Poll: How powerful do u think PS5 would be compared to the Pro?

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j2zon2591

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Poll Poll: How powerful do u think PS5 would be compared to the Pro? (86 votes)

Closer to about 2x 28%
Closer to about 3x 20%
Closer to about 4x 20%
Closer to about 5x 33%

PS5 might be released anywhere from 3-4 years from and this is just a for fun speculation to look back on your predictions.

How powerful do you think the PS5 would be compared to the Pro?

Bonus question: What price would you think it would be released at?

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HarnessThePower

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#51 HarnessThePower
Member since 2017 • 267 Posts

5 is 1.25 times greater than 4, so I'm guessing PS5 will be 25% more powerful.

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jv303

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#52 jv303
Member since 2014 • 545 Posts

@Telekill: I feel the same way about VR that I feel about 3D movies. It's an interesting diversion from time to time, but not really what I'm looking for in a "core" experience.

Maybe I just get nervous when I can't see the room around me.

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j2zon2591

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#53 j2zon2591
Member since 2005 • 3571 Posts

@Telekill said:

I'm guessing 4x. We won't really be able to see a huge difference beyond 4K and HDR being implemented into most games (a guess as that's what Pro was supposed to do).

Either way, I'll eventually get the next Playstation. I always get the newest Playstation. For me to get it at launch though, it has to have something exclusive and awesome that's not on PS4. I'm actually really happy with this gen and would be glad to see it continue another 6 years easy.

Games look really good these days and we're at the point of diminished returns on new hardware. We will never again see a jump like we did from PS1/N64 to PS2/GC/Xbox. Or even PS2 to PS3. I was honestly surprised at the leap in graphical fidelity between Uncharted 3 and Uncharted 4. It's going to take quite a bit to make me toss another $400-$500 at some new hardware; especially if Sony doesn't do backwards compatibility again.

I kinda feel the same way.

The biggest jump for me was from PS1 to PS2 and then when I first watched Crysis on other people's rigs.

I hope next gen starts to stay at 4K for a while and I feel it could happen. I'd like to see more focus on geometry and physics.

Example would be Aloy's face during conversations would be common during actual combat/facing the screen during gameplay.

For me I'd rather spend $ 500 on the actual next gen or wait for the Switch Rev. 2 (waiting for more JPN titles to move to Switch). This is only because I don't have good income sadly.

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appariti0n

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#54 appariti0n
Member since 2009 • 5189 Posts

There won't be a PS5, Sony and MS will move to cloud based gaming by then. Microsoft's existing expertise with Azure would certainly help with designing a cloud based gaming platform, and PS now is already quite promising.

Ron, post a bunch of charts for me to help prove my point. Kthx.

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Quicksilver128

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#55 Quicksilver128
Member since 2003 • 7075 Posts

@iandizion713: lol what? MS is getting wrecked in the US.

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j2zon2591

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#56 j2zon2591
Member since 2005 • 3571 Posts

@ronvalencia said:
@SakusEnvoy said:

About 3x the power of the Pro, or double the power of the Scorpio (12TFlops), sounds about right with a target 2019-2020 release.

I would like it to be more powerful, obviously, but either way I don't think the PS5 will force developers to make games run on previous gen hardware. It will be backwards compatible, but its games won't be.

For Scorpio's 16 nm FinFET process technology, MS/AMD/TSMC has managed to fit Hawaii XT type 44 CU GPU into XBO size 360 mm^2 APU chip.

Sony has historical pattern for smaller APU size chips e.g.

at 28 nm: PS4's 348 mm^2, with 18 active CU and 2 disabled CUs

at 16 nm: PS4 Pro's 321 mm^2 with 36 CU active.

2X CU count when shifting from 28 nm to 16 nm.

For 7nm: PS5 or PS4.next, 64 or 72 CU range. Vega 10 is possible at 7 nm. Vega 20 is 7 nm version of Vega 10.

MS's historical pattern for APU size chips e.g.

28 nm: XBO's 363 mm^2, without 32 MB ESRAM, MS could have 28 CU GPU i.e. two sets Bonaire 14 CUs.

16 nm: Scorpio's 360 mm^2 with 40 active CU and 4 disabled CUs.

The problem is perf/watt gains in NAVI era.

~5.5X perf/watt on 28 nm chip 1.83 TFLOPS = 10.06 TFLOPS.

