Polyphony Digital (GT5 dev) has to be the slowest moving dev ever

  • 76 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for caseypayne69
caseypayne69

5396

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#51 caseypayne69
Member since 2002 • 5396 Posts
[QUOTE="tmgwarrior72"]

seriously these guys only release like 1 AA game every 4-5 years

how could sony seriously keep funding such a lack of production???

shouldnt sony be on top of them to make sure they are doing their jobs????

turn 10(Forza dev) has released 2 AAA games (soon to be 3) since the last gran tourismo

They produce prologues all the time. And some car companies ask for their software on their car models.
Avatar image for Tobin09
Tobin09

1579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 Tobin09
Member since 2006 • 1579 Posts

[QUOTE="Rikusaki"] Of course perfection isn't attainable, but Polyphony takes a huge chunk of their development time working out bugs, polishing things up and adding in those little details that none of us will notice while playing the game, but will be in our conscience as we do so. That is one of the reasons why the franchise is so popular.foxhound_fox


Actually, no. The reason why its so popular is because it was made popular by the PlayStation brand name. The game forumla has barely changed since the PS days and yet they continue to sell millions of units based on name alone, despite other racing sim series going well beyond what GT has done in the past couple iterations.

Its like Halo. It became popular because of brand name and mainstream appeal... not quality. There are plenty of games out there that are better than Halo, but people don't play them because they don't bear the "Halo" namesake. Its the same with "Gran Turismo." Its why a $40 demo is the highest selling game on the PS3. No other franchise could sell a demo for $40 and sell so many.

I agree 100%

Theres no way a normal 7.5 game, a demo, should sell 4 mill.

I have a feeling that this trend is going to continue, and backfire on the quality of the games, if it hasn't already. Pholphony can get away with taking forever, and not evolving much.Theres a point where extra polish is worth the trade in for time. Pholphony has far exceeded that point, NO amount of polish will make up for forza 2. I don't think even the most biased, most skewed fanboy can argue with the fact that 2 AAA is better than 1.

Forza 3 dominating GT (sales), would be the best thing for GT, But it won't happen.

Avatar image for 93soccer
93soccer

4602

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#53 93soccer
Member since 2009 • 4602 Posts
[QUOTE="doobie1975"]

[QUOTE="tmgwarrior72"]

seriously these guys only release like 1 AA game every 4-5 years

how could sony seriously keep funding such a lack of production???

shouldnt sony be on top of them to make sure they are doing their jobs????

turn 10(Forza dev) has released 2 AAA games (soon to be 3) since the last gran tourismo

they released a £25 demo. thats how they funded it.

lol true they make you pay $60 for a demo and then release the full product years later for another $60+
Avatar image for Adrian_Cloud
Adrian_Cloud

7169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 Adrian_Cloud
Member since 2006 • 7169 Posts
Tourist Trophy Gran Turismo 4 Online Gran Turismo HD Gran turismo 5 Prologue. Gran Turismo PSP GT5 End of this year. That doesn't seem lazy at all.
Avatar image for bad_fur_day
bad_fur_day

1988

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#55 bad_fur_day
Member since 2008 • 1988 Posts

Will GT5 ever be released is actually a joke now in the funny picture thread. It had a pig flying in it. Lol.

Avatar image for Tobin09
Tobin09

1579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 Tobin09
Member since 2006 • 1579 Posts
Tourist Trophy Gran Turismo 4 Online Gran Turismo HD Gran turismo 5 Prologue. Gran Turismo PSP GT5 End of this year. That doesn't seem lazy at all.Adrian_Cloud
Well, here we have it folks, A prime example of someone fooling themselves due to brand loyalty. So, What story are we going with? Gt5 taking forever becouse of over polish, or gt5 taking forever due to pholphony focusing on other stuff?
Avatar image for XanderZane
XanderZane

5174

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#57 XanderZane
Member since 2006 • 5174 Posts

seriously these guys only release like 1 AA game every 4-5 years

how could sony seriously keep funding such a lack of production???

shouldnt sony be on top of them to make sure they are doing their jobs????

