the N64 era

 

 

 

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Devil-Itachi

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#2 Devil-Itachi
Member since 2005 • 4387 Posts
I would say they are still above average but not what they used to be.
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loomlumloom

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#3 loomlumloom
Member since 2008 • 56 Posts
All thier games this gen have been good. but the problem is they havent made a game that just stands out of the pack.
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Cyberfairy

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#4 Cyberfairy
Member since 2003 • 5180 Posts
Great on N64 and I liked starfox adventures for the gamecube. PDZ was very mediocre and when I saw their new IP viva pinata I became dissapointed (I want more!! :cry:). But hopefully Banjo 3 will prove me that Rare still got it.
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killerfist

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#5 killerfist
Member since 2005 • 20155 Posts

well by looking at the scores I'd say they're still as strong as ever

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Bentham

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#6 Bentham
Member since 2008 • 1154 Posts
Not at all. Rare is awesome.
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st1ka

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#9 st1ka
Member since 2008 • 8179 Posts

Rare should'v never left nintendo, their games are completely out of place in the MS demographic and it shows in sales. This also led to many talent leaving the company and its reputation and recognition droped badlyFawlcon_Pawnch

huh according to wikipedia the only people that left RARE did so during the N64 era, the only exception were it's founder's (Chris and Tim Stamper AKA the stamper brothers) who did so in 2007 although personally i don't know if they still worked on the games themselves, everyone else left during the N64 era, so i guess this means RARE was out of place with nintendo as well?

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Fawlcon_Pawnch

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#10 Fawlcon_Pawnch
Member since 2008 • 1651 Posts
huh according to wikipedia the only people that left RARE did so during the N64 era, the only exception were it's founder's (Chris and Tim Stamper AKA the stamper brothers) who did so in 2007 although personally i don't know if they still worked on the games themselves, everyone else left during the N64 era, so i guess this means RARE was out of place with nintendo as well?

st1ka

Many more left since. The whole Rare story is a bit iffy but the fact remains that Xbox's main demographic doesnt want what Rare is best at. MS doesnt treat them as they should and they are left making a few games from time to time and making Avatars >___>

PS: what the hell happened to my previous post?

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StingerVXIII

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#11 StingerVXIII
Member since 2008 • 384 Posts
Screw the averages. Battle Toads and Double Dragon was epic.
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st1ka

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#12 st1ka
Member since 2008 • 8179 Posts

Many more left since.

Fawlcon_Pawnch

link?

The whole Rare story is a bit iffy but the fact remains that Xbox's main demographic doesnt want what Rare is best atFawlcon_Pawnch

true, but then agan Viva pinata and PDZ sold a million, Kameo sold 700K these are not bad numbers by any means

MS doesnt treat them as they should and they are left making a few games from time to time

Fawlcon_Pawnch

link? RARE has said before that they are happy with the freedom microsoft gives them

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Cyberfairy

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#13 Cyberfairy
Member since 2003 • 5180 Posts
[QUOTE="Fawlcon_Pawnch"]

Many more left since.

st1ka

link?

The whole Rare story is a bit iffy but the fact remains that Xbox's main demographic doesnt want what Rare is best atFawlcon_Pawnch

true, but then agan Viva pinata and PDZ sold a million, Kameo sold 700K these are not bad numbers by any means

MS doesnt treat them as they should and they are left making a few games from time to time

Fawlcon_Pawnch

link? RARE has said before that they are happy with the freedom microsoft gives them

well you don't really expect them to say something bad about microsoft right? :P

you don't really do that to the one in charge.

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ElectronicMagic

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#14 ElectronicMagic
Member since 2005 • 5412 Posts
Rareware has always been a great developer in my opinion. Of course each developer will make a game that is mediocre, but for the most part, Rareware delivers very good and highly polished games.
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st1ka

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#15 st1ka
Member since 2008 • 8179 Posts
well you don't really expect them to say something bad about microsoft right? :P

you don't really do that to the one in charge.

Cyberfairy

true, but then again i was mostly interested in the "many more people have left since" part

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Fawlcon_Pawnch

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#16 Fawlcon_Pawnch
Member since 2008 • 1651 Posts

link?st1ka

I read it on another forum a long time ago, after the Stamper Brothers went away many of the N64 era emploees started to leave. I dont have the link but if you manage to find their current staff, many people working there are post-N64.

