Prince Of Persia: Warrior Within - Still the best action adventure game...

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skrat_01

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#51 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="C-Lee"]Uh, no.. Sands of Time is 100x better.HaloReachGOTY

sands of time was good but its combat got repetitive. way too simple. no depth. WW took that to a whole new level. WW upgraded everything. so i cant see why someone would prefer SOT. the only reason i can see be a turn off is the mature theme of WW. but thats subjective

Better theme, cleaner combat, more well thought out puzzles and scenarios, better writing, characters, visual direction etcetera; even a better plot. There was depth, it just didn't have the added complexity or step of added depth of WW - it was cleaner; and the balance between risk and reward in combat was excellent. WW did have a better combat system - there was far more emphasis put on the combat in general. That and WW was not more mature at all, a step back rather. PoP was leagues ahead of 'WW' in this respect; especially considering it was a character driven narrative at its core, with proper development. Than angsty 'badass' prince fighting a 'greater evil power' and mail g-string established in the opening five minutes; which tumbled along from there. It's not really subjective either WW's plot and characterisation wasn't great... at all.
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deactivated-57af49c27f4e8

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#52 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
i bought all three old pop games and after playing sands of time, the beginning to warrior within just seems crappy in comparison. not to mention way too hard. so i think sands of time is better.
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JangoWuzHere

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#53 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="HaloReachGOTY"]

[QUOTE="C-Lee"]Uh, no.. Sands of Time is 100x better.skrat_01

sands of time was good but its combat got repetitive. way too simple. no depth. WW took that to a whole new level. WW upgraded everything. so i cant see why someone would prefer SOT. the only reason i can see be a turn off is the mature theme of WW. but thats subjective

Better theme, cleaner combat, more well thought out puzzles and scenarios, better writing, characters, visual direction etcetera; even a better plot. There was depth, it just didn't have the added complexity or step of added depth of WW - it was cleaner; and the balance between risk and reward in combat was excellent. WW did have a better combat system - there was far more emphasis put on the combat in general. That and WW was not more mature at all, a step back rather. PoP was leagues ahead of 'WW' in this respect; especially considering it was a character driven narrative at its core, with proper development. Than angsty 'badass' prince fighting a 'greater evil power' and mail g-string established in the opening five minutes; which tumbled along from there. It's not really subjective either WW's plot and characterisation wasn't great... at all.

I don't understand what you mean by cleaner combat...

I did find the story and theme more interesting in SoT, but the design,puzzles,gameplay,varity, and pace were all far better in WW.

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Planeforger

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#54 Planeforger
Member since 2004 • 20097 Posts
As much as I love PoP: The Sands of Time, Warrior Within completely blew it away, gameplay-wise. I felt that the combat and particularly the traps were very well done, and the Dahaka and Sand Wraith sections were simply the highlights of the entire franchise (but then again, I like intense/challenging bits in games). Sure, the game's mood left a lot to be desired, but I still found some appeal to the plot and setting (although definitely not on the level of SoT). Oh, and The Two Thrones was easily the worst of that trilogy, by a large margin. Not only did the gameplay feel stale and too trial-and-error-y, but the game's biggest problems were with its plot and setting, which completely failed to live up to the potential established by the previous two games. They tried way too hard to recreate the feel of SoT, but ended up creating a soulless copy instead. I remember being really disappointed with that game. ):
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fend_oblivion

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#55 fend_oblivion
Member since 2006 • 6760 Posts

Oh, and The Two Thrones was easily the worst of that trilogy, by a large margin. Not only did the gameplay feel stale and too trial-and-error-y, but the game's biggest problems were with its plot and setting, which completely failed to live up to the potential established by the previous two games. They tried way too hard to recreate the feel of SoT, but ended up creating a soulless copy instead. I remember being really disappointed with that game. ):

Planeforger

And TTT had the abominable Dark Prince :| Damn, I thought it'd have been the great to play as the Dark Prince because I expected something like the Sand Wraith but instead I got a clown with weird hair and really poor gaming segments. TTT is also the worst looking game in the series. It looks like someone had an orgy of yellow on my TV screen.:?

