I just read this and still don't get it
I hear that quite often from console fans.
It's typical polygon clickbait, all they want is attention and I doubt they even believe what they write half the time
@naz99: dude that's all big publishers are putting out on pc though. I have said this in so many threads and you guys either cover your ears yelling "Nanna I can't hear you" or refute with how great mobas and f2p are (my most disliked games imo).
The reality is besides indies and kickstarter indies , mmos and strategy games (which are awesome btw) there is almost no exclusive AAA budget speed publisher funded exclusives. That's all console ports, and it has been since half way through last gen. When ms killed all their pc devs and other devs moved to console (some out of greed aka crysis guys) or died completely.
Pre 2007-8 you seen exclusive pc AAA games, or if they were multiplat with consoles, the consoles had different versions. Remember battlefield 2 and consoles battlefield modern combat, or far cry vs far cry instincts, etc... now all the games are the same, besides resolution and AA
I just don't see where you guys are seeing triple a games on pc.
1. "Thats all big publishers are putting out on PC": Nope. Almost every multiplat is on PC this gen, and much better on PC. This includes games that don't even go to all consoles (Planetside2, Titanfall, No Man's Sky). And not all of them are ports.
2. "No PC AAA developers/publishers". Blizzard, 2K, Sega, Valve, NCSOFT, CD, Epic, Cloud Imperium.... PC has more AAA games than any other 1 system. The issue is you're comparing 3 systems vs 1 system. Of course it's going to have less once you combine all of them.
3. Why exactly should we not include Indy, MMO, Strategy, Moba? That is bullshit. If I take out garbage third person action games, consoles are left with an abysmal lists.
@naz99: dude that's all big publishers are putting out on pc though. I have said this in so many threads and you guys either cover your ears yelling "Nanna I can't hear you" or refute with how great mobas and f2p are (my most disliked games imo).
The reality is besides indies and kickstarter indies , mmos and strategy games (which are awesome btw) there is almost no exclusive AAA budget speed publisher funded exclusives. That's all console ports, and it has been since half way through last gen. When ms killed all their pc devs and other devs moved to console (some out of greed aka crysis guys) or died completely.
Pre 2007-8 you seen exclusive pc AAA games, or if they were multiplat with consoles, the consoles had different versions. Remember battlefield 2 and consoles battlefield modern combat, or far cry vs far cry instincts, etc... now all the games are the same, besides resolution and AA
I just don't see where you guys are seeing triple a games on pc.
1. Almost every multiplat is on PC this gen. This includes games that are not on every consoles (planetside2, titanfall, etc.)
2. No PC AAA developers/publishers? Blizzard, 2K, Sega, Valve, NCSOFT, CD, Epic, Cloud Imperium.... PC has more AAA games than any other 1 system. The issue is you're comparing 3 systems vs 1 system. Of course it's going to have less once you combine all of them.
3. Why exactly should we not include Indy, MMO, Strategy, Moba? That is bullshit. If I take out garbage third person action games, consoles are left with abysmal lists.
What's wrong with third person action games?
What's wrong with third person action games?
Woooosh.
What's wrong with indy, moba, f2p, mmo, rts, tbs? (His entire post was based around not including those)
Well f2p makes ytou feel that you don't really own the game. Too much of an investment for some. But there are many genres of games that are f2p. Moba/rts/mmo are good games when done right. 3rd person action games are also good when done right. F2p counts but not to the same degree as a payed game. At least when you're in the bubble that is system wars.
What's wrong with third person action games?
Woooosh.
What's wrong with indy, moba, f2p, mmo, rts, tbs? (His entire post was based around not including those)
Well f2p makes ytou feel that you don't really own the game. Too much of an investment for some. But there are many genres of games that are f2p. Moba/rts/mmo are good games when done right. 3rd person action games are also good when done right. F2p counts but not to the same degree as a payed game. At least when you're in the bubble that is system wars.
Link? Planetside2 is pretty epic as a F2P, and PS4 can't even run it properly. But thanks for you opinion. They all count.