I'm going to try to search it...

true, but then agan Viva pinata and PDZ sold a million, Kameo sold 700K these are not bad numbers by any meansst1ka

Not bad, but even Rare expressed that they dont like how Microsoft doesnt promote their games

link? RARE has said before that they are happy with the freedom microsoft gives them

st1ka

Well they work for them dont they? Still that didnt prevent them to say they dont help promoting their games that well and if Rare was doing so well they wouldnt be allowed to make games for the GBA and DS

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st1ka

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#17 st1ka
Member since 2008 • 8179 Posts

[QUOTE="st1ka"] true, but then agan Viva pinata and PDZ sold a million, Kameo sold 700K these are not bad numbers by any meansFawlcon_Pawnch

Not bad, but even Rare expressed that they dont like how Microsoft doesnt promote their games

Yeah i remember that and i agree with them

[QUOTE="st1ka"]

link? RARE has said before that they are happy with the freedom microsoft gives them

Fawlcon_Pawnch

Well they work for them dont they? Still that didnt prevent them to say they dont help promoting their games that well and if Rare was doing so well they wouldnt be allowed to make games for the GBA and DS

Or maybe it's part of the freedom that RARE says they're happy with? i mean as long as they don't stick to handhelds when it comes to the competition i don't think Microsoft has any problems with it

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Fawlcon_Pawnch

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#18 Fawlcon_Pawnch
Member since 2008 • 1651 Posts

Or maybe it's part of the freedom that RARE says they're happy with? i mean as long as they don't stick to handhelds when it comes to the competition i don't think Microsoft has any problems with it

st1ka

Dont get me wrong, i'm happy they are making handheld games, but i honestly think that it was more the case of Rare pushing MS to let them do it then MS giving them total freedom out of kindness.

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xSuperBlobx

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#19 xSuperBlobx
Member since 2006 • 74 Posts

[QUOTE="st1ka"] true, but then agan Viva pinata and PDZ sold a million, Kameo sold 700K these are not bad numbers by any meansFawlcon_Pawnch

Not bad, but even Rare expressed that they dont like how Microsoft doesnt promote their games

You mean how they don't? :P

I never thought Rare went mediocre at any point. I lves Rare

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poptart

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#20 poptart
Member since 2003 • 7298 Posts
Credit where credits due, they're trying to do things a little differantly looking at the likes of viva pinata and the the new Banjo - sometimes it works and sometimes not. At least they give us something differant from the run of the mill FPS's and the like that clutter the shelves...
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st1ka

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#21 st1ka
Member since 2008 • 8179 Posts
[QUOTE="st1ka"]

Or maybe it's part of the freedom that RARE says they're happy with? i mean as long as they don't stick to handhelds when it comes to the competition i don't think Microsoft has any problems with it

Fawlcon_Pawnch

Dont get me wrong, i'm happy they are making handheld games, but i honestly think that it was more the case of Rare pushing MS to let them do it then MS giving them total freedom out of kindness.

true, you have a point

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Fawlcon_Pawnch

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#22 Fawlcon_Pawnch
Member since 2008 • 1651 Posts
[QUOTE="Fawlcon_Pawnch"]

[QUOTE="st1ka"] true, but then agan Viva pinata and PDZ sold a million, Kameo sold 700K these are not bad numbers by any meansxSuperBlobx

Not bad, but even Rare expressed that they dont like how Microsoft doesnt promote their games

You mean how they don't? :P

I never thought Rare went mediocre at any point. I lves Rare

Sorry, English isnt my main language, and i'm not that careful when i'm making quick posts around here XD

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FrozenLiquid

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#23 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="Fawlcon_Pawnch"]

[QUOTE="st1ka"] true, but then agan Viva pinata and PDZ sold a million, Kameo sold 700K these are not bad numbers by any meansxSuperBlobx

Not bad, but even Rare expressed that they dont like how Microsoft doesnt promote their games

You mean how they don't? :P

I never thought Rare went mediocre at any point. I lves Rare

Huh?

His grammar was fine :?