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fend_oblivion

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#56 fend_oblivion
Member since 2006 • 6760 Posts

Than angsty 'badass' prince fighting a 'greater evil power' and mail g-string established in the opening five minutes; which tumbled along from there. It's not really subjective either WW's plot and characterisation wasn't great... at all.skrat_01

Well, if you think about it, SoT had those moments too (the harem, certain enemies and Farah herself in one cutscene). But still, I agree. That Shahdee butt scene could have been avoided (not to mention, she looks ugly as hell) altogether.

WW's plot was great because of the twists and in the way it plays out. The only thing that hampered the story telling was some poor voice acting. I really liked how the Prince was developed. He has been on the run for many years from the Dahaka and he has fought in many wars so it'll only be natural he'd be hardened. Personally, I thought the cutscene were the Prince said that he was the architect of his own destruction to be a very emotional scene.

Another complaint I hear often was the "YOU B****!" part where Shahdee scars the Prince. I mean, who wouldn't if you were attacked like that? If it was me, I'd have said something a whole lot worse that :P

The visuals are dark and moody but there are moments when the graphics really shine. A perfect example would be the gardens where you can see the sea. The music is well... I can see why people do not like it but I thought it was pretty good. I can't think of any song in SoT that I've liked.

I guess people didn't like the new direction because they expected something along the lines of SoT. WW is a great game if you take the time to play it without constantly comparing it to SoT.

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jg4xchamp

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#57 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="HaloReachGOTY"]

[QUOTE="C-Lee"]Uh, no.. Sands of Time is 100x better.skrat_01

sands of time was good but its combat got repetitive. way too simple. no depth. WW took that to a whole new level. WW upgraded everything. so i cant see why someone would prefer SOT. the only reason i can see be a turn off is the mature theme of WW. but thats subjective

Better theme, cleaner combat, more well thought out puzzles and scenarios, better writing, characters, visual direction etcetera; even a better plot. There was depth, it just didn't have the added complexity or step of added depth of WW - it was cleaner; and the balance between risk and reward in combat was excellent. WW did have a better combat system - there was far more emphasis put on the combat in general. That and WW was not more mature at all, a step back rather. PoP was leagues ahead of 'WW' in this respect; especially considering it was a character driven narrative at its core, with proper development. Than angsty 'badass' prince fighting a 'greater evil power' and mail g-string established in the opening five minutes; which tumbled along from there. It's not really subjective either WW's plot and characterisation wasn't great... at all.

As the first person to point out Sands of Time obliterates Warrior Within :] The combat in Sands of Time was mediocre. "cleaner" does not make up for being dramatically shallow, unsatisfying, and just completely bare bones to other games with similar styIe of action. It's pacing, puzzle, platforming, presentation, etc are dramatically superior well put. The combat however? is about one minor adjustment in the wrong direction from being complete ass. At this point it's only partially ass.
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Rekunta

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#58 Rekunta
Member since 2002 • 8275 Posts
The Sands of Time is such a better game than any other in the series it's not even funny. The graphics and presentation are beautiful (point out a part in WW that even begins to compare to the baths from SoT), the audio and music are excellent and set the mood perfectly...what the hell was with the head banging **** in WW? It was so unfitting as to be insulting. I've never heard any music so unsuitable in any game, ever. SoT's voice acting was spot on. SoT had a magic about it. It had a majestic glow and feeling of wonder that portrays exactly what The Prince of Persia series is all about and exemplifies what Jordan Mechner is so well known for, and it is NOWHERE present in WW and barely tangible in all the others. His absense is glaring. WW has no soul, despite its deeper gameplay mechanics. SoT also has some of the best character development in any game out there. Each character is flawed which is what makes them so likeable and relatable. Both Farah and The Prince compliment each other perfectly. This emo punk in WW...ugh, don't even get me started. And no, that's not maturity. Anyone who complains about the combat and puzzles in SoT is entirely missing the point of what makes it such an incredible experience. It's not about combat nor is the focus supposed to be on the puzzles. Besides, the fighting is EASILY bypassed if you know the proper button combinations for each enemy (watch a speedrun), and the puzzles are in no way bad, only a little bit easy. The Sands of Time is the epitome of the series, and while some of the other games are decent, it is in a class all its own. I'm surprised people can even begin to compare WW to it. It's an abomination to the series and is undoubtably one of the all-time worst sequels ever released.
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HaloReachGOTY