Hell The Order counts, and it's just a 4 hour long movie.
Lolygon has been Nintendoom for a while now. I'm shocked that they are trying to target all consoles in a broader sense, but them singling out Nintendo is classic Lolygon.
Who else would they target? Its a Microsoft sponsored site and the PS4 is fucking over the Xbone in sales and popularity.
Plus, Nintendoom articles attract a lot of traffic. This shit is as transparent as it gets.
So you're suggesting that Microsoft payed for or 'influenced' this article in some way? So because they are loosing the console war, they are downplaying the console market in general to perhaps disillusion gamers? And push people towards the vastly more successful Windows platform? Seens legit to me.
No, I dont believe Microsoft stepped in and influenced this shit piece of writting directly.
They dont have to. The Polygon crew knows exactly what buttons to push and how to generate traffic without compromising the sponsors that keep them afloat. If you think MS has no influence over what they choose to write, then I dunno what to tell you.
Also, them technically "downplaying the console market in general" has no actual negative impact on MS. What people will take away from this is that Nintendo should be the first to drop off the console race. Thats it. Thats why they singled them out and named them in the title.
And MS would LOVE to have the XBOX brand be subscription based service. Are you kidding me? Total control right there.
@naz99: I never said strategy games don't count, in fact turn based strategy and party based dnd like rpgs are my favorite gneres. The thing is pc doesn't even get dnd games or exclusive rpgs anymore from publishers. They get them from kickstarter indie dev teams, which is great, but that's not the point I was getting at.
The point is that publishers are not making exclusive Rpgs (single player), stealth games, fps, tbs, flight sims, rts, action rpg, city builders (city skylines is indie and maxis was killed), action games, etc...
These are popular genres that the pc used to lead in. We are seeing a few space sims coming back but even those have taken the mmo approach of microtansaction etc. The pc doesn't have non indi. AAA sized budget publisher based games in these genres. It hasn't for awhile. It jus lt gets indies and console ports .
It annoys me that so many so called die hard pc gamers are ok with not getting publisher supported AAA games on pc.
Don't you want half-life 3? A new pc o ly doom or quake? A rts to rival old age of empires, warcraft, and rise of nations? Single player rpgs like the Gothic series? A new pc only thief game, cool quirky fps like no one lives forever? Etc....
Even valve has wrote off making traditional pc games in favor of mobas and microtansaction for multiplayer only games. As an liver of traditional full content single player games it saddens me.
Let's not bury our heads in the sand just to epeen on system wars. PC lost AAA publisher support for all genres except ones that can be labeled as services with repeat spending... Ala like phone games.
Its polygon, serisously. Ignore it.
But if we are to talk about the subjects, here are my thoughts.
1. Consoles died long ago, I think Nintendo may have the last console alive with the Wii U and even that is debatable, Lokoing under my TV; what consoles are there? I see a few multimedia machines, namely a PS4, why people and Sony insist on calling it a console is beyond me as it has nothing to do with the "dedicated gaming machine" that existed up to the early 2000's All I see are boxes made for all kinds of entertainment, tv, movies, games and Music, nothing dedicated about it. They are a cheap multimedia centre, nothing more, nothing less.
2. I would want people to have as much choice in this World as possible. The future Polygon flonders, has Little advantage to the consumer.
3. Streaming games, games as a service and such so far does not look all that appealing to me, the delay is too bad, the compression is pretty horrible. What is ther efor the end consumer that is an advantage really?
4. I hear alot of "smartphone gaming" all the time, want to do a fun experiment, get X-Com: Enemy unknown for your phone, play a few rounds, lets say 30-ish minutes, feel the phone. Nice and toasty huh? I like how alot of people dismiss the rapidly increasing burnout rate of phones due to heat. We do not have the technology atm to make smartphones thenew consoles, they can not handle it as the tech is now. In 10 years? maybe, Now? Nope they are like the initial waves of Laptops, except so far they seem worse, even having too many apps on it can make it too warm. When they fix the issues? sure, it is not about the amount of power they are able to process, but the heat they generate while processing.
is this a kuchera opinion? lol jk
but no console gaming doesnt need to die, consoles are needed if anything to keep the competition alive in the industry
Brian Crecente is the writer and it's kinda sad since he's the only one at Polygon with credibility.