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WWIAB

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#24 WWIAB
Member since 2006 • 4352 Posts

Above average, but I doubt the New Banjo game will be any good

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locopatho

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#25 locopatho
Member since 2003 • 24300 Posts
They were incredible until the Xbox. Grabbed by the Ghoulies was crap and Conker was just a remake. They are pretty awesome again on 360 though.
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V_Isle

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#26 V_Isle
Member since 2006 • 1785 Posts
They've been messing up for the past few years. Their last "great" game was PDZ, almost three years ago. Viva Pinata was a waste of developtment time, time which could have been spent on something better, something that fans actually wanted. Perfect Dark sequel, Killer Instinct remake, whatever. And now they screwed up the new Banjo game, big time...it's just hard to like them these days 'cause they just keep screwing up.
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EnigmaticBeauty

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#27 EnigmaticBeauty
Member since 2007 • 1297 Posts
Ever since being bought up by Microsoft, Rare's quality in games has been on a downwards slope I feel. I really do believe Nintendo made a creative mistake letting go of Rareware, but I understand the business aspect of it.
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Miss_Wacy

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#28 Miss_Wacy
Member since 2007 • 1911 Posts
nope, ive liked there games since i first played killer instinct back in 95 when i was younger, viva pinata are imo unique games, and im lookin forward to banjo kazooie nuts and bolts
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MightyMuna

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#29 MightyMuna
Member since 2008 • 1766 Posts
they were once great, but not anymore. I wont call them mediocre, thats for EA, Ubisoft, etc, but compared to their previous games, there is no denying that RARE aint the same.
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tomertr

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#30 tomertr
Member since 2004 • 1180 Posts
why are you counting jet pack refualed? it wasn't created by them
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EuroMafia

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#31 EuroMafia
Member since 2008 • 7026 Posts
Ah, the good ol' N64 days.
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st1ka

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#32 st1ka
Member since 2008 • 8179 Posts

why are you counting jet pack refualed? it wasn't created by themtomertr

jet pac belongs to RARE, and according to gamespot Refueled was developed by them

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st1ka

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#33 st1ka
Member since 2008 • 8179 Posts

They've been messing up for the past few years. Their last "great" game was PDZ, almost three years ago. Viva Pinata was a waste of developtment time, time which could have been spent on something better, something that fans actually wanted. Perfect Dark sequel, Killer Instinct remake, whatever. And now they screwed up the new Banjo game, big time...it's just hard to like them these days 'cause they just keep screwing up. V_Isle
they were once great, but not anymore. I wont call them mediocre, thats for EA, Ubisoft, etc, but compared to their previous games, there is no denying that RARE aint the same.MightyMuna

yet acording to gamerankings they aren't very far in terms of quality from what they used to be during the N64 era

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angryfodder

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#34 angryfodder
Member since 2007 • 20490 Posts

Rare will always = N64 to me.

I don't know if its rare that has changed or that its me that has changed. Back in the days of the N64 I apprechiated games for what they were

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SecretPolice

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#35 SecretPolice
Member since 2007 • 45634 Posts
Nicely done TC :)
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st1ka

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#36 st1ka
Member since 2008 • 8179 Posts

Nicely done TC :)SecretPolice

yeah from now on every time someone say's that RARE sucks or that they'v lost their touch i urge everyone to use Stika's list of RARE does not suck

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V_Isle

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#37 V_Isle
Member since 2006 • 1785 Posts

[QUOTE="V_Isle"]They've been messing up for the past few years. Their last "great" game was PDZ, almost three years ago. Viva Pinata was a waste of developtment time, time which could have been spent on something better, something that fans actually wanted. Perfect Dark sequel, Killer Instinct remake, whatever. And now they screwed up the new Banjo game, big time...it's just hard to like them these days 'cause they just keep screwing up. st1ka

they were once great, but not anymore. I wont call them mediocre, thats for EA, Ubisoft, etc, but compared to their previous games, there is no denying that RARE aint the same.MightyMuna

yet acording to gamerankings they aren't very far in terms of quality from what they used to be during the N64 era


It's not that they can't make good games anymore, it's that they choose not to. They spent like two years on the Viva Pinata franchise, which they're probably not even finished with, and now instead of making a true platformer sequel to Banjo-Tooie, they're doing a gimmicky vehicle spin-off game instead.
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SecretPolice

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#38 SecretPolice
Member since 2007 • 45634 Posts

[QUOTE="SecretPolice"]Nicely done TC :)st1ka

yeah from now on every time someone say's that RARE sucks or that they'v lsot their touch i urge everyone to use Stika's list of RARE does not suck