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#59 HaloReachGOTY
Member since 2010 • 786 Posts

The Sands of Time is such a better game than any other in the series it's not even funny. The graphics and presentation are beautiful (point out a part in WW that even begins to compare to the baths from SoT), the audio and music are excellent and set the mood perfectly...what the hell was with the head banging **** in WW? It was so unfitting as to be insulting. I've never heard any music so unsuitable in any game, ever. SoT's voice acting was spot on. SoT had a magic about it. It had a majestic glow and feeling of wonder that portrays exactly what The Prince of Persia series is all about and exemplifies what Jordan Mechner is so well known for, and it is NOWHERE present in WW and barely tangible in all the others. His absense is glaring. WW has no soul, despite its deeper gameplay mechanics. SoT also has some of the best character development in any game out there. Each character is flawed which is what makes them so likeable and relatable. Both Farah and The Prince compliment each other perfectly. This emo punk in WW...ugh, don't even get me started. And no, that's not maturity. Anyone who complains about the combat and puzzles in SoT is entirely missing the point of what makes it such an incredible experience. It's not about combat nor is the focus supposed to be on the puzzles. Besides, the fighting is EASILY bypassed if you know the proper button combinations for each enemy (watch a speedrun), and the puzzles are in no way bad, only a little bit easy. The Sands of Time is the epitome of the series, and while some of the other games are decent, it is in a class all its own. I'm surprised people can even begin to compare WW to it. It's an abomination to the series and is undoubtably one of the all-time worst sequels ever released. Rekunta
i agree SOT had that magic to it when i first played it and WW didnt. but it was mainly the combat, length, and difficulty of WW that made me like it more. the combat in SOT was just really dull and unsatisfying. i always wanted to just skip the combat and do more platforming. every time a enemy pops up im just like "ugghh here we go again." mash mash mash, then suck up their sand thingy. got boring really fast....i never felt that way with WW. when i see enemies and that epic music justs starts and gets you hyped, with rage like YAA!! lets do this! and you just destroy them with sick combos left to right, off the wall, slicing heads...now thats fun. WW may not have the "magic" SOT had but it had something different. and i enjoyed the story, and plot twist alot more. WW is a game that kept me away from the GOW series. i played them a little but it offered nothing that WW couldnt give me.

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malikmmm

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#60 malikmmm
Member since 2003 • 2235 Posts

indiana jones and the infernal machine says hello.

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thattotally

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#61 thattotally
Member since 2008 • 3842 Posts

Also I'd just like to respond to the other user's post and state that in no way did I ever compare Warrior Within to the Sands of Time, at any point of playing it. It is a terrible game in its own right, and an abomination.

It also feels downright insulting to call that... whatever was going in that game a "plot twist". And just as mentioned, everything in that game was terrible, from the ugly levels to the tiresome platforming to the sound that terrible atrocity of a game emitted. Just this terrible cacophony of sounds and strings and instruments that succeeded in giving me a headache, not to mention the terrible voice acting. And at the time of playing I really was wondering who wrote this game's plot?

Trust me, I really can understand what they were going for with the 7 year thing turning the Prince into a hardened, grizzled warrior but they totally went about it the wrong way. Dahaka chase scenes were alright though, moderately fun.

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Miroku32

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#62 Miroku32
Member since 2006 • 8666 Posts
I liked how Ubisoft made better the combat system and that it took longer. It is a great game although I prefer Sands of Times; Warrior Within lacked that Arabian feeling that SoT had. Plus I hated the music.