The way we've always known consoles to be is dying. Major evolution is happening after this current generation. PC is becoming more like consoles and vice versa, but the evolving process isn't going to end there. With the cloud, vr devices and broadband internet becoming more stable and available in more areas, everything is changing more rapidly than ever before.
I'm very interested in what Nintendo is cooking up with the NX. You can bet your bottom dollar it will change things, and the comp will follow suit.
He's a fucking idiot. As soon as someone mentions tablets and smartphones for gaming I want to bitch slap them. Console's and PCs offer a superior experience to any other device and a console does does it with less headache.
Streaming games , and giving up your ability to actually own a product is ridiculous.
@naz99: I never said strategy games don't count, in fact turn based strategy and party based dnd like rpgs are my favorite gneres. The thing is pc doesn't even get dnd games or exclusive rpgs anymore from publishers. They get them from kickstarter indie dev teams, which is great, but that's not the point I was getting at.
The point is that publishers are not making exclusive Rpgs (single player), stealth games, fps, tbs, flight sims, rts, action rpg, city builders (city skylines is indie and maxis was killed), action games, etc...
These are popular genres that the pc used to lead in. We are seeing a few space sims coming back but even those have taken the mmo approach of microtansaction etc. The pc doesn't have non indi. AAA sized budget publisher based games in these genres. It hasn't for awhile. It jus lt gets indies and console ports .
It annoys me that so many so called die hard pc gamers are ok with not getting publisher supported AAA games on pc.
Don't you want half-life 3? A new pc o ly doom or quake? A rts to rival old age of empires, warcraft, and rise of nations? Single player rpgs like the Gothic series? A new pc only thief game, cool quirky fps like no one lives forever? Etc....
Even valve has wrote off making traditional pc games in favor of mobas and microtansaction for multiplayer only games. As an liver of traditional full content single player games it saddens me.
Let's not bury our heads in the sand just to epeen on system wars. PC lost AAA publisher support for all genres except ones that can be labeled as services with repeat spending... Ala like phone games.
Most AAA publisher don't make exclusives for any particular platforms anymore your telling console has tons of them LOL that they can brag about? If they did I would have bought one by now because they don't have a large AAA exclusive collection worth mentioning. And I'm pretty sure Sega has been releasing exclusives for the PC because that's there major money makers.
Most AAA publisher don't make exclusives for any particular platforms anymore your telling console has tons of them LOL that they can brag about? And I'm pretty sure Sega has been releasing exclusives for the PC because that's there major money makers.
Whats funny is PC actually gets more AAA games made for it than any one particular console. People under estimate the amount of big budget MMO/RTS/TBS and expansions that get churned out. Entire companies like Valve, Blizz, Sega, 2k churning out several PC AAA's series. Even Epic is joining the fray.
Then we have highly funded Indy's like Star Citizen and UT. It's not close, you have to combine multiple systems to touch PC.
It's ignorance that makes the kids think otherwise. I suppose they automatically don't count anything that isn't a third person movie shit.
lolPolygon
But he's right.
PCs can now do everything a console can and more. Console only exist for exclusives, and if they die, there'll be no ned to waste 400 bucks on an outdated wannabe computer.
Streaming sucks though. He's wrong about that
Didn't read the article, but I kinda agree. PC Gaming has been gaining a lot more popular lately and making your own Rig is really just as simple as going to a couple of websites and checking to see if they're compatible and putting them together like a jigsaw puzzle.
You can't get it any easier now that it has ever been.
I knew this was coming.
The article has nothing to do with "consoles should die because PC is superior". It's questioning the place of a stationary box with a fixed design, and it's particular business model of content control & delivery.
But here's the thing, those other devices the article references just don't deliver an equivalent gaming experience. Touch screens are still very limited as a user interface compared to a console game pad, not to mention lacking in precision. General swipes don't offer the depth of stick movement in tangent with multiple button combos.