turn 10(Forza dev) has released 2 AAA games (soon to be 3) since the last gran tourismo

tmgwarrior72
LOL!! GT5 will be out next year in the Spring. We hope!!
Avatar image for Adrian_Cloud
Adrian_Cloud

7169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 Adrian_Cloud
Member since 2006 • 7169 Posts
[QUOTE="Adrian_Cloud"]Tourist Trophy Gran Turismo 4 Online Gran Turismo HD Gran turismo 5 Prologue. Gran Turismo PSP GT5 End of this year. That doesn't seem lazy at all.Tobin09
Well, here we have it folks, A prime example of someone fooling themselves due to brand loyalty. So, What story are we going with? Gt5 taking forever becouse of over polish, or gt5 taking forever due to pholphony focusing on other stuff?

Whats your point exactly. Each different studio and company has its own strategy. Team ICO releases a SINGLE game around every four years. MGS4 is released around every 3-4 years with smaller titles in between. This series isn't a COD where it has 2 dev teams working alternately. Its really a catch 22, if it were released any sooner people would claim milkage. Don't reply till you have a real argument, thank you.
Avatar image for linkin_guy109
linkin_guy109

8864

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#59 linkin_guy109
Member since 2005 • 8864 Posts

thats the way they function, they go over things to make sure they are the way they want them to be, the game is gonna sell millions of copies most likely, so im sure that sony is willing to let PD take its sweet time

Avatar image for Rikusaki
Rikusaki

16641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#60 Rikusaki
Member since 2006 • 16641 Posts
I'm sorry, but this is going a little too far. I have said this many times before and I will say it again. PD and Turn 10 have very different visions of what a racing sim is. Both are great games. Kazunori admits GT PSP held back development for GT5, but we will be seeing GT5 this holiday season. Please stop saying things like 2 AAA >1AA. The quality of a game is subjective and their opinion is as good as mine.
Avatar image for Tobin09
Tobin09

1579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 Tobin09
Member since 2006 • 1579 Posts
[QUOTE="Tobin09"][QUOTE="Adrian_Cloud"]Tourist Trophy Gran Turismo 4 Online Gran Turismo HD Gran turismo 5 Prologue. Gran Turismo PSP GT5 End of this year. That doesn't seem lazy at all.Adrian_Cloud
Well, here we have it folks, A prime example of someone fooling themselves due to brand loyalty. So, What story are we going with? Gt5 taking forever becouse of over polish, or gt5 taking forever due to pholphony focusing on other stuff?

Whats your point exactly. Each different studio and company has its own strategy. Team ICO releases a SINGLE game around every four years. MGS4 is released around every 3-4 years with smaller titles in between. This series isn't a COD where it has 2 dev teams working alternately. Its really a catch 22, if it were released any sooner people would claim milkage. Don't reply till you have a real argument, thank you.

I like this speal about compay stratigies and all, but that has nothing to do with what anyone is saying so far, Nice try though =) OK, so, First, becouse you don't get it, Lets look at the thread title. It suggest that pholphony is a slow moving dev, due to no games coming out. You list a game that was in develpment before gt4 out, a game update, a demo of a demo, a demo, and now GT5, the main game. It sounded to me like you were counting demos, to make it seem like they were putting out games, which I called fooling yourself. Point was, it sounded like you were making excuses for them. NOW, the point about other dev teams in other genres taking long is a good one. I'll give you that. But if you compare them to games in the same genre, Games that are equal if not better in quality, they are taking a really long time. and have allowed the competitor to spit out 2 games in the time of their one.
Avatar image for VendettaRed07
VendettaRed07

14012

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#62 VendettaRed07
Member since 2007 • 14012 Posts

What about Too Human?