Hi Ron, is there such thing as imrpoved IPC for GPUs e.g. Navi might have better performance per flop or something? Do you think that's possible?

So I guess you estimate it to be a little bit more than twice as powerful as the Pro? :( I guess it would depend on price then.

How much RAM do you think next gen systems would have? I imagine 24 GB for Sony.

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OhSnapitz

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#57 OhSnapitz
Member since 2002 • 19282 Posts

I would say just under 3x. As one poster stated we're getting into the territory of diminishing returns.. Drive Club, The Order, UC4, Horizon look incredible (forget the scores for a minute). Of course 4k + 60fps would be ideal and i believe that could be achieved with 3x.

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j2zon2591

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#58 j2zon2591
Member since 2005 • 3571 Posts

@OhSnapitz said:

I would say just under 3x. As one poster stated we're getting into the territory of diminishing returns.. Drive Club, The Order, UC4, Horizon look incredible (forget the scores for a minute). Of course 4k + 60fps would be ideal and i believe that could be achieved with 3x.

I feel kinda torn with these so far but leaning more towards the "diminishing return" team.

https://www.gamespot.com/forums/games-discussion-1000000/diminishing-returns-due-to-technological-barrier-n-29358319/

There's still so much to improve upon even with Horizon.

I hope next gen that the devs would focus less on resolution and more on texture, geometry, lighting and physics other than AI.

I am still surprised we still have muddy textures, AF issues and noticeable pop-ins/LoD issues this gen with supposedly 8 to 10x more powerful hardware with way more RAM than the PS3/360 era.

Still, there's still the diminishing return factor and I guess due to development budget and rushing games to meet deadlines, formulaic gameplay most just won't be as wowed as previous era.

IDK. I hope not. I wish we see something really eye popping next gen when devs move their baselines above the Scorpio hardware.

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WallofTruth

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#59 WallofTruth
Member since 2013 • 3471 Posts

@iandizion713 said:

@goldenelementxl: Dont worry, well smartin these fools up in no time. They just need a little motivation. Well bring System Wars to true glory. Shell rise from the ashes.

As long as you're dragging the collective IQ of the forum down I doubt that's going to happen anytime soon.

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iandizion713

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#60 iandizion713
Member since 2005 • 16025 Posts

@walloftruth: Sorry, i have to dumb myself down so these fools understand.

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WallofTruth

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#61 WallofTruth
Member since 2013 • 3471 Posts

@___gamemaster__ said:

The jump between PS3 and PS4 is not that much. I expect the same.

I guess you dont remember PS3 games very well.

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Jebus213

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#62 Jebus213
Member since 2010 • 10056 Posts

@goldenelementxl said:

This place is so damn stupid now.

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___gamemaster__

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#63 ___gamemaster__
Member since 2009 • 3422 Posts

@walloftruth: Yes played both and loved it. The upgrade from PS2 to PS3 is much better i think.

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SecretPolice

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#64 SecretPolice  Online
Member since 2007 • 45564 Posts

Likely to fall somewhere in between the Bore Poo and Mighty Scorpio and that's gotta Sting. :P

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ScrollingLayers

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#66 ScrollingLayers
Member since 2015 • 632 Posts

At least 18 TFLOPS, and therefore, 10 times more powerful than original PS4.

4.5 times more powerful than PS4 Pro and about 3X Project Scorpio.

Fall 2020 release.

ultra low power Zen -8x cores, 16 threads

Navi+ GPU architecture

32 GB HBM2 or HBM3 for 1.2 TB/sec memory bandwidth.

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j2zon2591

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#67 j2zon2591
Member since 2005 • 3571 Posts

@scrollinglayers said:

At least 18 TFLOPS, and therefore, 10 times more powerful than original PS4.

4.5 times more powerful than PS4 Pro and about 3X Project Scorpio.

Fall 2020 release.

ultra low power Zen -8x cores, 16 threads

Navi+ GPU architecture

32 GB HBM2 or HBM3 for 1.2 TB/sec memory bandwidth.

Nice. Even has a RAM amount prediction.

How about price?

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CrashNBurn281

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#68  Edited By CrashNBurn281
Member since 2014 • 1574 Posts

Just got my Pro a couple of months ago, it's in its infancy. Why the hell are we talking about PS5?!

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j2zon2591

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#69  Edited By j2zon2591
Member since 2005 • 3571 Posts

@crashnburn281 said:

Just got my Pro a couple of months ago, it's in its infancy. Why the hell are we talking about PS5?!