And maybe it's just me but a small screen doesn't give me the same immersion as a large TV. Yeah I don't much go for traditional handhelds either.
Consoles success is derived from their time honored formula - performance (relatively speaking) in a unified package of simplicity and convenience. It's the plug n' play ready out of the box experience that offers high fidelity gaming at a reasonable price. Sure PC's are more powerful and have become more streamlined over the years, but even so their non-uniform hardware is seen as a barrier to the general masses, not to mention the price of entry.
To the consumer at large, consoles convenience and price factor makes the hobby accessible to the masses; which is a good thing. One item I do agree with in the article, the platform licensing fees are a detriment to the industry, and should be addressed. Other than that, consoles meet a consumer demand in a streamlined format.
@AdobeArtist: thats what console should offer.
modern consoles are not doing a very good job of "pop in the disc and off you go" any more imho.
i think a lot of articles like this (besides being click bait of course) are born of frustration because console gamers now have to put up with many of the percieved problems and inconveniences of a PC without getting many of the benefits.
installs, updates (i *BEEP* you not: 8 hours patching GT6 on the PS3. 8 hours. on a 100Mb connection. im not joking: 8 hours was what it took and what it took was 8 hours), configuration of various settings and bugs galore at launch. console games cant be guranteed to be stable and reliable day one any more.
they are not simple devices for the non tech literate public to use. there is more figuring out to them than there really should be.
@lostrib: That's a good question. Like Darth Vader battling with Mumm Ra.
Consoles need to die, gamers are dead. What is it with these people? Are they necrophiliacs? Wouldn't surprise me.
PC has been out for like 100 years and it never has and never will replace consoles. This generation of consoles is the best selling ever so the timing of this article is suspect.
We all know that Polygon is a MS shill site. Looks like MS is wanting to shift gears back to PC since Xbone sales are abysmal.
Consoles die, so does multiplat AAA development. MOBAs and F2P games will rule. No thanks.
You would liike to think that, i bet it would make you all fuzzy and warm inside,but the reality is it wouldn't, its funny that you think console games with over infllated budgets that are all mostly "me too" Fps and Tps games are all that AAA development is, AAA exclusives exist on the PC but they do not fit you self appointed criteria i bet, so they don't "count" right??.........sad.
Also you are saying the platform with the MOST genres of games and most choices and variation in the type of games it has will become only full of Mobas and F2P games?...lol
Currently in consoles First person shooters and Third person action games rule and they are all mostly the same as each other........is that all that there is on consoles.....oh thats right no it's just not true, and the same applies for PC.
Maybe try some none biased fanboy thoughts sometime? it will work wonders for you.
Fuzzy and warm inside? Bro, get a grip.
On PC, F2P/MOBA's/Any Valve game rules. On consoles, multiplats rule. The only multiplats that PC win out on sales wise are games by Blizzard or some other 90's born PC dev.
My main point at the end of the day was that AAA multiplat development would decrease rapidly. Without the reassurance of the console sales.
Also bro, I don't give a flying **** if you think I'm a fanboy or not. Try not to get offended by every comment that you disagree with. It will work wonders for you.
Fuckin' hermits. :P
Ouch ...hit a nerve did i? .....Bro......
And don't worry your "weak" argument didn't offend me,disagreeing with bullshit is not something to get offended by...Bro....
Fuckin' Peasants? cows? Lems? whatever who cares,some of us don't apply one persons opinons to a whole userbase......unlike you of course...Bro. :D
I just read this and still don't get it so I come here to ask for your opinions folks.
https://archive.is/EBnsy
The console needs to die and Nintendo should be the one to pull the trigger
The home video game console, a dedicated machine designed specifically to bring video games into the home, is a stubbornly resilient thing of the past, a limiting anachronism that does much more harm to the gaming industry than it does good.
During an age when games can be played on smartphones, tablets, computers, calculators, watches and just about any other device with silicon in it, having something that sits under your television so you can play games at home is not just unnecessary, it's wasteful.