Indeed and a tip of the hat to you.
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st1ka

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#39 st1ka
Member since 2008 • 8179 Posts
[QUOTE="st1ka"]

[QUOTE="V_Isle"]They've been messing up for the past few years. Their last "great" game was PDZ, almost three years ago. Viva Pinata was a waste of developtment time, time which could have been spent on something better, something that fans actually wanted. Perfect Dark sequel, Killer Instinct remake, whatever. And now they screwed up the new Banjo game, big time...it's just hard to like them these days 'cause they just keep screwing up. V_Isle

they were once great, but not anymore. I wont call them mediocre, thats for EA, Ubisoft, etc, but compared to their previous games, there is no denying that RARE aint the same.MightyMuna

yet acording to gamerankings they aren't very far in terms of quality from what they used to be during the N64 era


It's not that they can't make good games anymore, it's that they choose not to. They spent like two years on the Viva Pinata franchise, which they're probably not even finished with, and now instead of making a true platformer sequel to Banjo-Tooie, they're doing a gimmicky vehicle spin-off game instead.

viva pinata's awesome :|

and how do you know that vehicle platforming is gimmicky?

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peaceful_anger

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#40 peaceful_anger
Member since 2007 • 2568 Posts
I really don't think they are as great as they use to be.

I mean the reason the N64 was so great was partly because of RARE. Just look at all the top games RARE made for the N64 and remember the lasting impressions those games have had. So far, or at least IMO, you can't say the same for the games RARE has made for MS.

Are they horrible now? NO!! I just find them average when at one time I saw them as one of the best.
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swamplord666

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#41 swamplord666
Member since 2007 • 1873 Posts
[QUOTE="xSuperBlobx"][QUOTE="Fawlcon_Pawnch"]

[QUOTE="st1ka"] true, but then agan Viva pinata and PDZ sold a million, Kameo sold 700K these are not bad numbers by any meansFrozenLiquid

Not bad, but even Rare expressed that they dont like how Microsoft doesnt promote their games

You mean how they don't? :P

I never thought Rare went mediocre at any point. I lves Rare

Huh?

His grammar was fine :?

not exactly. It's not that huge a mistake but when referring to a company it's "they" not "him". so it's "they don't promote their games" not "they doesn't promote their games". Not a :shock: mistake by any stretch of the imagination so it's no big deal ;)

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st1ka

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#42 st1ka
Member since 2008 • 8179 Posts

I really don't think they are as great as they use to be.

I mean the reason the N64 was so great was partly because of RARE. Just look at all the top games RARE made for the N64 and remember the lasting impressions those games have had. So far, or at least IMO, you can't say the same for the games RARE has made for MS.

Are they horrible now? NO!! I just find them average when at one time I saw them as one of the best.peaceful_anger

how is 80% average?

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swamplord666

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#43 swamplord666
Member since 2007 • 1873 Posts
to answer the question Rare is fine. I just wish they would go back to some good old platforming like they did with conker's bad fur day or banjo. ALSO they need to make another conkers game with updated movie references and such :D
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angryfodder

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#44 angryfodder
Member since 2007 • 20490 Posts
[QUOTE="st1ka"]

[QUOTE="SecretPolice"]Nicely done TC :)SecretPolice

yeah from now on every time someone say's that RARE sucks or that they'v lsot their touch i urge everyone to use Stika's list of RARE does not suck

Indeed and a tip of the hat to you.

Really? See I think, like all stats, they are manipulated to prove the point of the poster.

What i actually see is 9-10 epic, some might say ground breaking games of teh N64 era and 4 good games of the current gen.

So yeah, i'd still say they have lost their touch a little. But they set themselves an almost impossible act to follow after the N64 era.

Also, rare may have kept going after the N64, but from the report I read, the teams that worked on the ground breaking gamers like goldeneye, disbanded.

A company is only as good as its employees

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NAPK1NS

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#45 NAPK1NS
Member since 2004 • 14870 Posts

I think that a one point they were at the top of game development's food chain. However, It's a different studio now. A lot of the original members have left for other places. Most of the talent that was seen in Goldeneye and the first Banjo games is long gone.

It's a point I think a lot of people forget when hyping up Nuts & Bolts. We aren't dealing with the Rare that we were back then.