Ragnarok1051

Silicon Knights made several other games during that time

Avatar image for thelastguy
thelastguy

12030

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 thelastguy
Member since 2007 • 12030 Posts

But what if their budget has gone so far that even 10 million sales won't break even? There is something called the "point of diminishing returns." I'd bet Polyphony passed it a while ago. Plus, Forza 3 could steal away quite a bit of market share since they are coming out earlier, and are throwing in all the casual appeal on top of a very solid console racing sim.

foxhound_fox

The "demo" was released last year and it sold 3 million

Add that to the fact that FM3 and GT5 are not directly competeing against each other, I'd say we have not reached that point yet

Avatar image for Adrian_Cloud
Adrian_Cloud

7169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 Adrian_Cloud
Member since 2006 • 7169 Posts
[QUOTE="Adrian_Cloud"][QUOTE="Tobin09"] Well, here we have it folks, A prime example of someone fooling themselves due to brand loyalty. So, What story are we going with? Gt5 taking forever becouse of over polish, or gt5 taking forever due to pholphony focusing on other stuff?Tobin09
Whats your point exactly. Each different studio and company has its own strategy. Team ICO releases a SINGLE game around every four years. MGS4 is released around every 3-4 years with smaller titles in between. This series isn't a COD where it has 2 dev teams working alternately. Its really a catch 22, if it were released any sooner people would claim milkage. Don't reply till you have a real argument, thank you.

I like this speal about compay stratigies and all, but that has nothing to do with what anyone is saying so far, Nice try though =) OK, so, First, becouse you don't get it, Lets look at the thread title. It suggest that pholphony is a slow moving dev, due to no games coming out. You list a game that was in develpment before gt4 out, a game update, a demo of a demo, a demo, and now GT5, the main game. It sounded to me like you were counting demos, to make it seem like they were putting out games, which I called fooling yourself. Point was, it sounded like you were making excuses for them. NOW, the point about other dev teams in other genres taking long is a good one. I'll give you that. But if you compare them to games in the same genre, Games that are equal if not better in quality, they are taking a really long time. and have allowed the competitor to spit out 2 games in the time of their one.

Compare them to what developers in the same genre?
Avatar image for Tobin09
Tobin09

1579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 Tobin09
Member since 2006 • 1579 Posts
I'm sorry, but this is going a little too far. I have said this many times before and I will say it again. PD and Turn 10 have very different visions of what a racing sim is. Both are great games. Kazunori admits GT PSP held back development for GT5, but we will be seeing GT5 this holiday season. Please stop saying things like 2 AAA >1AA. The quality of a game is subjective and their opinion is as good as mine. Rikusaki
I didn't, I said 1 AAA vs 2 AAA, thus assuming they are equal, which they are generally accepted to be. Not sure if you had a typo or not. And having the development held back is the problem I'm highlighting, I don't think it would have happened if they were in a tougher position, The competetion was allowed to get out an added awesome game becouse of it. Is the this year realease true? I'm not sure how seriously the brochure is being taken.
Avatar image for Tobin09
Tobin09

1579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 Tobin09
Member since 2006 • 1579 Posts
[QUOTE="Tobin09"][QUOTE="Adrian_Cloud"] Whats your point exactly. Each different studio and company has its own strategy. Team ICO releases a SINGLE game around every four years. MGS4 is released around every 3-4 years with smaller titles in between. This series isn't a COD where it has 2 dev teams working alternately. Its really a catch 22, if it were released any sooner people would claim milkage. Don't reply till you have a real argument, thank you.Adrian_Cloud
I like this speal about compay stratigies and all, but that has nothing to do with what anyone is saying so far, Nice try though =) OK, so, First, becouse you don't get it, Lets look at the thread title. It suggest that pholphony is a slow moving dev, due to no games coming out. You list a game that was in develpment before gt4 out, a game update, a demo of a demo, a demo, and now GT5, the main game. It sounded to me like you were counting demos, to make it seem like they were putting out games, which I called fooling yourself. Point was, it sounded like you were making excuses for them. NOW, the point about other dev teams in other genres taking long is a good one. I'll give you that. But if you compare them to games in the same genre, Games that are equal if not better in quality, they are taking a really long time. and have allowed the competitor to spit out 2 games in the time of their one.

Compare them to what developers in the same genre?