That the dedicated home console has survived so deep into this blossoming age of cheap, ubiquitous tech can only be blamed on a sort of blind spot created by nostalgia.
-
A LITTLE HISTORY
While electronic gaming had been around since the '50s, it wasn't until the early '70s and the release of the Magnavox Odyssey that video games become both relatively affordable and an at-home pastime. The late '70s brought with it the Atari 2600 and an explosion of home gaming.
In the '80s there was the video game crash, caused by an abundance of bad games, and then the rebirth of home gaming with the Nintendo Entertainment System. Single-handedly, Nintendo and its NES revitalized home gaming and the game console. But the NES brought with it a new sort of third-party licensing that included strict anti-competition rules and licensing fees. While some of that was tossed out following an FTC investigation, it set the tone for all future major game consoles.
Development is still typically the most expensive part of releasing a new video game creation, but the licensing fee or royalties paid to any platform holder (Nintendo, Microsoft, Sony) remains a high cost of entry.
This fee is one of the reasons indie development, which blossoms so easily on the personal computer and mobile, still lags behind on console. And that despite recent push by console makers to pull in more indies.
The cost of developing and manufacturing consoles, which are almost always sold at a loss, is also a big part of why platform holders like Microsoft, Nintendo and Sony are often so risk-averse when it comes to their first-party titles. As in the razor and razor blade business, the money a platform holder makes doesn't come from the console typically, it comes from the games.
Then there's the cost of shipping, of retail space, of required buybacks when a game doesn't sell. All of these things are in some way tied to the current home console business. And none of them are necessary.
First-party publishers are increasingly becoming an unnecessary and costly partner in the creation of games. Platforms are just as well known for their restrictive practices as they are for their massive hits and the cost both to the consumer and the platform holder continues to rise.
What once helped buoy the industry, now anchors it.
NX
Recently, Nintendo president Satoru Iwata announced that the company was working on a new sort of gaming system codenamed NX. The description of the NX as a "dedicated gaming system" seems deliberately vague. Iwata later said he only mentioned the system, which the company won't share more details about until 2016, to assure people that Nintendo wasn't giving up on the console business and jumping feet-first into smartphone games.
One can assume, one can hope, that after three straight years of losing money because Nintendo misjudged the gaming audience and the design of the Wii U, that Nintendo is once more reconsidering how it should sell games.
Nintendo has long shown an ability to think outside the box when approaching the game industry and its longterm ups and downs. When the NES was released to stores with no interest in game consoles anymore, Nintendo included a robot and called the console a toy. When Nintendo saw it was being outpaced by the graphics and processor chips war going on in the game industry in 2006, it headed out into the "blue ocean" with an approachable, casual, massively successful console: the Wii.
Now, faced with the possibility of another off-cycle, not-quite-enough-next-gen console, Nintendo's brilliant minds must realize that it's becoming time to shed the console as we know it and the contentious business model it created, to once more reshape the game industry.
For Nintendo to succeed and to help free the video game industry from the shackles of console segregation, the NX should be a service, not an expensive box.
What that solution is — streaming to televisions, cable boxes or other devices; platform-centric operating systems on a computer; etc. — remains to be seen.
But it was Nintendo that helped create today's concept of game publishing, forced platform exclusivity and royalties, and it would be fitting for Nintendo to be the one that kills it and the console, too.
So why exactly do you think that consoles need to die?
Paid for and sponsored by MS, Jump out.
Xbox didn't work for us so we want all console to fail, Buy Windows 10.
@naz99: I never said strategy games don't count, in fact turn based strategy and party based dnd like rpgs are my favorite gneres. The thing is pc doesn't even get dnd games or exclusive rpgs anymore from publishers. They get them from kickstarter indie dev teams, which is great, but that's not the point I was getting at.
What??
"The reality is besides indies and kickstarter indies , mmos and strategy games (which are awesome btw) there is almost no exclusive AAA exclusives"---this is what YOU WROTE.....by listing them and excluding them by saying BESIDES you are saying they don't count...why even mention them if you did not imply that????