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V_Isle

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#46 V_Isle
Member since 2006 • 1785 Posts

[QUOTE="peaceful_anger"]I really don't think they are as great as they use to be.

I mean the reason the N64 was so great was partly because of RARE. Just look at all the top games RARE made for the N64 and remember the lasting impressions those games have had. So far, or at least IMO, you can't say the same for the games RARE has made for MS.

Are they horrible now? NO!! I just find them average when at one time I saw them as one of the best.st1ka

how is 80% average?


Viva Pinata is really not judged by the same standards as games like Goldeneye and Banjo-Kazooie. VP is more of a kiddy/casual game, so reviewers tend to go a little easier on it since you're not supposed to have high expectations for it. PDZ and Kameo are far better than Viva Pinata, anyway. Rare isn't medicore, but lately, they choose to be medicore. They can make a great shooter or RPG, or even a good platformer (the original Banjo team is still there), possibly even a good fighting game, but they choose not to. They choose to make questionable titles like Viva Pinata, they choose to make a gimmicky Banjo spin-off that's not a true sequel and pissing off most oftheir fans in the process.
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st1ka

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#47 st1ka
Member since 2008 • 8179 Posts
[QUOTE="st1ka"]

[QUOTE="peaceful_anger"]I really don't think they are as great as they use to be.

I mean the reason the N64 was so great was partly because of RARE. Just look at all the top games RARE made for the N64 and remember the lasting impressions those games have had. So far, or at least IMO, you can't say the same for the games RARE has made for MS.

Are they horrible now? NO!! I just find them average when at one time I saw them as one of the best.V_Isle

how is 80% average?


Viva Pinata is really not judged by the same standards as games like Goldeneye and Banjo-Kazooie. VP is more of a kiddy/casual game, so reviewers tend to go a little easier on it since you're not supposed to have high expectations for it. PDZ and Kameo are far better than Viva Pinata, anyway. Rare isn't medicore, but lately, they choose to be medicore. They can make a great shooter or RPG, or even a good platformer (the original Banjo team is still there), possibly even a good fighting game, but they choose not to. They choose to make questionable titles like Viva Pinata, they choose to make a gimmicky Banjo spin-off that's not a true sequel and pissing off their fans in the process.

interesting, because IGN for example said that Viva pinata was rare's best game since tehy were bought by microsoft granted that isn't saying much when compared to grabbed by the ghoulies or PDZ but still it ilustrates a point

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SecretPolice

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#48 SecretPolice
Member since 2007 • 45634 Posts
[QUOTE="SecretPolice"][QUOTE="st1ka"]

[QUOTE="SecretPolice"]Nicely done TC :)angryfodder

yeah from now on every time someone say's that RARE sucks or that they'v lsot their touch i urge everyone to use Stika's list of RARE does not suck

Indeed and a tip of the hat to you.

Really? See I think, like all stats, they are manipulated to prove the point of the poster.

What i actually see is 9-10 epic, some might say ground breaking games of teh N64 era and 4 good games of the current gen.

So yeah, i'd still say they have lost their touch a little. But they set themselves an almost impossible act to follow after the N64 era.

Also, rare may have kept going after the N64, but from the report I read, the teams that worked on the ground breaking gamers like goldeneye, disbanded.

A company is only as good as its employees

The original Banjo team remains intact and making Banjo N&B whilst those former Rare guys really outdone themselves in the making of Haze right ? :roll:
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The_Game21x

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#49 The_Game21x
Member since 2005 • 26440 Posts

Mediocre? Not a chance, their performance this gen has eliminated that distinction.

On the other hand, if someone were to say they aren't what they used to be, that would be a fair judgment because they aren't, literally and figuratively.

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#50 Senor_Kami
Member since 2008 • 8529 Posts

I said, once great but not anymore. Now they are just good.

That 83% average for N64 era is really dragged down by 3 outliers (two aren't even N64 games and one is a licensed game).

It really hides that basically everything they made on the N64 was like a top tier game that was easily one of the best on the system and perhaps an overall classic game. Without those three, almost every core rare game (I've never even heard of the Mickey Mouse racer) is an 88 or higher. Thats consistent AAA or close to it.

Rare is the ONLY reason I chose xbox over PS2 and Gamecube. They were also a major factor in me going with the 360 (although price and Bio-ware were major factors as well).