Yes, that's what I meant, Got mixed up their.
Avatar image for linkin_guy109
linkin_guy109

8864

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#67 linkin_guy109
Member since 2005 • 8864 Posts
[QUOTE="Rikusaki"]I'm sorry, but this is going a little too far. I have said this many times before and I will say it again. PD and Turn 10 have very different visions of what a racing sim is. Both are great games. Kazunori admits GT PSP held back development for GT5, but we will be seeing GT5 this holiday season. Please stop saying things like 2 AAA >1AA. The quality of a game is subjective and their opinion is as good as mine. Tobin09
I didn't, I said 1 AAA vs 2 AAA, thus assuming they are equal, which they are generally accepted to be. Not sure if you had a typo or not. And having the development held back is the problem I'm highlighting, I don't think it would have happened if they were in a tougher position, The competetion was allowed to get out an added awesome game becouse of it. Is the this year realease true? I'm not sure how seriously the brochure is being taken.

theres been i think one or two other articles ive seen about gt5 coming out this year with different things to refer to that werent that brochure, could still be fake of course though, but heck wouldnt it be fun to see forza 3 battle it out with gran turismo 5 this holiday season?
Avatar image for Adrian_Cloud
Adrian_Cloud

7169

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Adrian_Cloud
Member since 2006 • 7169 Posts
[QUOTE="Adrian_Cloud"][QUOTE="Tobin09"] I like this speal about compay stratigies and all, but that has nothing to do with what anyone is saying so far, Nice try though =) OK, so, First, becouse you don't get it, Lets look at the thread title. It suggest that pholphony is a slow moving dev, due to no games coming out. You list a game that was in develpment before gt4 out, a game update, a demo of a demo, a demo, and now GT5, the main game. It sounded to me like you were counting demos, to make it seem like they were putting out games, which I called fooling yourself. Point was, it sounded like you were making excuses for them. NOW, the point about other dev teams in other genres taking long is a good one. I'll give you that. But if you compare them to games in the same genre, Games that are equal if not better in quality, they are taking a really long time. and have allowed the competitor to spit out 2 games in the time of their one.Tobin09
Compare them to what developers in the same genre?

Yes, that's what I meant, Got mixed up their.

Thanks for the clarification.
Avatar image for Tobin09
Tobin09

1579

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 Tobin09
Member since 2006 • 1579 Posts
[QUOTE="Tobin09"][QUOTE="Rikusaki"]I'm sorry, but this is going a little too far. I have said this many times before and I will say it again. PD and Turn 10 have very different visions of what a racing sim is. Both are great games. Kazunori admits GT PSP held back development for GT5, but we will be seeing GT5 this holiday season. Please stop saying things like 2 AAA >1AA. The quality of a game is subjective and their opinion is as good as mine. linkin_guy109
I didn't, I said 1 AAA vs 2 AAA, thus assuming they are equal, which they are generally accepted to be. Not sure if you had a typo or not. And having the development held back is the problem I'm highlighting, I don't think it would have happened if they were in a tougher position, The competetion was allowed to get out an added awesome game becouse of it. Is the this year realease true? I'm not sure how seriously the brochure is being taken.

theres been i think one or two other articles ive seen about gt5 coming out this year with different things to refer to that werent that brochure, could still be fake of course though, but heck wouldnt it be fun to see forza 3 battle it out with gran turismo 5 this holiday season?

Yea, I won't have enough time to tear them all up. I wonder if shift will be any good. Very exciting. I will most likely avoid system wars then.
Avatar image for Makari
Makari

15250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 Makari
Member since 2003 • 15250 Posts

[QUOTE="Rikusaki"] Of course perfection isn't attainable, but Polyphony takes a huge chunk of their development time working out bugs, polishing things up and adding in those little details that none of us will notice while playing the game, but will be in our conscience as we do so. That is one of the reasons why the franchise is so popular.foxhound_fox


Actually, no. The reason why its so popular is because it was made popular by the PlayStation brand name. The game forumla has barely changed since the PS days and yet they continue to sell millions of units based on name alone, despite other racing sim series going well beyond what GT has done in the past couple iterations.

Its like Halo. It became popular because of brand name and mainstream appeal... not quality. There are plenty of games out there that are better than Halo, but people don't play them because they don't bear the "Halo" namesake. Its the same with "Gran Turismo." Its why a $40 demo is the highest selling game on the PS3. No other franchise could sell a demo for $40 and sell so many.