It's just for kicks by seeing your prediction with less amount of insight to the future then looking back to your prediction 3-4 years from now.

.. and congratulations! I also want a pro.

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CrashNBurn281

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#70 CrashNBurn281
Member since 2014 • 1574 Posts

@j2zon2591: No one will remember or track this thread that far in the future. A better question is when are devs actually going to leverage the PS4 Pro's hardware.

I see differences, but surely they could squeeze better looking third party games and resolutions.

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j2zon2591

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#71 j2zon2591
Member since 2005 • 3571 Posts

@crashnburn281 said:

@j2zon2591: No one will remember or track this thread that far in the future. A better question is when are devs actually going to leverage the PS4 Pro's hardware.

I see differences, but surely they could squeeze better looking third party games and resolutions.

Just me I guess. I still do check my SW polls from 2 years ago about the future of VITA and 3DS.

For Pro, perhaps at the tail end of the PS4 generation? I feel development in general would still have to be focused on the PS4 vanilla if not the base X1.

I hope there's actually a 3rd party dev who'd at least baseline the Pro as their target.

Maybe when the Pio is more common we'll start seeing devs optimized on the ProPios and the X1/PS4 a non priority. AFAIK Dragon Age Inquisition was really ugly even though the PS3/360 could do better, devs seem to just have focused on the PS4/X1.

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HalcyonScarlet

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#72 HalcyonScarlet
Member since 2011 • 13838 Posts

It had better be as powerful as it can be, unless people like buying incremental hardware updates every few years.

@Telekill said:

@jv303: Agreed, but if PS5 is VR based, I'll be severely disappointed and probably stick with PS4 until a massive price drop.

I don't get VR. Outside of survival horror it has yet to prove it's anything more than a tech demo thing, that's all I've seen from it. PS VR sold well in the begining and nothing since and it's expensive. This thing sounds like the new kinect or move controllers to me.

I personally think something like the 3DS is one of the few places it makes sense to me. Non intrusive, non expensive but still with some enjoyment.

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ShepardCommandr

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#73 ShepardCommandr
Member since 2013 • 4939 Posts

not that much

Diminishing returns is one thing.There's also the fact that moore's law is coming to end.I mean even 7nm isn't even possible right now

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j2zon2591

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#74 j2zon2591
Member since 2005 • 3571 Posts

@ShepardCommandr said:

not that much

Diminishing returns is one thing.There's also the fact that moore's law is coming to end.I mean even 7nm isn't even possible right now

Maybe my comment failed to post. I forgot xD

Yeah I'm still torn with the diminshing returns but isn't the nm thing just a factor? They could still do improvements staying on the same size but may need more watts and cooling, right?

Hope they stop at 4K for next gen or even Faux 4K checkerboarding. I wanna see other graphical improvements.

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appariti0n

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#75 appariti0n
Member since 2009 • 5189 Posts

@ShepardCommandr said:

not that much

Diminishing returns is one thing.There's also the fact that moore's law is coming to end.I mean even 7nm isn't even possible right now

Maybe not next gen, but possibly the generation after that, assuming everything isn't cloud based, I would wager that consoles might start looking into fully programmable CPU/GPU.

If developers are able to actually reprogram the CPU for their specific game, it could mean huge performance increases.

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Douevenlift_bro

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#76 Douevenlift_bro
Member since 2013 • 6804 Posts

I DONT give a shit. PS4 is the best damn console w/ the best games out right now and for the foreseeable future. Why should give a rats ass how powerful PS5 will be ? lol

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j2zon2591

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#77 j2zon2591
Member since 2005 • 3571 Posts

@appariti0n said:
@ShepardCommandr said:

not that much

Diminishing returns is one thing.There's also the fact that moore's law is coming to end.I mean even 7nm isn't even possible right now

Maybe not next gen, but possibly the generation after that, assuming everything isn't cloud based, I would wager that consoles might start looking into fully programmable CPU/GPU.

If developers are able to actually reprogram the CPU for their specific game, it could mean huge performance increases.

I do not see PS5/X2 cloud based at all, maybe it could help like the X1 vision of supplementation but not the base design. AFAIK there's still physics issue of input lag, games designed for action and I don't see global net becoming so cheap and so much better in performance.

Maybe further in the future.

We'll see in 2-3 years. I'll still check this thread.