If i took out the two main genres of console games by saying "besides them" you would also be left with hardly any AAA exclusives on the consoles............your point is nonsensical.
And now you are saying they do count so now your point becomes invalid........and i noticed you did not add MMO's into your reply despite lumping mmo's and strategy games together in your first comment so i assume they are still excluded just because? :P
It's like MENSA up in here. :D
In other words, Polygon wants Nintendo to kill console gaming.
No, Polygon wants MS to not have any competition.
Polygon is a MS funded site!
lolPolygon
But he's right.
PCs can now do everything a console can and more. Console only exist for exclusives, and if they die, there'll be no ned to waste 400 bucks on an outdated wannabe computer.
Streaming sucks though. He's wrong about that
Yay! So if we wanted to game we could waster $1000+ dollars on a gaming rig. :|
Streaming games is not a solution, it's a problem. If Nintendo went that way, it would limit their potential audience even further than it now is.
Kill consoles and stream games as a service. Yeah that will skyrocket videogame consumption worldwide.
All we need is to build a top of the line, super stable highspeed internet connection and an army of dedicated servers around the fucking world. And if possible make the actual internet access super cheap in both third world countries and more developed nations.
Oh and since we dont want shit under our TVs now apparently, everyone should be able to trade their old TVs for an internet enabled HDTV so they can stream without having to pay for extra boxes.
Also, since young gamers dont have access to credit cards, we need to launch a worldwide voucher card system they can get at retail stores because driving up to pick a disc at the same fucking store is so much worse, old fashioned and cumbersome.
Crecente's reasoning is as deep and well thought as Miss Universe proposals for world peace. He gets paid for this shit!
Consoles die, so does multiplat AAA development. MOBAs and F2P games will rule. No thanks.
You would liike to think that, i bet it would make you all fuzzy and warm inside,but the reality is it wouldn't, its funny that you think console games with over infllated budgets that are all mostly "me too" Fps and Tps games are all that AAA development is, AAA exclusives exist on the PC but they do not fit you self appointed criteria i bet, so they don't "count" right??.........sad.
Also you are saying the platform with the MOST genres of games and most choices and variation in the type of games it has will become only full of Mobas and F2P games?...lol
Currently in consoles First person shooters and Third person action games rule and they are all mostly the same as each other........is that all that there is on consoles.....oh thats right no it's just not true, and the same applies for PC.
Maybe try some none biased fanboy thoughts sometime? it will work wonders for you.
Fuzzy and warm inside? Bro, get a grip.
On PC, F2P/MOBA's/Any Valve game rules. On consoles, multiplats rule. The only multiplats that PC win out on sales wise are games by Blizzard or some other 90's born PC dev.
My main point at the end of the day was that AAA multiplat development would decrease rapidly. Without the reassurance of the console sales.
Also bro, I don't give a flying **** if you think I'm a fanboy or not. Try not to get offended by every comment that you disagree with. It will work wonders for you.
Fuckin' hermits. :P
Ouch ...hit a nerve did i? .....Bro......
And don't worry your "weak" argument didn't offend me,disagreeing with bullshit is not something to get offended by...Bro....
Fuckin' Peasants? cows? Lems? whatever who cares,some of us don't apply one persons opinons to a whole userbase......unlike you of course...Bro. :D
Yes you did hit a nerve. Overly defensive simpletons like yourself are fairly fucking soul crushing.
Among the many reasons this is a shit article
>Polygon
>Brian Crescente
>It's titled "x needs to die"
You can pick which ever one bugs you most.
The worst attempt at trying to appeal to investors. We don't want that shit. **** your big profits for little work; make good games.
Only skimmed the article.
I think multiplats (with PC) need to die so that I have a reason to play games on consoles again. At the moment I can get just about all the console stuff with the potential of playing it on better hardware.
Otherwise MS had the right idea. Use it for entertainment and bring it out for the few retail exclusives that come out every year. MS should never have dumped Kinect, it at least differentiated the console from the PC.
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