Yeah, I agree. I basically think of it as somewhat analogous to RB vs. GH. RB made the better game by most benchmarks, but GH still crushed it in retail sales off the strength of the brand name alone. That market's been moving a lot faster though, so in the last two years or so we've seen the momentum slowly shifting away.

The difference between GT and Forza isn't nearly as pronounced as RB vs GH right now, but Forza has been doing the actual -driving- better for a long time now.

Avatar image for linkin_guy109
linkin_guy109

8864

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#71 linkin_guy109
Member since 2005 • 8864 Posts

[QUOTE="foxhound_fox"]

[QUOTE="Rikusaki"] Of course perfection isn't attainable, but Polyphony takes a huge chunk of their development time working out bugs, polishing things up and adding in those little details that none of us will notice while playing the game, but will be in our conscience as we do so. That is one of the reasons why the franchise is so popular.Makari


Actually, no. The reason why its so popular is because it was made popular by the PlayStation brand name. The game forumla has barely changed since the PS days and yet they continue to sell millions of units based on name alone, despite other racing sim series going well beyond what GT has done in the past couple iterations.

Its like Halo. It became popular because of brand name and mainstream appeal... not quality. There are plenty of games out there that are better than Halo, but people don't play them because they don't bear the "Halo" namesake. Its the same with "Gran Turismo." Its why a $40 demo is the highest selling game on the PS3. No other franchise could sell a demo for $40 and sell so many.

Yeah, I agree. I basically think of it as somewhat analogous to RB vs. GH. RB made the better game by most benchmarks, but GH still crushed it in retail sales off the strength of the brand name alone. That market's been moving a lot faster though, so in the last two years or so we've seen the momentum slowly shifting away.

The difference between GT and Forza isn't nearly as pronounced as RB vs GH right now, but Forza has been doing the actual -driving- better for a long time now.

thats debatable, gran turismo 4 was analyzed by some car enthusiasts with respect and the enthusiasts said that it was remarkable just how PD was able to really capture the different ways that certain cars drive, and there was a comparison done between driving times on gran turismo compared to the real life driving times and i think the difference was around a second, if gran turismo 5 can do that, then the -driving- should be pretty damn good

Avatar image for PSdual_wielder
PSdual_wielder

10646

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#72 PSdual_wielder
Member since 2003 • 10646 Posts

They released tourist trophy, GT5 Prologue, and the upcoming gt psp. So to prove TC wrong they released 3 games between the GT4 and GT5. :)

But in reality, PD has a lot less human resources than they need. That being said, GT4 and GT5 are still some of the biggest games, in terms of sheer content, in existence.

Avatar image for Riverwolf007
Riverwolf007

26023

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 Riverwolf007
Member since 2005 • 26023 Posts

gt5p could not match features i had in racing games five years ago, no chat, friends list support and private matches? really???

love for the gt series is based on nostalgia because poly have been phoning it in since gt3

Avatar image for silentkill62696
silentkill62696

651

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 silentkill62696
Member since 2005 • 651 Posts

Id rather have them be slow in releasing their games than milk the series like GH has for the music videogame genre.

Avatar image for Makari
Makari

15250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 Makari
Member since 2003 • 15250 Posts
thats debatable, gran turismo 4 was analyzed by some car enthusiasts with respect and the enthusiasts said that it was remarkable just how PD was able to really capture the different ways that certain cars drive, and there was a comparison done between driving times on gran turismo compared to the real life driving times and i think the difference was around a second, if gran turismo 5 can do that, then the -driving- should be pretty damn goodlinkin_guy109
that... was not at all true, according to the car enthusiasts i hung around with. mostly trackday guys. the only track in those games that people around here could race on was laguna seca, and it was waaaaaay easier to get a fast time on GT4, even for the guys with a fair amount of experience on the track. and ditto on the cars - i got the impression that the only people talking about the remarkable comparison to reality on GT4 in particular were either being paid to say so, or had simply never played other racing games. the long-running complaint i had started specifically with the miata - in GT4 it was impossible to get the car to do things that are cake to do in real life, from actual driving maneuvers down to the suspension settings that i have on my car.
Avatar image for dream431ca
dream431ca

10165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 dream431ca
Member since 2003 • 10165 Posts

Too Human.